ecofmaster - Revolutionist Ecof
Revolutionist Ecof

Join the revolution cuz we have a god on our side and the queen does not

785 posts

Bro Is Not Sitting Down

Bro is not sitting down

Pukicho how did you get a gf, this shit is hard

I honestly don't know. All I did was be handsome, charismatic, funny, talented, rich and nice and it sorta just worked out

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More Posts from Ecofmaster

10 months ago

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

As I'm easing back into this series I'm going to start off with more of the easy card ideas than actual changes, so just a heads up.

Day 18: Skeleton Drone

Rarity: Legendary

Card: Troop

Elixir: 4

Health: 500 (at lvl 11)

Damage: 50 (at lvl 11)

Attack speed: 0.8 second

Skeleton deploy: Every 0.25 secs

Deploy time: 0.5 secs

The drone is an interesting idea for a defensive card. The drone itself only attacks flying cards. But when above a ground troop, it will drop skeletons on it repeatedly, and will follow the ground troop until the troop dies or until the drone dies. If your opponent isn't careful, there will be a swarm of skeletons coming their way.

This card idea is interesting to me. The drone is honestly pretty weak, but as a skeleton spawner it could work. You may notice I'm doing a lot of skeleton stuff in retaliation against the goblin stuff going on in Clash Royale around this time. I liked skeletons better anyway. So I'll be doing more skeleton stuff for the next few days.

Or what could be funny is if this was just the tombstone Evo.


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10 months ago

No Clash post today

Ik I said I'll be more consistent but long story short an early day activity turned into a full day activity and I am now sitting here in a Burger King drive thru lmao

So yeah I have a good excuse

Edit: I didn't even get any food (like from Burger King)

10 months ago

@thetetratan

Hey you ever think about The Characters so much to the point where

Hey You Ever Think About The Characters So Much To The Point Where
10 months ago

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

IIIIIIIIIIIII'M BAAAAAAAAAAAAACK!

I'm also coming back with a simple card idea because those are significantly easier than actually significant updates.

Day 17: Cloud Cannon

Rarity: Legendary

Card: Building

Elixir: 3

All other stats identical to a cannon

The Cloud Cannon is a simple idea. It's a Cannon on a cloud. The only differences it has from a regular cannon is flight. It can attack air troops, and only air attackers can get distracted by it.

This is an interesting idea because of the tradeoff between distraction and defence. The interesting thing about the Cloud Cannon is that it's an air building, so it won't be able to distract ground targeting troops, like knights. But it also can't distract some win conditions, like the giant (although for win cons like Balloon or Lava Hound I think the Cloud Cannon could distract them because ya know they're air troops so they should be distracted by air buildings). But the Cloud Cannon has the added benefit of attacking air troops, which the cannon cannot do.

I honestly think this card will be very iffy considering its gimmick, but I think it could work. If the Cloud Cannon is bad enough, you could make a major rework to it to make it similar to the Cannon Cart where the cloud can act as a shield and when it dies the Cannon falls down and acts like a regular Cannon, but I also feel like it you were to implement that it would need an elixir cost hike to 4 elixir, so it would be a VERY big change. All in all, the idea could be tossed around a bit, but I don't really expect an actual developer for Clash Royale to see any of these posts, so it probably won't happen.

Also I want to quickly mention that my post schedule for this series has been... Messy at best. So I'm trying to incorporate this into my schedule now so that doesn't happen anymore. TLDR, Clash Posts will be more consistent from here on.

Also I added a legendary building before Supercell I'm a better game developer.


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10 months ago

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

Hey it's an actual update

Day 20: Daily rewards

The daily rewards were added just a few months(?) ago. They were supposed to boost progression for f2p players. But because Supercell is a company of greedy fucks (or at least the people behind Clash Royale are), they took half the rewards from the item shop and put them into the daily rewards. I'm here to bring this feature some justice.

Change 1: Rewards

So the reward system basically gives you three tasks of increasing difficulty to do every day, and each task you do will give you a better rewards. The best reward you can get is a lucky box for getting three wins, and it operates basically the same as the star drops from Brawl Stars (which is an actually good and f2p friendly game from Supercell). I'll talk more about lucky boxes later. But the other two possible rewards (3 and 10 crowns respectively) are trash. I finished the pass 19 days before the end of the season, meaning those crowns are completely useless. I don't need the extra crowns to get to the end of the pass anyway. I could do it without them. The pass is actually quite short. I propose replacing the crowns with more lucky boxes. This would actually help all the way through the season. Plus, for the hardest task, you could guarantee a lucky box that starts at rare instead of common, so doing the hardest task still gets you a better reward.

Change 2: Lucky boxes

So the lucky boxes themselves aren't even that great. They're ok, but nothing special really. So I'm fixing them in the most obvious way possible, buffs. Increase the chance of getting to a new lucky box rarity significantly, and increase the rewards themselves. I know, it's a lazy fix, but it works and it makes sense.

Star drops are still better tho


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