Spy's Ocs - Tumblr Posts
THISSSSS GOD YES THIS. I want more dumb, mundane scars in character designs. generally in character design scars are only used as backstory or character arc elements, but honestly? I have a lip scar where I split it with two powerful magnets as a toddler. I have a splotch where I spilled hot grease on my thumb knuckle. those scars are just as important because they remind us that we’re humans, fragile and dumb and somehow resilient.
in service of this I gave Zak (one of my oldest OCs, and one of my favorites) a big edgy scar that runs across the bridge of his nose and onto his upper right brow, just above the eye. he tells a different badass story about it every time someone asks, but he actually got it by whacking his face into an engine he was working under when his friend jokingly spooked him.
give me more dumb scars!!
scars in fiction: I got this trying to save my lover from an assassin- but tragically, I was too late. now I carry the mark of my failure with me always, and I can never forget~
scars in real life: so I was trying to open macaroni sauce with a paring knife
join the starship Free Spirit, we got
- unmedicated adhd
- autistic gamer
- living mood ring gecko stuck on the "righteous fury" setting
- looks like he could crush you, actually the ship's therapist
- touch-starved anxiety bird
- Spocktopus
- netflix and chill
- fully automated bullying machine
Describe your oc to me. Poorly.
In a galaxy of millions of cultures stemming from over a hundred sapient species, recreation is a vastly diverse pool of activities! Quintillions of beings across the stars spend their free time having fun in all manner of ways. Here's a brief collection of examples.
Most cultures have some form of recreational gambling, but Zaarcs are pretty fond of card games, and that fondness proved infectious to the wider galaxy. Their card set has six suites: suns, stars, moons, bolts, flames, and waves. Games played with this set include Sol-Hai (a bit like Alien Go Fish), Cerec, and Horizon Folly.
The galaxy is suffused with the Etherlink digital network and virtual games abound, but that doesn't make the real world any less appealing! Physical sports are alive and well in the modern galaxy, and particularly popular games include:
nulloball - dodgeball in zero-gravity
netrush - something vaguely like a cross between soccer, full-contact rugby, and trampoline sports
zem'hurut - a team-based martial arts competition from the Haalla Supercluster, sort of like lacrosse but with kung fu
chalban - a sport invented by the centauroid Pelmens of Dura which involves jousting and utilizes a (dull) javelin as the thrown scoring object
And of course, it wouldn't be a futuristic interstellar super-civilization without stupidly dangerous high-speed spacecraft racing! Racing is very popular among pilots and spectators alike; enough to have generated a pan-galactic aerospace expo that occurs every four cycles: the Galactic Pilot Convention. Zak is actually a minor celebrity in that circuit, and has a few awards from past conventions!
38 for Tex for OC asks!
What memory do they revisit the most often?
Oh boy. Well, I think he has two of about equal weight.
The first one is a formative childhood memory. It's 1990, and six-year-old Leon Walker watches in awe as the Space Shuttle Discovery lifts off the pad at Galveston Spaceport like a massive white dragon leaping into the sky. The world is consumed by the unspeakable force of the rocket. It becomes the only thing he can see, hear, feel in his chest like the stirring of his own soul. The big screens show the laughing faces of the shuttle crew, the Terran contingent of the Trident 1 expedition on their way to Jupiter, filled with excitement as they ride the world's most powerful explosion into orbit. In this moment he knows exactly what he wants to be when he grows up. He wants to go.
Flash forward. It's 2007. The war with the invading aliens has been over for one year, and 23-year-old "Tex" Walker is finally home safe on Earth, lying in a field with his childhood sweetheart at midnight, watching the night sky. A shuttle starts its ascent from the spaceport, miles away, just a dot on a trail of light. But the power of it still thrums through the air and the ground, and as Tex looks into the adoring eyes of his beloved, he focuses instead on the reflection of the stars he finds there. In this moment he knows exactly what he's become now that he's grown up. He can no longer stay.
Being obsessed with your own OCs but literally never creating any art or content for them is such a curse. You'll be like "this reminds me of blorbo from my head :)", and everyone else will just be like "? who thef uck"
Spy's OCs: Zak Kaiyo

art by my good friend, the wonderful @wildegeist!
