
Hello, I'm Happy Smiley 《◇》 I'm older than 20+ 《◇》 English isn't my native language. So I'm sorry if there are grammatical errors in my bio that might confuse you. 《◇》 I had an account in Reddit where I posted my Mayreel fanart, but I later moved here because I don't use Reddit that much. 《◇》 Anyways! I mostly use tumblr for art inspirations/references, as well as reading fanfics. I usually prefer reading dark stuffs- but I don't think I can handle watching horror movies AT ALL. Oh, and I also like fluff and angst too! 《◇》 I usually draw traditionally, mostly just a bunch of sketches with no coloring, but I'm recently focusing more in digital art. So I'm using tumblr and other sites such as Pinterest in order to study the color theory, as well as some basic anatomy and compositions. I'm also thinking of studying how to do pixel art, but I'll focus in practicing digital art for now. 《◇》 I might post some fanarts... IF I ever finish any them. It's extremely rare for me to finish my drawings. (Fun fact: The Mayreel fanart above took me more than a week to finish. Mostly because I kept procrastinating/forgetting to finish it.) 《◇》 To anyone whom I follow with this blog, you might wonder why I still haven't blogged your fics or post... Weeell, the truth is that I'm still trying to get over this very weird fear (or is it anxiety?) I have when it comes to reblogging. I know, I know, it's silly, it's stupid- but don't worry! I think it's slowly going away, after I participated in the 2024 April Fools event (the one where we "Boop" random users). 《◇》 So if you saw me following your blog, then that means I either like your oc/character designs, drawing, writing -- or maybe I just find you interesting in general. 《◇》 That's all I can say about myself. Thank you, and I hope you have a nice day!
57 posts
Happy-smiley - (. .) - Tumblr Blog

Garlic Beef (蒜香牛肉粒) The tender and juicy beef pieces are cooked in a savory and sweet brown sauce along with buttery garlic.
Recipe: https://omnivorescookbook.com/garlic-beef/

















make men slutty again.
HEAT STROKE | GQ CHINA Photographer: Wintam; Editor & Image: Shawn Gao Ding; Makeup: Lucas; Hair: Tao Liu; Art: Grade 2 & Lei Min; Art Assistant: Jiang Mi; Models: Kim; Ye Hao, Yu Hang, Ho Jun; Fashion Assistant: Yiyi, Coco; Photography Assistant: Li Zhenxi; Song Luanyi
bonus as rightfully added by @polyabathtub:

I’ve just gotten into digital drawing and I’m getting disheartened by my lack of progress, and frustrated at how bad I am at drawing without a reference. Is it possible to improve drawing even if I never go without a reference? Or do you have any tips for drawing just from your imagination?
Hey there! Long response ahead. You may find it reassuring to know that it took me around half a decade to get good at drawing without reference, and for a good chunk of that time I was drawing daily for 3 or 4 hours per day. It’s not an overnight thing, it’s not even a within-a-year thing; your brain genuinely needs the time to learn to generate images & volumes rather than to solely perceive them.
In branching out to digital, you and I inadvertently added a slight layer of difficulty to this process of learning to draw without reference. It’s more noticeable now than it will be in a few years time, but here’s what I imagine you’re dealing with (as I dealt with when I started digital): any drawing knowledge you gained through drawing traditionally seems like it’s gone, or at least really hard to access. When you try to sketch or paint digitally it might seem like you “forgot” how to address proportions, values, anatomy, volumes, color, etc.—but when you go back to drawing traditionally, it all comes back. That’s just the nature of moving to a radically different medium.
If you practice consistently for a few more weeks, you’ll notice that things start to come back to you. After a few months to a year, and digital may feel as natural (or more natural) to you than traditional. If you’re exclusively drawing digitally during this time, you’ll likely have trouble learning to draw without a ref, just because your mind is still adjusting to this very big change—but that’s to be expected. Accordingly, I’d recommend that you keep drawing traditionally as you learn digital, and do your non-reference drawings traditionally, for the most part. This way, your brain is only handling one major change at a time (digital vs. imagination). Once digital is like second nature to you, you can do more imagination drawings there.
On drawing from reference: Stepping away from the logistics of brain stuff, you absolutely can improve as an artist if you never go without a ref. I know hundreds of artists who make incredible work that stems from clever use of references. Art made with references is valid; if you don’t know what something looks like, there is literally no shame in finding pictures of it in order to make a good piece. I do it frequently.
There’s also this spectrum of ref use that I’ve picked up on: on one end, there’s art that may nearly be a copy of some picture (e.g., essentially a study with a few details changed); and on the other, there’s art in which the artist takes little samples from many, many photos or other art pieces and incorporates them into one cohesive image. It’s easier to start from the former end and head towards the latter. The convenient part of using small portions of many references is that it’s not difficult to transition to doing drawings from imagination. When you focus on a small visual, it’s easier to remember it than if you were trying to remember one very large and complex set of visuals (e.g., it’s easier to visualize an eye than the entirety of a face).
Described above is a more gradual solution for drawing without a ref—that is, slowly using less and less reference over years of remembering and learning. I also recommend the brute-force approach (I employed the two in tandem): making yourself to draw from imagination, preferably with a direction in mind, and seeing how far you can go before you encounter too many gaps in your knowledge to continue. When you can discern gaps (e.g., not knowing what an arm looks like at a very specific angle), take note of a few that you find important, and study them. You won’t be able to figure out everything quickly, so don’t fret about that. This is very much an active learning approach, and will likely get you results quicker than the method mentioned in the paragraph above. It’s also scarier, as you’ll be humbled pretty quickly by the ocean of knowledge that you are without—I know I was :)
As is proper for an answer addressing drawing from imagination, here’s a study of a photo. I’ve been trying to figure out how to paint in Procreate as of a few days ago, and it’s been quite interesting. I still prefer Photoshop, but the app certainly has its merits.

