Lego Moc - Tumblr Posts

✨Assault on the droid factory (P1) !✨
A decently-sized MOC I've been working on for the past few weeks. These is the landing platform of the factory, and, hopefully, I will take some time to make the actual factory inside, which is nothing more than an idea, at the moment.
Closeups and details under the cut !
The door :

I have a lot of fun with the mountainside of this MOC : It's been a while since I last did rocky terrain (or any terrain at all), and it is an enjoyable process. Most of the bottom is supported by large rock pieces (for structural integrity), but anything around and above the door is meticulously hand crafted from slopes. I also added some little plants here and there to break the dull grey, including some weird spiralling plants, because alien environment.
The door itself is just a bunch of slopes, and then two black sections. It's not moving and will remain in this half-opened state indefinitely.
The bridge :

Really the heart of the MOC, both visually and structurally. While it's covered everywhere, there are technic bars running under the large plates, and that's what allows everything to stay together. Just below the landing platform, you might spot one small antenna acting as a pillar. It's only there to keep the bridge in this position, as most of the charge is held by the mountain. It was a bit dull at first, so I added the cable running under it, and the small barriers, which fit the aesthetic without being overwhelming.
As for the action, here is a brief summary of what story I'm trying to tell : a squad of ARC are infiltrating a droid to destroy it, using a stolen CIS ship. Upon their arrival, they face heavy resistance.
Trying to breath life in these scenes is really fun, and it uses multiple tricks, from the droid falling off the bridge to the one being pushed by the shield, plus the clone jumping on a droid to stab it. Speaking of, here they are !
The clones :
MOC postures :


Rest postures :


Custom clones ! I absolutely love making these, and I still have a lot of similarly customised ones on my shelves. The ARCs from the battle pack look awesome, and even if they all have the same prints and color, it doesn't take much to change their appearance.
Sadly, I couldn't find enough kamas for all of the, so only the first and third ones have one. Same goes for the pauldron, so only the three first have one (plus the fifth, but it's a different kind which, I think, comes from a mando). For visors and rangefinders, the choice was mostly arbitrary, because I have a lot of each, so I tried to guess who of the clones would need them, according to their roles (because they have roles. And names, too ! From left to right : Orders, Surge, Bacta, Gears, and Stalker.) I also used the kneeling posture, which is, essentially, in half my TCW MOCs (just check out this one if you're doubting me. Or if you want to see a really cool thing, too.)
A lot of weapons are at least partially custom too :the left clone's weapon (hands can be attached at the bottom of the weapons as a grip); the Z-6 for the next one (would be better if Lego had black versions of the grey pieces, but alas, they don't exist as of yet), the shield (held together by an actual 2*3 shield piece, and the printed GAR cog is just the perfect piece to go with it), the rocket launcher (as screen accurate as I could do, which is to say not much). I also used a fancy silver knife as a vibroknife, because why not, after all ?
Another worthy addition :

While Lego's default ARC backpacks are pretty cool, I find this technic really nice to add a proper communication antenna : one lever attached to the side of a minifig roller skate piece. The connection is not very secure, but since it's only used for display, it's alright.
The ship :




As some might have seen already, this is a variation of the 8036 separatist shuttle. It is a bit longer than the original, and have more details on top. I changed the original antenna for a fencing sword piece, which looks better, and adjusted the dorsal wing a wing, as well as the side, to add the CIS-stickered pieces.
Mostly, this version has so much more playability than the original : it was only made to accommodate a droid pilot and one passenger. This version can fit : one pilot and one astromech in the front, plus a whole bunch of minifigs in the back; and the two parts are connected. Ironically, it won't ever be seen, but it still is a nice thing to know.
You're still here ? Well, I guess you enjoyed this MOC then. If it is the case, stay tuned, because I still have one big TCW diorama which I need to figure how to showcase, and another one in the making, which will also be terribly hard to showcase, but that will be a problem for later me !


