verionj - Verion's Imaginings
Verion's Imaginings

the stuff I do from time to time

137 posts

Quick Illustration I Did Yesterday, Around Two Hours. Speed Paint Is Not Really My Thing. In Any Case

Quick Illustration I Did Yesterday, Around Two Hours. Speed Paint Is Not Really My Thing. In Any Case

Quick illustration I did yesterday, around two hours. Speed paint is not really my thing. In any case I was trying to get a feel of the environment I want to go for on the game level I am working on.

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More Posts from Verionj

5 years ago
The Art I Produced So Far Is Starting To Take The Shape Of A Game Now That Is Being Exported To Unity,
The Art I Produced So Far Is Starting To Take The Shape Of A Game Now That Is Being Exported To Unity,
The Art I Produced So Far Is Starting To Take The Shape Of A Game Now That Is Being Exported To Unity,

The art I produced so far is starting to take the shape of a game now that is being exported to Unity, but that is not all. We are working on the mechanics, so we need an enemy. I started working on a simple one, so I went for a goblin first. Why?

It's because I had a drawing of it already. As all my other characters, it comes from way back when. And also because I started reading Goblin Slayer.

The animated one was very much inspired by the ones from the board game HeroQuest. I played a lot when I was younger and I like the simplicity of it.

image

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5 years ago

Currently working on parallax effect, here’s a video showcasing it. Also thanks to my Supreme Manager @EmpyreanFlaw for all the feedback! #indiedev #indiegame #IndieGameDev #gamedev #pixelart #madewithunity #aseprite

4 years ago
I Just Finished The Basic Movements For My Character. Considering I Started Learning To Animate Recently,

I just finished the basic movements for my character. Considering I started learning to animate recently, I got good results. Still, bet there is a lot of room to improve yet.


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5 years ago
I Have Being Quiet Lately Because There Is A Lot Happening On My Personal Life That Demands Attention

I have being quiet lately because there is a lot happening on my personal life that demands attention but I still working on tiles and animations. The game mechanics are starting to be implemented on Unity. Slowly but surely things are taking shape.


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4 years ago
Hey, Hey People!I've Been Working On This Wolf Animation For A While Now, And It Was Quite A Challenge.This

Hey, hey people! I've been working on this wolf animation for a while now, and it was quite a challenge. This was the first time I ever worked on a non-humanoid model, which is going to be one of the enemies for the game I'm working on.


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