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Early partial AI work that I never finished, it’s a mixture of painting in PS and generating textures. I had to get code off of Github and painfully learn code enough to make it function on my PC only to be ultimately limited hardware wise. Ended up finding someone hosting a beefy multi GPU PC worth like $30,000k to demo their code, I ended up using it to generate high resolution textures for my artwork that would still take like 40 minutes and completely max out their rig. I made this a few years ago but I never finished it so I didn’t post it. Far less impressive now with how much these various tools have advanced in quality alongside their accessibility and ease of use.
I made a digital rain thing.
Here's a gif:

GitHub and other info under the cut.

It's a C# .NET project available as source code, a Nuget package, or a GitHub release.
Both the source and Nuget versions require you to have dotnet installed, but the GitHub releases are self-contained.
If you don't want to run some random executable, here's a YouTube video that is just 30 minutes of it running.
It's quite hackable and modifiable. As an example, there's a branch with a bunch of pride flag colors.