Realm: Arcverse Species: Tokaya Homeworld: Terotewaukia (Teroteaumia system) Age: 26 annua (29 Earth years) Gender (human analogue): cismasculine (he/him, xe/xen*) Height: 1.8 m Weight: 72.5 kg Occupation: Captain and pilot of the starship Free Spirit; freelance cargo-hauler; occasional mercenary; jack-of-all-trades [Suggested Listening: Burn Out Brighter by Anberlin]
Zakane "Zak" Kaiyo is the co-owner, captain, and pilot of the heavily-modified light hauler Aum Hara (otherwise known as the "Free Spirit") and the leader of a small band of freelance spacers that make their home aboard the ship. He's just one more spark in the great spiral; one more restless soul trying to make a living doing what he can in a galaxy that's always moving and yet always standing still. From the Tyrian Shallows to the Drift and everywhere in between, Zak and his small but loyal crew of misfits can be found anywhere something interesting is happening.
Zak's talented -albeit reckless- piloting skills earned himself and his copilot Arkto a spot in the Galactic Spacecraft Pilots Association Hall of Fame, having broken the record for the smallest crewed ship by mass to exceed 10 million times the speed of light with a hyperdrive. His performative stuntwork is also renowned, and he frequently attends the annual Galactic Pilot Convention.
Most of the "swashbuckling freelance ace pilot" tropes apply to this space hobo, whose personal creed is "do good recklessly." His confidence, determination, and cheerful sarcasm make for an extremely charismatic, if reckless, leader. He's very mischievous and likes to get into trouble, but can be relied on to get out of it as quickly as he gets into it… most of the time. Zak acts fearless but, go figure, this man has Attachment Issues. He hates the idea of getting tied down to one place or thing, yet at the same time he is fiercely protective of his crew. (Shhh. Nobody tell him.)
Zak's homeworld is a backwater: connected to the galaxy and participant in its affairs, but hardly anyone there actually got out beyond the system. He was constantly told that he ought to be happy on Terotewaukia, fixing up interplanetary haulers and maybe going to the outer moons of the system once in a while. He and his two best friends always wanted more. The three of them had plans to quietly fix up one of the written-off hauler derelicts on company time and get the hell out, making their way around the wild starry yonder to see what could be seen.
And then one of them decided they wanted to stay and settle down.
That was the last straw for Zak. As soon as the opportunity arose, he and Arkto (his other bff) took off in their souped-up light hauler and never looked back. But once they were out there... Zak came to realize that the galaxy isn't a really adventurous place.
See, Arcverse is a universe that everyone thinks has been more or less figured out. Galactic civilization has been around for something like a million years or so, and the Arcadian Order have been sort of running the Galactic Assembly for about that long (mostly because they got off their planet first and they do a pretty decent job of wrangling the rowdier civilizations with diplomacy). The entire galaxy is, broadly speaking, at peace. The clash of titans already happened; the fate-of-the-galaxy-level stakes were sorted out thousands of generations ago. All the major starfaring powers, while independent in principle, are constrained by the bureaucracy of the Galactic Assembly. There's mild internal turmoil —and there's always an underbelly— but it's still quite tame. There's a whole galaxy out there with lots to see but nothing to really strive for in it.
Zak Kaiyo is someone who desperately, fundamentally, needs to strive. He wants to live fast and die young in a galaxy where everyone lives at a reasonable pace and dies basically never. He exists to challenge the stagnancy of a world that's as close to utopia as it can reasonably be. Zak wants so badly to save the galaxy, but he lives in a galaxy that doesn't need saving. And that's tearing him to pieces.
I'd like to introduce you to Zak and his beloved towel. In essence: a standard bath towel made out of carbon nanotubes, textile battery, and smart fabric. Things this towel can be used for:
Toweling
Blanketing
Pillowing
Bundling
Wearing as a sort of shawl or head covering
Warming up or cooling down, depending on how you use it
Absorbing all kinds of polar solvent, including water
Deflecting rain
Deflecting small arms fire
Containing small explosions
Cutting things or people
Whipping things or people
Filtering the life support system fluid recycler (temporarily and badly)
Camouflage (temporarily and badly)
Waving down a rescue craft
Surfing the 'net
Playing DOOM
Needless to say, this towel is no longer under warranty.
Does your character use a legendary or iconic weapon? What is it? How reliant is your character on it?