Huh. Though The New Gundam Murmur Is A Delight, Ive Just Realised Something About The Pilot, Makie Fareed.
Huh. Though the new Gundam Murmur is a delight, I’ve just realised something about the pilot, Makie Fareed. I’d initially misread it as “Maike” (Ma-ike), but here we have a member of the Fareed family bearing the name Makie.
Makie, Maky, Macky……
Now where else have we heard that name?

Of course it could just be a coincidence, but given that Almiria is a scion of Gjallarhorn, it’s likely that she was taught to remember the names of the other Gjallarhorn members primogenitors. And when her “shining knight” should come along to rescue her from harm, her mind draws back to those history lessons to another “knight” of the Fareed Household, and the shining armour they wore.
How interesting it is then, that it’s that exact set of shining armour that McGillis rejects in favour of Bael.
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More Posts from Gremoria411
Regarding Bael’s Ars Goetia listing; “He maketh thee to go Invisible. He ruleth over 66 Legions of Infernal Spirits. He appeareth in divers shapes, sometimes like a Cat, sometimes like a Toad, and sometimes like a Man, and sometimes all these forms at once.”
Though it’s less about the Mobile Suit and more about Mcgillis, would-be invoker of Bael’s power; Mcgillis concealed his ambitions in Gjallarhorn for years, making himself invisible to everyone, friend and foe alike. He appears in diverse shapes - a Masked Man, a Virtuous Son, a Prospective King. It’s possible that Bael’s listing denotes more about Mcgillis than the suit itself.
IBO reference notes on … the Gundams (part 1)
[Part 1 | Part 2 | Part 3]
Or: a spotter’s guide to the Calamity War.
[Note: I tried to post this twice today before figuring out that one of the images was causing it to be consigned to Tumblr oblivion. Apparently a shot of Lt. Crank's gloved hand was too racy for this site. Yeah.]
I said at the time that the fanfic Of Obsessions and Erotemes was written as an alternative to writing an essay expanding on my thoughts regarding the Gundams in Iron-Blooded Orphans. This is probably not strictly accurate, however, and I've been struck by the urge to take a figurative walk through the canonical examples out of the 72 Gundam frame type mobile suits.
I want to focus on the Gundams as they started out during the Calamity War, as far as that is possible, and what this says about the nature of the conflict. I will probably follow up at some point with notes on the mobile armours too, since they are the flip-side of this narrative. As I’ve had cause to mention before, I’m generally content with not knowing too much about the historical event that serves as the basis for IBO’s world-building. I think that adds rather than subtracts from the story. Still, it is fun to play with what we get and piece together an impression of what happened three hundred years prior to the series’ beginning.
For the purposes of not writing a post ten thousand words long, I’ve split the Gundams into three groups based on numerical position in the master list, which is of course taken from the Ars Goetia. Here, I will be drawing on Crowley’s edition.
All images shown here are either borrowed from the Gundam Wiki or are my own screenshots.
As with all my posts like this, spoilers are present for everything.
The Gundam frame

Let’s start with what is under the hood, to whit: the Gundam mobile suit frame.
I covered some of this in my post on the aesthetics of the mobile frame concept, but the most important detail about the Gundam type is how human-like its proportions are, in both limb structure and eye placement. Unlike other frames, this is intended from the start to be used with an Alaya-Vijana system, so designing it to more closely approximate the human form makes a great deal of sense.
At the same time, there is something fittingly demonic about the skeleton, down to the claw-like fingers. However it must be noted that this is specifically Barbatos’ frame; the talons on on the feet are not reflected on the others. Indeed, based on the design work for Kimaris and Flauros, the feet are the part that varies the most from machine to machine.
A Gundam’s power – both in the sense of motive force and superior strength – comes from the twin Ahab reactors making up its torso. It’s the only mobile weapon in Iron-Blooded Orphans confirmed to have multiple reactors, with the implication that this boosts the output beyond simply adding the two together. Indeed, when operating at full capacity against a mobile armour, Barbatos seems barely able to contain its own energies.
Ancillary material states Ahab reactors are made ‘on a plant near a fixed star’, implying a difficult process to begin with (or at least a factory in orbit of the sun). Synchronising the reactors so they run in parallel is adding extra complexity on top of that, which is one of the reasons Gundam construction is a lost art. These things are the peak of mobile suit design and have never been equalled since they quite literally saved the world.
A Gundam, then, is not merely another weapon. It is the maximisation of human capacity, allowing a pilot to exceed their bodily limitations to destroy an inhuman enemy. We don’t know for sure the Calamity War pilots ended up in the same sorry state as Mikazuki (though the taleof Agnika Kaieru’s spirit residing inside Bael carries some interesting implications). But we do know the Alaya-Vijnana places extraordinary pressure on human physiology by its very nature, and the Gundams themselves come with competing limiters as a result. One that disengages in proximity to a mobile armour, allowing the full force of the reactors to be unleashed; another that switches on at that point, to stop this burst of power immediately overwhelming the operator. Only by accepting the danger can the pilot proceed with their attack.
It’s a duality of ultimate strength and ultimate risk that makes the Gundam frames seem like suitably desperate creations. They are the demons that prevented total apocalypse, while consuming their pilots body and soul.
ASW-G-01 Bael