✨Brick separators !✨
Run, they have teeth now !
This is a silly project I did ages ago; given that I've officially been posting for a year straight each week (ignoring my disappearing space station post, ahem), I thought it would be nice to post that little guy whose view welcomes me every morning.
And, sure, it's not my finest work, by far, albeit I could go on a rant about the many fun technics I used (look at the horn !). But that's alright !Why ? Because the main goal of legos is not to build extravagant looking buildings, or ships, and landscapes. I don't even need to give a profound answer to what it's meant to be; everything is in the title :
"The name 'LEGO' is an abbreviation of the two Danish words “leg godt”, meaning “play well”. It's our name and it's our ideal." - Lego.com 'About Us' page
In the end, it's just a toy, and what you build with it is not important, as long as you had fun making it ! The pieces I enjoy the most are the one that come to me as a vision that I develop, and I appreciate them much better than some of my (arguably better) commissions I get (because, yes, that somehow happens), because commissions are not spontaneous.
The morale of the story, I guess, is that you don't have to hesitate if you want to build something, no matter how silly it is, no matter it's your first or hundredth moc; and you should be proud of it, no matter how it turns out, if you had fun with it.
✨I made a carrd✨
A friend of mine said I could use it — they were right !
Essentially, I now have all of my published MOCs sorted by theme in a single place (as well as a few unpublished ones !)
Here it is : https://enteroctoups-darkysils.carrd.co/ !

It also feature some none-Lego photographs, too, feel free to take a look.
Small, unnecessary update bellow the cut :
I’m gonna have to remove the 'one post every Wednesday', for multiple reasons : firstly, I’m gonna start a long maths cursus which won’t leave me much time to build — or even to post; and, beside that, I’m running out of MOCs ! I still have a few, which I will probably work on and queue so that they appear semi-regularly. I received just earlier today part of the pieces I’ll need for my final(?) MOC. And it’s a big one. Well anyway, I’ll be off to work on it now ! Thanks for reading this far~

✨Small theatre !✨
A small but really fun build made for a relative’s birthday.
While there isn’t much to mention build-wise, a few details are interesting :


Firstly, I managed to get the effect of multiple curtains in a row by making 'banners' which are directly connected to the ground.
The base is partially empty, and behind the gold details are 1*4 black tiles on snots which give a pretty nice black aspect (although now that I think back on it, 1*4 bricks would have done the job.
Finally, the floor is a single, large door from a castle set ! I really like the way it’s shaped and likely will reuse that technic again someday.

✨Custom technic vehicle !✨
Something which I had never really posted on before was that, although I enjoy bricks (or Bionicle parts) a lot, I also like to mess around with Technic, when I have the occasion to.
Most of this one is a bunch of additions made on top of the 42065 set, because it's an overall really fun set, with enough space inside to cram in some additional mechanisms.
Here is a video of that thing performing :
...And the remote !

Of course, details and close ups under the cut !
So, here is the (non exhaustive) list of what I added/changed :
Colours of the middle line and addition of some decorative tubes;
A fancy blade at the front;
Plenty of lights;
A turret.
I'll discuss all of these below (except for the first point, which is quite straight forward.
The front :

So, the main plate I used for the vehicle's blade is often used in large Technic cars, mostly for roofs; but used the other way around, it has a nice shape. It's not very functional, but it's aesthetic, and inside are two of the lights I have integrated (some of the cables are visible on the right).
The side :

From here, we can see my beautiful mess of cables (I forced the top open to show it, because it's not as opened at rest). Most of the large cables here are getting power from the battery to the RC receivers; while the small cables are all lights (I might have used too many-).
You might also notice the there are some bumps on the tread pieces : these are rubber grip pieces which I stole from a Nexo Knight Fortrex (it's doing fine without them). These make the plastic less slippery when on rock, but it does a poor job on grass (because grass blades get caught in the gaps of the treads pieces) - to fix that, I would use some of the old rubber treads, but they're way to small to be used as suchs. Instead, to remedy to the problem, I changed the original motors from the default PF M to PF L, which have more power and torque (and can thus reach their max speed even with the added mass). While the two motors have the same theoretical speed, this modified model drives faster than it's standard counter part (it's funny to take over other cars, don't judge).
Back view :

