What If Sans' Invincibility Frames Were Inspired By A Hiccup During Development?
What if Sans' invincibility frames were inspired by a hiccup during development?
Think about it: Toby programs damage into the game but forgets to add I-frames resulting in ludicrous damage during playtesting. While I have never programmed a game, invincibility frames are something the casual player never thinks about, so it seems like an easy mechanic to forget to add.
So Toby Fox realises he needs to add invincibility frames to his game and does so. But when it came to making the Sans fight, a fight against an character who you'd never expect to be strong but breaks all the rules, he remembered how the lack of I-frames made the even the easiest enemies do stupid damage and removed them again for this fight.
Now I don't believe this (I have no proof), but it's interesting to think about.
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Some fanart for an amazing AU! I am very excited to see how this project unfolds! Check it out at @forgettable-au!





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Ink belongs to Comyet
BRUH why is everyone voting Dust? Canon dust is not as high LV except in the BEST possible scenario, meaning most dusts in the multiverse are not as high LV as all killers. Killer can reset making him literally unkillable. Yes Dust can remember resets but it doesn't change the fact that Killer is unkillable as long as he has enough determination. Killer has more determination than even the human, and this is a serious fight meaning STAKES. Not to mention getting even stronger in his higher phases.
To everyone who thinks that Asgore can dodge like Sans
This idea is based on something Undyne says to you on her date.

It never says that Asgore dodged Undyne's hits. She just said she couldn't land a single blow. This could mean any number of things:
Asgore wasn't moving at all. Undyne simply missed her attacks. Undyne was young and hot-headed and no experience, so this is very possible.
Asgore's DEF was too high for her to hit. In Undertale, your attack can "miss" a monster even if they clearly don't dodge and you hit your attack. When a monster's defence exceeds your attack too much, your attack does no damage and is labelled a miss. You can see this in the first Mettaton fight. Asgore could've just been that much stronger than child Undyne.
Asgore blocked the attacks. Undyne battles in a way that forces the opponent to stay still and attempt to block attacks. Asgore could have parried all of them with his trident.
And EVEN if he did in fact dodge Undyne's attacks, it doesn't necessarily mean he can dodge your attacks.
Monsters use magic offensively by launching projectiles in patterns. There's a difference between magical attacks and physical attacks. One fires moving projectiles that the target tries to avoid, the other just hits. Sans is not traditionally dodging, moving to avoid an incoming hit. He is fundamentally BREAKING THE RULES, which is what his entire fight is all about.
Now, I'm not claiming that Asgore definitely can't dodge. He may very well be able to, but I often see people claiming this is definitely canon when it's much more ambiguous.