The first king of the Hell, and therefore presumably the first Gundam to have been constructed. From latter machines, there is the suggestion that deployment order did not match the numerical codes, so it isn’t entirely clear if we can solidly say they are numbered in the order they were built. But it seems reasonable to assume that this represents the start of Gundam operational history.
If we can take Bael to exist in the present exactly as it did in the War, it is a relatively simple affair, sporting nothing more flashy than a pair of wing-like boosters (I say wing-like purely because they are not functionally wings; they’re more an elaborate jet-pack). From a design point of view, Bael otherwise matches exactly to the template set by the series’ hero machine, Barbatos: the armour and thruster placement is identical and we may take this to be the default.
The combat philosophy behind this machine appears to be the same too: strike fast and strike sharp. It follows that Agnika Kaieru was the kind to lead from the front. Indeed, kit manual text makes it clear he was self-sufficient in battle, taking down mobile armours solely with his twin swords. Given McGillis holds his own against an entire fleet for a while, this doesn’t feel like a stretch and it certainly explains why the man became such a legend.
The symbol on Bael’s left shoulder is the original Gjallarhorn logo, which more directly presents the source of the organisation’s name: the horn that sounds Ragnarök. This would later be elaborated into the flag used in the present while remaining as a some sort of badge/pin or medal on officers’ uniforms. I find that fitting, that something simple would be built up over time into a grander image, disguising the root truth. In many ways, that sums up Bael’s place in history.

From the Ars Goetia:
The first Principal Spirit is a King ruling in the East, called Bael. He maketh thee to go Invisible. He ruleth over 66 Legions of Infernal Spirits. He appeareth in divers shapes, sometimes like a Cat, sometimes like a Toad, and sometimes like a Man, and sometimes all these forms at once. He speaketh hoarsely. This is his character which is used to be worn as a Lamen before him who calleth him forth, or else he will not do thee homage.

Notably, the sigil used for Gundam Bael’s interface does not simply replicate the 'canonical’ seal from the Ars Goetia but rather reinterprets it.

Clearly OG Gjallarhorn had graphic designers on staff. Also, Bael’s main console screen is of a uniquely narrow design, in a rather elaborate housing. It would seem the cockpits were refined for later models, simplifying things towards a standard pattern seen in Kimaris and Gusion that would itself go on to become the standard for Gjallarhorn 'suits.
ASW-G-04 Gamigin

Pretty much all we know about Gamigin is that it exists, it was originally piloted by Kalf Falk and it made it out of the Calamity War in one piece. Oh and someone in the armoury department was having a laugh the day they issued this Gundam its weapons.

Seriously though, if Bael is the default, this is a heavy-duty model. Gamigin looks a hell of a lot less manoeuvrable, even accounting for the extra thrusters built into its skirt, and its standard-sized arms appear positively weedy compared to the heft of the body and legs. Clearly though, that was a trade-off deemed acceptable for the sake of destructive capacity.
The giant Gatling gun speaks for itself, but the revolver axe is the more interesting item here. As silly as it looks, it’s represents the (presumed) earliest incorporation of Dàinsleif weaponry into a Gundam frame mobile suit.
'Dàinsleif’ is a term used to refer to anything that launches javelin-like projectiles at high speed with the intent of puncturing nano-laminate armour. It’s unclear if the present ban on their use extends to smaller-scale versions like this, which is a point-blank deployment of the technology.
The blunt side of that axe is designed to strike an enemy and fire a spike straight through it. Crude but effective. Or so we can assume given this machine was piloted by one of the first Seven Stars and therefore must have destroyed a great many mobile armours.
From the Ars Goetia (Samigina/Gamigin):
The Fourth Spirit is Samigina, a Great Marquis. He appeareth in the form of a little Horse or Ass, and then into Human shape doth he change himself at the Request of the Master. He speaketh with a hoarse voice. He ruleth over 30 Legions of Inferiors. He teaches all Liberal Sciences, and giveth account of Dead Souls that died in sin. And his Seal is this, which is to be worn before the Magician when he is Invocator, etc.

