Urdr Hunt - Tumblr Posts
With the introduction of the Gundam Asmoday/Asmodeus, it’s nice to have another suit to add to the rather small category of “suits with prevalent alternate spellings for their name” along with the ever-lovely Gundam Pixy/Pixie.



I’m currently at Episode 22 of Gundam Iron Blooded Orphans: Urdr Hunt, I’ve got about two episodes left and since it seems to be a two-episode finale kind of deal, I figured I’d take a break and note down some thoughts up till now, then maybe do another post after the finale. Though I haven’t really arranged these, so I’m probably just gonna ramble.
*The following contains spoilers for episodes 1-22 of Gundam Urdr Hunt*
I’m liking a lot of the Mobile Suit Designs, Gundam and Grunt. Plus, it’s nice to see old favourites again, like the Grimgerde and Hyakuren. However, I do feel like some could be better utilised - The Asmodeus is a cool design, and it works as a lancer to the Hajiroboshi, I just feel like it could have been used more.
Similarly, is is odd how a lot of the major threats are lead-from-the-front characters, since obviously they have to function as bosses. I dunno, it’s just strange compared to all the non-action opponents from the original series.
I really enjoyed Range and Katya’s inclusion as characters, since they’re just sitting there providing a good general basis of what the average citizen of Post Disaster knows - