Fallout 1 - Tumblr Posts

yep they're definitely some guys in the wasteland
This is just perfection, imagine being a police officer on your daily shift, you get called down into the subway to deal with a rowdy drunk then suddenly the ground starts shaking and air raid sirens blare and people start rushing down the subway stairs, soon the people coming down are burning and waving trying to put themselves out and they start sealing hte doors to the subway as soon no one alive is coming through. Or just a guy on his way to work, or being sent down somewhere to help repair some damaged pipe, dear god
Fallout game idea
I want a Fallout game set right after the bombs fall. Right after. Not like 76 where it's 25 years after (which doesn't count anyway 'cause it's multiplayer and online), I mean right after. You watch the bombs fall like in Fallout 4, only this time you don't have a Vault to run to. You watch as it destroys everything and you just barely miss the blast zone, or barely close the door of your family bunker or one of the Vault-Tec preservation pod. You wait a few hours, a few days, maybe a few weeks, but like everyone else you come crawling out. I wanna see the raw emotion in every single interaction after that, the processing, the loss, the grief and mouring as everything sets into place and people realising it wasn't a dream. I wanna see, not raiders, but desperate looters threatening you for any supplues, who are genuinely good people, they're just scared and trying to get by and they're sorry they really don't wanna hurt you but they need that water please they have kids-
I wanna see fathers trying to desperately keep their kids safe, a sister desperately looking for her sibling, wondering if they survived like her, if there's a possibility, or if they died. I wanna play a character who themselves are looking for their parents, siblings, etc, anyone they knew. I wanna see people recognizing bodies and skeletons, name tags, uniforms, accessories and having a bittersweet moments of half closure/half mourning as they cry over their family, friends, lovers, even enemies who they can admit didn't deserve to die like this, because they may be dead but at least they know what happened to them. I want a quest where the character you play goes to the home where they grew up and sees their things, old pictures, maybe their parents bodies, and they just can't handle it- But they're not alone, everyone's in the same boat and everyone's going through this right now, we've got this-
I want to see people slowly becoming ghouls throughout the game, settlements made of nothing but tents with people quarantined and dying of radiation poisoning, like at the police station in Fallout 3. People who were once doctors and nurses setting up outposts and trying, like the first town you go to in 76 and there's a makeshift clinic in an old church, volunteers trying to help create support groups and networks. People getting sick from new viruses and diseases as their once hygienic lifestyles no longer exist, they don't have luxary showers and soaps everywhere anymore, so new illnesses quickly spread.
I wanna see any military personal banding together to be scouts for a group of settlers, they're the ones assigned to actually going out and getting resources, teaching people how to shoot and defend themselves. People who used to be engineers making the first blue prints for generators and water purifiers, contractors and builders teaching people how to build shacks, teachers taking it upon themselves to take in all their students who are now orphans. Farmers teaching people to plant and being the only people able to regularly supply food. Maybe the player's charcter's skills and special stats are based on what they're job was before the war, if they had one. A doctor? Intelligene and science stats are higher, a politician has good luck and charisma, an athlete has good strength and agility, ect.
The end of dollars and cents, the start of cap currency and going back into the days of casual trading rather than luxury supermarkets. "I'll trade you some water for some tatos", no more taking things for granted. NPCs comment how surreal it is to feel like their living in the old times where trading was a thing farmers did. The whole world went back in time and feels like they're in the goddamn 1300s.
People discovering what's safe or not to eat anymore, being fascinated as crops start to mutate together and make a single, new plant, being terrified of animals mutating.
People reminiscing about movies and shows that they never got to see the end of, books that they wrote that will never get finished, a comic series they'll never see end or know what happens cause the writer's probably dead. Singing around campfires together after finding a intact guitar and people making requests for songs they'll never heat again, songs left in time. Someone raids a radio station and finds holotapes of some preserved songs and everyone at camp is so happy for the first time since the war, and they dance and finally feel some normality again. Songs they thought were lost, returned. In times where it's calm and they've finally processed, actually having the heart to joke around, discussions about craving food they'll never have again, wishing for a nuka cola that wasn't flat and warm, wanting a clean bed, complaining about walking everywhere when they used to have cars, etc.
I wanna see people trying to keep law and order before it slips away, old police officers and lawyers trying goddamit because this country let us down enough, we won't do the same to these citizens, these people-
People who once worshipped the American flag losing hope and realising it's faults and hating it. Patriotism turned to anger and rage, and a fight and fire inside them that keeps them going, keeping them alive, telling them to survive, determined to do better than the country and world of the past.