This is one of several demons with multiple names listed in the Ars Goetia. There doesn’t appear to be any pattern to which was picked as the ID for the corresponding Gundam.
ASW-G-08 Barbatos

Teiwaz are stated to have restored Barbatos to its original state so we can assume the 4th form represents the version that fought in the Calamity War. Given this, it likely used a katana in battle, as the sword Teiwaz provides bears the same logo as the 'suit and we know from their work on Flauros that Gundams store information about their own weaponry (see also Mikazuki’s sudden competence with it when he connects deeper to Barbatos).
Intriguingly, with the retroactive introduction of predecessor designs, it appears Barbatos takes cues from both Bael and Gamigin, which ties these three low-numbered models together nicely. It is also relatively unspecialised in comparison, lacking the features that mark out the previous two. When found, it had a small buckler shield built into a gauntlet on its left forearm, similar to those the 5th form in the series would use. However, there’s no indication if this was used as a mount for mortars like the later version, leaving us with a machine that appears to have been a simple melee combatant.

The absence of gimmicks showcases just how powerful Gundams are in comparison to other mobile suits, at a baseline. In any given fight during Season 1, Barbatos is faster, stronger, and more adaptable than its opposition, and while we see it built up with add-ons over the course of the series, those often seem to get in the way or provide only passing advantages.
Since my focus is on the Calamity War, I’m not going to go into any detail regarding the Lupus and Lupus Rex forms. But I will posit the idea Barbatos’ original pilot was of a different temperament to Mikazuki. If it is indeed their 'ghost’ who comes to his aid in Edmonton – some trace left behind in the system that allows him to understand the katana in the nick of time – they seem to have been a master of that weapon, favouring lethal precision, in stark contrast to Mikazuki’s gradual transformation into an animalistic, living weapon.
(The mace that Mikazuki leads with seems to have been something Maruba bought for possible use if he could ever get Barbatos running, rather than a relic of it previous operations.)
From the Ars Goetia:
The Eighth Spirit is Barbatos. He is a Great Duke, and appeareth when the Sun is in Sagittary, with four noble Kings and their companies of great troops. He giveth understanding of the singing of Birds, and of the Voices of other creatures, such as the barking of Dogs. He breaketh the Hidden Treasures open that have been laid by the Enchantments of Magicians. He is of the Order of Virtues, of which some part he retaineth still; and he knoweth all things Past, and to Come, and conciliateth Friends and those that be in Power. He ruleth over 30 Legions of Spirits. His Seal of Obedience is this, the which wear before thee as aforesaid.

Again, we see a redesign of the seal for Gundam Barbatos’ start-up sigil.

I like the choice to make the lines more dynamic.
ASW-G-11 Gusion

We don’t know if this is what Gusion started out looking like. Gusion was found in a debris zone and passed through various hands before it reached the Brewers, and we know the Brewers’ Man Rodis are custom jobs, more heavily armoured than standard Rodi frame models. On balance, this is probably something they cooked up to fit their requirements.
But gives us an idea of the limits of a Gundam frame’s flexibility. The arms and legs have been stretched outwards from the main body to accommodate the armour load-out. You can see a glimpse of the piston that operates the hip joint under the skirt in the image above, providing a sense of where the legs have been moved. Quite how this works is unclear since we only see the head exposed when the Turbines start deconstructing this form. The fact it does work emphasises just how far the Gundams can be reconfigured. The Turbines even go so far as installing extra arms into the Rebake version given to Akihiro, seemingly with no issues at all.

Gusion also provides an example of the fate suffered by quite a number of the Gundam frames: that of being lost and forgotten after battles during the Calamity War. The figure provided for how many frames are known to have survived is 26, but it’s unclear where that sits in the timeline of IBO canon, throughout which several Gundams are uncovered from previously hidden resting places. Certainly it appears only a minority of such 'suits remain in Gjallarhorn’s custody. While some have most likely been destroyed outright, many may still be drifting among debris fields or buried at the sites of battles from three hundred years ago.
It’s a neat conceit, leaving fertile ground for fanfiction or spin-offs to play on, and underscores that these machines belong to a bygone era most have forgotten about.
From the Ars Goetia:
The Eleventh Spirit in order is a great and strong Duke, called Gusion. He appeareth like a Xenopilus. He telleth all things, Past, Present and to Come, and showeth the meaning and resolution of all questions thou mayest ask. He conciliateth and reconcileth friendships, and giveth Honour and Dignity unto any. He ruleth over 40 Legions of Spirits. His Seal is this, the which wear as aforesaid.

