ecofmaster - Revolutionist Ecof
Revolutionist Ecof

Join the revolution cuz we have a god on our side and the queen does not

785 posts

Making Actually Good Updates To Clash Royale Every Day Until Supercell Fixes Their Stupid Game

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

So I'm doing another card if you want a good update look at yesterday's post

Day 15: Balloon Skeletons

Rarity: Epic

Card: troop

Balloon health: 1

All other stats are identical to the skeletons

This card spawns four skeletons tied to balloons. These balloons let them float in the sky and attack air troops, but if the balloons were to pop, the skeletons will fall down and act like normal skeletons. The balloons act like shields for the skeletons, tanking a single shot for them.

These Balloon Skeletons are a good way to counter a lot of flying troops, which makes them a direct competitor to the bats. They aren't very strong themselves, but paired with a tower,they can distract and take out a lot of pesky flying support troops.

Inspired by the flying skeleton defences in Clash of Clans.


More Posts from Ecofmaster

10 months ago

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

I teased this idea before but this much of a hot mess is hard to fix

Day 9: Clan Wars

Clan Wars is hot garbage. There is no better way to describe it. It's just a mess.

Change 1: Leveling

Clan Wars is actually very different from the main game (shocker, I know) and one of the main differences are the decks. In Clan Wars, you have four decks that can only be used once every battle day. But each card in those decks use the levels the person playing with the deck has for those cards. Most f2p players only have the resources to upgrade their main deck, which means a grand total of 12 severely under leveled cards will be in the clan decks. This is such a dumb system, and it would be much better if all cards in Clan Wars were level 11, aka the "challenge level".

Change 2: Boat Battles

Remove boat battles. They are not fun and half the player base doesn't know they exist.

Change 3: War Battles

So another big difference between the main game and Clan Wars are the battles. There are two ways to battle; boat battles (which I said just to delete), and the event challenges. Clan Wars is basically the only place you can play Clash variants like touchdown or infinite elixir against people besides your friends. But only a few of these are available at a time. I propose a different system. Players can choose between any variant available in Clan Wars today, or they can play a different mode that picks the variant for the players. The picking mode would award much more progress in the war than a game where you pick the mode, do you can design a deck specifically for one mode and play try your hand at that, or use a general deck or something you are good at to see if you can win the harder random mode challenge. Also remove the three deck game. It's not fun, and random variant mode can just take its place.

Change 2?: Boat Battles

Ok so the reward system for Boat Battle wins is actually pretty cool, but the actual games are horrible, so I'm going to try to fix this, but it may still be trash.

So in Boat Battles the levels matter a lot more. Not only are your troops levels the same as their actual levels, but your king tower level also affects the Boat turrets. So just like before, everything has to default to level 11, except the turrets.

A level 11 turret is kinda trash, so they get a rework. Boat defences now use tower troops instead of turrets. The tower troops are the exact same as they would be at level 11, expect for the health, which is 3x what it is in regular games. Each boat defense also produces elixir at 1.5x regular elixir production speed, but they all have 4 less card slots, so use those wisely.

Boat Battles are already pretty hard, usually taking multiple decks for a full clear, but I probably made them so much harder by upping the elixir production of Boat defences, so I'm giving the attacker more time (3:30 to be exact) and every minute will higher the player elixir production.

Lastly, because card levels don't matter, Boat defences should now all be worth the same and should need to be attacked in order. But if one Boat defense has already been attacked, it has to be finished off before you can move to the next.

Change 4: Aesthetics

The theme of Boat Wars doesn't really fit with the rest of Clash Royale in my opinion. There are at least a million different ways you could solve this, but in my opinion an aesthetic change is needed for Clan Wars.

Let's see if this Clan Wars 3 idea is as bad as the other two.


Tags :
10 months ago

THE MOST FRUSTRATING THING IN THE WORLD IS WHEN A CARTOON CHARACTER IS LOCKED IN A CELL OR CAGE OF SOME KIND AND THE BARS ARE LIKE

THE MOST FRUSTRATING THING IN THE WORLD IS WHEN A CARTOON CHARACTER IS LOCKED IN A CELL OR CAGE OF SOME
10 months ago

My washing machine has its own fucking room

You bastards are sick to put it in your kitchen

What, you gonna cook something in your washing machine?

WAIT MATPAT DID THAT-

ecofmaster - Revolutionist Ecof
10 months ago

B U C K E T

The Blue Spirit Putting Out Firebending With A Bucket Of Water Is The Absolute Funniest Thing Ever Done

The Blue Spirit putting out firebending with a bucket of water is the absolute funniest thing ever done in avatar combat. It just is.

10 months ago

YOU NAMED YOUR FUCKING CAT

*NUCLEAR BOMB?????*

ecofmaster - Revolutionist Ecof