he/they, boyflux, gay, AMAB, fascinated by tumblr, artist (kind of), usually not posting, born in 2007 (so I don't have to update my age lmao)

119 posts

ABOUT DEMONS IN BAYONETTA 3

ABOUT DEMONS IN BAYONETTA 3

It's so weird that some demons in bayonetta 3 don't come back, like the six arms, they were cool, and had development: in the first game they tried to play volleyball with the golem and failed, while in the second they actually do it! So proud of them but where are they??? Like, it would have been so cool to see them back...

Also, the train could have been replaced by scholopendra, I really miss that guy.

And the kraken could have been replaced by the hydra since they are so similar in use...

Or queen Sheba. Now, I know that most people don't like the ending, and they are right as hell. It would have been so cool if the three Bayonettas in the end summoned queen Sheba together and kick singularity's ass and as a reward for finishing the game (maybe only in infinite climax?) You get her weapon and her summon, even if it was just a recolour of Madame Butterfly... (I would prefer it to be her own demon tho)

I don't get why Alrune returned instead. In the lore there is only one version of the demons. Rodin is the same in every universe, and so are other demons. In Bayo 2 Rodin kills her and uses her to create the whip, so she shouldn't be alive, right? Instead she is. Weird.

Rodin being summonable is so fucking cool, I wish they gave us post game where Cereza uses his powered up form like with Gomorrah and Madame Butterfly and Baal Zebul. I just wish there were more of those fights tbh. The clocktower and the big split bats never got any action, while Madame and Gomorrah were summoned about three times... I get that they are fan favourites, but I really wanted to see other demons too...

The clocktower is so cool btw, it can give you witch time whenever you want, or can turn into a mech that can beat Rodin's ass easily (see my previous post), or it can slap big enemies, or make bombs rain on the battlefield! How cool is that??? All while being a clocktower! That's so cool. I admit that when I saw it for the first time I thought it was just a demon to fill the roster. But when Bayo used its witch time bell in a cutscene I audibly gasped (mostly because I didn't even try using it) like, how cool is it to be able to use witch time with the fallen clocktower of the umbra clan infested by the spirits of the fallen umbra witches??? The clock that symbolizes Rosa's death! It was a big deal that it was destroyed according to the previous games' lore, because a lot of witches died in it, and it was the same day that Rosa died (in the main universe)! And you get it by shooting Rosa and killing her as Cereza! That's so fucking good! I love the clocktower so much.

Gomorrah is underwhelming tbh. I expected something more powerful. Like, Madame is good during all of the game, but Gomorrah is just, kinda there??? I love it, but I rarely use it. If I ever used it at all, actually...

BAAL IS SO PRECIOUS. I love her so much! Little (not so much) frog that sings! And when she sings it's such a good attack too! It hits everything and some people use her against Rodin too. She just wants to sing for her master, and when she finally does... Oh boy! That was an amazing scene! The rhythm game was hard tho... So I kinda killed the mood by taking some damage and I am so sorry. The little hands coming from hell with glowing sticks to vibe to her music is so funny, and both of her designs are so appealing. One side is "hehe royal froge" And the other is "queen of opera". Anyway she uses her tadpoles as bombs and that's fucking hilarious, it's like, a dragapult situation, the kids just explode!

The two big bats are cool I guess... They didn't get much screen time and are useful only in like, three situations, which all involve a barrier that makes enemies invisible. And if you squint hard enough you actually see the enemies on your own when they attack so it's not that useful. I like that they separate when they attack but Labolas does that better.

Labolas are four good kitties and I would die for them.

Madame Butterfly is so fucking funny for no fucking reason! She does a kamehameha and kicks butts while taking a nice bath, what an icon. Maybe they overused her a bit along with Gomorrah.

The war train is... Underwhelming? Is that the right word? Idk... Like, you have all these flashy fights but then time stops so that you can place binaries on the battlefield... Baal's song does it's job better. If you wanna hit multiple enemies at the same time use Baal. Basically useless in any boss fight and awkward to use in battle. A shame, really, because I like the concept of throwing a fucking train in someone's face.

