Table Top Role Playing Game - Tumblr Posts
B-buff woman 0v0’
She is one of my role play characters :3
Ok hang on just give me a second to check the players handbook
sorry just a sec for 5e dot tools to load stupid website
uh huh yeah right
ok so make me a contested athletics check? I guess? or maybe we could do acrobatics I'm not sure because well
ok so it seems from what this is sayin that sex is like an umbrella term for any number of acts between consenting adults that involve stimulation of primary or secondary sex organs so maybe we could do like a constitution saving throw or actually I suppose probably we start with an initiative roll?
To those of you interested in expanding your TTRPG inventory and donating to a good cause; for a minimum of a $10 donation to help the people of Palestine, you can receive access to 600+ files of TTRPG games and tips. If you make an account with them, the content will stay with your account, so it doesn’t take up the space on your computer unless you download any of it individually.
This is only going on for another few days!!! So spread the word and take the opportunity while it’s available!!!
https://itch.io/b/2295/ttrpgs-for-palestine
This is all incredibly correct, but the last paragraph serves as a friendly reminder that piracy against big companies is always okay.
You can find pretty much everything Wizards of the Coast has ever created online, as well as how other people actively playing the game have fixed it.
why do people not like dnd? is it just because it's so ubiquitous at the expense of other ttrpgs or is it like actually Bad somehow? (idk much about this sorry)
it's a combination of a few factors. a big one is that dnd is all-encompassing and ubiquitous to the point where it's synonymous with 'ttrpg' for the general public, and this really fucking sucks because it's a really bad first RPG. it's full of convoluted self-referential design decisions, it expects you to buy and read three long, expensive rulebooks, it's an entirely combat-focused game, and it puts massive onus on the DM to do huge amounts of what is essentialy on-the-spot game design to make it playable at all.
some people say 'as long as it gets people into the hobby!' but it's kind of designed not to. it has a huge barrier to entry and a walled garden content ecosystem where you can experience nothing but dnd-as-a-lifestyle-brand across all forms of media and product. dnd gets people into dnd, and then actively discourages them from getting into the broader hobby of TTRPGs. you can see this happening all the time when somebody tries to brutally mangle DND, a high-fantasy grid combat game, to work for a murder mystery or a gritty dark fantasy or a swashbuckling space adventure--and it never fucking works--instead of just playing a fucking game that's been designed from the ground up to tell that kind of story.
on top of that, the game itself really nasty ideological roots--some of which it inherits from the fantasy genre, tolkein, and conan, some of which are straight from gary gygax's own vile fucking brain--biological determinism and race science are baked into its rules ('racial stat bonuses') and so is a violent, extractive view of the world. you can play dnd however you want, but as written, it is a game where you 'advance' by killing things and your reward for this is getting better at killing things. the very concept of a 'dungeon' in the fantasy RPG parlance is 'a place where it's morally sanctioned to murder the inhabitants for their possessions'.
then there's the monk and barbarian classes, which have orientalist and racist thinking at the core of their thinking. the dnd monk is an Asian Mystic while the archetypal barbarian is anywhere on the 'noble savage' to 'bloodthirsty native' spectrum of nasty stereotypes. the ranger class is also built from the ground up on settler-colonial terra nullius fantasies. or at least it would be if anyone played it (rimshot)
finally, and this is the most subjective/least important of my criticisms, i think 5e is quite poorly designed just on a basic design level. there's no coherency to it, just random systems haphazardly slapped together with no genuine artistic vision other than 'make it Feel Like DnD'. totally reduntant numerical boondoggles like 1-20 statlines, tool proficiencies, and spell levels cling to everything, the gulf between spellcasters and everyone else in terms of being allowed to play the damn game is fucking Comical, the completely fucking deranged decision was made to balance classes around having Seven Combat Encounters A Day, something absolutely no one does--and perhaps most frustratingly of all, there's absolutely no fucking useful guidance for the DM at all. if you have ever had a fun, narratively satisfying, well-balanced combat encoutner in DnD, i guarantee you that your DM and the tiny matt colville who lives in their head made that happen on their own merits despite what wizards of the coast wrote down, not because of it.
oh also and the way people get defensive when you criticize it by saying 'well WE dont play it that way' well then why do you have the big fuckin fifty dollar book innit. its like if you said you dont like steven universe and a bunch of people said 'well you dont have to like whats happening on the screen you can just close your eyes and make up a different show in your head'. like okay you can but you fuckin realize that's not a defense, right.
Expanding the 6Q-System
Hey TTRPG family,
Since a lot of you seem to like my free game 6Q, I've been kicking around some ideas for setting modules for it, and I'd love to get your input. I'm currently considering eight different settings, each with its own unique flavor. Take a look at these summaries and let me know which ones grab you the most:
🌆 Cyberpunk Megacity: Navigate a neon-drenched domed metropolis where climate control has gone haywire and micro weather haunts the districts. Help claw back control of the very weather from the corrupt corps exploiting it.
🐉 Mythic Fantasy Realm: Explore a world where forgotten gods walk among mortals and ancient magic pulses through the land. Your choices will shape the destiny of a realm teetering between rebirth and oblivion. May the fog spare you.
🪐 Space Opera Fringe: Carve out your legacy on the edge of known space, where alien mysteries and human ambition collide. The key to uniting worlds may lie in the unlikliest of friendships.
🕴️ Supernatural Investigation Agency: Join a clandestine organization tasked with keeping the supernatural hidden from the public eye. Balance maintaining the veil under which society operates with uncovering otherworldly truths that threaten reality itself.
🏜️ Post Apocalyptic Reconstruction: In a world ravaged by catastrophe, lead the charge to rebuild civilization. Your choices will determine not just survival, but the very nature of the society that rises from the ashes.
🎩 Steampunk Conspiracy: Unravel a web of secrets in a world of brass and steam, where science and the occult intertwine. Your inventions and deductions could topple empires or usher in a new age of enlightenment.
☀️ Solarpunk Utopia: Shape the future in a world that has overcome its greatest challenges through technology and social change. Explore the complexities of maintaining harmony while striving for perfection.
🏡 Slice of Life Community: Build connections and navigate personal growth in a close-knit community. Discover the extraordinary in the ordinary as you help shape the lives of those around you.
I'm genuinely curious to hear which of these resonates with you. Your input will be a big help as I expand 6Q. I can't promise I will nail every setting as some of these are challenging for me and outside my expertise. And of course details may change. I hope to get to every setting in due time, but your choice tells me what I will work on first. Cheers!
Feel free to share your thoughts in the comments - I'm always interested in hearing your ideas and what you'd like to see.
Thanks for being part of this journey with me. Please repost if this interests you, I would love to get as much input as possible! Looking forward to seeing what you all think.
It is a good time to be alive for ttrpg and podcast fans. Do I plan on making some horrific one-shot mashing the TMA and WtNV role playing games? Oh, yeah. Big time. Welcome to THE Town of The Stranger, mfers-