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Writing Fight Scenes
Writing Fight Scenes
I’ve had a lot of readers mention that they don’t feel comfortable with fight scenes. Well, that’s understandable. It’s challenging writing about experiences you’ve never had. But with some perspective and practice, you can most certainly work toward writing those fast-paced, heart-pounding scenes with ease.
To give you some background, I practiced competitive martial arts for six years. I competed in tournaments and trained hard to perform well in the ring. It was a contact sport, and even if I wasn’t sparring, training often left me with bruises, usually of the physical nature, sometimes of the emotional persuasion.
This experience gave me a lot of perspective when it comes to writing fight scenes.
Whenever I step into the ring, I have a flexible strategy in mind that combines what I know about myself, my opponent, and what I’m going to learn about them in the next two minutes. I’d like to share some of these thoughts and perspectives with you, and how your character may think before and during a match of their own. Of course, my fighting experience is limited to a contact sport. Your story may very well be far more violent with higher stakes, but strategies may be of similar foundation. Once you take a fight into deeper consideration, aside from the depiction of two fighters merely exchanging blows, you can begin to enrich your writing experience.
I’m including examples from Yu Yu Hakusho because that’s the fandom I write the most for, and as you know, there’s a lot of fighting involved! But remember — anime and writing are two completely different mediums. There’s no one narrating everything that our beloved characters are doing on screen. You just see it. That is why you, as a writer, must paint those scenes through words for your readers.
Nevertheless, this advice really stands for any sort of writing, so do with this information what you will.
A well-written fight scene is never about just trading blows. There are other conflicts at play, whether between the fighters or even in the heads of your protagonists.
Allow me to elaborate:
1. Who is your protagonist?
Whenever I am preparing for a sparring match, the first thing I worry about is me. I must be self-aware.
I think about my own fitness. How am I doing? Do I have any existing injuries or ailments? How is my weight? My body type? What are my strengths and weaknesses? What do I have in my toolbox? What techniques do I know? What techniques am I most versed and confident in?
I also think about my overall wellness. Have I been eating well? Drinking water? Sleeping? How is my emotional state of mind? What are the stakes?
Is my uniform clean and pressed? What about my equipment? Headgear? Mouth guard? Shin guard? Did I replace that torn lace?
I recommend using these questions to bring your character’s own reflection to the forefront in whatever way makes most sense for them. How is your character’s fitness? Is she in good fighting condition? Has she been injured previously? What has happened since the last fight that might impact her state of mind?
It’s possible that she’s recovering from an illness or injury. Perhaps her mentor died a gruesome death. Maybe she’s frustrated because she lost use of her right hand, temporarily or permanently, and has had to compensate with her non-dominant hand. Or perhaps she’s lost the will to fight, having experienced something traumatic.
Hiei had to constantly think about his own state of health throughout the Dark Tournament after his fight with Zeru. His arm had been sacrificed to his Dragon of the Darkness Flame, rendered useless, and he was in terrible pain. He never let it impact him, of course, being the stoic warrior he is. His personality allows for little inner dialogue to be shared with the audience, but as a fighter, he was most certainly considering what options he had with his handicap. And, as a writer, perhaps you would like to elaborate on his thoughts for your readers.
What has your character been practicing lately? Is her weapon of choice the same? Has it been upgraded? Has she been training with a different weapon or technique? Is she perhaps nervous about using something new?
Maybe she just repaired her sword, and she’s unsure if it’s as strong as it was before. Perhaps she’s been studying a new technique, and she knows she’ll need to use it in this battle.
Remember when Kuwabara first introduced his spirit sword in Maze Castle? He was so proud of himself, and that whole battle was an introduction to his newfound technique, how he manipulated his sword, and how he was able to harness his spirit energy. It’s far more interesting to see this development and exploration than to just watch him stab at Byakko a dozen times.
My point is that while your character probably should keep her emotions out of the ring, she may not be able to. There are so many things that could be on her mind, plaguing her thoughts, especially if there’s a lot riding on this battle. I think it’s really important to not only acknowledge the physical part of fighting but the emotional toll it can take a fighter, too.
Think about the fight between Yusuke and Toguro. Toguro had just killed Genkai, and Yusuke took that very personally. This was not a simple battle of strength or wits. This was a battle of emotions, and it wasn’t until Yusuke was able to master his feelings and reach beyond that “six foot wall of crap” as Genkai so affectionately calls it that he was able to finally defeat Toguro.
And the catharsis that came from defeating Toguro? It was made all the more powerful because Yusuke went through that emotional journey. It wasnʼt just a fight — it was a calling, a purpose, and a lesson. It was painful and potent, and it made him realize just how much these experiences shaped him as a person.
2. Who is the opponent?
Before I participate in a tournament, I do my research. Who is likely to be competing? Who is in my weight class? What do I know about these competitors? If I don’t have answers, I would find them. I’d chat with my instructor, my fellow martial artists. Has anyone else from my school fought these people before? What were they like? Are there videos online of their performance?