Those holotapes, notes, and terminals throughout the games, they're history. I want to actually play living in those moments, those times, those unsure, terryfying times. I don't want to just see it as history. I wanna play that person who's holotapes and terminal entries will be found years later by some vault dweller.
Fallout has always done an amazing job with this, the stories from the pre war ghouls in the Underworld, the pregnant runaway with no name in Fallout 4, the vaults scattered in games and time frozen in those places, the camps and desperate help zones built in some sort of cry for normality in 76, people trying to immortalise themselves like Mr House. The start of factions and/or cults, the start of people worshipping atom, the start of trade caravans being a thing, maybe making your own faction or trade company. But I don't want to just see it in the easter eggs in games, lost in time, I want to live through it. Just once. Just for one game let the player be the scared survivor leaving holotapes, notes, and terminal entries that'll be discovered one day, the only proof they ever existed.
guys i don't want to sound like that mf that says "first game better!!! because nostalgic because first!!!" but seriously i wish, I REALLY WISH Fallout 1 could be as talked about as the other games in the franchise. it fills me with frustration how underrated the characters are. the whole game is. there's so many things i would talk about fallout 1 yet there is like only around six people that will listen (/exaggeration). not saying though fallout 1 is superrr unknown, i mean is the first one, of course it isn't some super obscure game, i'm just saying is noticeable it isn't as talk about the other games in the franchise. that said, please please don't see me as one of them old ahh mfs that believe fallout 1 is the only good game i am just venting that i want so bad it could be more popular and have more fanarts
harold and the master lovers to enemies send post
It brings me joy how deep of a world with such abundant examples of excellent writing and game design exists for tons of potential fans of the show to get into. It's like the opposite of the hollow feeling I get after having watched a short but captivating show and finding little to no interesting canon or fan content to consume afterwards while still craving the world/writing, at least I assume.
I'm so fucking excited for the new Fallout fans dude you have no idea!!!
Imagine discovering about FEV for the first time only just watching the show? Then finding out about Frank Horrigan??? Then The Master???
I feel like viewing the Commonwealth residents through the lens of extreme suspicion and deception goes a long way in making the game enjoyable, but ultimately the fact that only 5 to 10 NPCs in the game really give you actual substance means you'll be using that suspicion to basically write the characters for yourself, extrapolating on the vague details of pretty much everyone's life. Also Fallout does seem to constantly criticize old world America, but often the criticisms only apply to America and not to systems that sustained America and would inherently cause the same issues in practice. Mostly I see the issue with the BoS and NCR. They describe both with overall good goals that are hindered by corrupt people or incompetent leadership, and find it important to repeatedly let you know this. I think the concept of a state that sources its goods from slavery and exploitation, let's people die of starvation and thirst, and incarcerates people on mass due to a set of prejudiced values wasn't evil enough for the writers when making pre-war America, and thus they focused on the most egregious crimes our government has committed as well as fictionalized ones. I think it's because the writers enjoy the concept of a liberal democracy where law and order holds the society together and people of a certain class make decisions for others (so long as the ruling class sometimes makes decisions to benefit the ones being ruled). I understand NV criticizes NCR's imperialist expansion but only insofar as it objectively screws people over both materially and personally, the act of imperialism is not what is being criticized imo, but rather abrupt imperialism that doesn't provide adequate compensation to those affected. That's what the NCR would be if it fixed all the issues the game criticizes, a nationalist, imperialist force that adequately compensates those it steps over to make a better world. Same with the BoS, really the only criticisms they hold for BoS is to not randomly shoot people on sight and to share sometimes which, to me, does not feel like a disavowal of their western, hegemonic dogma, but rather just their militarism.


Todd Howard’s brain is equal parts American idolatry, stupidity, and a pathological need to lie
I honestly think NV did Little Yangtze kind of poorly, but not as bad as not really addressing the predjudice that would be faced among Chinese-American citizens, and given the imprecision of predjudice, likely many other Asian people. I understand stepping away from racial commentary when you have a team of pretty much exclusively white people, but I think that might be more of a sign you should try to hire non-white individuals and non-white writers and allow them to create meaningful artistic expressions of themselves in-line with the creative intention of your project.
