
They/them - AroaceLego MOCs and photography with a wide range of different characters and environments, every Wednesday (in theory-)
63 posts
Yet Another Combat Mech !

✨Yet another combat mech !✨
A bit of laziness here, I couldn’t bring myself to get proper pictures, so I got old ones from when one of my LEDs broke, hence the blueish lighting-
Lore and closeups below, and previous work here !
Mech closeups :



Pilot closeup :

Lore time (world explanation in previous works..) !
So, Scorcher (the mech) is terrifyingly large, next to most others, which is already impressive, but it’s also one of the most equipped ones on the field : large circular saw, flamethrower, integrated calculation computer, you named it. The only real weak point is the reservoir in the back, which is what the flamethrower is powered by, and it’s hard to reach because one has to get behind Scorcher to get it.
The pilot is well equipped too, with last gen holographic equipment and a powerful high resolution display helmet, under which he somehow manages to fit all his hair. But he’s not alone, since he also have an entire team behind him (called Dragon, for obvious reasons), which helps him during and outside of combats, making this make one of the bests there are.
Unrelated to the lore, the large dome used for the head falls off every time I try to move something. It may have plot armor in the lore, but in real life I think a fly could beat it. Most of these joints are rigid, except at the waist, which is a mistake I probably won’t make ever again, it’s terrible. I’m also glad I stole the arms of another minifig for this one, because it was quite bland with purely red arms.
-
aeramisu liked this · 1 year ago
More Posts from Enteroctopusdarkysilis

✨Space ships (and hangars, too !) !✨
(Or, last post for the space station)
<Previous< [4/4]
Under the cut are closeups of (practically) all ships and hangar from the station !
Before anything, the third post is somehow completely gone, even if I do have proofs that I did do it. Well, it was already posted late, and I don’t have the courage to do it again — and it’s not like people would care much anyway, so how this station is holding up will remain a mystery~
Anyway, closeups.
Hangars (groupes by similarities)


This first batch here contains the 'empty' hangars. Left is meant to be a closing/opening hangar, which I usually keep in the back because it's not the most interesting one; while the right one is the bare hangar. There are two of these across the ring, in which I sometimes pluck a ship, though it's hard to keep them in place because of the station's inclination.



Next is a batch of random boxes and other scifi-y grates and boxes. To keep the boxes in place, I use modified 1*1 bricks (because the floor is is made of horizontal pieces, aligned with the outer tiles). Minor variation are present in the middle hangar, where a third of the floor is composed of 1*2 modified bricks to add a tiny bit of texturing. While these might a tad repetitive displayed like above, they actually are separated by three other different hangars, so the repetition is barely visible.



A bit similar to the previous ones, these have (in my opinion) more interesting details. Left is two racks of large barrels, supposedly fuel. Middle had another barrel (made with flowers pieces) and a yellow cable, which was surprisingly hard to add because it pushed the back plate (which holds a lot of the hangar together). The last one is a stack of long crates, and an observation deck (I'm guessing the original sticker comes from a small star destroyer).



Last batch, and probably the best of all, the containers (scaling from not too crowded to very crowded). These are the same size as the big ship's. There are very few attachment points to the ground, as most of them are held by other containers above or bellow, although the middle hangar had two modified 1*4 bricks in the floor. The original plan was to get them all aligned, but it looked terrible, so I went for this more haphazard placement, which works better.
Ships




These first two are the smallest of my little fleet. The top one is two 2*1 plates held by black 1*1 mod plates. It's small, it's smooth, and it works quite well with the station. I'm probably gonna make other of these in different colours someday.
The next is one of the first I made, using some shiny pieces. The two chromatic studs on the reactors are differently shades of chroma silver on purpose because this is meant to be a much older ship (compared to other most of the other, smoother ships).


This is a much larger one. More of a military design, I mostly played with angles on that one (and added big reactors for fun purposes). The transparent light blue used here is the same as the fuel barrels of the station, and are the most used on the ships I have. Lore would say it's because it's the most common fuel used in the universe; pragmatism would say it's because it's the most common transparent colour in my boxes.




More blue reactors ! The top one is my one of my favorite. Only 7 pieces, including an old aquaraiders piece which I had to use as a ship the moment I found it. It's simply ship-shapes ! Given the colours, you could imagine it's an old model (not as old as the small one). The bottom one is a very thin one, with a Y piece which can allow for many cool shapes (like this one) !






