gremoria411 - Side 5 Galleries
Side 5 Galleries

Art, Gundam and occasionally gags.

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Trigger Warning: The Following Contains Mention Of Gassing.

Trigger Warning: The following contains mention of Gassing.

Warcrimes: That was a bad analogy on my part, apologies. My general point is that both sides lost half their respective populations during the One Week Battle, with the Earth Federation having proportionally higher losses. Both sides uses nuclear and chemical weapons during this (there’s mentions of biological weapons in supplementary material, but little evidence of their use). The Principality of Zeon carries out Operation British in which they captured the Side 2 Colony, Island Iffish, gassed the entire population, and dropped it on Earth in an attempt to take out Earth Federation HQ in Jaburo in one fell swoop. The colony broke apart mid-entry and instead fell across the earth, with the front end hitting Sydney, Australia and completely obliterating it. This is absolutely horrifying, and has a massive death toll across the Earth. Just prior to the Gryps War, the Titans, an Anti-Zeon Task Force turned tool of Oppression against the Space Colonies will gas peaceful protestors in the Colony 30 incident, which will be a key reason for the founding of the AEUG. I’m not really trying to argue Operation British or Colony 30 as better or worse than the other, nor am I trying to gauge them based on population loss. The way they’re presented seems designed to draw comparisons between Zeon and the Titans, showing that both sides will do horrifying things, despite their absolute opposition to the ideals of the other. It’s a presentation of how there is still very much people with the ability and the will to carry such things out. Though the people and ideologies have changed, the methods haven’t. All men grew to fear their own deeds, indeed.

Contolism and motivation: It’s more that Contolism’s the philosophy that Zeon is built on, so it’s interesting to see how quickly it’s discarded by Zeon or how it survives and changes. Also a lot of characters will proclaim something as “for the glory of Zeon!” when it’s really more due to their personal motivations, so Contolist thought is a nice thing to come back to rather than having to untangle the individual motivations of a specific group. To be honest, if Unicorn didn’t directly reference it, I’d probably only mention it when talking about the Principality itself.

Zeon Remnants: I do see the wisdom in going for an ideological based approach, but I just don’t see that many non-Zeon armed groups in the interwar period between the OYW and Gryps. Even the few I can think of are just independent space pirates, and thus ideologically speaking, nothing. Space pirates typically show up as factionless grunts to fight the protagonists before the real threat comes along, and thus brook no real analysis. The Cima fleet are specifically Zeon Remnant Space Pirates, and throw in their lot with Delaz, even as they plot to betray him. However, they’re still defined by their relationship with Zeon, and thus I’m inclined to consider them Zeon Remnants (plus, they’re very organised and well equipped, above that of your average space pirate). I *could* look at the individual character motivations and feelings towards the Earth Federation, Zeon, colonial independence and the Newtype Theory, or I could just say “oh, they have a Gelgoog, probably Zeon remnants” and still be correct (and honestly, for the more interesting Zeon Remnant groups I’ll typically do that analysis anyway).

AEUG and Anaheim Electronics: Even if they are just an Earth Federation splinter group, the AEUG do retain a lot of materials and personnel, enough to justly threaten the Titans. While Anaheim does have ex-Zeon staff, I’m inclined to consider them more profit-motivated than anything, particularly since they’re primarily thriving of Earth Federation and Titans contracts - Axis Zeon is typically an in-house affair, and selling to Zeon Remnant Groups would draw heavy scrutiny for the Earth Federation. Selling to the AEUG on top of the other two enables them to cater to both sides - heavy pressure by the Titans is likely to threaten their profits, since they’ll heavily regulate the space colonies where Anaheim has most of its business (plus they might eventually start investigating Anaheim’s ex-Zeon workers). Selling to the AEUG will either alleviate the worst of that in the short term, or in the long term lead to less pressure on the markets, since the AEUG is primarily concerned with beating the Titans, not regulating the space colonies. Newborn Neo Zeon and the Sleeves both lack the manufacturing capabilities for their own mobile suit production, necessitating their patronage of Anaheim as opposed to in-house work.

