Editing Tutorial - Tumblr Posts
How do you get your lighting so scrumptious in edits?
Lighting tutorial under the cut (it's long lol) I use photoshop + topaz clean btw :)

This will be our starting pic!! I use @hazelminesims photoshop action (all in one) to get the smoothening and overall base done first.

First step to colograding is using the 'Camera Raw Filter' in photoshop and adjusting the tint and curves tools. I generally like a greener, more cool toned color for pictures.

2. Now for the shadows on the sim! I make a new layer, set to 'Multiply' and use a soft brush at around 25-40% opacity with the color Black. I generally will add shadows to the parts of the body that are being 'covered' (neck, side of the nose, forehead, insides of arms and clothes). *If you use reshade/ gshade and have the mxao filter on, mimic where that filter adds shadows and either enhance it or add it in photoshop!*

3. In a new 'Multiply' layer, I do the same thing with the background. I darken the elements in the back to emphasize that my sim is in the forefront of the shot. TIP: don't add shadow to the light sources (neon signs, lights in the background) ! We actually want to enhance those.

4. Make a new layer, set to 'Pin light' at 100%. Grab a soft brush and highlight those light sources in the back. You can go crazy here, just take the Eyedropper tool to color match the highlights you want to emphasize. It might look a bit much right now, but we can tone this down by decreasing the layer opacity, Gaussian blurring the layer, and erasing any excess highlights if we want.

5. Now we add highlights to the sim. I make a new layer, set to 'Soft light' at 100% opacity, and with the white color, I highlight the sims body and clothes. (Now we want to add light to the 'raised areas' such as the center of the forehead, nose bridge, chin, chest, and arms). I also like to highlight any jewelry (necklace and belt buckle).
On a separate new layer, set to 'Vivid Light', I changed the brush colors to the ones in the background light sources (I used blue, yellow, and purple.) I'll go over the outlines of the sim's body with these colors (shoulders and arms, hair, side of face and neck.)
If you ever feel like you've gone overboard, just lower the opacity of the highlight layers and Gaussian blur them!

6. After you've messed around with the highlights, add the finishing touches. Usually once I merged all the layers I would go over with the Dodge and Burn tools to enhance the contrasts even more. I also recommend downloading and using LUTs for photoshop (I just use any free ones I find online).
Another picture editing tutorial!

I’ve always wanted to do this! So I thought that now was the time :D
Things you’ll need for this tutorial
The Sims
A picture you want to edit (make sure the lightning is good. I can use a lot of time finding the right lightning for the sims - it often changes depending on the skin they’re wearing)
Photoshop (I use CS4)

So, here you go; the raw, unedited picture of my latest Jake Gyllenhaal-inspired sim. Some might like it that way but I simply can’t let myself post anything without editing it first. It’s like make up; when first you’ve begun wearing it, you feel you look like a pig without it.
STEP 1: Light up the face

Use the Dodge tool to light up parts of his face that naturally “sticks out" - like cheeks, nose, forehead and chin. I also light up a part of his neck - mostly his adams apple and his hand and arm.
STEP 2: Curves tool

Use the curves tool to get a more (in my opinion) realistic color as well as lighten the picture up a bit. I’ve used these ajustments on the right. As you can see, I don’t make a lot of changes in them because I don’t want it to be too extreme. I use the RGB to lighten up the picture, the red to make the picture less redish, the green to add a little green in the picture and the blue to make a very little cross-process effect.
STEP 3: Sharpen the picture

First, I sharpen parts of his face with the sharpen tool, not very much, just slightly to make the structure a little more outstanding: just the lips, eyes and (sometimes) eyebrows.
After that I sharpen the whole picture with the unsharp mask tool - also just a little bit so it will not be too “harsh" to look at.
STEP 4: Shadows

Use the burn tool to shadow parts of his face as well as his clothes. I think it gives more depth to the picture as well as it makes it look more realistic when shadows are falling at his face at some point.
I also use the burn tool to darken around him - it makes the sim more conspicuous, I think.
STEP 5: Highlights

We’re near the end now - again, I’m using the dodge tool to lighten up the other half of his face. Just as I said in the last step, it makes the picture look more like a real picture.
STEP 6: New color layer

(I didn’t take a picture for that part since I’m finished with the picture after that)
I make a new layer and fill it with a slightly blue color (the color can be any color - I just want the picture to be a little cold to look at) I make it Overlay and scale the opacity down to 25%
Aaand I think I’m done!

This is definitely not the same routine I do to all my pictures - sometimes I edit less, sometimes more. I could have done more to this but I liked how it came out and basically that’s just what you have to think. Don’t be bound to a specific routine because all pictures look good in different lights, colors and styles.
- Or well.. that’s just my opinion :)
Can you make a tut on your agere edit?? :D
Idk I just edit normally but sure ૮꒰ྀི∩´ ᵕ `∩꒱ྀིა *specifically 4 agere edits but u can use it for any type
I use Picsart so first I create a new project
I go 2 “stickers” and choose the center of the image, usually a character
I take other stickers of the character and put them around the center sticker
I choose a cutecore background from my gallery that fits the character / theme
I select the stickers, go to “fx” and I use “Smart” and sometimes “INDIE1” and I adjust the effects
I adjust the background to the character ( with “fx” )
Then I look for “pacifiers” in stickers and give the stickers a paci each
If the pacifier color’s are desaturated compared to the rest of the edit, I use “INDIE1” again
I try to find stickers related to the character, the series / game they’re in and their aesthetic
I add the stickers and put a white (or color that fits with the character) border on them
I look for “agereg” stickers and add them around
Sometimes, I add cutecore borders to the background or some small cutecore stuff around
I finish the edit by not selecting anything, directly going to “fx” and using a bit of “Smart” and sometimes “INDIE1”, because when you don’t select anything it edits the whole picture.
⚠️ If you use this tutorial, don’t copy my edits exactly, do it in your own style !! ⚠️
how does every1 recolor their dividers to be gradient? urs always look the best btw i always see in my dash!!!


i recolor my dividers using a clipping layer on ibispaint x, and i get the gradient by using the parallel gradation effect found in filters!



Masking Gifs in Photopea (Guide)
Recently i noticed some edit blogs wonder how to mask gifs, and ive seen ppl reccomend EZgif...and theres nothing wrong with that! BUT i've recently found a way to mask gifs in Photopea and PERSONALLY to me they look way way better than masking in EZgif.
So heres a step by step on how i made the masked gifs of my holohawk edits on my hololive edit blog.


IMPORTANT FOR STEP 1: if you end up using ScreenTo Gif, DO NOT CLOSE THE APP UNTIL IT FINISHES PROCESSING THE GIF! You can see at the top right of the app how the process is going. It'll say "Completed" when its done!








Aaaand!!!!! You're done! ୨୧(o´∀`o)୨୧
Final product:

Hope this guide helped you all <3 Have fun editing !!!!!