The connection between the machine or pilot and the Ars Goetia descriptions is somewhat variable throughout this list. In some instances there’s nothing obvious at all. However, I love that Gusion bestows honour and dignity because of how beautifully it ties into Akihiro’s arc. This said … I don’t actually know what a 'Xenopilus’ is. My first thought was 'Xenopus’ and a frog motif certainly would explain Gundam Gusion’s appearance. But I don’t think that’s right? Answers on a postcard, please.
That’s where we’ll leave things for today. I will probably post the next instalment sometime tomorrow.
Other reference posts include:
IBO reference notes on … Gjallarhorn (Part 1)
IBO reference notes on … Gjallarhorn (Part 2)
IBO reference notes on … Gjallarhorn (corrigendum) [mainly covering my inability to recognise mythical wolves]
IBO reference notes on … three key Yamagi scenes
IBO reference notes on … three key Shino scenes
IBO reference notes on … three key Eugene scenes
IBO reference notes on … three key Ride scenes
IBO reference notes on … the tone of the setting
IBO reference notes on … character parallels and counterpoints
IBO reference notes on … a perfect villain
IBO reference notes on … Iron-Blooded Orphans: Gekko
IBO reference notes on … an act of unspeakable cruelty
IBO reference notes on … original(ish) characters [this one is mainly fanfic]
IBO reference notes on … Kudelia’s decisions
IBO reference notes on … assorted head-canons
IBO reference notes on … actual, proper original characters [explicit fanfic – as in, actually fanfic. None of them have turned up in the smut yet]
IBO reference notes on … the aesthetics of the mobile frame
IBO reference notes on … mobile suit designations
Just one other little detail about Gusion that I think might be relevant:

Regarding the Gusion Rebake Full City, it’s stated that it’s upgrade “utilised recently acquired mechanical data from the Calamity War Era…. And combined it with equipment feedback based on Akihiro’s combat records”. This is kind of weird, because near as I can tell, anytime a suits “renovated with data from the calamity war” then that usually means restoring it to its original specifications from that Era (so the Full City should be closer to its original state than any other version), but “based on the pilot’s combat records” usually means the exact opposite, since it usually moves away from its original configuration to suit the requirements of its current pilot (ie Barbatos Lupus Rex). So it could really go either way.
Honestly, if we ever do get a dedicated Calamity War-era Gusion (I.E. Not just a P-Bandai Recolour) I’d expect it to have a completely different design to any of the current three configurations.
I just thought it was too odd of a detail not to bring up.
So I realised something - two things in fact, today when thinking about Iron Blooded Orphans again.

So, Gaelio, having realised that his Schwalbe Graze isn’t enough, pulls out the Bauduin family Gundam, the Kimaris, with which to fight the Barbatos. Mcgillis (as Montag) expresses amazement that Gaelio did this, and surprise that Gundam’s are fighting one another. However, his tone is rather dry, suggesting that, while surprising, such a situation is not an unthinkable one.
So, could there have been other fights between Gundam’s post-calamity war?

The other thing is that, while we’re told that there’s 26 Gundam’s known to still exist in P.D. 323, at the start of the series (I *think* it gets pushed up to 31 by the end, since Flauros, Gusion, Vual, Asmoday and Hajiroboshi get unearthed or revealed over that timeframe, but I might have forgotten one), we don’t know for certain that all of the missing ones were destroyed during the calamity war. It’s possible some were destroyed in the intervening 300-ish years, whether by politicking (think the Warren’s and Nadira’s being shoved out along with their gundam’s) or by some other conflict (it’s of course possible that not everyone was completely willing to accept Gjallarhorn’s rule postwar, no matter what the state of things).

