Time Of Guidance - Tumblr Posts

7 years ago
One Of The Many Great Much Needed Little Things In The Manga That Help Clear Up A Lot Of Undeveloped/unexplained

One of the many great much needed little things in the manga that help clear up a lot of undeveloped/unexplained or outright confusing/contradictory elements in the original game.

Here, in volume 2 (which I’m cheekily getting for Christmas along with volume 1 and 3) Sorey and co. have just purified the drake in Marlind and gotten the blessing of the Lord of the Land, Rohan. 

In the game we don’t really see the effects of the blessing outside of the boons Sorey and the team gets. Yes, the area itself is cleared up of the dark malevolence, even though sources of malevolence within the area can still exist (e.g.: Bartlow and cronies). 

The blessing means that hellions can no longer enter the area, but we never see this happen before in the games. There is more emphasis on the malevolence already existing in the area, generated by the people within its confines. The most we see its effecting outside that perimeter is in the boons Sorey and co. get.

Here, we see Lunarre actively trying to enter Marlind, but he can no longer do this thanks to Rohan’s blessing. The blessing is shown in action as a barrier, in a way that actively expands on things established previously, e.g.: Lunarre’s pursuit of Sorey and the others, AND sets the groundwork for others, e.g.: Lunarre’s alliance with Symonne.

From this we can connect Lunarre’s inability to enter areas guarded by a seraph’s blessing (e.g.: Pendrago later in the game, under the protection of Morgrim) to his partnership with Symonne - right from this early stage. With no malevolence, Symonne can enter areas he cannot, and (presumably, somehow) help him do the same despite the barrier.

Also Lunarre doesn’t just fuck off and reappear again suddenly ages later, hurray!


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