Here you can see the PF M I was talking about (bottom right, the second one is at the front of the vehicle). You may also notice that I have a second mess of cables , because my two receivers are here.
Two major problems with that :
The placement of the receivers makes it so that I can't control the vehicle, unless behind it (oops 1);
Because one of the receivers (on top) had bad wiring with one of the tread motors, the turret is heavily limited in its movements (oops 2).
Turret :

So ! That's the most interesting part of it (obviously).
Now, please note that it was my first time trying to do it, and plenty of my design choices were bad, but fixed in my V2 (will probably be posted next week~).
The way it works is actually quite simple : I have a motor underneath (PF M) positioned horizontally, which is connected directly to the light gray gear (just under the trans green piece on the left) which itself connects to the black base gear on which is mounted the turret. Because of the direct motor connection, the turrets is a nightmare to aim. Not good.
As for the cannon, it's just a servo and a spring cannon. When the servo is activated, the grey technic piece presses the projectile and it flies. Surprisingly simple. (It also lights up the green lights on the side, for fun).
Anyway, this is a fun project to play with. Next week, I might post the V2, which is...Quite different. You'll see :}
And bonus cat picture !


✨Another custom vehicle !✨
It has eyes !
This horrendous prototype is a follow up to this post.
Now here is a video of how it works (using the same remote from the other post, that thing is universal !). I wish I had a way to display the good all-terrain capacities of this vehicle (other than wood and seashells...
Details beneath !
Side view :

There are plenty of things here to discuss. Firstly, the suspensions ! Three spring pistons : one of the 'new' models, two much older ones (System, can you believe it ?). At rest, the two small white discs in the middle don't touch the tread, but as soon as an object pass underneath, they get involved. The advantage of this system is that, with every part mobile, the obstacles can be passed easily. And I added rubber grips too.
These treads are powered by PF XL motors. Very very heavy and big, they have the same speed as other motors but much more torque. We're talking of Mindstrom-level torque; this means that In theory, I can add as much weight as I want and keep it at a more than decent page.
You can also see that I fixed two of the biggest flaws from my previous model : firstly the RC receivers have been turned to get signals from multiple angles. Secondly, to rotate the tower, I used a worm gearbox with a PF M to really slow it down; and the wires have been fixed to have a broader angular range.
The turret ? The turret !

These eyes are the best addition to this MOC.
You might notice that I have a servo and a PF M on the turret. This is because the weapon here is a harpoon with a cable. And it has a winch ! All of that with only four controls : two for treads, one for rotation, and one to fire/retract cable.
How ? Well I'm glad you asked. The firing works just like in the previous vehicle : the servo's arm presses on the spring-powered projectile and it flies, along with the cable connected to the other motor.
As for the retraction, it's slightly more complex : on the remote, I press the firing lever the other way around : this causes the servo's arm to go on the winch and it fits nicely, so that when the PF M rotates, the thread can't escape the winch (a video will be in the reblogs, because Tumblr doesn't want me to upload two videos at once...)
Major problems here are the following :
the PF M often detaches itself from the turret
the harpoon often get stuck on the treads
the thread is too short (yeah...)

✨Kamino’s citadel challenge !✨
I am…very excited about this one. I’ve had this vision for a long time, and I’m so happy it’s ended up looking like that.
Now, there are a lot of things I’ll go into details along close ups under the cut; the only thing I’ll mention above is that I’m very grateful for TCW’s episode guides’ artworks, without which this would have been quite a hassle.

Okay ! Before diving into all the details and things, here is a view from above, to really display how big it is. Dimension-wise, the plank I built it on is around 110*70cm.

Now of course, the first detail which is noticeable is the floor, because, well, it’s everywhere.