Weird alien ships ! The first one is curvy~~ It's a nice concept which is quite common, but I really like the idea, and thus made one. Notice the green reactor this time, because alien fuel. Next one is more organic (or at least trying to), using mostly car pieces (and an orange reactor, wew !). It's also quite compact, with a single mod 1*1 brick as the core. The final one is by far my favorite (and not only because it has a purple trail). While hard to because of my lighting, the three main parts of the ship are separated by clear studs. I originally made it without the in-between studs, but then it fell the the floor, broke, and separated, and it looked much more futuristic. Consider this a very advanced ship of a peaceful species, or something like that.

✨Custom air Toa !✨
6/6, that’s the last one ! And the biggest one, too-
Closeups under the cut !
Front/back views


As you might notice, it is tall. And it has more than four limbs, which would not be a problem if it was the only one. But. It appears that all my green mocs end up with too much limbs, and I can’t fathom why. Really, another prototype standing on my desk also has for and so does the green hero factory one…You get the idea.
Anyway, the colour scheme for this one is dark green and silver, with some translucent bright green accents. Using only bright green would have brought too much contrast with the others Toas (notably the dark red one), but I had these cool pieces to use and no one else to put them onto. And since these are experimental…
The two supplementary limbs are intended as movement claws, given that we usually see air Toas moving in jungles (Lewa mostly, that is). The silver pieces at the front and back ends are respectively Kopaka’s skis and Pohatu’s foot pieces (shoes ?). The largest bits are made out of technic pieces directly, to give some simple angles.
Bust views


I find this silver/green chest piece really cool, it’s a shame I don’t have much of them. The two bright pieces on either sides are Vahki head pieces, and since their only connectors are on their relative tops (side of the piece in their actual orientation), you may remark that they are connected to nothing. I’m having the arm socket go through them, and the rest of the body’s shape avoid too many movements. While nice, this also limits the movement range of the arms, but it works well enough (these are not really made to play, anyway~). The two bright pieces with spikes are from a Ehlek. Wish I could have managed to put that one back together, but it instead served a higher purpose.
The Kanohi is Hordika Matau’s, with transparent Bohrok eyes underneath (it share this technic with my previous white Toa). The back piece is coming from a Piraka, but it’s actually a broken piece. I have quite a bunch of these, where the mask and flexible parts have broken off, so I make the most of it (like you might see in the future on another MOC). I’m using technic angle (type 3, to be precise) to keep the shape of the middle ones, but the others are free.
Finally, a (dismantled) leg view.

Finally, the leg segment !
The Toa was too big for proper leg showcase, my lights created terrible contrasts (shelf not deep enough…), so here is a stand alone leg instead.
Once again I have integrated the Metru chest piece to the leg, but as a foot this time. It offers a good stability and looks nice.
The next part doesn’t have much interesting bits, except that I’m using technic tubes to hold the additional piece, making this technic less illegal that my usual works (keyword : less; there is still a whole lot of stress on these poor pieces).
The top part is…somewhat more complicated. The frame is of technic pieces (like the additional limbs), which keeps together an immobile socket joint which keeps the double socket and two Bohrok feet (one for decoration, one connected to the hip socket). The double socket is used both to connect the two halves of the leg and to hold the small arm piece which is here only for decoration.
And that’s it for this series ! I’m hoping to bring them to next month’s exhibition, along with some Bionicle MOCs I haven’t showcased here because…shelf…Given the sheer size of my big project (posted here next week in theory), I’m gonna have to improvise something quickly, and profite of it to get some pictures of my other big ones while I’m at it. Eh, I’ll figure it out (and if I don’t, I’ll just delete that statement later :}
Thanks for reading, have a good day !

✨Trade Space Station !✨
[1/4] >Next>
Finally...More than 60 hours of work, I can present my masterpiece. I have been working and planning this project for a long time. Given the sheer amount of things to talk about, I will split all of my rambling in (at least) four posts : one about the concepts, ideas, and general aspect (you're here !); one about the technical side of things; one depicting how the project evolved (using pictures taken during the construction); and one dealing with all the smaller details, ships, and such.
Enough with planning, though. Explanations, other images and more explanations below the cut !
(less) edited picture of the build :

So. You might see, now that I got rid of all that pesky editing (or most of it) that there is a big arm holding the thing in place. It's easily a fifth of all the work of this build, because I absolutely wanted to hold this thing at an angle, and it's heavy, at around 15 kilograms (33 pounds). I'll talk about the technical difficulties of that in a later post, but it was important for it to be solid, because the station was the central piece of my second ever (very small) lego exhibition. AND it allowed me to meet the recruiter of a much larger exhibit. Long story short, in a month, I'm presenting this piece again (just before my exams, whoops-).
Anyway. Not only is it heavy, but it's also quite tall and wide. Around a meter at the highest point (tilted or not), while the diameter of the main ring is at around 0.75m. Quite a difficult thing to move around. Or is it ? Well, yes and no.