I find as much information as possible. I make calls, send texts, take people out to lunch, scour the internet for information. Even if your character lives in a less technologically dependent world, I would imagine that he might talk with friends, look through old records, listen to gossip and hearsay. He might watch battles leading up to his own fight in an effort to learn more.
And if this pre-work isn’t possible, that’s okay. Fights in your story may be entirely unpredictable, but your character can also learn things about his opponent during the match.
When I step into the ring and ready myself to compete, one of the first things I want to find out is on which side my opponent is dominant. In other words, are they right-handed? Or left-handed? Right-footed? Or left-footed? Maybe they only focus on one side during training (which is silly, but that’s another conversation). But there could be an underlying reason why as well. Perhaps they injured themselves in the previous round or maybe they just don’t like exposing one particular side of their body for whatever reason.
This information is critical because this tells me what I need to watch out for, which side of my own body I should be guarding, how I may penetrate my opponent’s defenses. How can I catch them when they least suspect it? Where can I knock them off balance? My instructor always told me to watch the shoulders — shoulders move before the rest of the body. You can tell what your opponent is about to do by watching their shoulders.
Your character may wish to discover the same thing. Maybe his opponent uses a two-handed sword and is very clearly right-handed. This may give him some information on where his blind spot is — or maybe he just needs to disable his opponent’s right arm. The possibilities are endless, and understanding his opponent will give him leverage, offering him many options.
Understanding an opponent’s technique is also important. In martial arts, practitioners often favor a strategy or skill. This seems obvious, but it’s vital that you understand what it is — only then you can combat it.
Consider Kurama’s matches with Gama and Toya during the events of the Dark Tournament. The English dub did a wonderful job voicing Kurama’s inner conflict during these fights, struggling with first his inability to move and then his imprisoned spirit energy — if you were to put these scenes into writing, explaining his thought process would be fascinating. How does Kurama overcome these obstacles? He seeks to understand his opponents before he defeats them, which, unfortunately, also means he risks injury to himself until then.
Your character’s thoughts about the fight, interpreting for your audience what he feels he might need to do to secure victory, is just as important as detailing the fight itself.
3. What about the writing?
The writing will come once you begin to dissect your characters and their motivations for fighting. Your characters aren’t one-dimensional, or, at least, they shouldn’t be!
Your fight scenes shouldn’t be, either. It’s not about two fighters trading blows. It’s about an artfully curated dance. Two opponents are engaged in a craft that they both know well, and whether they’re fighting to win a tournament or for their very lives, they have reasons and complex thought processes that should make their fight interesting.
There are two players here, and unless the fight is grossly one-sided, they’re both thinking and acting independently of one another. My advice is to thread their actions and consequences together — weave the fight scene as if it’s a stream of conscious thought, separated into paragraphs, each with a shift in perspective, for clarity.
Instead of writing:
Yusuke charged at Kuwabara and punched him in the face. Kuwabara punched him in the mouth. Yusuke then kicked him in the stomach.
Try this:
Yusuke had little patience for Kuwabara’s bad jokes, and he rushed toward him, landing a blow square in the side of his head.
Kuwabara flew backward with a grunt, stabilizing himself before launching himself at Yusuke, returning the favor. His fist collided with Yusuke’s jaw, a blow hard enough to knock the teeth out of any regular human.
Yusuke expected him to retaliate, and although he was nearly knocked off balance, he swung his leg around, making full contact with Kuwabara’s stomach.
You may also find it useful to deviate from the fighting itself. You can speak to a character’s inner dialogue or thoughts, whether about the fight or something else. You may choose to have them begin a brief conversation. Or you may describe what other characters are feeling about the fight as onlookers.
There are many ways to make these fight scenes seamless and interesting — take some time to explore your options!
Just a few more general tips that might help:
If you’re going to use a thesaurus, be mindful about it. I use a thesaurus when I write because I suffer all day, every day from tip-the-tongue syndrome. But words, even if they generally fit the same definition, can have vastly different connotations, so before selecting a word from the thesaurus, do some digging. Look at the exact definition and perhaps Google some common usage. Punch, slap, and stroke do not mean the same thing, even if a thesaurus might say otherwise.
Read your writing out loud. If you’re unsure, this is the best way to understand your cadence, the flow of the battle. Use your best Morgan Freeman or Jorge the Ogre voice.
Consider a beta reader. Sometimes having a second opinion is immensely helpful.
Remember that there are no strict writing rules. You write whatever your heart desires in whatever manner your heart desires. Experiment and explore with different styles and techniques to find whatever works for you.
I hope you find this information useful! Please feel free to suggestion additional blog posts you would like to see from me in the future. ^_^ Of course, please reblog this if you found it helpful!
Pictures are, of course, not mine. They are shots from the anime or other official derivatives.
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