This was probably the most challenging part of the build, because making a grid out of Lego is tough. Most of it is rows and rows of dark square, light lines, separated by 1*n tiles. It was the easiest way to get this pattern with as if it were just tiles; because this is one of the objectives I had here : most of this MOC is smooth, except for a few zones (usually voluntarily).
The fact I used this technic means that the floor in most place isn’t very stable, but it actually holds up pretty well because of some hidden connection points with the foundations underneath, which are mostly hidden under the cover blocks.

Here for instance, I’m using modified 1*2 bricks with a Technic hole : it hold the cover block, and it also attaches the floor to the foundation.
Of course, another problem I ran into were slopes. Much harder to get a smooth effect with the technic I’ve used, so it’s a bit wonky and unstable. Also, most them are not aligned properly, which is visible in the picture above (and some area have some really big misalignments because of a few problems I probably won’t bore anyone reading this with).
Now, since they’re also here, I can deal with the cover blocks. These were, among the details, the hardest to figure out, to get a good size while keeping some texture. Eventually I came up with this design, which, ironically enough, uses the same technic the floor uses, in a different orientation.
Another detail : the miradors :

This is one of the first elements I had in place, because I needed them to get a good sense of scale (and was made better by an existing concept art of a tower alone). Most of it does not have anything noteworthy, except for one illegal technic I used (can you spot it ?)
The pillar holding the roof of the mirador is using a technic I had in my toolbox for a long time, but had never had the occasion to use : if you take two 'brick' bricks and attach them perpendicularly on a snot brick, the small space separating the lines of 'bricks' align to let a 1*n tile in. It’s somewhat reliable (for an illegal technic) and an easy way to get octogonal shapes.
Now, before looking at the Citadel itself, let’s turn around for a minute.

This point of view obviously isn’t the intended one, but it’s still worth noting, if only for some composition.
Notice that the wall here is quite small (smaller than the miradors, even), and light gray; it’s in contrast with the towering dark gray wall on the other side, behind the citadel, which technically should give at least some impressions even to the people who never saw TCW.
Anyway, it’s also on this view that we can see most of my slope struggles, including the central one, which is the biggest I had to do.
And I can’t not mention the most important element :

What would be the challenge without a squad of clones to take it on ? These clones (4 privates and a sergent) are ready to fight ! Well. Kinda. I wish I could have actual cadets, but they are not part of the Lego universe (and the floor was enough of a fee, I can’t afford to get customs figures too). I wish I had the Dominos though. I have TBB Echo, and I plan to get my hands on Fives at some point, but they wouldn’t fit here, sadly, so instead I used some movie accurate clones (because all the others are used for a project I still haven’t posted..maybe later…)
Notably, I at some point tried to get the elevator to work - needless to say it was a disaster (it’s too close to the plate underneath to make something working).
Now, without further ado. The citadel.

I’m very proud of it. I got the proportions just right (I actually made some measurements to make sure of it), and there is just enough texture to not make it bland while leaving it as artificial. This alone took roughly 8-10h (which were all spent during an accidental all nighter, whoops), but it was worth it. It’s completely empty inside, and, in fact, the wall behind it isn’t full as well, anything behind the citadel is opened. The spikes are simple 1*3 angle plates illegally connected, and the walls’ small details were made with a bunch of modified 1*2 plates, there isn’t anything really special in it.
The only really complicated zone was the middle tower, because I had to put all the cannons while keeping it clean and smooth, and including the vertical lime lines. It was a fun challenge. And I included the 'flag' At the top, too, just a red transparent cone on a stick (there’s no need for more), which peeks above the gray wall (for composition and because of a lack of pieces).
Anyway, such a long project deserves one behind the scene photo :

