The Poor Decisions Dont Stop, Since I Decided To Start Gundam Ibo Urdr Hunt While Watching 0079. (Though
The poor decisions don’t stop, since I decided to start Gundam Ibo Urdr Hunt while watching 0079. (Though realistically, it seems I’ll just end up putting 0079 on the back burner for a bit). This was motivated by Four Factors:
The announcement that they’re actually going to do something with the series going forward (I’m *hoping* for a full series or compilation movie, but I can’t guess at how practical that’d be, since I don’t know what the series is like yet). Regardless, I felt I should at least watch the series so I have an opinion on it. EDIT: I’m betting a compilation movie, there’s a lot of reused animation, and a lot of the parts lacking animation are conversations.
I already bought the model kits of both the Marchosias and the Asmoday purely on the strength of their designs, and I kinda want to decide if the Hajiroboshi or Cyclase’s Schwalbe Graze are similarly worthwhile (I’m slowly coming around to the Graze), since now’s probably the best time to go for them.
I kinda really want to know what’s going on with Cyclase Mayer. I really liked Mcgillis, and so I’m interested in seeing what a similarly designed character is going to be like in Post Disaster (plus, he’s a serious-faced man in a business suit, so he’s probably going to be fun to watch just from a broader perspective, given what characters in this universe typically have to deal with).
I haven’t actually been that excited about it, which annoys me. Maybe I didn’t see much hype, maybe it’s too close to Witch from Mercury/ the SEED Movie, or maybe I’d just gotten a little too settled in Post Disaster
Also, I just watched the opening for the first time and feel like I should jot something down;
Do each of the rings come with a maid? And Cyclase has two of them? Is he just trying to put a maid household together by collecting all the rings?….…….is this a Gundam harem anime? (I mean I know they’ve been trying to diversify lately, but still….)
Obviously it isn’t, but the thought did briefly cross my mind as I watched the opening.
*the following contains spoilers for the first four episodes of Gundam Ibo: Urdr Hunt*
I’ve watched the first four episodes, as of writing, so I’m just going to jot down a few thoughts;
I like how each of the maids is shown to be different in personality. Berose’s so obviously unhappy with her posting and Parstai actively manipulates things to get a better owner for the Urdr hunt ring (granted it didn’t take much). And then Korunaru’s just cheery by comparison.
I kinda expected the Zan Brothers to be a comedy side-act - a duo of bumblers pursuing the Urdr hunt, based on their aesthetics (very flashy). As such, Rome murdering a human debris for failure and Aiko barely concealing his hostility toward his idiot brother were both very surprising, and a welcome addition.
I didn’t expect I’d like Range’s suit, the Enzo, as much as I did. It feels like someone took the Hexa Frame used by the Hugo and made an actually solid mobile suit out of it - Range loses because he’s outclassed, not because the design is lacking in any particular way. It’s balanced, well armed and has a neat aesthetic. Good job guys.
Similarly, I really like the design of the Monkey Rodi’s. So sleek.
Alright, so I’m assuming the Chairman of the Board for the Omden Colony Company is Torrado Omden? Regardless, absolute peak character design. Man looks like an overgrown toddler and I hate him for it. It really sells him throwing away resources and lives on this thing as…… sorta casually despicable? Like it’s a bad financial quarter?