Mafty Navue Erin and Hathaway Noa: I haven’t rewatched Gundam Hathaway in a while, so I’ll be focusing more on visuals here. I consider Mafty a completely separate organisation from Zeon. Mafty is an anti-federation terrorist group, but they’re primarily concerned with attacking the federation itself. The elites and the seat of government, not engaging with their military forces. They also seem uninterested in seeking independence for the space colonies, simply for the Earth Federation to govern more effectively. They might have some ex-federation or ex-Zeon personnel (or ex-titans, ex-AEUG, ex-axis etc), but they don’t really seem to bring much with them ideologically. Mafty shares an enemy with Zeon, but very little else. I typically look at Mafty’s goals not as evidence of a shared link with Zeon, but of evidence of how bad the Earth Federation Government are at their jobs.

Trigger Warning: The Following Contains Mention Of Gassing.

As for equipment similarities - the only real equipment link would be the Messer, the main mobile suit of the Mafty organisation (I’m using the old art, because I don’t want to have to double check if it’s F01 or F02 type because Bandai decided the hover unit should be p-Bandai). It’s based on the Geara Doga used in Char’s Counterattack, and does look pretty Zeonic. However I’m very forgiving of this because a) the Geara Doga is amazing, and I can totally understand using it as the basis for a brand-new general-purpose suit. And b) what else could they have really done? There’s roughly two types of mobile suit design lineage - they look Zeonic or they look Federation. We don’t really see anything visually different until F91 with the Crossbone Vanguard, so any mobile suit is gonna fall into one of two camps anyway. Furthermore, the Messer was built by Anaheim Electronics, which is directly motivated to look as innocent as possible. So “hey, those new mobile suits look Zeon-derived, maybe this Mafty organisation has some ex-Zeon engineers to build them” is a better look for Anaheim than “hey, these mobile suits look like Anaheim built them, funny how they haven’t reported a theft to us”. Also, Mafty as an organisation only has 2 mobile suits - the very Zeon looking Messer,

Trigger Warning: The Following Contains Mention Of Gassing.

And the other one, which is a member of the most famous federation mobile suit lineage ever produced.

Zeon Remnants: Why so many?

*Spoilers for most of the Universal Century Below*

The Delaz Fleet during Operation Stardust. A red ship, the Gwazine, can be seen in the centre of the picture, while Zaku FII's move out ahead of it. Gelgoog Marines and other ships can be seen following the Gwazine, and behind them, the space colony.

So a common criticism of Universal Century I see is that it’s essentially all Zeon Remnants, all the time. That it every antagonist to the Earth Federation is either a Zeon remnant or related to such and it makes the universal century feel smaller.

That is 100% a valid criticism.

However, it’s not something I particularly notice as a problem, so I figured I’d make a post delving into my reasons why. I’ll be talking about each of the “main” Zeon groups (The Principality of Zeon, The Delaz Fleet, Axis Zeon, Char’s Neo Zeon and The Sleeves) and I’ll talk about why Zeon are so frequently the antagonist. Alright, enough preamble, let’s get on with it.

Why don’t I have a problem with Zeon always showing up, all the time?

Because I usually consider each Zeon group its own thing. Like, yeah the aesthetics and some mobile suits tend to match up but they typically have…. If not different goals, then different cultures. It’s not just the same thing all the time.

I’ll be dividing them by roughly four factors:

Motivations - *Why* are they fighting, how unified are they?

Size - big force or little force, since it affects how they fight.

Newtypes - Oh hey, it’s just possibly one of their more important contributions to the setting in general. Kinda important. Focusing more on how they’re used and how they’re seen.

Mechanics - Mobile suits and overall tech level for the time.

The Principality of Zeon

A Zeon Parade. A Blue Gouf can be seen leading several olive Zaku's and a Dom as individuals in Zeon military uniforms cheer and salute them. Several Red Zeonic Fkags can also be seen.

First up, the good ol’ Principality of Zeon. The P of Z, if you will. Founded by Degwin Sodo Zabi in the aftermath of Zeon Zum Deikun’s death in U.C. 0068. Rapid Militarisation of Side 3 (Munzo), the colonies composing Zeon followed, with what would become the One Year War being declared in UC 0079. It’s sometimes known as “The Duchy of Zion” in older translations.

It’s a little unclear *why* war was declared, but the official line and the view of the average citizen would be that it was a war of Independence from the Earth Federation. Zeon Zum Deikun (who Zeon was named after) was the father of Contolism, a philosophy that combines two major elements:

Elseim - The Earth is Sacred, and must be protected (The Earth is Humanity’s Cradle, but man cannot live in the cradle forever-type stuff, with a big focus on environmentalism).

Sideism - All Space Colonies should be independent from the Earth Federation (This is where all the “Those whose souls are still bound by gravity”-type stuff comes from).

