
he/him, it/its ~ 18 yrs old ~ multifandom user with a focus on my special interests ~ professional barry steakfries simp ~ blog theme by @compassionately
672 posts
I'd Like To Bring Some Attention To These Interesting Reddit Posts I Found On The R/garfield Subreddit
i'd like to bring some attention to these interesting reddit posts i found on the r/garfield subreddit about some rare, previously undocumented Ritters Garfield comic strips. the OP says that their friend, who works at Ritters, found these Garfield strips from 2003 and they have little-to-no information anywhere online besides these posts.
this is very intriguing to me and i hope that something is unearthed from this! i'm really interested in comics that weren't published in the main Garfield strip itself (such as the Garfield movie 2024 post-credits comic and the Garfield's Nightmare dark ride comic that was exclusively made for the ride) so it's exciting to see something like this pop up!
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More Posts from Steakout-05
visual proof that sfm is the funniest animation program known to man
i was messing about with the sfm controls, and i found out i could rotate this Marina model's eyebrows and upon doing so i proceeded to fade out of existence with laughter

look at her. look at her smug fuckin face. she knows what you did. she saw what you posted. she knows what you are.
update to the lost Flash prototype version of Fruit Ninja
so a long time ago, i made a post talking about this version of Fruit Ninja i discovered and later found out to be lost media. it's the original prototype version of the game, and it was available to play on the old Fruit Ninja Anniversary website from 2017 onward. Luke Muscat talked about it in his video 'How I Designed Fruit Ninja', and he shows footage of it at 4:41 seconds. in the original post i made about the site, i found an archive from 2021, tried to fetch the file from the site, got hit with a CORS policy error and found out that the place the network was trying to fetch the file from was turning up with a 404. yesterday and today, i've been trying to work around the CORS policy error by disabling web security on my browser, but i've turned up with absolutely no luck.
for those unaware, a CORS policy (or Cross Origin Resource Sharing policy) is basically a something that allows or disallows a browser to access an asset from a domain that differs from the original domain. there's a website on Mozilla that explains this better than i could, but the way i understand it is that if your browser tries to make a request to fetch something that's hosted on a website but originates from another domain (say, a file sharing website), its regulated by the CORS policy to make sure the site you're fetching this information from is secure. if it's allowed, the content loads normally. if it isn't, the request to fetch that content is ignored (at least i think that's how it works). this, along with the 404, was what was stopping me from being able to fetch the swf from the site.
so, here's the main update: i can't find it. i've tried everything i know how to. disabling web security lead to the discovery that the swf itself was hosted on a separate URL from the main Fruit Ninja Anniversary website that apparently wasn't archived on the IA, and it was also being stopped by the CORS policy. punching that URL into the Wayback Machine turns up with a snapshot from 2022 that's just a 404, and since the Wayback Machine works by fetching every available snapshot of that URL it has in its library to load the content, it's always fetching that specific snapshot, and that's why it can't load the. no matter what archive of the Anniversary page i use, it's gone. it's lost-lost. i've even checked the self-hosted version of the Fruit Ninja Anniversary website on seanockert.com, but it's not there either. the only real options i have are scraping through every single Flash game archive i can find and hoping that someone saved it (which is a very low possibility), or to ask the original developer if they can send a copy my way (and even then, that option is an absolute last resort if nothing else works). i am pretty desperate at this point to find this thing and i'll look through everything i can to try to find it.
also, just to clear some extra stuff up: none of the Fruit Ninja games on Flashpoint are the prototype. none of them were made in Flash and they don't match up with the prototype. it was my first place to look and it unfortunately isn't there. additionally, the name of the swf file hosted on the Fruit Ninja Anniversary site is 'FruitNinjaHBF2010.swf'. searching this on the IA didn't bring up any results, but that doesn't necessarily mean it's not on there in some way. i'm really hoping this'll turn up again and that it's stashed away on the internet somewhere.
update 2: made a twitter thread! i hope this catches some more attention on there, i don't use twitter so this topic will be the only thing i post on that account.
i think more people should draw human Garfield as a big, fluffy, fat anthro cat guy with some extra scruff. y'know, just to balance everything out and also because he's so HANDSOME AND BEAUTIFUL AND-
i was listening to some of Undertale's unused tracks again, and i think the reasoning for the early version of 'Spear Of Justice' getting cut vs the early version of 'Undertale's reasoning is really funny. early 'Spear Of Justice' got cut because its emotions weren't intense enough, while early 'Undertale' got cut because it's emotions were WAY too intense and sad for the game. it's so comical to me it feels like a gag that would happen in the game itself
shoutout to that one time i had a dream where my computer was having horrible crashes and then a program opened up on it that was like this super old Star Trek computer troubleshooting program that was almost like an interactive game thing. like it started out with a title screen of the Enterprise flying across the screen with the Star Trek logo and the main theme playing, and then an FMV would play of Picard, Riker and Data all standing around a glossy table in a glass space station getting a communication (likely from Worf) that the user's computer had crashed wasn't working properly, then Picard and Riker would look at each other and go "well, that doesn't sound too good, doesn't it?" "indeed it doesn't, Number One." and then they'd all turn to the viewer. the camera cut to Riker, who, with that beautiful smile of his, was like "why don't we try to figure this out?" and then it'd take you to a super retro looking troubleshooting menu that was a mix between the LCARS look and a metallic plate. the menu had Star Trek theming all over it and to the right of the menu were three detailed Megadrive styled sprites of Riker, Picard and Data (but no Geordi, which is odd considering he's one of the ships main engineers) over a black background with stars. also everything was purple for some reason. it was just. purple Star Trek.
there was also a bit where i looked up information about this old program and i found out that a variant of it appeared on very rare PS2 models and was built into the BIOs and would appear after a crash. i don't know why it was the PS2 specifically. it was probably because it looks like something that would be on there.
(also there was this other bit that happened in the dream that was really funny where, after my computer crashed again, a real life borg literally just appeared next to me and i turned to them and went "hey can you help fix my computer" and they were like "sorry i can only attach human dna to it :(". and then later Data himself appeared and tried to help fix it, but for some reason his words were really muffled and hard to hear and he eventually just phased out of existence while desperately trying to explain what was wrong with it. my computer was so busted that bro fuckin died)