I’ve been pretty inconsistent with posting recently, and it’s mostly due to schoolwork. Junior year for my major is notoriously heavy, so I haven’t been able to paint illustrations (outside of commissions that I’m finishing) and answer questions, sorry about that!
Resources for animal artists
As an animal artist I am always trying to find good resources that I can use in aiding my artworks or for studying animals and animal anatomy. Here are a few that I have found that have been really helpful and wanted to share some for any other artists that may need more resources to learn from. I also try to look for resources that do not include AI generated images as it can be difficult to find regular photos in-between all the new AI spam on Google images.
iNaturalist - This is a website in which users can upload pictures of animals and have them identified by other users for identification purposes. There are a large amount of photos for various species of animals and some included videos. I recommend starting with explore and hitting the species tab to get a list of different species that you can start referencing from. Love this site for bug references!
Here is the link to the website: https://www.inaturalist.org/
ArtProf- ArtProf is a website created by Clara Lieu, who was a professor at the Rhode Island School of Design. This website focuses on teaching art online for free and is a great resource for artist who are beginning or for educational materials. Seriously recommend checking them out and they also have thousands of image resources that you can use as well as a YouTube channel. Definitely recommend them! Here is a link to their website: https://artprof.org/
Here is a second link that links directly were you can view reference images. Not only are there animal references but they also include people, building, fish markets and many more: https://www.flickr.com/people/189561381@N07/
National Museum of Wildlife Art- This is the website for the National Museum of Wildlife Art, which is a museum in Teton County, Wyoming. This museum features a collection of thousands of animal artworks created by various artist from around the world. This website is really nice to use when wanting to study other artists animal artwork from past eras and recent ones.
Here is a link to the website: https://www.wildlifeart.org/
and another for the collection area specifically: https://www.wildlifeart.org/collection/explore
Biodiversity Heritage Library- The Biodiversity Heritage Library is a digital library that provides information on biodiversity and resources for old literature and artworks that have been collected from different eras such as from the 17-18 hundreds. They also provide a collection of hundred of thousands of old illustrations of different species and old scientific illustrations of animals.
Here is a link to the website: https://www.biodiversitylibrary.org/
and to specifically the photo collection they have on Flickr: https://www.flickr.com/people/biodivlibrary/
I hope these resources help any artists who are looking for resources to use in learning more about animal art. I also recommend going to museums and zoos, as they can be great resources to learn from, especially zoos as you can do live drawings of the animals, which helps with observation skills. Of course if it is not possible for you to go to these places in person, I hope these resources help you and many more that can be found online.
Here is a few of my favorite pictures from when I visited a museum in California:






emotional hands...
🕊️ from the reference archive on HATOKING.com 🕊️

HatoKing? More like Hand-o King, but not, like, because of hand jobs 'cause she makes tons of hand drawing reference material! (I use these all the time in my own drawing.)
Made by the guy who created Hatoful Boyfriend, the pigeon dating sim. (The bio is in Japanese so I'm unclear on whether they made it are just a huge fan.)*
*edit to add: confirmed by @fluffyheretic: HatoMoa is the creator of Hatoful Boyfriend (a lady-king and I should have referred to as "she")

how rude...
↓ more 🕊️HATOKING🕊️ reference for hands ↓




just a few arbitrarily chosen examples— GO to the original site!
🕊️ALL HAIL the HATOKING🕊️ Pigeon King of Drawn Hand Gestures!










Some hand references from an old pack on DA. If you need some more hands I recommend checking out my Handy Hand Book in my Ko-Fi shop! It has over 400 hand references and comes in a PDF or physical book format.




✨Artist References Photos✨
Over the years I took a variety of photos of architecture, nature and costumes to use as reference in my art. And I've been sharing them - some for free (donation based) and some for a small fee - on my Gumroad.
Feel free to head over to my Gumroad here and have a look!
🍀 If you find these useful at all, please spread the word. 🍀


pretty cool head lighting ref thing

handmade drawing references :)


















I took these pictures mainly to analyze my hand structure. Feel free to use them for your art, if you'd like to!
![Favourite Designs: Linda Friesen 'Raven In The Mist' Haute Couture Gown [x]](https://64.media.tumblr.com/13026dd217c0dcd4d413703ab64e1dde/8119f0c458394d6a-8e/s500x750/b03b4322ef29da7cda280f32663d307be55f2152.jpg)
![Favourite Designs: Linda Friesen 'Raven In The Mist' Haute Couture Gown [x]](https://64.media.tumblr.com/36d544159d626f83081fc4fe8a5e3e2e/8119f0c458394d6a-0f/s500x750/a7facc548a2172ba1873cb9e88359def0548a713.jpg)
![Favourite Designs: Linda Friesen 'Raven In The Mist' Haute Couture Gown [x]](https://64.media.tumblr.com/5de52810bff22716b0d996234679d6d7/8119f0c458394d6a-50/s500x750/70028fcfaa3757f0b9ea6bab68be17fe442757cd.jpg)
Favourite Designs: Linda Friesen 'Raven in the Mist' Haute Couture Gown [x]
⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.


My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99
Probably the best app available for iPad users, in active development, with new features added all the time.

Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.


Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor.
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.


Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.

Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.

For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!

Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!

This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕



Notes on drawing babies!





Ads for Higround Quad 2.0 Utility Bag ph. Idan Barazani

I streamed again, and got asked to draw Jamil so here’s the end result of that 🐍 and i went crazy at some point so — sorry to all two viewers who watched me struggle on the braids and shoes. Still goated though
Ko-fi

Dragon Portrait Drawing