And nestled riiight in the middle of those two is the Newtype Theory, which postulates that ascending into space is the next stage of mankind’s evolution, giving rise to a “new type” of individual, with the ability to communicate over great distances and divides.

Due to Class divides and economic disparity between the Earth Federation “elite” and the Space Colonists (particularly those in Side 3), Contolism was massively popular, with Zeon Zum Deikun being raised to leader of Side 3. However, he died suddenly and (apparently) appointed Degwin Zabi as his successor. Degwin would instigate a purge of Zeon’s most loyal followers, and place his children in high ranking political positions, ruling the Principality of Zeon as absolute dictator. It’s unclear if Degwin declared war as the logical conclusion of the Contolism Philosophy to wrest Earth from the Federation, if he viewed it as a way to secure greater power or if he genuinely wanted to rule the entire earth sphere.

What I’m getting at here is that your average Zeon soldier believes he is fighting for the Independence of the Space Colonies and the safeguarding of Earth against the Federation Elites who seek to exploit it. The higher command however, is incredibly fractious, since each one is operating under a different member of the Zabi Family, and so there tends to be a lot of friction. Even if Zeon had won the OYW, it’s likely it would’ve had to deal with a Civil War at some point or another (dependant on which members of the Zabi family survived).

Zeon is also notable in that it’s the single largest organisation here, and since mobile suit combat was relatively new, it fought with a lot more variety than any of its successors, such as tanks and mobile armours. It also had the advantage of, with the notable exception of the RX-78 and its derivatives, being far better off than the Earth Federation technologically, possessing advanced mobile suits and actual Newtype research (important note; With one singular exception, it is never suggested that Zeon’s Newtype laboratories are anything less than above-board. Are they under immense pressure to succeed? Absolutely. But crucially, they aren’t inhuman). It had a large variety of mobile suits - usually a few good “workhorse” units (Zaku’s and Dom’s) with a bunch of oddities on the side (like Gyan’s and Zakarello’s).

Lastly, the One Year War itself. This is a point I’ll be coming back to frequently throughout this, but; The Federation possessed a major population and material advantage over the Principality of Zeon for the entire war, and was able to deploy a staggering amount of enlisted soldiers into the war. Zeon possessed the advantage of mobile suits early on, but they were also forced to mobilise a great many soldiers. Both Sides of the One Year War lost half of their respective populations in the early stages of the war (The One Week Battle) and Side 4 Moore was utterly devastated. What I’m getting at is that there would be an awful lot of individuals with millitary training and/or technological know-how running around after the war, as occurred in the real-world World War II and Cold War (strictly speaking I’m looking at them being an easy source of millitary experience in genre fiction, but you get the idea). So you have a lot of Ex-Soldiers and remaining military equipment hanging around, and a lot of people with “legitimate grievances” to hate the other side (Warcrimes on both sides, The Earth Federation essentially doesn’t change, Zeon Remnants remain an active problem with several becoming pirates and there’s a lot of Federation “mop-up” teams going around, the precursors to the Titans).

So, The Principality of Zeon in a nutshell; Principled reasoning (i.e. Contolism), massive force, Newtypes rare and incredibly valued (since they’re essentially a living reminder of why they’re fighting and a massive force multiplier), mobile suits essentially brand new and largely experimental.

The Delaz Fleet (and Zeon Remnants in general)

Aguille Delaz (left, Bald Guy in black and red military uniform with beard) announces his seizing of the Gundam GP02, a large white, yellow and blue Gundam seen behind him, as Anavel Gato, his subordinate, looks on.

The Delaz Fleet was formally created in U.C. 0081, being primarily composed of former Gihren Zabi Loyalists from the Principality of Zeon, led by Aigulle Delaz (above, left). They were most famous for Operation Stardust in U.C. 0083. I’m also going to be discussing Zeon Remnant groups in general here, since the Delaz Fleet is essentially just a very large and successful Zeon remnant group. Delaz’ goal is relatively simple - vengeance. Delaz wishes to deal a hefty blow to the federation, largely to avenge the Principality’s loss at a Baoa Qu, with much of his forces feeling similarly (note: it’s possible that, had their been less withdrawals of Gihren Faction Loyalists like Delaz, A Baoa Qu may have gone differently). The forces under his command is relatively small, to the point where he is forced to seek aid from both the Axis Advance Fleet (though this is largely in materials and recovery) and the Cima Fleet, which costs him dearly.

