
Artist and Fantasy Nerd, Fanart and Original Stuff :) (He/Him) (Commissions: Open) (Requests: Closed) (Asks: Open) (:
467 posts
Any Interest In Adoptables?
Any interest in Adoptables?
Hi! :)
It’s probably easy for you to tell if you have looked at my blog, but I like to draw and design characters. Unfortunately, once I make them, I don’t tend to do anything with them after. Because of that, I have decided that I will start to make and sell adoptable designs, so they can actually be used by someone, and won’t just sit in my growing pile of original characters.
What type of characters would you like to see? I tend to draw high fantasy/rpg characters, and while I will do a large amount of those, I want to play around with some other genres and aesthetics.
The cost will most likely be based off of other common prices, and the amount of time it takes to make each character.
Anyway, I hope you have a nice day, and stay safe! :)
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lord-nichron liked this · 4 years ago
More Posts from Terrified-spider

I’m taking character suggestions! :)
Hi! :)
Along with all the other stuff I’m working on, I also need to start work on a large school project. I have control over what I’m doing for the project, so I’ve decided to put more focus into the adoptable character designs I’ve mentioned. I’m taking suggestions for what character types to make, both in terms of race/class, and potential color palettes. The suggestions will be used to make the designs that I’ll sell for the project.
I’d like to mostly stick to the races, and (sub)classes in the DnD Player’s Handbook, and some of the other well-known ones (races like firbolgs, lizardfolk, tortles, etc.).
A quick note: the color palettes will mostly be a starting portion for the design, and some extra variations on the suggested colors will probably be added for some depth, or as skin tones for races with human-ish ones.
Thank you for reading this far, I hope you have a nice, safe day! :)

Anyway, here's the result of a discussion my friends and I had about what animal Jesus would pick as his fursona. He's the Lamb of God.

Hi! :) Here’s some character design practice, mostly to figure out what design traits I tend to over use, such as the shoulder pads, armor shapes, and the puffy sleeves. While overall the design isn’t my favorite, the boots are some of the best I’ve drawn. Critique is always welcome, and I hope you have a nice day! :)

Once again, I’m working on yet another character design! :)
I was pretty heavily inspired by Cicero from Skyrim, and @slocotion‘s dolls, with a little bit of Lovecraft sprinkled in there for some extra eyeballs.
Before this attempt at sketching him, I did a few in my sketchbook, trying to figure out the basic theme of the character, and fit in some anatomy practice. His anatomy in this is a bit messy, but I like the eye details on his hat and collar, and plan to carry that theme into the jewelry I will eventually add. The tail probably won’t make it to the final design, but I wanted to consider making him a demon or at least something other than human.
Critique is always welcome, and I hope you have a nice day! :)
Elder Scrolls Headcannon Dump
I’m working on a quick comic featuring my Oblivion player character, Elidal, to practice making pages and drawing characters in environments. As I complete panels and pages I will show them, but until some are ready, here’s a bunch of the headcannons I’ve been thinking about while drawing.
I’ve only played Skyrim and Oblivion, so I may contradict stuff in the other games. Also, some spoilers for the Dark Brotherhood stories in both games.
Werewolves and Vampires:
Both have heightened senses of smell. However, the change for a werewolf is permanent, while a vampire’s will become more powerful as they go without feeding. Vampires also have to deal with the sun as well, as their eyes become more sensitive.
Different races taste different, and it’s not uncommon for someone to have a preference between them. Some vampires avoid the beast races, as their scales/feathers/horns and fur can make it difficult to get a clean bite. Argonians taste like fish, and the undead tend to taste like ash.
Unless healed quickly through magic, sunburns and wounds from silver weapons take a while to heal, and often scar badly.
If not a khajiit, who’s eyes already do this naturally, becoming a vampire will cause a vampire’s eyes to reflect light like a cat’s.
Argonian Werewolf Transformations:
Unlike the other races, they can’t grow fur.
Instead, their horns, spines, or webbing will become longer, and extend down the back, and occasionally along the forearms.
Feathers cover the shoulders, back of the head, and chest.
Similarly to khajiit, they already stand hunched over, so when transformed, it is faster and easier to move on fours, rather than standing.
They tend to look like buff drakes (flightless dragons that range in size from a large dog, to a large horse).
General Dark Brotherhood:
Both vampires and werewolves have their place within the family. However, vampires are a bit more prevalent.
Overall, they’re a bit more subtle. Sure, a werewolf’s transformation may provide a different type of terror, but they tend to attract unwanted attention from witnesses and guards.
After the destruction of Falkreath Sanctuary, none of the survivors are fond of flame-based destruction magic. New recruits are encouraged to use ice-based magic instead. Not only is it cold like the void, but it won’t burn anything down. Babette is the most fond of this change.
Unlike other restoration spells, the Night Mother’s Caress, from Oblivion, doesn’t warm the caster. Instead, it numbs their fingertips, and chills their wounds. The loss of feeling can make it one of the least painful healing spells, but the caster is left shivering for a few minutes after.
The Keeper and members of the Black Hand each have a black hand print somewhere on their armor. Usually it is over the heart, but some members will put it around their wrist, on/near their shoulder blade, or just under their collar bone.
Beyond just the sanctuary guardians, the Dawnstar sanctuary often has past members of the Brotherhood helping their living family, training and teaching them about the traditions they often died for.
Lucien Lachance:
Before he died, he planted and tended to a number of flowers and mushrooms around Fort Farragut, for alchemical ingredients. Over the years the plants grew wild, and the ruin is now a great place for beginner alchemists to find materials.
After Death:
When he’s not summoned, he still watches over the garden, watching for potential recruits, and will guide candidates to join the family.
As he tires, the wounds from his death become more visible.
It’s subtle, but a werewolf might notice that he and other spectral assassins carry smells relating to their life and place of death. Lucien smells like rotten apples, melting snow, and mud.
The Night Mother sent him to watch over Cicero as he traveled to Skyrim.
Vicente Valtieri:
A few years before the HoK joined, he meet Babette, who had been turned a few years prior. The two were close, and they met in person a couple of times. Babette eventually learned how to summon him as a specter, and summons him regularly.
Trained new recruits, and was the one to give Teinaava his enchanted sword.
In order to feed regularly, he relied on other members bringing back blood from their contracts. If work was slow, the others would have to give up a bit of their own.
edit: just a small typo.