Here are all the main components (excluding the holding arm), when I move the piece around. Of course, all the ships are detachable (it allows me to move them around from one day to the other), but the dome carrying the antenna can also be removed, and then, the entire ring can be disconnected (that, too, was quite a challenge).
Removing the ring obviously makes it waaay easier to transport, because a single wooden plank can then be used (again, except for the arm, but that thing was made to be sturdy, so it can be transported with less care); and , once the dome is removed, I can just let the central cylinder stand upside-down (useful for storage). The only trouble I found with this system is that I once connected the ring the wrong way around, meaning everything in the small hangars was upside down. Quite an embarrassing moment.
Speaking of the hangars, I initially wanted to keep them all empty, to store ships inside, but it didn't really offer this piece the sparkle of life. Setting up these small decors inside most of them, with colors contrasting with the general theme of the build, was actually a really good addition.
The colour scheme as it is now is not exactly the one I had planned at the start of the project. I originally planned on using bright light orange (bricklink colour name) instead of sand green, but I found out that this colour was tough to find in large quantities, and I already had quite a bunch of the sand green, so this tragic decision was made. I think it would have offered a more vibrant colour to the build (resembling a Subnautica default palette, which I enjoy quite a lot), but in hindsight, the green works really well, appart from a small detail I'll expand on in a minute.
What's really funny for this project is that, when it started, I actually only wanted a nice way of showcasing all the little space ships that I tend to make whenever I have access to a small amount of cool pieces. Then came a long time where I only daydreamed about it and planned how I would want it to go, and only when I had a clear vision did I start the actual building process. So, taking all that into account, you can probably double the amount of time I spiritually spent on this project.
What I knew is that I wanted to get this huge ring held by beams to the station's body, which made the build both more interesting and more complicated that it would have been. But the challenge was appealing.
At first, the main body was completely flat and white, but I soon had to add texture, both because it was becoming ugly and because the 2*2 white curved slopes were starting to diminish fast. The first modifications I did were to add the sand green curved slopes instead to create stipes, then letters : the big A-2 you can easily spot. With the few bits of lore that I have created for this piece, you have to imagine that there are hundreds of these stations spread in the galaxy, which can be easily described through 3 criteria : the Letter, the Number, and the Colour. That would mean that, if you wanted to meet with someone at the exemplar I made, you would say something along the lines of 'Meet you at Sand Green A2'.
Texture-wise, the other element of the largest cylinder is the exposed bits of machinery, very classic in sci-fi, I know, but it does work well in this context. The second cylinder has much less textures, with only a few grates, and some 2*1 ingot pieces (because they look cool); but it also has its own, smaller ring (diameter slightly larger than the largest cylinder's).
Then come the smaller cylinders, which don't have much texture, except in their transition from one to another (barely visible in any of the pictures, but it exist).
Overall, I'm also really happy of how round it looks, given that circles are not my speciality.

Here is a completely unedited picture of the support arm (Lewa for scale), with a nice counterweight which might be necessary to hold the entire thing in place (it may not be, but I'm not trying to remove it. Bad idea.).
As you might notice, my studio is not a shelf anymore. I built something new from scratch with a green screen, because I thought it would make my editing job easier. And it would have, if I didn't use sand green in my build. Anyway, I'm keeping this for a few days, to snap some pictures of the MOCs which don't fit in my shelve (and are not green, meaning editing will be easier.
Here is the 'studio' from an outside point of view :

I know it's quite a mess outside of my clean perimeter, but I do as I can. You can see one light in the foreground, but there is also one (less visible in the background), symmetrical to the first one, and a third one behind and above the camera (outside of the picture).
You may also notice a lot of sorting boxes. Sorting pieces can greatly improve your productivity, if you label all your box correctly. Covered by the greenscreen is essentially a shelf full of these sorting boxes, labelled by colour and piece type, and it was really practical. Anyway. Thank you for reading until this point, I guess ? If you survived through all this rambling, you probably deserve something...
I mean- Have these pictures I took during the exhibition, I guess...