A devastating and confusing thing about the Fallout setting, when you explore the pre-war aspects, is what the creators think about pre-war America. In the first games we only get hints of the pre-war world, but they seem to be some sort of wild fascist nation invading Canada. In Fallout 1, the first thing we're introduced to of the pre-war society is seeing a soldier shoot civilians and laughing.
Now, for the first 2 games and New Vegas we don't really know much. What we know is that there's a fascist military group known as the enclave who were a sort of US deep state even before the war, and that the government teamed up with corporate interests to preform vaguely MKULTRA-ish experiments with the Vaults. Basically, the government was an extreme version of the 50s American jingoism and McCarthyism.
This is well and dandy, I guess issues come up more when we get to the later games, especially 4, where it seems like none of this extreme plotting and societal civil unrest which would exist is seen. The society as presented in 4 also seems quite progressive, gay people are featured in the opening, and none of the baggage of say, civil rights not existing are included. Now on a baseline, I don't want settings to be more conservative, homophobic and sexist etc., but it becomes a very confusing setting when it's displayed both as this jingoist extreme thing with fascist tendencies aswell as a progressive place where everyone is seemingly equal. If you're focusing on the 50s as your setting, and American nationalism in the 50s, then you can't have McCarthyism spoofs and anti-communism as a societal paranoia norm while also general equality is the norm without misunderstanding why McCarthyism and nationalist jingoism is bad. A massive harm done in anti-communist paranoia is how it degrades and vilifies any progressive movements (women's rights, civil rights, homosexuality) as being morally un-American and therefore connected to communism. To ignore this just makes any critique of MacCarthyism and jingoism weird!
Basically, pre-war America in Fallout 4 becomes this both sides thing where America is both pure and equal and white fences in every instance that we see as the player (the intro), while also supposedly being this dystopic MacCarthyist hellscape that's broadcasting gladly about their war crimes in Canada, and wants to root out communism. I guess the only fix for this issue without getting into the fine print like they had to do is just not to focus too much on the pre-war world.
Can we get Obsidian on the phone? Keep your grubby paws away from this idea Bethesda. Let Obsidian, THE BOSS, make the trauma the fallout fans deserve. Better yet, somebody give this man an entire gaming team to make this game themself.
Fallout game idea
I want a Fallout game set right after the bombs fall. Right after. Not like 76 where it's 25 years after (which doesn't count anyway 'cause it's multiplayer and online), I mean right after. You watch the bombs fall like in Fallout 4, only this time you don't have a Vault to run to. You watch as it destroys everything and you just barely miss the blast zone, or barely close the door of your family bunker or one of the Vault-Tec preservation pod. You wait a few hours, a few days, maybe a few weeks, but like everyone else you come crawling out. I wanna see the raw emotion in every single interaction after that, the processing, the loss, the grief and mouring as everything sets into place and people realising it wasn't a dream. I wanna see, not raiders, but desperate looters threatening you for any supplues, who are genuinely good people, they're just scared and trying to get by and they're sorry they really don't wanna hurt you but they need that water please they have kids-
I wanna see fathers trying to desperately keep their kids safe, a sister desperately looking for her sibling, wondering if they survived like her, if there's a possibility, or if they died. I wanna play a character who themselves are looking for their parents, siblings, etc, anyone they knew. I wanna see people recognizing bodies and skeletons, name tags, uniforms, accessories and having a bittersweet moments of half closure/half mourning as they cry over their family, friends, lovers, even enemies who they can admit didn't deserve to die like this, because they may be dead but at least they know what happened to them. I want a quest where the character you play goes to the home where they grew up and sees their things, old pictures, maybe their parents bodies, and they just can't handle it- But they're not alone, everyone's in the same boat and everyone's going through this right now, we've got this-
I want to see people slowly becoming ghouls throughout the game, settlements made of nothing but tents with people quarantined and dying of radiation poisoning, like at the police station in Fallout 3. People who were once doctors and nurses setting up outposts and trying, like the first town you go to in 76 and there's a makeshift clinic in an old church, volunteers trying to help create support groups and networks. People getting sick from new viruses and diseases as their once hygienic lifestyles no longer exist, they don't have luxary showers and soaps everywhere anymore, so new illnesses quickly spread.