So it’s possible that other Gundam’s have been discovered or lost since the calamity war, and they could have intervened in numerous other conflicts in that time. Mcgillis himself notes that Gundam’s “have appeared numerous times at historical turning points and have been a great influence on the history of man”. Not “the machines that won the calamity war”. It’s of course possible that Mcgillis’ romanticism makes him a biased source, prone to flowery descriptions. But. It does seem to indicate that the Gundams have had influence beyond the Calamity War already by P.D. 323, thus implying other conflicts they’ve been involved in.
I don’t know, it’s just cool to think about (and possible fodder for sidestories set prior to tekkadan’s formation in 323).
I’m reluctant to write off Gusion Rebake Full City’s Scissor armour purely because I have a history of looking at IBO’s odder weaponry and thinking it silly, then realising that it was designed to fight Mobile Armours, which are rather unique foes. That’s not to say that I genuinely think it was used in the Calamity War (mainly because I personally consider Gusion’s Long Range Sensors a more likely strength for the machine), but given it’s role as absolutely crushing armour, I imagine it wouldn’t be completely ineffective (Good angle on looking at the wider gundam configuration’s though, I hadn’t thought of that). The Gusion Rebake Full City’s manual regarding Akihiro though - looking at it now, I’d wager it was a word order snafu. “He previously belonged to the brewers and proposed that boys that do not have a family name should refer to themselves as Altland” to “He proposed that boys who previously belonged to the Brewers and do not have a family name should refer to themselves as Altland” (I’m no scholar of Japanese, but English has a fairly unique sentence structure compared to a lot of other languages, so at a guess that’s where I’d expect mistakes to happen).

I don’t really have much to comment on Deira Nadira and Mina Zalmfort - I haven’t read more than the first arc of IBO Gekko, and while I can suppose and guess about MS Designs, I find it significantly harder to do so about character motivations. Deira and Mina’s coupling probably wouldn’t preclude any heirs - it’s just that where the other half of that bloodline came from wouldn’t evoke much scrutiny (Deira is House Nadira’s heir, after all, of similar importance as Gaelio and Zadiel to their respective houses, so they’d require an heir of some description). It’s possible I’m overestimating the importance of the House Heirs, given what you said about how Gjallarhorn’s aristocracy likely propagates. I did think it was odd that Carta was explicitly the only Heir to House Issue earlier, but given that her death leaves the seat empty I can’t really see another alternative (McGillis’ and Iok’s deaths also take their respective houses out of the running as well, implying that they could not recover where Bauduin could, though considering that Iznario’s out of the picture, and Iok’s predecessor is established to be dead, it may be that it was Gallus and Almiria that kept the Bauduin House from being Heirless). I’d read Mcgillis as being officially adopted into house Fareed, though Iznario faking a blood relation seems very plausible. The blonde kid in the car has been irritating me ever since the series ended, because we have absolutely no idea who they were and what happened to them. Are they a prospective heir to house Fareed? Where did they go when Iznario was exiled? Was Iznario’s other dirty laundry exposed with them?
The houses operating under a “as long as it works” philosophy in regards to their lineages makes perfect sense, since it feeds into the Seven Stars (and thus down into Gjallarhorn’s) power base - even through direct descent, the Seven Stars position comes from actions taken by their ancestors on a meritocratic basis (mobile armour kills) so it’s unlikely they’d be too picky about their heirs, since the beginning of each lineage was founded through merit.
Heck, looping back around to the start of this, it’s possible there hasn’t been this much of a threat to the lineages until recently. If not for McGillis and Tekkadan, then Carta would likely have continued the Issue line and preserved the order of Gjallarhorn (though it’s possible the Kujan family would have always faced an uphill battle for continued existence). It’s even a possibility that until the events of the series there was never such a loss of Heirs in Gjallarhorn (Kujan, Issue, Fareed and the loss of the Zalmforts and possibly the Jizin’s in Gekko (and the Nadira and Warren families being pushed out prior). Suddenly the single line of succession isn’t cutting it anymore, and they can’t course-correct in time.
Sorry about the last-minute edits, Tumblr didn’t save the final changes until after I’d already posted it.
So I realised something - two things in fact, today when thinking about Iron Blooded Orphans again.

So, Gaelio, having realised that his Schwalbe Graze isn’t enough, pulls out the Bauduin family Gundam, the Kimaris, with which to fight the Barbatos. Mcgillis (as Montag) expresses amazement that Gaelio did this, and surprise that Gundam’s are fighting one another. However, his tone is rather dry, suggesting that, while surprising, such a situation is not an unthinkable one.
So, could there have been other fights between Gundam’s post-calamity war?

The other thing is that, while we’re told that there’s 26 Gundam’s known to still exist in P.D. 323, at the start of the series (I *think* it gets pushed up to 31 by the end, since Flauros, Gusion, Vual, Asmoday and Hajiroboshi get unearthed or revealed over that timeframe, but I might have forgotten one), we don’t know for certain that all of the missing ones were destroyed during the calamity war. It’s possible some were destroyed in the intervening 300-ish years, whether by politicking (think the Warren’s and Nadira’s being shoved out along with their gundam’s) or by some other conflict (it’s of course possible that not everyone was completely willing to accept Gjallarhorn’s rule postwar, no matter what the state of things).