Delaz specifically embellishes the “cause” of Zeon, focusing less on the Principality’s totally necessary warcrimes and more on Zeon’s fight for Independence against the Earth Federation. This is relevant because Delaz reaches a wide audience, espousing his own Zeonic ideals, largely divorced from the original Contolism basis. He also blames the weakened political leadership of the time (read: that nasty Kycilia murdering his precious Gihren Zabi). Delaz is specifically the most successful of the Zeon remnants in his era, directly to the space colonies detriment, since his actions directly lead to the founding of the Titans, who brutally crack down on the Colonies.

Equipment-wise, Zeon remnant groups are a varied bunch, but typically fight using older or ad-hoc equipment - The Delaz Fleet primarily utilises upgraded machines from the One Year War - Zaku FII’s, Rick Dom’s and, most notably, Dra-C’s - mobile suits cobbled together from spare Zaku and Gattle fighter-bomber parts. Any other materials they use are either stolen from the Earth Federation or are acquired through other means.

Newtypes are kinda weird here, since there just aren’t any in 0083, and the general theme with Newtypes in other remnant groups around this time is typically that they’re either propaganda or just not very good. It’s possible that the Newtype philosophy was largely dormant for a while immediately following Zeon’s defeat - either viewed as propaganda or directly suppressed by the Earth Federation themselves (like Amuro). The Newtype philosophy likely experienced as resurgence with the emergence of the Titans, since it would have been a rallying cry for spacenoid independence once more. As such, Newtypes just aren’t a big thing in Zeon remnant groups around this era, at least as near as I can tell (Delaz is the only animated force we see, and I try not to rely too much on manga, at least for Universal Century).

So, Delaz Fleet (and immediate postwar Zeon remnants) in a nutshell; Varied Motivations (though typically vengeance or survival), Small Guerilla Force, Newtypes near non-existent, mobile suits either OYW cast-offs or stolen.

Axis Zeon

Axis, a large asteroid on which Axis Zeon is based, seen here silhouetted against the earth. Its rear thrusters can be prominently seen.

Which I admit I’m using because it’s more easily distinguished than Neo Zeon, Neo Zeon and Neo Zeon. Anyway, Axis Zeon is made up of the various Zeon remnants that fled to the Asteroid Axis after the One Year War, this includes several pilots, scientists and engineers, which ensures that Axis enjoys a massive technological edge for most of its existence. Axis, in contrast to Zeons prior, is primarily concerned with “The Restoration of the Zabi Family” since one of the people that ended up there is Mineva Zabi, daughter of Dozle and the Zabi family’s only living heir. Except Glemy maybe.

Since Mineva was of the Zabi family lineage, of course she’d want to resume their conquest of the Earth Sphere, and so Axis was reconstructed into a fortress for her to rule when she came of age, with a regent being appointed to rule in her stead, which eventually fell to Haman Karn. Haman was essentially able to use Mineva as a figurehead in order to mount an invasion of Earth, and struck at the end of the Gryps War, when both the Titans and AEUG were reeling from that conflict. It’s also notable that a lot of the Axis members we see are very young, so were raised on “The Glories of Zeon” without actually seeing the realities of the One Year War with their own eyes.

Neo Zeon also was able to develop and field newtype weaponry, with newtypes being a potent threat against the AEUG. However, they still weren’t common, and so Cyber Newtypes were fielded. In contrast to “true newtypes” who have naturally awakened to their powers, cyber-newtypes are those with Newtype potential who have been forcibly conditioned with drugs and implants in order to function for combat. Though deadly threats, they are very unstable. You may notice that this seems anathema to the Contolism Philosophy espoused by Zeon Zum Deikun, and is incredibly dehumanising to boot, signifying that Axis is barely even paying lip service to its ideals of spacenoid independence. Axis Zeon is also notable for utilising clones to supplement its Newtype forces, which…. I don’t think is strictly counter to Contolism? But it feels like it’s against it in spirit, if not in letter.

It’s especially notable that a great many members of Axis Zeon espouse things like “For the Glory of Neo Zeon” and “For the Restoration of the Zabi Family” without really understanding what they mean. It’s also notable that, barring links with surviving Zeon Remnant groups, Axis isn’t noted as being very popular with the colonial population, likely because they don’t really understand what the “Ideals of Zeon” mean, and the civilians recognise them as merely parroting Zabi rhetoric.