Yes, my desk is messy (and include my mandatory tea cup).
On the left, you can see my remaining floor tiles, which have not been used yet; and just under the citadel, you might notice the foundations visible; it’s a checker of 2*2 tiles which gives my floor a good base to be fixed on. There are also some slopes which haven’t been placed yet (in front of the background miradors), and at this steps, there were no cover blocks or walls yet.
As far as my tools go, you might notice brick separators scattered all around my work environment (I never have enough of those), as well as a tablet in the bottom right hand corner (which i use to check and measure concept arts), and in the middle, the red triangle is an official (albeit old) Lego measurement tool which counts in stud, Lego bar holes and axe length.
Also visible, finally, is the bottom of the foundations, which are stacks of 1*2 bricks (each of the three floor layer is separated by a height of 3 bricks), which means that looking directly under it can lead to watching the dark basement of my build (which isn’t aesthetic…).
Anyway, if you read until here, thanks, I guess ? I still have a few TCW related stuff (a small one next week, some other in the foreseeable feature), so feel free to stick around and maybe leave a note, if you feel like it ? That’s it, bye !


✨Bile titan✨
Or the fact that I don’t have access to real legos anymore will not stop me from making mocs (more on that under the cut).
I’ve really enjoyed Helldivers and I’ve been meaning to make one of those for some time, now. And I think it turned out quite alright, all things considered. It’s a shame this happened he will never physically be on my shelf, but it’s better than nothing~
Anyway, details and rumbling under the cut, as always.
Here are more viewpoints :



Most of the parts here are articulated, although the head barely moved, and the second joint of each leg is fixed, because making it movable with this size would have been a hassle.
Though, it still has a lot of posability (even the small pincers move !).
The bottom is not really detailed, because it won’t be seen much, but I’ve still added a few things, including the protuberant bile sack underneath, because it gave me a great excuse to use an alien egg, which used to be an incredible piece.
Now though, let’s deal with what this isn’t : real.
It’s fully made with Bricklink’s Studio, which is a free computer software giving one access to pretty much all the bricks you can think of, without limitations on colour (this is great, because 99% of the pieces I use here do not exist in the colour scheme I used). It also comes with a part designer, to create custom prints and/or bricks. There aren’t any prints here, but I am working on something else which uses them.
The only down part is that I can’t use any illegal technic, which is a shame since I usually rely on those a lot (check my post about the Citadel and you’ll understand~). It does make sense, though, and custom rotations are allowed, so it’s not all bad.
Also, if you’ve read until there, congrats ! I do have one more thing to say, though. Given that I know have access to an infinite amount of bricks, I can take requests, if you ever have an idea you’d want to see realised (albeit note it might take a while !).
Went to the Lego store in the mall! I got a bag of bricks and used some of them to build a little Riyu! I got a green Lego pen, too, that I decorated with La-Loyd.


This.
This just made my evening 🌆


Date Night
I toked this picture last year for the @brickcentral contest bc_inframe.
For this I’ve build this little alley. But maybe different than expected isn’t this alley one big part. This are multiple smaller parts, this allows me to move things around until my final scene was in camera.


Gali bionicle she's so cool




Oh hii onua!!
I dont have some masks so expect the rest of my toa mocs to be kinda inaccurate lmao




I got a backdrop now yay!!!!
Test photo with these two

Oh hii onua!!
I dont have some masks so expect the rest of my toa mocs to be kinda inaccurate lmao




Tiny matoran team based on the GWP style lol
Matoro, Jaller and Hahli




!CANT GET ENUF OF YOU!





Toa mata full set awesome









decided to make the second phase of infection because I'm avoiding my work
The Rot Husk is the result of the Rot Worm's infection. To keep itself from rotting, the Rot Husk must eat. It will violently attack anyone and anything it comes across, usually with very little regard for its personal safety. It's not long before large growths begin to grow on the creature acting much like tumors. The tumors steal the nutrients from the Rot Husk making it even more hungry and desperate. eventually, the growths overtake the Husk entirely, becoming a pile of pulsating jelly. These growths will hatch into new Rot Worms that will fight and kill each other as soon as they hatch leaving only one to go on to find a host. The Rot Worms parasitic lifecycle is short lasting only a few months.

i have decided to start posting my inane thoughts and lego 3d models of btd 6 towers to this account, and their animated versions if i have them.