
324 posts
This Interaction Is So Funny Knowing That Coil Is The One Who Hired The Travelers And Brought Them To

This interaction is so funny knowing that Coil is the one who hired the Travelers and brought them to Brockton Bay. You can't convince me he didn't rehearse this in one of his alternative timelines. It really feels like he opens the interaction this way to put as much distance from the idea of them being connected to him as possible
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More Posts from Gengarenjoyer23
Finally, an audio version of Greg fic is available now

No costume required just T Pose like a boss.
Byron and Tristan got real lucky in the Fallen Raid, because both of their costumes could be mistaken for Fallen Aesthetics (Leviathan and Behemoth)
Things you never say to someone who just came out (Worm Editition)











Sylvester what are you doing here?!?!





Another thing I like about Worm's power system is that it all powers coming from interdimensional aliens means that the character doesn't have to have a big convoluted backstory about how they got their powers. It's similar to the X men in that sense.
Also it means you can have way more weird and abstract powers like King being able to distribute the damage he takes to anyone he's touched in the last 24 hours. You couldn't really have a power like that in Marvel or DC without it feeling out of place in the setting
I think what I really love about the Parahuman power system is that, with Shards being alive and determining the “rules” of the setting, it creates a lot of neat variations of limitations and weaknesses for power use.
Taylor can’t control mites but she can control some crawfish
Grey Boy can’t loop memories, but Cody can
Victoria can only take 1 hard hit but can hold out against beams
Spitfire can ignite accelerant but isn’t fire proof
Dinah can see the future but can’t lie or control it
And on and on.
Plus, with Shard seeing alive, that means that they can adapt within these guidelines so we get Taylor getting wider range, Dinah able to ask more questions, Victoria having more forcefield control etc etc