I wanna see any military personal banding together to be scouts for a group of settlers, they're the ones assigned to actually going out and getting resources, teaching people how to shoot and defend themselves. People who used to be engineers making the first blue prints for generators and water purifiers, contractors and builders teaching people how to build shacks, teachers taking it upon themselves to take in all their students who are now orphans. Farmers teaching people to plant and being the only people able to regularly supply food. Maybe the player's charcter's skills and special stats are based on what they're job was before the war, if they had one. A doctor? Intelligene and science stats are higher, a politician has good luck and charisma, an athlete has good strength and agility, ect.
The end of dollars and cents, the start of cap currency and going back into the days of casual trading rather than luxury supermarkets. "I'll trade you some water for some tatos", no more taking things for granted. NPCs comment how surreal it is to feel like their living in the old times where trading was a thing farmers did. The whole world went back in time and feels like they're in the goddamn 1300s.
People discovering what's safe or not to eat anymore, being fascinated as crops start to mutate together and make a single, new plant, being terrified of animals mutating.
People reminiscing about movies and shows that they never got to see the end of, books that they wrote that will never get finished, a comic series they'll never see end or know what happens cause the writer's probably dead. Singing around campfires together after finding a intact guitar and people making requests for songs they'll never heat again, songs left in time. Someone raids a radio station and finds holotapes of some preserved songs and everyone at camp is so happy for the first time since the war, and they dance and finally feel some normality again. Songs they thought were lost, returned. In times where it's calm and they've finally processed, actually having the heart to joke around, discussions about craving food they'll never have again, wishing for a nuka cola that wasn't flat and warm, wanting a clean bed, complaining about walking everywhere when they used to have cars, etc.
I wanna see people trying to keep law and order before it slips away, old police officers and lawyers trying goddamit because this country let us down enough, we won't do the same to these citizens, these people-
People who once worshipped the American flag losing hope and realising it's faults and hating it. Patriotism turned to anger and rage, and a fight and fire inside them that keeps them going, keeping them alive, telling them to survive, determined to do better than the country and world of the past.
Those holotapes, notes, and terminals throughout the games, they're history. I want to actually play living in those moments, those times, those unsure, terryfying times. I don't want to just see it as history. I wanna play that person who's holotapes and terminal entries will be found years later by some vault dweller.
Fallout has always done an amazing job with this, the stories from the pre war ghouls in the Underworld, the pregnant runaway with no name in Fallout 4, the vaults scattered in games and time frozen in those places, the camps and desperate help zones built in some sort of cry for normality in 76, people trying to immortalise themselves like Mr House. The start of factions and/or cults, the start of people worshipping atom, the start of trade caravans being a thing, maybe making your own faction or trade company. But I don't want to just see it in the easter eggs in games, lost in time, I want to live through it. Just once. Just for one game let the player be the scared survivor leaving holotapes, notes, and terminal entries that'll be discovered one day, the only proof they ever existed.
Can someone please explain to me why every fandub of Spamton sounds like The Master from fallout 1, please I can't get it out of my head-

Can we get Obsidian on the phone? Keep your grubby paws away from this idea Bethesda. Let Obsidian, THE BOSS, make the trauma the fallout fans deserve. Better yet, somebody give this man an entire gaming team to make this game themself.
Fallout game idea
I want a Fallout game set right after the bombs fall. Right after. Not like 76 where it's 25 years after (which doesn't count anyway 'cause it's multiplayer and online), I mean right after. You watch the bombs fall like in Fallout 4, only this time you don't have a Vault to run to. You watch as it destroys everything and you just barely miss the blast zone, or barely close the door of your family bunker or one of the Vault-Tec preservation pod. You wait a few hours, a few days, maybe a few weeks, but like everyone else you come crawling out. I wanna see the raw emotion in every single interaction after that, the processing, the loss, the grief and mouring as everything sets into place and people realising it wasn't a dream. I wanna see, not raiders, but desperate looters threatening you for any supplues, who are genuinely good people, they're just scared and trying to get by and they're sorry they really don't wanna hurt you but they need that water please they have kids-
I wanna see fathers trying to desperately keep their kids safe, a sister desperately looking for her sibling, wondering if they survived like her, if there's a possibility, or if they died. I wanna play a character who themselves are looking for their parents, siblings, etc, anyone they knew. I wanna see people recognizing bodies and skeletons, name tags, uniforms, accessories and having a bittersweet moments of half closure/half mourning as they cry over their family, friends, lovers, even enemies who they can admit didn't deserve to die like this, because they may be dead but at least they know what happened to them. I want a quest where the character you play goes to the home where they grew up and sees their things, old pictures, maybe their parents bodies, and they just can't handle it- But they're not alone, everyone's in the same boat and everyone's going through this right now, we've got this-
I want to see people slowly becoming ghouls throughout the game, settlements made of nothing but tents with people quarantined and dying of radiation poisoning, like at the police station in Fallout 3. People who were once doctors and nurses setting up outposts and trying, like the first town you go to in 76 and there's a makeshift clinic in an old church, volunteers trying to help create support groups and networks. People getting sick from new viruses and diseases as their once hygienic lifestyles no longer exist, they don't have luxary showers and soaps everywhere anymore, so new illnesses quickly spread.
