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3 months ago
Alright So, New Gundam: Requiem For Vengeance 5-minute Clip, Looking To Be The Opening Of Episode 1.

Alright so, new Gundam: Requiem for Vengeance 5-minute clip, looking to be the opening of episode 1. This’ll probably be my last post on the series until it actually comes out, so I’m gonna talk about the clip itself and predictions for the series in general (and maybe a few other things).

Yeah, it looks pretty good overall.

The Good

The mobile suit animation’s nice and smooth, the visuals are gorgeous (I particularly like the redesigned GAW and Dopp aircraft). I really like the look of the rest of the Red Wolves squad’s Zaku’s, and the score sounds nice. We still haven’t seen anything of the plot or any non-Zeon characters, so it’ll be interesting to see how they play this (they seem to be building up the Gundam as this horrifying monster, which is a neat take). We know the team is operating in Romania on November 6, which puts them very close to the Battle of Odessa on November 7th. It’s unlikely that they’ll be directly involved in the battle (otherwise we probably would’ve seen it in the trailers), but it seems likely that they’ll be involved in the fallout as the Federation begins to get its act together. This is also fun as Odessa is the Federation’s first deployment of their GM units (specifically GM Ground Types), which Zeon has no experience against. The existence of a Gundam on top of that is essentially the worst-case scenario for any Zeon Force, so suddenly Iria’s look of horror has some nice context to it. There’s obviously a lot of influence from Gundam Igloo, so it’ll be nice to see that too. I’m personally really hoping we see some space combat, but I won’t be too disappointed if that isn’t the case.

The Bad

Voice acting and lip-synch are looking kinda rough - buuut we kinda already knew that from the previous trailers (like that pink-haired soldier). And honestly, I don’t think it’s really an all-over problem, just a few specific performances - a lot of the bit soldiers were pretty good and, though maybe this is just me, it’s probably going to have a Japanese dub track, so if the voice acting’s flat enough then I’ve no issue watching it subbed (not that that’s a solution I’d suggest for everyone, obviously). It’s also possible that the actors were given poor direction with what the scene was going to be, hence their performances feeling disconnected.

I do feel like it’s suffering a bit with it needing to “set-up” Gundam a bit - the two soldiers conversing where one says “yeah, I’m looking forward to going back to my girlfriend, in space” then gets shot shortly after. Like, if he had been shot by a mobile suit than I would’ve said that was Gundam in its bare essentials, but it does feel like there’s an….. obligation? Towards it? Sorta like “yeah yeah, war is hell and all that, oh gotta mention that we’re a sci-fi property too, that’s important….”. I don’t know, it’s just I can quote multiple scenes that have done a better job of establishing stakes and tone like that off the top of my head, so Requiem for Vengeance’s take just feels pretty flat. Also - and this is very nitpicky - the individual space colonies in the sides have names, like Tigerbaum or Achilles, so the soldier could’ve just said “my girlfriend in the Achilles space colony” or something. Yeah, it’s still a bit hackneyed but it would’ve made more sense. Dang, if only we’d solved Gundam’s need for set up back in 1979, isn’t it a shame we can’t take 20-30 second to be like “Oh hey, Zeon declared Independence and now there’s a war on *shot of operation british*. It’s not going well though”. C’mon guys we already cracked this, what’s the issue?

The character animation’s rather lacking too - I don’t know much about Unreal Engine, so it’s possible that it’s rather tricky to animate convincingly using it and they wanted to use those resources on the Mobile Suits, but several of the Zeon and Federation Soldiers just look like tap-dancing deer in headlights in the opening scenes. The Tanks….. I’m probably remembering IGLOO’s animation as better than it was, but they feel so cumbersome here, and the way that the Federation tanks just line up behind each other when attacking feels kind of lazy - especially since they outnumber the Zeon tanks nine-to-four.

Other stuff

There’s been basically nothing on the characters as yet, so there isn’t really anything to go on in terms of personality. Honestly, it could go either way with them, though I fully expect at least one of Iria’s wingmates to be killed (likely by the enemy Gundam, but it might be thematically interesting if an enemy tank gets them). Furthermore, it looks like one of the tank commanders seen in the clip is going to be a recurring character, which’ll be interesting. It’s unclear as to whether Newtypes will feature - Iria has an explanation on what they are but it’s unclear if this is just scene-setting or not. I’m not really sure how they’d fit into the plot, so I guess it’ll be a wait-and-see affair. I’m also still interested in seeing if we’ll get anymore kits out of this - I can’t imagine there’s any reason we wouldn’t see some more Zaku’s or the new GM, since most of the design work is already done. I’ve noted previously that the “new” Gouf Custom design appears to be so it will require the minimum amount of work to turn into a kit, since it’ll most likely be a variant of the existing one.

Apologies if this posts a good deal more scattershot than usual. It was partially to collect my general thoughts on the new clip in general, and also because I wanted to interrogate my own thoughts a little bit. This is because my immediate thought at the end of the clip was: “Man, Code: Fairy was crap”And I have absolutely no idea what brought that on.


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