(You can notice that these are two different days because of the ships’ placement).


✨Custom bionicle (again) !✨
Two more from my Ru-Fahi series !
Details and rambling below !
Jaller Ru-Fahi


…Because I couldn’t not include him. Realistically, all Toa Mahri a good to some extent, but this is peak Toa material right here. One of the first I acquired, one of the best looking ones, too. The base body is practically the same as the original, with some twists, but I mostly made him thicker and upgraded his sword, which is better with a guard and a proper handle. Well, that, and the Hannah, obviously. Sure, the original one was cute, but here me out :


Look at it, and behold ! It might be slightly bigger than the original, have only four legs, and need a larger chain (which I found just earlier in a box of misc Hero Factory pieces, and is better than a basic Lego chain), but doesn’t it look very cute and wholesome and dangerous ? Also, I gave it actual joints, because it deserves it, and removed the Kordak blaster because it didn’t need it anymore. I really love making arthropods with bionicle (I have more for later~).
Pohatu Ru-Fahi


Definitely looks awesome. The original is Pohatu Phantoka from the Rockoh T3 set (because I have one and a half of this set). It is the coolest version of Pohatu (because orange>brown, obviously). Lot of modifications on that one, from the custom jet pack to the arms and the legs. The arc pieces for the front arms are more or less of placeholders because I was niece a good piece to make the arms larger, but it turned out alright. The blades are also stolen from the half Rockoh, and the piece underneath, if anyone recognises it, is from Pohatu Nuva, because it’s a neat reference. And the tube is somehow remaining in the Kanohi, despot the fact that there is not any proper connection for it tand hold onto.

Also, can we talk about this leg ? If you ignore how incredibly illegal this whole piece is (ball joint stuck by the light grey part and small black and grey piece not completely connected to the rest), I think that’s the best shape I managed to get so far, and it reflects nicely what I have envisioned (Pohatu being able to run/jump easily because of the shape). And, it had the added advantage of fitting perfectly with the orange piece above when the knee bends.
Last but not least, I also have started a potential candidate for Toa of air, despite a lack of proper Kanohi, even with my extensive collection. My first candidate would have been Lewa Phantoka from the Axalara T9, but this one has a special place in my heart, so won’t be touching it and it will proudly remain in his shelf (along with the untouched Pohatu). So, maybe another of this series soon ! But probably not. And if I miss posting custom bionicle too much, I have a (complete) collection of entirely custom Toa, but I’m afraid they won’t fit in my studio (they’re big, too big).

✨Custom stone Toa !✨
Yay ! It’s so big there are shadows on the top of my shelf studio.
Also, we’re already at 4/6 for these, isn’t that crazy ? I think it is.
Details below the cut !
Front/back :


I had some kind of vision with this one. As I started messaging by around with pieces, my brain said 'scorpion'. So mandibles and tail (and that’s about where the scorpion resemblance ends). Of course, I had to keep an element of Pohatu, so his foot is the end of the tail (which is quite wobbly-).
I tried to vary shapes from what I had previously, so I made some big shoulder parts, which look okay and offer some interesting movements, but are pretty weird if you think about it too hard.
The body-legs connection is a bit thin, but it still kind of work with the overall design, so I left it that way (that, and I am running out of brown pieces…)
The weapon are simple sticks with harpoons (?), nothing too complicated, though it was meant to be a single stick originally, it was waaaay to long for the photos. Also, has anyone any idea of which set these harpoons (still '?') come from ? I can’t seem to find it, apparently.
Side shot :

As you may see, I’ve made all the limbs quite thick, because it fitted what I had in mind well, and I messed with a bunch of old pieces for the legs (mostly the sand pieces). There is also have a Bohrok’s body for each foot, because these work surprisingly well, and the middle segment of the leg is backward to give some hypothetical springiness to the legs. Also, Rahkshi feet as armor, that’s always a good recipe.
Head shot ! (Ah, that’s funny.)

Look at how dark that shot is ! If only I had taller shelves…
Anyway, the head is a mix of Rahkshi and Vahki heads, which mix well (there is also a gear underneath. Don’t ask me why. It just exists.)
All of that makes it looks like a V2 Rahkshi (when there is a single stick) which was pretty much on purpose.
On a side note, I’m pretty much done with my big project (which is good, I’m meant to expose it this weekend. Whoops, that’s suddenly very close.)
And, yes, I finally added the #moc, thank you for reminding me every time, I’ll add it from now on :}