I wanna see any military personal banding together to be scouts for a group of settlers, they're the ones assigned to actually going out and getting resources, teaching people how to shoot and defend themselves. People who used to be engineers making the first blue prints for generators and water purifiers, contractors and builders teaching people how to build shacks, teachers taking it upon themselves to take in all their students who are now orphans. Farmers teaching people to plant and being the only people able to regularly supply food. Maybe the player's charcter's skills and special stats are based on what they're job was before the war, if they had one. A doctor? Intelligene and science stats are higher, a politician has good luck and charisma, an athlete has good strength and agility, ect.
The end of dollars and cents, the start of cap currency and going back into the days of casual trading rather than luxury supermarkets. "I'll trade you some water for some tatos", no more taking things for granted. NPCs comment how surreal it is to feel like their living in the old times where trading was a thing farmers did. The whole world went back in time and feels like they're in the goddamn 1300s.
People discovering what's safe or not to eat anymore, being fascinated as crops start to mutate together and make a single, new plant, being terrified of animals mutating.
People reminiscing about movies and shows that they never got to see the end of, books that they wrote that will never get finished, a comic series they'll never see end or know what happens cause the writer's probably dead. Singing around campfires together after finding a intact guitar and people making requests for songs they'll never heat again, songs left in time. Someone raids a radio station and finds holotapes of some preserved songs and everyone at camp is so happy for the first time since the war, and they dance and finally feel some normality again. Songs they thought were lost, returned. In times where it's calm and they've finally processed, actually having the heart to joke around, discussions about craving food they'll never have again, wishing for a nuka cola that wasn't flat and warm, wanting a clean bed, complaining about walking everywhere when they used to have cars, etc.
I wanna see people trying to keep law and order before it slips away, old police officers and lawyers trying goddamit because this country let us down enough, we won't do the same to these citizens, these people-
People who once worshipped the American flag losing hope and realising it's faults and hating it. Patriotism turned to anger and rage, and a fight and fire inside them that keeps them going, keeping them alive, telling them to survive, determined to do better than the country and world of the past.
Those holotapes, notes, and terminals throughout the games, they're history. I want to actually play living in those moments, those times, those unsure, terryfying times. I don't want to just see it as history. I wanna play that person who's holotapes and terminal entries will be found years later by some vault dweller.
Fallout has always done an amazing job with this, the stories from the pre war ghouls in the Underworld, the pregnant runaway with no name in Fallout 4, the vaults scattered in games and time frozen in those places, the camps and desperate help zones built in some sort of cry for normality in 76, people trying to immortalise themselves like Mr House. The start of factions and/or cults, the start of people worshipping atom, the start of trade caravans being a thing, maybe making your own faction or trade company. But I don't want to just see it in the easter eggs in games, lost in time, I want to live through it. Just once. Just for one game let the player be the scared survivor leaving holotapes, notes, and terminal entries that'll be discovered one day, the only proof they ever existed.
Me playing fallout 1 & 2

Not my usual post but I wanted to shared my vault dweller from fallout 1!

Don’t let him have a cigarette under any circumstances
I was drawing my FO1 and FNV character and I accidentally recreated a meme.


I FUCKING LOVE UNRELIABLE NARRATORS!!!!!!!!!!!! I LOVE PROPAGANDA IN VIDEO GAMES!!!!!!!!! I LOVE UNCONFIRMED INFORMATION THAT YOU MUST DEDUCE WITH CONTEXT CLUES!!!!!!!!!!!! LETS FUCKING GOOOOOOOO

New ref for carson, one of my favorites so far honestly!!!

my wrist is killing me lately but I had to make a sketch of my Fallout 1 Vault Dweller, Bucko, in his golden years as Chief Good Times.