gremoria411 - Side 5 Galleries
Side 5 Galleries

Art, Gundam and occasionally gags.

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So, The Day After Witch From Mercury Ends, We Get Actual Announcements For Both Gundam: Requiem For Vengeance

So, the day after Witch From Mercury Ends, we get actual announcements for both Gundam: Requiem for Vengeance AND the SEED Movie!?

What the hell bandai, give us a chance to breathe.

I guess they’re just riding the hype of Witch from Mercury’s finale, so announcing some other stuff to keep in the news cycle?

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More Posts from Gremoria411

1 year ago

For my 3D production class I had to create a three shot short that was a remake of an existing movie scene- with muppets. I ran out of time to do the particle water effects, but this is basically Pacific Rim anyway.


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1 year ago

I’m seeing a lot of takes about Witch From Mercury’s ending (specifically about it feeling rushed since we only got 25 episodes), so I’m just gonna throw my two cents in now, maybe do a proper analysis of the actual ending at one point.

I quite like the ending of Witch From Mercury. I’ll admit I expected to get more out of it, but what we got was really good.

But the whole line about “the execs didn’t have faith in it, that’s why it’s only 25 eps” I’m seeing……. I’m not so sure about it.

Like yes, it’s not typically Gundam’s demographic (it normally leans more towards male demographics) and yuri is typically seen as something enjoyed by female ones, so obviously they didn’t expect it to blow up as it has……

But I’m given to understand that Yuri is an absolute *powerhouse* in Japan, so them not having faith seems like a weird take.


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1 year ago

I kinda want to do a post about my feelings on Mobile Suit Gundam Code: Fairy, but I’m just gonna start off with the MS designs, since I’ve got a lot to say on those relative to everything else.

First up: the Earth Federation Forces

I Kinda Want To Do A Post About My Feelings On Mobile Suit Gundam Code: Fairy, But Im Just Gonna Start

I do like the Black and White Riders. Of course, they’re pale rider variants (prototypes in-universe), but I think they do a good job of looking and acting good. They both continue in the theme of the early rider units being patterned after the Four Horsemen of the apocalypse, being pestilence (the white rider with a bow and crown) and famine (the black rider with a set of scales). Though I don’t really have a favourite of the two, (the white rider has a wonderfully Gundam-like face and the crown is gorgeous, while the black rider actually kinda nails the whole “tacticool” look with its faceplate and arms) I will admit that the black rider opens up a whole can of worms because it has an actual stealth system. Not like, just weapons suited for stealth or sloped armour to reduce visibility like the Efreet Nacht, a genuine cloaking field.

For context, those (to the best of my knowledge) just straight-up are not really a thing in Universal Century. Minovsky particles kinda nix most long-range weaponry, hence why mobile suits are a thing. If you want to be stealthy, you typically go the route of removing emissions (as the Efreet nacht does with its lack of heat weapons) or having camouflage to reduce the chances of visual detection. Spotters are a big thing in lots of UC works. So the Black Rider being able to just “*poof* invisible” is a really odd thing in context. I can only assume (in-universe) it wasn’t practical at all, or it only worked early on, and improvements in technology eventually made it infeasible.

Even putting that aside, they’re not perfect. Heat weaponry is…. Basically nonexistent on Federation suits, so it’s inclusion here is a little odd. But the main flaw with the suits is that they’re just not well utilised. They essentially function as expendable grunts for the main villain. They don’t even have named pilots. Furthermore, Rider units are kind of a big deal, being very rare and quite powerful. So this one random force just having them - even if they are former prototypes - is just kinda odd, and it’s never addressed why they have them.

Fanart of the Four "Main" rider units together

Note: I am aware that the Manga has put a face to the pilot of the white rider. But that and the fact that the manga exists are literally the only facts I know, so I’m not counting it.

The GM Spartan’s then.

I Kinda Want To Do A Post About My Feelings On Mobile Suit Gundam Code: Fairy, But Im Just Gonna Start
I Kinda Want To Do A Post About My Feelings On Mobile Suit Gundam Code: Fairy, But Im Just Gonna Start

Honestly, they’re nice, but they’re not really my thing. I do love a lot of the Fukuchi Mobile Suit Station designs, but I honestly prefer the original artwork (below) to the design they went with here. It’s not bad, but it’s obviously taking just as much influence from the GM Sniper II (if not more) than it is from the original artwork. It’s not equipped with any specialist weaponry in-game however. The unit on the left is the RG version, customised by use of the Game’s villain, Renato Germi (I would spoiler-tag that, but it’s very obvious). I actually like this design, since it could’ve been a very effective use of visual storytelling - Gundam-style parts are higher-quality than regular ones, so could have been used to signify that Renato has friends in high places that can get him fancier equipment. Or it could’ve been used as an effective contrast to the other Gundam pilot in the game. However, unfortunately, neither opportunity was used. It does however, remain a nice design.

