
I’m just a guy that likes animation, dnd, and weapons. I may also use this as a place to put down my homebrew ideas
68 posts
So Many Demons Are Classic Big Humanoid Things With Maybe A Few Animal Parts To Make Them Different.

So many demons are classic big humanoid things with maybe a few animal parts to make them Different. But why limit yourself? Make some demons whose flesh happens to look like parts of plants! A massive grey creature, mostly spherical, with only stubby legs. It’s dotted all over with blinking red eyes, glittery and malevolent. When the huge mouth opens, a clawed tongue lashes out to snare mortals. Or a demon that mimics ivy, its hideously warm tendrils growing rapidly along walls and ceilings, ready to drop down and inject abyssal toxins into some hero.
Plants are freaky, especially roots. Think of some more monsters for your own games, and scare your players!
-
tails-of-a-dragon-rider liked this · 4 years ago
-
san12313 reblogged this · 4 years ago
-
san12313 liked this · 4 years ago
-
dndking-blog liked this · 6 years ago
-
ryuzoku reblogged this · 6 years ago
-
ryuzoku liked this · 6 years ago
-
hopegoblin liked this · 6 years ago
-
tiredintrovertace reblogged this · 6 years ago
-
freaky-bureau-of-investigation reblogged this · 6 years ago
-
anecdotalsnail3-blog liked this · 6 years ago
-
humanstuckequius liked this · 6 years ago
-
tenor-clef liked this · 6 years ago
-
thebookdragon66 liked this · 6 years ago
-
wielderofscythes liked this · 6 years ago
-
bumblydoodldoo liked this · 6 years ago
-
holywritingpromptsbatbruh reblogged this · 6 years ago
-
holywritingpromptsbatbruh liked this · 6 years ago
-
britney-j-christ reblogged this · 6 years ago
-
britney-j-christ liked this · 6 years ago
-
plague-bugz liked this · 6 years ago
-
that-one-weird-ginger-blog liked this · 6 years ago
-
battymoonflower7 liked this · 6 years ago
-
pomrania liked this · 6 years ago
-
a-fools-jester liked this · 6 years ago
-
simplygreenie liked this · 6 years ago
-
eisblume77 reblogged this · 6 years ago
-
eisblume77 liked this · 6 years ago
-
light-sins liked this · 6 years ago
-
inna-thetempestuousstream liked this · 6 years ago
-
little-and-rabid reblogged this · 6 years ago
-
eurydykakaput reblogged this · 6 years ago
-
besthalfsithever reblogged this · 6 years ago
-
foxxymagic liked this · 6 years ago
-
confidentialartist liked this · 6 years ago
-
coldfeet4 liked this · 6 years ago
-
pablo-bunny liked this · 6 years ago
-
dancesonmoonlight liked this · 6 years ago
-
seagullandcroissant liked this · 6 years ago
-
ignancy-the-derp liked this · 6 years ago
-
warriorofbooks liked this · 6 years ago
-
void-bitten-ghost reblogged this · 6 years ago
-
void-bitten-ghost liked this · 6 years ago
-
crazy-ass-bat liked this · 6 years ago
-
creeplet reblogged this · 6 years ago
More Posts from Sirsirsonson

Guitara víbora (great club) requires attunement from a bard or a yuan-ti A large guitar that seems to be covered in large snake scales and a giant tooth for a pick. This thing is strong enough to be used as an improvised greatclub and enchanted with bardic magic so you can attack with this using your casting stat and does additional 1d4 thunder damage on hit You know the poison spray and pocket sand cantrips and can cast speak with animals at will, but it only works on snakes (basically you speak parseltongue) Once a day you can cast these spells: Invisibility Fly Protection from good and evil Goodberry Thunderous smite Dominate person Enhance stat (constitution)
have done, currently doing, and will continue to do so
Reblog if you would love someone with
Depression
Anxiety
Suicidal thoughts
Scars
Self hate
Body mobifications (piercings, tattoos, etc)
Eating disorder
PTSD
OCD
Or anything else that society sees as “bad” or “unworthy of love” because everybody matters and needs love

Centurion (crafted) 1-handed shotgun Range: 75/300 A shotgun that is more like a large derringer It takes thundercannon rounds as well as special rounds built just for it. making special rounds requires a dc 20 arcana or nature check with alchemists tools, enchanting rounds to do additional elemental damage requires an additional arcana check Slug rounds: 2d4 piercing and goes through enemies in a 45 ft line Buckshot round: 2d4 bludgeoning in a 30 ft cone Grenade round: 2d8 elemental in a 15 ft sphere , range of (30/90) Injection round: depends on what potion or poison is added
I just like aliens

Hamon training
Feat (bonus if monk)

You have learned how to conduct solar energy through your body via breathing methods. You age half as fast, have advantage on CON saves and are resistant to poison damage. Your unarmed strikes do 1d double proficiency (1d4 at lvl 1, 1d6 at lvl 5, 1d8 at lvl 9, 1d0 at lvl 13, and 1d12 at lvl 17) +wisdom radiant damage.
If conducted through a weapon, It does one die size lower (1d4+wis is just +wis). If taken by a monk, you can spend 1 ki point to channel hamon through an object, get creative.
This is a bit broken so talk to the dm before adding this