So it’s possible that other Gundam’s have been discovered or lost since the calamity war, and they could have intervened in numerous other conflicts in that time. Mcgillis himself notes that Gundam’s “have appeared numerous times at historical turning points and have been a great influence on the history of man”. Not “the machines that won the calamity war”. It’s of course possible that Mcgillis’ romanticism makes him a biased source, prone to flowery descriptions. But. It does seem to indicate that the Gundams have had influence beyond the Calamity War already by P.D. 323, thus implying other conflicts they’ve been involved in.
I don’t know, it’s just cool to think about (and possible fodder for sidestories set prior to tekkadan’s formation in 323).
There is a problem with looking at so many mobile suit designs in that you can wander quite far sometimes. Sometimes to odd places. For instance, I’ve been wanting to watch Gundam Narrative recently, but ended up watching Gundam Twilight Axis instead (they have a similar plot to me). Twilight Axis has the Tristan, a derivative of the Alex. Another derivative of the Alex would be the Full Armour Alex, which appears along with the Striker Custom in Mobile Suit Gundam Katana.

I’m gonna get two things out of the way first: I haven’t finished reading Gundam Katana, because I don’t like Gundam Katana.
Oh, the arts wonderful and I like a lot of the original mechanics, but I absolutely despise the protagonist (the plot’s not great but it’s essentially a blip compared to how much the main character bothers me).
I don’t want this to be just a rant post so I’ll be brief; The Protagonist of Gundam Katana, Ittou Tsurugi, is a prick. In that way that only a brat with a silver spoon in their mouth (on in this case, at their side) can be. He’s handed a super custom ms and a force of followers that follow him absolutely, despite the fact that he has no experience with command (and more to the point, no experience with failure). In addition, he’s also got those bad reader self-insert characteristics (always in the right, excels at everything he strives to do, knows things that he probably shouldn’t at that point in time). Two examples I just want to call out, the first being when he gets mugged at the docks by a group of five. The muggers attempt to justify their behaviour because of the ongoing economic depression and the claim that the Earth Federation spends more on its military than on other things. Ittou defeats them easily (fair enough), but then has the gall to turn around to them and say that they should work harder because of the recession. Ittou, a military brat, heir to his household and with a legion of followers to cater to his every need. The second example is that after fighting Zeon Remnants on the Moon (which is a whole other thing), Ittou has a chance encounter at the flight terminal with none other than Quattro Bajeena, who’s on the moon on business. Now, Quattro’s real identity in Zeta eventually became an open secret within the AEUG until Char’s Dakar Address. However, many members of the AEUG suspect Char’s real identity (Blex), fought against him in the OYW (Bright) or eventually hear enough rumours that they suspect anyway (everyone else). Ittou has never met Char, never seen Char so there is no reason as to why he should be able to recognise someone who fought with a mask throughout the entire One Year War. But he does, because he’s apparently just that good. (As an aside, the whole deification of Char post-OYW as this ace of aces bothers me a little, since he’s only really relevant to the White Base crew and there were plenty of other aces running around. It makes sense post-Dakar and post-Gryps, but prior he should be just another ace).
Anywho, the reason I wanted to talk about Katana is because I like quite a lot of it’s original mechanics. I say original, because it uses a lot of units that were originally from videogames, so I’m only going to be talking about the Striker Custom, Full Armour Striker Custom, Full Armour Alex and GM Striker Custom.