Overall, I’m really enjoying it. But I do have two criticisms I want to note at this juncture. Though I’m reasonably certain that it gets addressed later, Wistario Afram (is it Afram or Afam? I think it’s Afam, but Afram just rolls off the tongue better) is just kind of the least interesting of the Urdr Hunt participants we’ve seen so far. Like, he wants to use the money to rebuild the Venus Colony into a major tourist attraction. That’s a solid, achievable goal, and the way he talks and acts makes me feel like it’s less about “can he do it” and more about “how will he do it”. I don’t mind that angle, but it’s very different from everyone else around him. Range is trapped working for a company that will cut him off for any perceived failure, and he’s grappling with the fact that it’s not the solution he thought it would be and that he’s got more in common with Afam than his employers. It’s a good angle, as he slowly re-examines what his place in the world, and the crushing pressure exerted by both the Colony Company - a very powerful organisation, as evidenced by the fact that they consider the grand prize of Urdr hunt to be pocket change; and that exerted by the Hajiroboshi itself, a Gundam from the Calamity War. Meanwhile, 598 is enamoured with the idea of becoming like Tekkadan, showing the far-reaching influence they have, however, he’s forced to re-evaluate his own actions and who they’re truly for - in doing so, he can realise who his enemies are and actually take steps to free himself from their control, and from there take’s the first step to becoming like his idols in Tekkadan. They’re both very compelling characters, and it’s just unfortunate that Wistario can’t seem to eclipse that. It could be that we were just told how bad the situation is in Venus, rather than shown - a few shots of the prison’s might have helped, or showing how they affect the populace.
That said, now that I come to write this all down, both of their origins are somewhat similar to Tekkadan (598’s for obvious reasons) - it’s possible that I’m only rating them as highly as I am due to the familiar elements. With that in mind, it is possible that Wistario may offer a fresher perspective on the world of Post Disaster.
My second criticism is one I’ve mention before, regarding Noisy Fairy; Don’t call someone “character A” it’s stupid, because the message it sends to me is “this person isn’t worth caring about”. If a character is worth caring about, they’re always called “mysterious girl” or “???”, so “Girl B”, “Mercenary A” and “Board Member C” are just worthless. Does it cost more to give them names? Do named characters denote different rates for their voice actors or something? It’s just really immersion-breaking, because it creates the sense that named characters are the only ones that matter.
(Also Radonitsa Colony being essentially a prison colony is great, because it roughly parallels the real- life British Empire’s treatment of Australia, though granted without any natives).
-
sharpdistances liked this · 3 months ago
-
pluckingstarsoffmoontrees liked this · 1 year ago
-
itheume liked this · 1 year ago
-
wordsandrobots reblogged this · 1 year ago
-
bulletmagnet009 liked this · 1 year ago
-
cobaltblueq liked this · 1 year ago
-
gomez-alonzo-addams liked this · 1 year ago
-
mars4 liked this · 1 year ago
-
wordsandrobots liked this · 1 year ago
-
anasianfriend reblogged this · 1 year ago
-
anasianfriend liked this · 1 year ago
-
aidansbuilds liked this · 1 year ago
-
cupcakes-are-ours liked this · 1 year ago
-
sand-and-space liked this · 1 year ago
More Posts from Gremoria411
Damn, I would read, and perhaps more to the point buy, a Gundam visual novel.
Me: oh hey, I can totally use the like function on tumblr to earmark posts to look at later, I don’t like that much stuff.
Also Me: Now where’s that Char post I liked a couple months ago - oh fuck.
Coverage of the end of Zeta and the beginning of ZZ, from Monthly OUT 05/1986
I’m currently at Episode 22 of Gundam Iron Blooded Orphans: Urdr Hunt, I’ve got about two episodes left and since it seems to be a two-episode finale kind of deal, I figured I’d take a break and note down some thoughts up till now, then maybe do another post after the finale. Though I haven’t really arranged these, so I’m probably just gonna ramble.
*The following contains spoilers for episodes 1-22 of Gundam Urdr Hunt*
I’m liking a lot of the Mobile Suit Designs, Gundam and Grunt. Plus, it’s nice to see old favourites again, like the Grimgerde and Hyakuren. However, I do feel like some could be better utilised - The Asmodeus is a cool design, and it works as a lancer to the Hajiroboshi, I just feel like it could have been used more.
Similarly, is is odd how a lot of the major threats are lead-from-the-front characters, since obviously they have to function as bosses. I dunno, it’s just strange compared to all the non-action opponents from the original series.
I really enjoyed Range and Katya’s inclusion as characters, since they’re just sitting there providing a good general basis of what the average citizen of Post Disaster knows - Katya knows a lot of insider knowledge of Gjallarhorn for example, which the others remark on regularly. While Range is sceptical of the existence of mobile armours and views the Asmoday as just a particularly strong mobile suit. So they provide different ends of the same spectrum, I suppose.
