
MusicPhotographyGame developmentBakingWritingBooks Hello! My name is Max!I needed to make this account for a few reasons, to share photos, for posting dev logs, and whatever else I find interesting.
49 posts
Time For A Ton Of Small Projects For Learning
Time for a ton of small projects for learning
What should i do first?
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pianistbynight liked this · 1 year ago
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xiabablog reblogged this · 1 year ago
More Posts from No-semicolons
Game Development Adventures 7
I'm back!
We finally decided on a new level generation system, It's not coded yet but it doesn't need to be
so
Instead of randomly generating each level, we select one from a pool of premade levels
random enough!
but as we still only have 2 levels right now, we can't really do much about that yet
WE HAVE GRAPHICS NOW!!

This is the first level, and the first hint to the story! we have that now
Most of my work has been with the player, and his animations

Here he is!
we have animations for him to face all the 4 ways, but I've been having trouble figuring out how to get him to not freak out
My current idea is, if you draw a line from the player to the top of the screen, then draw a line from the player to the mouse, what is the angle of the mouse from the first line, using that, I can get him to face the right way.
The next level we need to make is the combat level, and I'm too tired to decide,
That should be all for now
for next time, I need to work on animations, level design, enemies, combat, and story.
anyways
o7 CMDR
Figured out how to make a sideblog
@yes-semicolons
I also want try to make a sideblog for off-topic stuff
but i have no idea how to do that
on an unrelated note why is there cuneiform and frogs on my dash
I should really write that devlog i’ve been putting off…
Short delvog so you know i’m not dead
There is a rats’ nest of an animation tree
Game Development Adventures 8
Big changes occurred, it may take me a bit to explain
So, In the year or so me and my partner have learned a lot, like, so much it was becoming painful to work on the project as it was. (It was bad) So we chose to start over, not from scratch, but close enough that we could work again

We left the main branch as it was, and started a new branch on the project's Github. Meaning we didn't lose any progress, if we want to go back
So, what's the current state of the game?
Well, it's not looking bad!
we have level 1

Level 2

And Level 3

(Blue boxes signify collision boxes, not sure why they're on level 3's path, they're only supposed to be on level 1's path)
The player has the ability to move, and is currently stuck in Idle animation

(That's an image not a gif)
There is currently no enemy, we haven't gotten to it yet, and out artist is still working on the sprites
Here's the player script

It's much simpler now, I've also decided to simplify animations by only having left and right animations
That should be all for the game for now, but
I've begun streaming when I work on the game
I'll try to notify you before I stream, I have no schedule
anyways,
o7 CMDR