The Striker Custom is the main mobile suit of the series (and yes, I did choose that second picture to show off its weaponry). It’s probably my weakness for close-quarters suits talking, but I really like it. It is essentially a GM Striker with a Gundam Head and new backpack, but as custom units go I find that honestly quite charming. Despite the two pictures shown here it’s actually quite well-armed, starting with the standard Vulcan guns and twin beam sabers. Following this it has a further two beam sabres, snazzier ones with a longer blade, that can be combined into a beam naginata. It is also armed with a set of Knuckle Daggers, mounted on the backpack when not in use, which are essentially a sort of axe-shaped beam blade mounted in the hands (they can be seen in the second picture). It can also be armed with the Spark Knuckle (essentially an electrified, handheld brass knuckle, based on the electrical weaponry Zeon used) and the Burst Knuckle (punch to attach mine, punch again to detonate, because there’s totally no way for that to go wrong). It can also be armed with a 100mm machine gun (or as GBO2 is wont to, a GM II Beam Rifle), but typically isn’t, because Ittou’s a lousy shot. I really like the knuckle daggers - I don’t really think that they’d be more practical than a beam saber (longer reach and all), but they are cool as heck, giving the suit a boxing vibe that I quite enjoy. The Spark and Burst knuckles are typically used sparingly, which helps my opinion of them - the spark knuckle’s lovely, but there isn’t much defence against electric weaponry other than range, so it’s good it doesn’t get overused. The Burst Knuckle…. I don’t dislike it, it just seems horribly impractical. That said, I can only really recall it being used once, so it’s not like I typically remember it. The Striker Custom is also fitted with a “Demon Blade” AI System, a derivative of the EXAM system (*shot*), whiiiiich…… is fine? It’s probably the fact that I stopped reading before it became a major factor (I remember it being introduced, but little else) but I don’t really have a big opinion on it. It makes sense for a close-quarters suit to have it, especially as a trump card to pull out in dire situations. It’s more of the “can be mastered” system than the “WILL mess you up” one though (the original EXAM system was pretty harrowing, as I understand it and the HADES aren’t exactly a nice walk in the park either).
Form and armour wise, it’s pretty good. A large part of that is going to be inherited from the GM striker, yes, but the Striker Custom feels very agile, and light on its feet. It probably is the boxer influence (even the head looks like it’s got a head guard on), but I like it because it feels like a very straightforward design - get close and hit things. Specifically, I like how it feels like a “gundam-ified” version of the GM Striker in the same vein that the Gundam Marine Type “Gundiver” is to the Aqua GM. It really sets your mind going as to what other “upgraded GM’s” there could be (like a Gundam Night Seeker, or Gundam Guard Type). I’m fine with the colours - I typically dislike it if a protagonist suit is “just” white and blue, but in this case it’s actually got a purpose because the main rival suit, the Full Armour Alex, is Red, so it shows the contrasting personalities of their pilots (and it works pretty well with its pink beam weapons). I will admit that I’ve repainted it to Titans Colours in GBO2 though - it’s about the right time period for them to be around (some even show up in the early chapters) and honestly I like imagining the AEUG stealing one (plus, I think it looks really nice).
Now if only it had a better pilot.


It’s upgraded form is the Full Armour Striker Custom, build with spare parts from the Full Armour Alex. Cards on the table, I haven’t read up to the part in the manga where this shows up, so this is purely on the design and it’s weaponry (as seen in GB02). I do like the bulkier look (the original has a nice agility to the design, but I don’t mind the additional weight), however I do think that it’s overarmed. This is a common problem I have with Full Armour upgrades - they just cram a bunch of additional weaponry on for the sake of it. I like heavily armed suits, but just adding bulk to an existing design doesn’t work for me because the end result just ends up looking sluggish. Speaking of those armaments, let’s run down the list, shall we? The Vulcan Guns remain, as per usual. As do the twin beam sabers, though one of them has been moved to the front of the right shoulder. The Knuckle Daggers are now mounted in the…. What is a apparently supposed to be a shield, but looks to me more like a weapons rack on the left arm. There’s an EXAM unit 3-style double beam cannon as it’s primary ranged armament on the right arm - that’s essentially standard armament for FA (Full Armour) Units, so absolutely no issues there. It’s also got a back rocket cannon and chest missile bays, likely modelled after the regular FA Gundam, and rounding out the loadout is a set of missile pods on the legs. In addition to all this, it’s armed with a brand new sword weapon called Fukusaku - a long sword roughly three-fifths the size of the mobile suit itself. I find it to be a textbook case of a mobile suit being overarmed. I can see how - the striker custom brings its close quarters weaponry and the FA Gundam Brings its long-range weaponry, but it just seems to be fighting for space on the suit - the Beam Saber on the front armour (a very dangerous position, given what happens to beam sabers when they’re shot) and the “shield” that’s essentially mounting two especially large beam sabers on the left arm are just the most obvious examples. Fukusaku is odd, because it looks completely unique, and all the sources I can find state that it’s a cold saber - essentially an electric saber, typically used when stealth is required, such as on the Efreet Nacht. Thing is, it looks to be an mobile suit sized Katana, meaning it was forged, but it still has beam effects over the…… Hamon? Of the sword (that wavy bit on katanas that’s formed as the sword cools). Oddities aside, it makes sense that the main suit in “Mobile Suit Gundam Katana” would recieve a fancy katana, but it doesn’t exactly help with the suit having two other paired melee weapons already. I do like the bulk added by the additional armour to the Full Armour Striker Custom, it creates the sense of a slower, more methodical fighting style (“one strong cut” to the striker custom’s barrage of punches), but I think the weapons weigh it down too much, especially since I know it’s going to be used in space. Honestly, I feel like if you took off the Knuckle Daggers and Chest Missile Bays, maybe moved the saber mountings around, it’d look much better. I like the splash of purple added in the paint scheme, but I don’t notice it’s absence much in GBO2. The Full Armour Striker Custom’s design is busier (especially around the chest), so it doesn’t look quite as good in Titan’s colours, but there’s some lovely details on the back (like the leg thrusters) that really pop.