Cheshire Is cool, as much as I hate playing as Viola, Cheshire is so goofy and silly when he attacks. He's a good kitty.

Phantasmanereae is cool, but I preferred the black version in other Bayonettas... It's still cool, don't get me wrong, it's just... I don't know. It's cool that it can use webs to imprison enemies but I don't use it much. I prefer its weapon. I like to walk on walls.

Malphas crow is actually so cool in white, and it looks so smart! That's a smart boi right there, I am sure. It has so many eyes! So cute! I wanna pet one.

The kraken... I don't use it much. Similar to Gomorrah, but it's not as iconic so... Meh. I know there was a glitch where people used it to win against Rodin but it's been patched before I started playing so... Idk. Cool that it's basically both the first and the last boss I guess? Gives me that sweet ringkomposition feel I like (and I don't like spelling). I like the ink theme, but I never really use it's summon or its weapon unless it's for using all weapons.

I think that the demons are over? There is Jeanne's version of Madame Butterfly, but I never use Jeanne because i like witch time a lot. And it's basically the same demon.

(Yes this post has become a review of the demons mid writing, thanks for noticing)

  • the-sassy-noodle-allie-bug
    the-sassy-noodle-allie-bug liked this · 9 months ago
  • notebookroom
    notebookroom liked this · 9 months ago
  • moschitoman
    moschitoman liked this · 9 months ago
  • kipi7
    kipi7 liked this · 9 months ago
  • slaysauce
    slaysauce liked this · 9 months ago

More Posts from Theplagueunderyoursink

9 months ago

So apparently I found the best way to cheese the Rodin fight in bayo 3. If you use the clock tower and use the umbran armor, instead of losing health you lose magic, and you also can dodge indefinitely until the armor is on AND activate witch time by dodging perfectly. Since you can spam dodge chances are that you are gonna get a perfect dodge every once in a while, especially since Rodin is so fast, and dodging perfectly actually gives you some more magic other than activating witch time. For the attacking part, just mash the button to shoot, don't hold it, press it repeatedly. It does far more damage that way, and you can get one health bar down in about two witch times (I had the climax earring and also used the earring that raises your summon's attack tho, so try these). With this strategy I got a pure platinum rating, so that's something. If you run out of magic there is a possibility that the clocktower will go back to being the clocktower so activate it while in witch time so Rodin doesn't kick your ass during the semi-cutscene. The armor is especially good if you struggle mostly with the black hole attack, since the attack will lower magic instead of hp. Be sure to have Rosa's weapon equipped too because it looks cool and if you wanna attack while not in the armor the basic combo with the demon attack at the end will launch Rodin in the air, making him (almost always) do a dive attack that is easily predictable and basically gives you free witch time. This was really fun!


Tags :
9 months ago

i dont see the point of tagging a long poat just to say you dont like the game but... some of your points are pretty nonsensical. the gameplay loop is pretty standard for a big chunk of jrpgs, its nothing unique to xenoblade. being "given the main quest and you follow it" is kinda just how most games work, actually. its not the worlds most finely crafted game, not even in the top 1000, but some of your issues with it make it sound like maybe you just dont like jrpgs.

First of all because I do what I want. I am allowed to tag a long post to talk shit about a game I didn't like because it is inherent about the game and the tag, just like you are allowed to send this ask because you didn't like it, and just like I am allowed to respond to it, that's how social media works, you express your opinion and others give you theirs. I see that I didn't explain me well. While it's true that in jrpgs the main quests succeed one another, most of the times there is a sense of novelty to them. Look at Paper Mario and The Thousands Years Door (also classified as a jrpg), every battle is kind of different, there are different enemies with different mechanics to kill them, that you are forced to learn unless you wanna jump on a spiky enemy and take more damage than you do, and the locations are all different and have different puzzles that make you use the moves you have just learned and it makes it fun to progress in the story. Meanwhile in xenoblade the main quests are "go there, kill the thing/get the object while killing the thing, do the same things until you get to the boss, kill the boss, repeat" tell me that I am wrong at least until chapter 7. The locations in xenoblade are so anonymous, there aren't many things that distinguish them, maybe a building, maybe the enemies that roam there, but other than that it's windows wallpaper. There is no sense of wonder in playing it, and there is no difficulty in doing so, so why play it? I got to the point I no longer care much about the story, as much as it could be well written (even if as of now the characters are two-dimensional and the story prefers to tell you how they act rather than showing it). I remember from my previous walkthrough that I got to a point where the enemies were too powerful to go against, and I couldn't go back for some reason to farm a bit more, so it's even easy to softlock yourself if you don't know exactly what happens next. The fact that these flaws are common doesn't make it okay for a game to have them, especially such a big title that it got three games and two characters in smash bros, one of which is dlc.


