Neiphtutorial - Tumblr Posts
![LEARN HOW TO MAKE MAKE CLOTHING CC! VERTEX PAINTING, WEIGHT PAINTING, LODS, TEXTURING EVERYTHING YOU](https://64.media.tumblr.com/98db6ba1f228d86abfea9bd5abd5c0c6/tumblr_phb4zludnD1tim0bqo2_500.png)
LEARN HOW TO MAKE MAKE CLOTHING CC! VERTEX PAINTING, WEIGHT PAINTING, LODS, TEXTURING… EVERYTHING YOU NEED TO BECOME A CUSTOM CONTENT CREATOR!
>>>GET STARTED<<<
bois i’m finally done working on this monstrosity!!! I do have to mention that these steps are the way I do things, if you don’t do them the same as me, cool, don’t be aggressive about it. And also that I’m not an expert, I’ve linked several great tutorials by others that elaborate on what I am saying.
Basically I’ve wanted to make this since before I knew how to make CC. I always thought to myself, ‘If I ever learn how to make semi-decent cc, then I’m sure as hell gonna share what I know.” There are a lot of fantastic tutorials out there on all the separate parts, but nothing all in one place.
One last thing I have to say is that I know the pictures are small, I couldn’t do much about that, but I hope you can see them and work well with the provided instructions. If needed, I can upload all the pics separately somewhere else too.
P.S. If you see any spelling or grammar errors, or something that looks incomplete or left out, please let me know!!!
GOOD LUCK!
![image](https://64.media.tumblr.com/97d0913b548869c1e8bc25cc71e774eb/tumblr_inline_parxoc0pyo1slbbf1_500.png)
ok hi i’m Neiph and today i’m gonna show u few things in blender that come in handy when you make clothes!
1. Do you got a hole in your mesh somewhere? Or are you trying to FRANKENMESH?! Read on and I’ll show u how to fix those holes or join those different meshes! 2. what are those gross shadows on my clothes? HOW DO I GET RID OF THEM? calm down son, i’ll show u
![image](https://64.media.tumblr.com/061520193ebd08fcb98c8da28154dcc4/tumblr_inline_parxwy7LR21slbbf1_500.png)
See that thin line in my mesh? That’s because that part of this mesh isn’t connected! Now, in my case, this is because I was originally making a top with straps, and then decided to add some sleeves later on.
![image](https://64.media.tumblr.com/0b2f90375987b490aff1378bd112f078/tumblr_inline_pary1rWic61slbbf1_500.png)
Here’s a better view of the mesh, before I un-hid the arms and torso.
![image](https://64.media.tumblr.com/b3088705ab868c825d1acbe084eba485/tumblr_inline_pary34UTuq1slbbf1_500.png)
Okay, this is real easy and will only take you a few minutes!
BUT! REALLY REALLY IMPORTANT! DO NOT CONNECT VERTICES UNTIL YOU HAVE FINISHED MOVING YOUR UV MAP AROUND. I’ll tell u why later ok?
Okay now that big ass warning is out of the way (and u better have read it or you’ll fuck up, son) You’re going to go into edit mode Click on the little magnet. You’ll know it’s on because it’ll become coloured Move to the right and click on the box next to it Click ‘Vertex’ This is so we can connect vertex to vertex, but you can play around and see how you like connecting edge to edge/face to face!
![image](https://64.media.tumblr.com/641bbe70eb8f5cb952ca01c0251dc33e/tumblr_inline_parybiDH1p1slbbf1_500.png)
Click on the vertex you want to connect to another vertex.
![image](https://64.media.tumblr.com/bfc65dc6e8b904743ccf69cb6f60c4bd/tumblr_inline_paryc8fxAM1slbbf1_500.png)
Press ‘G’ for the ‘grab’ tool, and drag and click your vertex to the one you want to join it to. It should snap in place.
![image](https://64.media.tumblr.com/2148d7ffed9bcc460fa42d08d6537bed/tumblr_inline_parydvOqEX1slbbf1_500.png)
Do that for the rest of the vertices that need to be connected. Look at that! No more gaps or holes or whatever!
But… still looks kinda funky right? You can still see the line where the two meshes meet. We can fix that real easy by removing doubles. Again, warning! If you haven’t finished placing your UV map yet, do not remove doubles!
![image](https://64.media.tumblr.com/bdff1ae8d7ad7138d2f3c59a80405f9c/tumblr_inline_paryjnkcc61slbbf1_500.png)
Select your whole mesh in edit mode. Since mine is already joined to the body mesh (as it should be if you’ve finished with your UV!) I’ve gone in on the image editor and selected my shirt mesh in there, so I don’t get any of the body. Don’t remove doubles on the EA body!
After my mesh is selected, go to the right hand tool bar and select ‘Remove Doubles’. This will remove any verts that have ‘doubled up’, like sitting on top of eachother.
![image](https://64.media.tumblr.com/bb19a7b99e79a0e234eb39cf82ae6123/tumblr_inline_paryqkWIBg1slbbf1_400.png)
Now you can see the line is gone and the it no longer looks like 2 separate meshes!
Now, your mesh might be all beautiful and clean and ready to go, but if you have some weird shadows on it, keep reading!
![image](https://64.media.tumblr.com/f2647d1d285e914e7c7c5854920b01d8/tumblr_inline_parysqbXms1slbbf1_500.png)
So you can see here on the bottom of my mesh theres a dark shadow. This usually happens around any ‘openings’ in your mesh, like the bottom, the neckline and the armholes.
This is super easy to get rid of, all you need to do is switch to ‘edge select’ and select all the edges around that part of the mesh.
Press the space bar and type, ‘Edge Split’. Hit enter and the shadow should be gone! See? Easy as!
![image](https://64.media.tumblr.com/2d28535828d5a8adbca58ef40e90c078/tumblr_inline_paryy28CCN1slbbf1_500.png)
![image](https://64.media.tumblr.com/0aca039fb00988ab4dc59b07ee073f25/tumblr_inline_paryygxHBs1slbbf1_500.png)
Woooooow, so clean and nice looking, ready to be textured!
If you have any questions about making CC or this tutorial, my DM’s are always open, or you can send an ask!
anyway, im neiph and thanks for listening to my ted talk