Image of the GM Spartan Art from Fukuchi Mobile Suit Station

The Gundam Pixy/Pixie is, has and always will be, one of my favourite designs in Gundam. Granted, I have a lot of favourites (as I’ll get to later), but the Pixy is just wonderful. Something about a close-quarters focused, lightweight, light cost version of the RX-78-2 with a decent weapons loadout just appeals to me.

Original Artwork of the Gundam Pixy
Gundam Pixy game model in prototype colours
Gundam Pixy Lilith Aiden Custom

The problem with variations on your favourite designs is that you tend to be a lot harsher on them, since they’re trying to improve on perfection. The Gundam Pixy Lilith Aiden Custom is very very good. I wouldn’t say I prefer it to the original, and I do think it’s a smidge overarmed, but the design of the mech itself I think was handled very well. It’s easier to see when comparing them in-game, but the entire chest and head area has been remodelled and a small shield has been added to the arm. It’s really very well-done, giving the impression of adding armour to something that was originally lacking it. The fact that it makes it look slightly closer to the original art is a bonus in my book.

The original Pixy is armed with Vulcans, two beam daggers, then either a bullpup machinegun or two 90mm machine guns that look like Uzis. It’s a very light armament for a suit that specialises in getting in close. The Pixy LA is armed with Vulcans, two beam Sabers, a twin beam spear (shown in the above image), a rocket bazooka and a handheld beam gun. Two of those weapons are quite large and unwieldy, so I don’t really think such a machine can still be called lightweight. This is the first of a trend of taking established, specialised designs and making them more generalised, which I’m personally none too fond of.

I don’t really think it needed to be red, since honestly the pilot has very little in common with char, so it only serves as a “rival” unit.

And with all the unique Earth Federation units out of the way, let’s move on to our protagonists in Zeon in the next post, because I ran out of pictures.


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1 year ago

Given that I’ve been talking about it a bit lately, I should probably give my opinions on Gundam Seed (and Seed Destiny), shouldn’t I?

Given That Ive Been Talking About It A Bit Lately, I Should Probably Give My Opinions On Gundam Seed

While I like both shows, my principal comment about them is that they’ve aged rather oddly. The stock footage and stylings dates them somewhat (not that that’s necessarily a bad thing), but several of the topics they bring up (the cycle of violence, discrimination and designer babies) I think are just as relevant now as they were then.

I think that the Cosmic Era has a fascinating world, with ripe opportunities to explore all these topics and more besides. I love how each faction is clearly defined and how they have clear motives to hate each other, making war an inevitability between them, with everyone else just trying to survive. Because it works so well into the feeling of powerlessness. Of war as this inevitable, world-destroying thing. It helps that both sides are antagonistic to the protagonists, furthering the view that war has no clear winner and that each side will sink to extremes.

And then, having made this wonderful world in which to play around in, the series proceed to do none of that.

I get that there’s different priorities, it just feels like there’s so many interesting topics here that just get ignored. Coordinators are essentially applied Eugenics, there’s stuff there. They haven’t been legal long, so a lot of them were made illegally. Maybe by the ruling elite, with the money and influence to make it happen and ignore the laws, possibly posing a class debate? Nope.

We hear tales of coordinators being made for specific purposes, like combat. Would this lead into a possible caste system, where different “strains” of coordinators have friction with each other? Nope.

Oho! But coordinators aren’t sustainable past a few generations! After that things start going wrong and the become less and less viable, leading to things like organ failure or sight loss. Surely this is - nope, it’s only brought up in side materials and never resolved.

And that’s all just with coordinators as the sole topic. There’s other medical avenues, mobile suit development (think all the fancy newtype tech in UC), themes of dehumanisation, realpolitik between nations and different factions of the government. How did the Nuclear Jammer Cancellers impact Earth? There’s all these details that could be explored, so Kira and friends just grabbing the biggest stick they can find and browbeating everyone else into oblivion kinda just feels lacking (I know I’m oversimplifying here, I know).

I’m also not really the biggest fan of the mobile suit designs. I’m not really sure why. I think it’s because they all share just a few too many design elements that I think they end up looking too similar? I do love the Infinite Justice, simply for the novelty of having a Pink Gundam (it helps it’s cqc focused), but other than that I struggle to really focus on any of the gundam’s (maybe the Aegis) other than the Providence. But Seed Destiny making units patterned after the old Zeon ones really works against it, since I just prefer the old designs.

In a nutshell: The Cosmic era has so much potential, but the plots we get out of it really feel like they’re not making the most of the setting, and the Gundam MS designs are just so-so.

(I’ll do another post talking about some of the ms designs I like)


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