Tags :
9 months ago

So i've been playing xenoblade chronicles and... It's so fucking boring. Yeah, yeah, I can make Shulk shirtless, big deal. But the gameplay is just so BORING. they do all the base attacks on their own, and you just move around to use the right special attack at the right time. That is when you are fighting. There aren't any other pieces of gameplay other than fighting, changing armors, moving to the next ques and fight again. The main quest is always just given to you and you just follow it. And it's also always with a sense of impending doom too that you do the main quests, so you don't have time to think about exploring, doing side quests, socializing with other NPCs, trading, doing trials. The story is also kinda weak? Yeah, yeah, they killed your girlfriend so now you wanna kill all of them but wait your girlfriend is alive and the monado yada yada yada. After the first 3 cutscenes I already lost interest for the story. I recently restarted it and I am on chapter 7, last time I played I was in chapter 15. I never finished this game for how boring it is! Like, it's fine if you like it, but you can't tell me that it moves at an acceptable pace. Also the outfits. Why do women always need to have such abominably revealing outfits??? (I know it's to please the straight male player, but still...) Sharla always has her boobs out. Even if I really try to find a decent outfit, she has to have her boobs out on all of them. Same thing for Fiora's thighs. And I personally don't want to see that if that's not the main vibe of the game. I am all for sexualization in every piece of media, but only when it's either justified in the lore of the character, or when the game treats all characters the same. If you want to keep Sharla's boobs out you should always make sure that Reyn always has a crop top that shows his back muscles. If Fiora has to have such a short skirt then give Shulk a sweater so big that his shoulders and collarbone show.

I don't know, this game is not for me at all. That's what happens when you base all your curiosity on "huh the protagonist is really fucking cute".


Tags :
9 months ago
PREV / ALL / FIRST (ISAT Sky: Cotl!AU!)
PREV / ALL / FIRST (ISAT Sky: Cotl!AU!)
PREV / ALL / FIRST (ISAT Sky: Cotl!AU!)
PREV / ALL / FIRST (ISAT Sky: Cotl!AU!)
PREV / ALL / FIRST (ISAT Sky: Cotl!AU!)
PREV / ALL / FIRST (ISAT Sky: Cotl!AU!)
PREV / ALL / FIRST (ISAT Sky: Cotl!AU!)
PREV / ALL / FIRST (ISAT Sky: Cotl!AU!)

PREV / ALL / FIRST (ISAT Sky: Cotl!AU!)

Ahaha i’ve cried drawing this :)

(The spell is the Return Home option)

9 months ago

I've been thinking about Stolas... I don't know if I also romanticize the idea of love and just chose randomly to be attracted to the best person I know (and my first friend). Maybe it is like that, but I wouldn't know how to know that. This kind of scares me? Maybe because character I love so much in Helluva Boss is telling me things I don't know about myself? And what should I do in that case? Pretend that the last 7 years didn't count? Or that I don't still have feelings for him? This isn't much of an issue for him, we've talked about what he means to me once or twice and we are still friends after everything, but I don't know how to feel about this. Mostly because I am not sad that he doesn't like me back? Like, I can't think of being with anyone else at the moment, but him being straight doesn't bother me at all. Am I doing that? Am I romanticizing love instead of the actual person?


Tags :