
The place where I reblog helpful resources for my art blog, @molagboop
905 posts
Scream. Draw The Spirit Embodiment Of That Scream. If For Some Reason You Cant Or Do Not Wish To Scream,
Scream. Draw the spirit embodiment of that scream. If for some reason you can’t or do not wish to scream, draw the scream that will never be.
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More Posts from Molagblep
See, the problem with people who aren’t in wheelchairs writing about and/or drawing people who are in (manual) wheelchairs is that the people who aren’t in wheelchairs tend to think that there’s only like four movements that you do in a wheelchair. You can either push forward, push backwards, turn left, or turn right. And the characters do it all while sitting up straight or bending forward so that their noses touch their knees.
But the amount of motions that I go through on a daily basis are actually amazing. And the body language…you could write an entire book on the body language of someone in a wheelchair.
Like right now, I’m more relaxed, so I’m slouching slightly. I’ve got my right foot on its footrest and the left foot on the ground. Every so often, as I stop to think of something to say, I’ll push with my left foot to rock the chair slightly.
But usually, I sit mostly upright with my upper-half slightly leaned forward. When I’m wheeling across the campus, especially if I have somewhere that I need to be, I’ll lean and shift my weight in whichever direction it is that I’m going. It helps make the wheelchair glide that much more smoothly. How far/dramatically I lean depends on how fast I’m going, the terrain, if there’s a turn, etc.
Plus people who don’t use wheelchairs don’t understand the relationship between grabbing the wheels, pushing, and the chair moving. Like I’ve seen things written or have seen people try to use a chair where the character/that person grabs the wheel every single second and never lets go to save their lives. Which isn’t right. The key is to do long, strong, pushes that allow you to move several feet before repeating. I can usually get about ten feet in before I have to push again. It’s kind of like riding a scooter. You don’t always need to push. You push, then ride, then push, then ride, etc.
And because of this, despite what many people think, people in wheelchairs can actually multitask. I’ve carried Starbucks drinks across the campus without spilling a single drop. Because it’s possible to wheel one-handed (despite what most people think), especially when you shift your weight. And if I need to alternate between pushing both wheels, I’ll just swap hands during the ‘glide’ time.
I’ve also noticed that people who don’t use wheelchairs, for some reason, have no idea how to turn a wheelchair. It’s the funniest thing. Like I see it written or, again, have seen people ‘try’ a wheelchair where they’re reaching across their bodies to try to grab one wheel and push or they try to push both wheels at the same time and don’t understand. (For the record, you pull back a wheel and push a wheel. The direction that you’re going is the side that you pull back.)
Back to body language. Again, no idea why most people think that we always sit upright and nothing else. Maybe when I’m in meetings or other formal settings, but most of the time, I do slightly slouch/lean. As for the hands…A lot of writers put the wheelchair user’s hands on the armrests but the truth is, most armrests sit too far back to actually put your hands on. There are times when I’ll put my elbows on the edges of the armrests and will put my hands between my legs. Note: Not on my lap. That’s another thing that writers do but putting your hands in your lap is actually not a natural thing to do when you’re in a wheelchair, due to the angle that you’re sitting and the armrests. Most of the time, I’ll just sort of let my arms loosely fall on either side of the chair, so that my hands are next to my wheels but not grabbing them. That’s another form of body language. I’ve talked to a few people who have done it and I do it myself. If I’m ever anxious or in a situation where I want to leave for one reason or another, I will usually grip my handrims - one hand near the front , one hand near the back. And if I’m really nervous, you’ll find me leaning further and further into the chair, running my hands along the handrims.
Also, on a related subject - a character’s legs should usually be at 90 degree angles, the cushion should come to about their knees, and the armrests should come to about their elbows. You can always tell that an actor is not a wheelchair user when their wheelchair isn’t designed to their dimensions. (Their knees are usually inches away from the seats and are up at an angle, the armrests are too high, etc.) Plus they don’t know how to drive the chair.
Let’s see, what else? Only certain bags can go on the back of the chair without scraping against the wheels, so, no, your teenagers in wheelchairs can’t put their big, stylish, purses on the back. We don’t always use gloves since most gloves actually aren’t that helpful (as stated above, wheeling is a very fluid motion and gloves tend to constrict movements). Height differences are always a thing to remember. If you’re going for the “oh no, my wheelchair is broken” trope, nobody really has ‘flat’ tires anymore thanks to the new material for the wheels but it is possible to have things break off. We use the environment a lot. I always push off of walls or grab onto corners or kick off of the floor etc. Wheelchair parkour should really become a thing.
This is all of the physical things to think about. I could write a thesis on the emotional treatment of your characters with disabilities. But for now, I think that I’ll stop here. For my followers in wheelchairs, is there anything that I left out?
Also why isn’t wheelchair parkour a thing? Somebody make wheelchair parkour a thing.
I Want to Redraw Your Art!

Hey guys, if you don’t know, I’m a professional Background designer, and my friend Max is a Character designer. We’ve both worked for Rick and Morty and other studios including Dreamworks and Disney.

We made a YouTube channel Dedicated to redrawing viewer submitted art work! we want you to send us art. and we will redraw it from the perspective of animation professionals. and we’ll make a cool video about it!

It doesn’t matter what skill level you are. We want your art! here are some of the things we’ve done! We’ll even draw you a background and give you tips and tricks along the way!

We Cover lots of Photoshop tips specifically catered to animators and cartoonists.

We might even ANIMATE your drawing!

We also talk about the animation industry and we provide lots of insight about whats its like working in Animation! Head on over to our you tube channel to see all the cool stuff we’ve done! and send your art to bam.redrawmyart@gmail.com
https://www.youtube.com/bamanimation

Tuesday Tips - Leg Day —The goal of any character drawing (or figure drawing) should always be to convey a character and make the technique or work behind it disappear. Unfortunately, the only way I know how to get to that point is to diligently practice the “behind the scene” techniques. -Norm #grizandnorm #100tuesdaytips #100tuesdaytipsgrizandnormbook #tuesdaytips #legday #arttips #arttutorial
Hi! I have two questions! I am wondering what resolution you do your work on? :D I'm also wondering if you'll ever sell tutorials on Gumroad? I know people ask you to do Patreon stuff, but Gumroad might make you feel less obligated to constantly upload things for people paying so often, if that makes sense! I hope you have a wonderful day :)
Hey there anon! I always try to work with a resolution of 300dpi, (even more so if it’s a commission/paid work) and my preferred canvas size runs around 2500x2500 (8x8 inches) and up. :>That is a wonderful idea! I find Patreon to be such an overwhelming concept, so maybe I should look into that? I’ll certainly have the time for it by the new year. Great suggestion, thank you so much for it! ❤