I like how each of the maids/guides has their own personality, and I like seeing how they interact with each of their charges. But I do wish we saw more of them. Part of its because they feel like they have that potential to shine very well, and it’s also quite a large cast, so not everyone gets an equal share. I also found it interesting that they were all stated to have been “bought”, so they’re all former Human Debris. Unfortunately, Parstai (blue, with Foundling) is the only one it really comes up with, but presumably the others had full and interesting lives beforehand. You get hints of it with Batch and Tagging (the two that go with Cyclase), with Tagging being an excellent mobile suit pilot, and Batch having experience in ship command and a cautious bearing, but we know very little of the others prior lives.
I didn’t expect to vibe with the Zan Brothers as much as I did, that was weird.
Kouzou Mendou’s pretty rad. A genuine Archeologist, hoping to reveal the causes behind the Calamity War, and just generally seems to be a decent fellow. He does admittedly score points because he very clearly understands how dangerous Mobile Armours were/are, and is the first character to really articulate that. I kinda wish he’d told us, the audience, some new information about the Calamity War, but that’s not really a criticism at all.
Cameos from other Ibo Characters - mostly I can take or leave them, but I’d be lying if I didn’t get pumped when Mcgillis (as Montag) showed up in the Grimgerde to fight Londo Bron. I also loved seeing Isurugi going around, being generally competent.
Actually yeah, Londo Bron. For my talk about Cyclase Mayer at the start of this, I found myself really enjoying Londo Bron, surprisingly so even. He’s a good pilot, he has noble intentions, and he feels like a really good example of an Antagonist, but not a villain. He’s only really opposing Wistario because he wants to restore the Issue Family, and Katya is the best way to do that (I might do a proper post on him some other time).
Another character I really like, despite their short screentime would be Major Bradley. He’s essentially the perfect picture of a colonial administration officer - he’s corrupt, he’s unreasonable, he’s pretty solidly classist, and it all just works. He’s not even cartoonishly evil, he’s just the sort of corrupt Gjallarhorn Official that illustrates the failings of the organisation. Obviously he shares a lot of DNA with Coral Conrad, from the original series, but the boredom, the arrogance with which he carries himself just makes him memorable. Plus he just looks obscenely British, furthering the colonial parallels.
I am absolutely loving the fight scenes in this. Yeah, a lot of the fighting is supposed to be for the in-engine graphics, so they could have totally phoned it in. But they didn’t. If only other shows that cut out background, story, plot and characterisation to ostensibly focus on the fights *cough* *cough* Build Divers *cough* could do that.
I do love how absolutely shameless Cyclase is. Just like “Oh boy, how do I get out of this one? I know, Betrayal!” It works into his character and it’s really fun to watch, but it’s just kind of hilarious how he makes at least like five betrayals in the space of the show. Very efficient.
Character Designs’ still top-notch. I don’t really have any specific examples that I haven’t already mentioned but yeah. It’s good.
Ah, I mentioned that I was considering getting the Hajiroboshi kit? The thing is, a lot of the time I can really like a character, and that can end up selling me more on their mobile suit’s model kit. This is the first time that’s ever happened with a mechanic. In brief; I don’t want the Hajiroboshi because it’s the mobile suit Wistario Pilots, I want the Hajiroboshi because it’s the mobile suit Denmer maintained all these years.
I do have two more points - one positive, one negative, but I’m gonna pull those out as separate posts, simply because I want to consider them separate from everything else, and I feel like I’ll want to follow them up separately after the finale.
In a nutshell, I’ve generally liked Iron Blooded Orphans: Urdr Hunt - it gives a good showing of the world of Post Disaster besides what we’ve seen with Tekkadan and Tanto Tempo, and a lot of the side characters are interesting. The only issue is that some characters and mechanics feel somewhat under-utilised.
(Though maybe that’s my own fault for hyping myself up for the Asmodeus).
Skit by Argentinian comedy program Peter Capusotto y sus videos