Axis Zeon would eventually be undone by a Civil War within the organisation led by Glemy Toto, coupled with the AEUG’s offensives. Unlike the political manoeuvring of the One Year War, the Glemy Faction coup occurs very suddenly and results in massive casualties in the organisation due to his command of the Newtype corps.

Technologically, Axis is absolutely cutting-edge. They really don’t cheap out on mobile suit development and are able to design and field a variety of units comparable to the Principality in its heyday. Axis forces are essentially the best-armed Zeon will ever be, helped massively by the sheer amount of Newtype weaponry they can deploy (they have three mainline mobile suits in the Neo Zeon War, all three seeing good amounts of production at various stages and they’re typically first pick for Zeon Remnant Groups in the U.C. 0090’s). They also have the facilities for Newtype cloning, as mentioned above.

Axis Zeon in a nutshell; Hollow Motivations (Restoration of the Zabi Family and Conquest of the Earth Sphere), large force, newtypes and cyber-newtypes prevalent, mobile suits many, varied and cutting-edge.

(I haven’t quite finished all of ZZ, so forgive me if this one’s a bit rough)

Char’s Neo Zeon/Newborn Neo Zeon

Promotioal art for Char's Counterattack. Char, Nanai, Quess, Gyunei, The Sazabi and a Neo Zeon ship (I think it's the Rewloola) can be seen. Char and Nanai are making sweeping gestures, as if to drive the others forward. The Ra Cailum can be seen in the background.

Sometimes also known as Char’s Rebellion. It was basically founded in order to accelerate space migration….. by plunging the Earth into nuclear winter and making it near-uninhabitable. Founded by our good buddy Char Aznable in U.C. 0093, there’s less to go on for this particular iteration of Zeon, basically just a movie and supplemental information. It is composed of various Zeon remnants and political factions under Char Aznable with the express purpose of instigating the Axis Drop in order to make the earth uninhabitable and stop humanity from damaging it. Which is a terrible plan, barely paying lip service to the Contolist ideals Zeon was founded upon.

That’s because it’s a lie.

Char is in fact mounting a suicide run on the entire Earth. Creating a threat so massive that Amuro will be forced to kill him to stop it. Which is rather informative. Char is essentially using his influence to hold the entire operation together, and it’s notable that a good chunk of his own forces actively move to counter his goal when the option presents itself. Consequently, there isn’t much in the way of ideals on display here - Char is famous both for being the son of Zeon Zum Deikun and for his Dakar Address when he was a member of the AEUG. It kinda seems like a lot of his support is coming from people who know him from that, as opposed to what he’s actually doing. Newborn Neo Zeon is basically headlined and held together by Char, and has the vibe of a desperate last gasp for Zeon. It’s also notable that the only time we see Char actually lead Zeon is when he’s using its name for his own ends.

Newborn Neo Zeon also has a great more political pull than many of the other groups - Char Succeeds in a lot of his goals because he’s essentially able to play the Earth Federation like a fiddle, while remnant groups happily provide him aid. Technologically he has the backing of both Anaheim and Newtype Labs. Char’s mobile suits are, while not cutting-edge as such, very well rounded. The Geara Doga and Jagd Doga both share components and a general body structure, and the only reason the Sazabi is unique is because they couldn’t make the frame suit Char’s abilities (there’s a bunch of prototype units that pave the way to the Sazabi). Newborn Neo Zeon also retains a number of Axis Zeon Remnants, which bring their mobile suits and technical skill as well. Newtypes, while not exactly common, are considerably more stable than their Axis predecessors, and are given Jagd Doga’s, which are probably the closest a Newtype machine has ever come to reliability and ease of use. There’s also the Alpha Azieru…. which is also there (I don’t really have a lot to say on it honestly, it’s just kind of another “big newtype weapon”). Unfortunately, I really don’t have much to go on here regarding how the force views its newtypes - they’re essentially just treated as a special branch of the forces, no contolist ethics here, which is genuinely pretty sad. Because it illustrates just how far Char’s fallen from the ideals he espoused at the end of Zeta, especially considering he’s the son of Zeon Zum Deikun.

Char’s Neo Zeon in a nutshell: Motivations lean Char-centric, middling force with a lot of soft power, Newtypes present and mostly stable, small mobile suit variety but what’s there is very good.

