I Just Finished The Basic Movements For My Character. Considering I Started Learning To Animate Recently,

I just finished the basic movements for my character. Considering I started learning to animate recently, I got good results. Still, bet there is a lot of room to improve yet.
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More Posts from Verionj



The art I produced so far is starting to take the shape of a game now that is being exported to Unity, but that is not all. We are working on the mechanics, so we need an enemy. I started working on a simple one, so I went for a goblin first. Why?
It's because I had a drawing of it already. As all my other characters, it comes from way back when. And also because I started reading Goblin Slayer.
The animated one was very much inspired by the ones from the board game HeroQuest. I played a lot when I was younger and I like the simplicity of it.


Quick illustration I did yesterday, around two hours. Speed paint is not really my thing. In any case I was trying to get a feel of the environment I want to go for on the game level I am working on.

Things are progressing. Not as fast as I would like, but progressing nonetheless.
New enemy in the works. Has I nice bite I think.=)