The GM Striker and GM Striker Kai are largely identical, save for the backpack. Indeed, the Striker Custom is essentially a modified GM Striker Kai (with perhaps a little of the blue destiny units sprinkled in). They are armed differently however, with the GM Striker Kai being armed with beam sabers like the ones the Striker Custom has, and the regular GM Striker being armed with a twin beam spear that can convert into a scythe. I like the regular GM Striker, I think it’s an excellent up-armoured version of the GM, with the twin beam spear being an appropriately imposing melee weapon for it. I very much like the colours as well, with a lovely green, yellow and blue-grey scheme. The blue visor also draws attention nicely to the head. The GM Striker Kai is the space-use version, having the backpack of the Striker Custom in addition to its weaponry. Overall, I think it’s a nice GM unit with the additional armour doing a lot to distinguish it from the pack.


Lastly, the Full Armour Alex. I found it quite difficult to find a decent picture of the Version seen in Gundam Katana. The Full Armour Alex is…. a little of an odd one for me, because though I know it’s just differing artist interpretations, I tend to consider the original (Green and White, right) and the version seen in Gundam Katana (Red, Left) as separate designs (for the most part). I’ll go over the one seen in Gundam Katana first. It’s piloted by Kotetsu, a cyber-Newtype of True Federal in the series (True Federal have a vested interest in having as many newtypes on their side as possible, but they don’t seem to be going for the inhuman experimentation that the Titans did.) who functions as an early, personal foe for Ittou, here to drop subtle hints about the organisation and provide an actual challenge. The Full Armour Alex is essentially a brute - it’s got the strength and power to easily match most anything else in one-on-one combat, and functions as True Federal’s one-man clean-up crew. I think it’s used well in the series - it’s a FA unit, with lots of weaponry that’s geared towards ranged combat - a natural counter to the Striker Custom, which focuses on close-quarters. It spends much of its initial appearance holding Ittou back by sheer volume of fire alone - he’s forced to do little else but dodge. But it’s meaty firepower never allows it to feel unthreatening.
Design-wise….. it’s just fine. I like the red colour scheme in the context of their pilots - Kotetsu’s far more emotion-driven than Ittou, so it makes sense for their contrasting personalities. But in the context of red mobile suits in Gundam….. it doesn’t work. Red is a signifier of Char, or something related to Char (or a char clone), but the Full Armour Alex is neither. I have been seeing some “regular” rivals using it as of late (see the Pixy (LA), but in those cases it just comes off as forced. It’s just red because it’s a rival and rivals are red. The form and body’s fine - it’s a good example of the artist’s style and the muted colours really mean your attention’s drawn to the knees, skirt, head and gun. As a full armour unit, it doesn’t get many dynamic melee shots, so it’s imposing and weighty stature helps it look imposing, particularly the back rocket cannon and it’s targeting camera.
However, I must confess I completely prefer the Original (Green and White) design, as featured in Mobile Suit Gundam 0080 MSV. It just feels so much sleeker and faster, selling that the NT-1 is an improvement over the original Gundam. The green and white colour scheme is still eye catching, clearly drawing a distinction between the original and its additional parts, while helping to sell just how protective the armour would be, since the parts of the original Alex peeking through help emphasise just how beefed-up it is. Furthermore, you can easily believe that there’s space in the armour for the chest missile bays, without significantly compromising its protection. It’s only got two other integrated weapons - the back rocket cannon and the twin beam cannon, but it feels like an appropriate amount of additional firepower. It feels significant, since they’re both clearly visible on the design and the grey plays off the rest of the colour scheme - there’s only a few other small details, like the collar and “ribs”. The Full Armour Alex does retain its built-in arm gatlings, but they cannot be used since the armour covers them. I think the fact that the armour doesn’t cover the leg thrusters, and has dedicated gaps for the AMBAC system are why it feels so much sleeker to me - the Full Armour Alex was intended to be a backup plan for the Chobham Armour, and looking at it it might have even been more agile. I also very much like the head - I assume it was just artist interpretation, or perhaps the NT-1’s design hadn’t been finalised when it was made, but the yellow eyes, red forehead jewel and sleeker face really appeal to me, while helping it have its own identity other than “just the Alex, but bigger”. It’s just really rather neat.