(The Geara Doga’s one of my favourite grunt suits, so I’m probably quite biased here)

The Sleeves

The Sleeves Mobile suits. Right-to-left: Three Geara Zulu's, the Sinanju (a red and gold mobile suit) and Angelo's Geara Zulu (a purple mobile suit). They are clustered around an asteroid as if preparing to attack something. One of the Geara Zulu's holds a Beam Machinegun, the other an RPG. Angelo's Unit holds a long beam gun, the Bruno Gun Kai.

Last of the “main” Neo Zeon Organisations. The Sleeves is a melting pot of every Zeon remnant group going. Founded around U.C. 0096, they were led by the man called Full Frontal, known as the “ghost of char”. Due to their disparate status, they aren’t recognised as a legitimate organisation by the Federstion, instead being branded a terrorist group - which they essentially are, being an aggregation of a bunch of other informal Zeon remnant groups. This mixed nature leads to a similar diversity in views and equipment - you have die-hard contolists, Glemy faction remnants, newborn Neo Zeon cast-offs and everything in-between.

They are essentially a return to form for Zeon Remnant groups, but are able effectively leverage their limited assets to fight quite effectively, though again, they’re heavily reliant on soft power, such as their relationship with Anaheim and political connections. They don’t have the forces to steamroll through the Earth Federation, so they’re forced to adopt an almost cell-based approach (at least that’s my read on Full Frontal and Suberoa Zinnerman’s relationship). It’s an odd mix of the realities of a Guerilla war against the federation and hearkening back to Neo-Zeon groups past (who were themselves hearkening back to the days of the old Principality). I should also note that The Sleeves maintain links with several other Zeon Remnant groups, such as some of the forces that attack Torrington in Unicorn. This is interesting not just because it shows a greater deal of collaboration between these groups than seen prior (Delaz and Cima were not exactly trusting of each other), it also shows a different mechanical composition to pre-U.C. 0090 remnant groups.

On the left: The First-Generation MS-14 Gelgoog, one of the highest performing suits of the One Year War. It is 17 years old at the time of unicorn, and mobile suits have only been a thing for 19 years at most. Deployed by the Sleeves.
On the right: The Fourth Gen YAMS-132 Rozen Zulu, one of the only dedicated anti-Newtype suits ever built, using cutting edge-equipment. Incorporates Psycommu, Quasi-Psycommu, INCOMs, Psycho-Jammer Funnels, an I-Field AND even incorporates psycho-frame, apparently just because they had it lying around. Also deployed by The Sleeves.

They’re kind of all over the place. Which I love because it’s 1:1 with their philosophical composition - they’re remnants from a bunch of different forces and groups, so of course it makes sense that their mobile suits would reflect that. The Sleeves do possess the…. Not-quite-cutting-edge-but-at-least-new Geara Zulus and the absolutely fabulous Sinanju (s), Kyshatriya and Rebawoo, but that’s kind of all they’re at. Everything else is from at least Char’s Rebellion or earlier - there’s one-of-a-kind custom units, old axis castoffs, even some stuff from the One Year War and immediate postwar period (like that poor regelgu). A varied armament for a varied force.

However, it is notable that The Sleeves don’t really have much of an identity of their own, largely due to their patchwork composition. They’re the scattered remnants of previous causes, and this is both called out and used against them in-universe. It feels like an examination of Char’s actions during CCA - Full Frontal certainly has Char’s charisma, but he doesn’t have his drive as evidenced by his eventual goal, which isn’t necessarily a *bad* aim, it’s just not Char.

Following on from this they share Newborn Neo Zeon’s just general…. disinterest in newtypes. They’re like any other pilot, they can just use different equipment. All the Sleeves Newtypes we see are very well-equipped though, so how they precisely look at them is unclear. This could be viewed as another extension of Char’s attitudes in CCA.

The Sleeves in a nutshell: Motivations are kind of all over the place, middling-to-low-sized force, newtypes uncommon but mostly-stable (one exception) and very effective, massive mobile suit variety but quality’s also all over the place.

Conclusion

So yeah, I find each revival of Zeon different enough that I can consider them separately to each other - yeah, there’s crossover, but their attitudes change each time - the only thing that stays the same is the aesthetic and who they’re fighting against.

Promotional Art used in Mobile Suit Gundam: The Return of Zeon, a 1993 videogame about a Neo Zeon Remnant Group.

But why are Zeon so often the antagonist?

