I Dont Have Much Left To Say About Irredeamable (at Least Nothing Im Comfortable With Spoiling For Those
I dont have much left to say about irredeamable (at least nothing im comfortable with spoiling for those who have yet to play the game) So i guess this is about the time where i should start talking about my current project.
Here above is a recreation of the design process for the main character. I had to get it all done pretty early since once i start working on the sprites and animations, i cant alter the design without redoing all of them. Aniway, i wouldnt really know where to begin talking about her, at least not today. So ill leave you all to comment and speculate for now. I`ll provide more hindsight on her character in the future once i figure out an angle.
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More Posts from Blackblooms
NIGHTMARE KART SPEEDRUN IS BEING BROADCAST AT GAMES DONE QUICK RIGHT NOW GO GIVE IT A WATCH AND DONT FORGET THE YEAGS IN CHAT
WATCH HERE
Just some shitpost i made this morning out of screenshots from Google.
Jupe is part of a group of demi-gods called the Flamebearers. Each of them was born with the ability to channel heat into their body and release it into devastating attacks. Their bodies get increasingly resistant to heat and physical damage as it is tempered from repeated exposure to flames. Flamebearers do not wear any clothing or armor as they do not benefit from them. This also allows them to proudly display all of the burns and scars they have gathered from battles and training.
An experienced flamebearer will eventually learn to master a specialized skill from their training, such as Jupe being able to focus her fire into deadly lightning bolts.
I dont have much left to say about irredeamable (at least nothing im comfortable with spoiling for those who have yet to play the game) So i guess this is about the time where i should start talking about my current project.
Here above is a recreation of the design process for the main character. I had to get it all done pretty early since once i start working on the sprites and animations, i cant alter the design without redoing all of them. Aniway, i wouldnt really know where to begin talking about her, at least not today. So ill leave you all to comment and speculate for now. I`ll provide more hindsight on her character in the future once i figure out an angle.
This post introduces the flamebearers' main family. They are the main npc Jupe interacts with through the game and occasionally are fought as bosses. Thundercaller Jupe : The youngest of her siblings, she acts as the current matriarch of the family and is the strongest flamebearer alive. Tidebreaker Neptu: Second oldest member of the family. Neptu lives at the far coast with his husband and son, endlessly training amongst the boiling tides to regain his title as the strongest member of his siblings. Winddancer Ouran: Eldest sibling of the family. She lives in a village far above the highlands with her extensive family. She has been drifting away from the flamebearers current lifestyle in favor of caring for her village nad family, but still regularly trains to keep up her skills. Satur: The old patriarch of the family, Satur has since been banished to the forbidden lands for opposing Jupe's current rules. He is a survivor and a traditionalist, looking down on the flamebearers' current practices. Pluron:.... Venu: Elest child of Jupe. Venu has gathered a reputation has the fierce but kindly caretaker of the flamebearer home. Eri: Youngest of Jupe children. Eri is a frail and confused flamebearer, unsure of their place in the world and the power they hold. Jupe is still in the process of training them. Mar: Twin sibling of Mercy, Mar is a thrill seeker, always tracking the next big game hunt. They are responsible for providing food for the family and their servants. Mercu: Twin brother of Mar. Mercy is a frail but agile flamebearer, capable of achieving great speed and distances. His current role is to serve as a messenger, communicating information between the distant members of the family. Most of their designs are currently only at the silhouette level but progress is slowly being made as their role and concept is being solidified.
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