k8-marsh - k8-marsh
k8-marsh

"it's your life, the life you fought so hard to have. and for the first time in a long time, you just live."this blog is where i mostly post (life is strange) text-based games as well as loose ideas!!

46 posts

Quick Update!!

quick update!!

sorry i haven't added much recently because there's been so much for me to do, but i really appreciate all the attention it's so sweet :)

my plan is to work on it bit by bit when i have the time, and i'll post when i add bits to let you guys know of updates!!

i have some ideas on what the plot will continue and maybe some other games i'd like to work on, but if anyone has any ideas feel free to let me know it'd be super helpful!

i think that's all but thank you very much <3

optional poll:

in the meantime i might try to add more characters/more interactions with characters in the existing narrative but that's just sort of a maybe :)

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More Posts from K8-marsh

1 year ago

brief updates!!

thanks again everyone for being so kind :)

cafeteria:

steph:

i finished the interaction, i might change some wording or colours but it’s pretty much done for now!

victoria:

you can either choose to stay with victoria or leave with rachel (i added more story to either :-)

(whoever you sit with in the cafeteria will mean you have another interaction with them in the future, although the future hasn’t been added yet :c)

after:

added a tiny bit more plot after you leave the cafeteria as well as a choice involving nathan (this will lead to you meeting chloe in the future)

NOTE: this game isn’t really supposed to fit into a specific timeline in the original games because you can talk to some bts students and lis1 students!! it’s just for fun so you could meet a wider range of characters (and i get to avoid blame for plot holes lol). in the future, i might make games that make a bit more sense in the game’s context, for example; one centered around kate’s backstory, or what happens after you sacrifice chloe or something like that!!


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1 year ago

big updates!!!!

hello everyone!!!

so i had a sudden burst of motivation today and added a lot of aspects to the life is strange text game as well as a tiny bit of plot too :)

here's what i added/changed:

removed dana (for now at least, sorry

dana ward sitting on a bed with black text that reads 'rip...'

added a 'bag' item - this is a big one! it's got sort of like two main cool bits:

the phone - here you can catch up on texts that are different depending on how you interact with the characters, sort of like in the original game :)

Big Updates!!!!

the other part is there are some items you can pick up that might affect the story/what you can do!

Big Updates!!!!

i also just added a bit more plot (finally) although i have yet to completely finish the cafeteria scene - some interactions still aren't totally done.

overall though this game isn't meant to be super dramatic or anything like that, it's just for fun! there's a dance at the end that you can choose to attend (or not) with specific characters so that's sort of where the plot is going.

also this new version is on a different file; it's not hidden or anything, but i might just wait until i finish a few things to share the link (otherwise it could show errors if you try to play while it's being edited)!

thanks again everyone :)

1 year ago

first or third person???????

hey guys!! im working on a game based on one of the ideas i posted earlier (i'll reveal more if i manage to finish the first chapter lol), but i was just wondering how i should format the narrative, since you'll be making choices as max - would first or third person look better?

example of first person:

You and Chloe have a sick dance break while the shopkeeper watches you in shock.

example of third person:

Max and Chloe have a sick dance break while the shopkeeper watches them in shock.

additionally, i was wondering about dialogue -- is it better just to keep it indirect like in the game i've posted previously, or just put direct quotes? indirect might make it seem kind of more detached, but for direct there's a risk that i would write chloe's dialogue in a way that doesn't really seem like something she would say (sorry for all the questions, it would just be super helpful to see what you guys think looks better!!!)

indirect example:

You decide to play the Gummy Bear song for the fiftieth time in the row. Chloe rolls her eyes, groaning about how stupid the song is.

direct example:

You decided to play the Gummy Bear song for the fiftieth time in the row. Chloe rolls her eyes.

"Dude, again? This song is so fucking dumb!"

if you guys have any thoughts about this, please let me know! it would be super helpful :-)


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1 year ago

im having a lot of fun ngl

Im Having A Lot Of Fun Ngl

the best thing about making a game is i can make chloe say anything. im honestly this close to making her say 'jeepers creepers' because yes, i think she would say that.


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1 year ago

hello! how is renpy? what would the lis visual novel be about? (no rush, ofc!) ^^

hey!! thank you for the question :) i haven't really been active on it at all recently - just school and everything got in the way. i did find out that i can use external text files in the code, so maybe with that i could figure out how to make save files! as for the visual novel, the app is still not installing properly on my computer </3 hopefully i'll figure it out soon, but i appreciate the question!! have a nice day ^^