Out-of-universe, because they sell. But you already knew that so let’s talk about possible In-universe reasons:

Old Equipment - The Principality was *huge*. Masses of equipment, enlisted men and yes, mobile suits. We see several individuals that are able to survive on the Scrap alone - Kelly Layzner, Judau Ashta, even the AEUG utilize a Gelgoog at one point. There’s a lot of material out there, and its a hot commodity post war and the Earth Federation will be in a hurry to rebuild - they don’t have the resources to track down every case of assault rifles or damaged-but-not-irreparable mobile suit. The South Seas alliance in Gundam Thunderbolt is one such organisation, but there will be a lot of Zeon Remnants who are still functional.

Loss of Leadership, not force - Aguille Delaz personally blames the “weak political leadership” (IE Kycillia) for the loss in the One Year War, but we can extrapolate that further. The Battle for A Baoa Qu saw pretty much all the remaining Zabi High Command due within hours of each other - Gihren kills Degwin, Kycillia kills Gihren, Char kills Kycillia. These are three massive losses to the war effort in very short spaces of time. Gihren’s betrayal of Degwin would’ve been very costly for him even if Kycillia hadn’t taken revenge there and then. He deprived himself of both the Solar Ray and the Fleet that Degwin was part of. The fact he took out Revil as well merely would’ve made it an even loss - if it wasn’t for the Solar Ray being rendered unusable into the bargain. Kycilia’s revenge killing of Gihren deprives A Baoa Qu of forces as the commanders loyal to Gihren flee the scene - Delaz among them - weakening the defence overall. Finally, Kycilia is killed as she is attempting to flee to Granada, where she planned to continue the war. This leaves a great many well-armed forces at large, since their strength wasn’t spent at A Baoa Qu - forces that Axis Zeon will draw on. All it really takes to galvanise these remnants is a charismatic individual, something which isn’t exactly in sort supply in the Universal Century.

Corollary to the above - Unclear loss - A Baoa Qu was absolute chaos, so the precise mechanics of “why Zeon lost” might be difficult for the average soldier to grasp - particularly one lacking in reliable non-federation communication sources. It would be easy to look at the mess of A Baoa Qu, then look at the equipment beside you and think “Yeah, we could’ve won. Yeah, we might still win”.

Unchanged Status Quo - Zeon launched the One Year War, at least officially, in the name of Independence. The Earth Federation was governing the colonies poorly, and class inequality was high. This does not change, if anything, it gets worse, as groups like the Titans see the OYW and Operation Stardust as Carte Blanche to utterly suppress the space colonies, and carry out War Crimes at least equal to Zeon’s. A failed war might at least spark some change to prevent another one, but if anything conditions for spacenoids only get worse, so resistance groups would see an upturn in numbers.

Corollary to the Above - Spacenoid Independence doesn’t stop with the war - The Independence of the Space Colonies is still a hot-button issue which the Federation has reason to suppress. So any ex-Zeon soldiers that folded back into civilian life may get involved with Colonial Independence movements. Or, any colonial independence movement that finds the Federation isn’t listening to them might seek a way to *make* them listen - and might find Zeon Remnant Groups sympathetic to their cause.

Little oversight - Before the formation of the Titans, the Earth Federation government believed Zeon to be removed as a threat - small pirate groups, but nothing major. Operation Stardust changed all this, yes, but before that Zeon remnant groups could operate largely unopposed, especially in areas with lower federation presence.

Total Societal Upheavel - Half of the population of the Universal Century died in the One Week Battle. Side 4 Moore was completely destroyed. There’s going to be some serious societal reconstruction after that no matter how you look at it. (Sidebar - Polygamy is mentioned as being a lot more common in Gundam Thunderbolt after the OYW, due to the massive gender disparity - you could also read this as Universal Century also being supportive of Lesbians). It’s not necessarily a driving force behind Zeon Remnant groups, but it’s worth remembering.

Military Experience - The big one, in my opinion. You have a lot of individuals with military experience after the war, including Guerilla warfare. This includes all the forces that had to adapt to new environments, like fighting in space, in colonies or on earth. There’s also a massive postwar economic depression. That’s not going to breed contentment towards a weak government, especially one that wasn’t doing a good job before the war.

In a nutshell, Zeon has the experience, materials and drive necessary to continue being a problem after the One Year War, and the Earth Federation Government doesn’t have the institutional will to stop them until Operation Stardust, which leads to the creation of the Titans, which really don’t help the situation.

Feel free to mention anything I’ve missed!

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