ecofmaster - Revolutionist Ecof
Revolutionist Ecof

Join the revolution cuz we have a god on our side and the queen does not

785 posts

Ecofmaster - Revolutionist Ecof

ecofmaster - Revolutionist Ecof
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More Posts from Ecofmaster

8 months ago

CANCELLING TODAY'S CLASH UPDATE

AN ACTUALLY GOOD REAL UPDATE JUST DROPPED

This might be the first good update in so long

So I'm just going to go through a quick rundown of what makes it good

Btw this still counts for the series

Day 38: YOOOOOOOOOOOOO

So we got lucky box rework, second Evo slot rework, the most overpowered Evo AGAIN, and a new card.

Change 1: Goblinstein

Goblinstein (I think that's what it's called?) is a new champion coming to the game. He's five elixir, and he's basically two intertwined troops. There's the monster, which is basically just a ripoff giant, and Goblinstein himself, who feels like an isolated zappy. The ability is a big lightning bolt between the two troops, And this ability is actually pretty menacing. Taking out the monster will not stop the ability from being usable, so you have to take out the scientist (btw in the book the scientist is the one named Frankenstein, not the monster). Take out the zappy boi and you're mostly fine.

Change 2: Lucky box rework

So they also reworked lucky boxes. Now lucky boxes only have three raities with each rarity being easier to rank up to and giving slightly better rewards (I think? Don't quote me on the last part). The later, more rewarding rarities are gone now tho. But we also get an extra lucky drop per day, along with like 2000 free ones.

This shit is fire. Now it's easier to get better shit but also super lucky players won't have a crazy advantage.

Change 3: Evo slot rework

So I'm kinda on the fancy e about this change. Basically they made the second Evo slot appear at challenge level (which makes sense), and I'm split. On one hand, I GOT ANOTHER SLOT BABYYYYYY but on the other hand, that could also be foreshadowing a third Evo slot...

Change 4: Evo electro dragon

OH FUCK THIS IS SO OP

So now every time e-drag hits multiple enemies the chain will keep going

FOREVER.

Oh, of course that isn't the stupidest idea supercell, of COURSE!

Well that's all for today. Pretty sure I mentioned this in a previous post but this series ends if I hit day 100 or if Clash makes 2 consecutive good updates in a row. And now it looks like the latter might happen.

Well then

This has been interesting


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8 months ago

I'm not Jschlatt, but I still support this message

I'm Not Jschlatt, But I Still Support This Message

its so sad that radfem just means transphobe and not like. this

Its So Sad That Radfem Just Means Transphobe And Not Like. This
8 months ago

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

So I'm back to custom cards

I feel like lightning is going to be very good in the meta soon enough because of the Goblin Frankenstein thing and the OP as hell electro dragon Evo so I'm giving it some competition

Day 37: Implosion Spell

Rarity: Rare

Card: Spell

Elixir cost: 5

Radius: 1 tiles

Damage: 1369 (at lvl 11)

Hit speed: Immediate

The implosion spell is just straight damage. it's very simple, and similar to rocket, except easier to use for less damage. It's able to do one tic of MASSIVE instant damage to anything within a tiny area.

So we got mini rocket now


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8 months ago

Making updates to Clash Royale every day until Supercell fixes their stupid game

First update I'm making since the actually good update by Supercell

Still worried about e drag evo tho

Day 39: Giant evos

I'm just finishing the giant evos

Evo 1: Giant

Giant now has a bit more health and an awesome gimmick (in my opinion). Every time he attacks he has a slight bit of immunity and heals. (Doesn't have to be both, I just think either could make him a better tank, which is what he mainly is). This can make the Giant a better tank, which is what is mainly is.

Why am I getting deja vu from that line...

Evo 2: Giant Skeleton

I believe Giant skeleton is a skeleton card, not a Giant card, but he technically counts as a "Giant", so I'm putting him here anyway.

The Giant skeletons bomb gets a small damage buff, along with the big boy's gimmick being centered around it. The bomb now launches troops MUCH further back, and stuns them for half a second. The bomb was the focus of the Giant skeletons anyway, so the bomb not being the center of the gimmick didn't really make sense.

Evo 3: electro giant

Okay this on will get annoying fast

The e Giant doesn't get any buffs. It's gimmick involves his electro ring (who would have guessed). The ring now shocks every time the e Giant attacks, along with Its normal attack speed. This just makes e Giant a shock machine.

Berb


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8 months ago

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

First non-evo update in a while

Day 41: Apple Tree

Rarity: Common

Type: Building

Elixir: 3

Health: 1569 (at lvl 11)

Apple spawn rate: 1 second

Apple regen: 450 health (at lvl 11)

The apple tree is a cheap kiting building that can spawn apples. These apples will chill on the ground until an ally who has taken damage walk on them. The ally will then be healed a small amount, PER APPLE THEY STEPPED ON. So if a one heath Pekka steps on a bunch of apples, depending on how many apples there are, it can heal BACK TO FULL. Also these apples will not respawn until eaten, and can only be eaten by ally troops, so no enemy healing.

I can see the apple tree supporting long range squishy troops defending a push, because not only does it kite, not only does it tank, but if the squishy troops is able to survive a spell, it will heal immediately (this would be really good against arrows because each wave would be healed Individually, so even something like goblins can survive arrows now, as long as they don't die to the first wave). Overall, this seems like a very good card.

Hey day 42 is tomorrow


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