thesilliestrovingalive - RAWKET LAWNCHAIR!
RAWKET LAWNCHAIR!

Hello, folks! I was originally posting MS stuff on @floofgryph, but things have changed now. I suck at playing the MS games, but I'm trying, okay?

242 posts

Metal Slug X: Completion Review + Other Thoughts

Metal Slug X: Completion Review + Other Thoughts

I've finally completed the last game that the Metal Pack emulator has to offer.

I decided to skip the Current Review this time because I honestly don't have much to say. I also chose Eri for this run.

Review:

When playing through the game, I realised that my skills from the original Metal Slug 2 have slightly improved. If I'll be honest, due to playing Metal Slug 2, I had a somewhat easier time anticipating enemy attack patterns and spawn locations. With the skills I've slowly developed, I was able to go through the game with slight ease. I still died many times throughout my entire playthrough, but it felt like less compared to playing through Metal Slug 2. I've been hoarding bombs like a madman most of the time (I try to save them for bosses). I've also been trying my best to manage bullets and keep the vehicles as damage free as possible.

I'm glad the framerate issue has been dealt with, making it easier to get through. I also like how SNK was willing to add more stuff to Metal Slug X than the original and rearrange a few things. It makes Metal Slug X a far more enjoyable experience compared to the original.

I managed to rescue Hyakutaro twice for this run, which is amazing! I was pretty surprised that I saved him this time...

I recaptured 70 prisoners and got a high score of 3656220! I did a much better job with recapturing prisoners compared to my first run of Metal Slug 2. I almost failed the final boss and a small part of me wanted to give up. However, I persisted through the fight because I wanted to try and not lose a decent amount of recaptured prisoners.

Overall, this is one of the better Metal Slug games out there and I'm glad that SNK gave Metal Slug 2 another chance.

Other Thoughts:

I still have a Metal Slug OC I need to complete, but I don't have a lot of ideas for that as of late.

I'm glad that they put some effort into the end credits. It's not as good as the first, third, and fifth games. However, I did enjoy looking at the concept art they provided for the end credits.

I do plan on replaying a couple of the games, primarily Metal Slug 3.

  • thesilliestrovingalive
    thesilliestrovingalive reblogged this · 10 months ago
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Metal Slug X: Completion Review + Other Thoughts

I've finally completed the last game that the Metal Pack emulator has to offer.

I decided to skip the Current Review this time because I honestly don't have much to say. I also chose Eri for this run.

Review:

When playing through the game, I realised that my skills from the original Metal Slug 2 have slightly improved. If I'll be honest, due to playing Metal Slug 2, I had a somewhat easier time anticipating enemy attack patterns and spawn locations. With the skills I've slowly developed, I was able to go through the game with slight ease. I still died many times throughout my entire playthrough, but it felt like less compared to playing through Metal Slug 2. I've been hoarding bombs like a madman most of the time (I try to save them for bosses). I've also been trying my best to manage bullets and keep the vehicles as damage free as possible.

I'm glad the framerate issue has been dealt with, making it easier to get through. I also like how SNK was willing to add more stuff to Metal Slug X than the original and rearrange a few things. It makes Metal Slug X a far more enjoyable experience compared to the original.

I managed to rescue Hyakutaro twice for this run, which is amazing! I was pretty surprised that I saved him this time...

I recaptured 70 prisoners and got a high score of 3656220! I did a much better job with recapturing prisoners compared to my first run of Metal Slug 2. I almost failed the final boss and a small part of me wanted to give up. However, I persisted through the fight because I wanted to try and not lose a decent amount of recaptured prisoners.

Overall, this is one of the better Metal Slug games out there and I'm glad that SNK gave Metal Slug 2 another chance.

Other Thoughts:

I still have a Metal Slug OC I need to complete, but I don't have a lot of ideas for that as of late.

I'm glad that they put some effort into the end credits. It's not as good as the first, third, and fifth games. However, I did enjoy looking at the concept art they provided for the end credits.

I do plan on replaying a couple of the games, primarily Metal Slug 3.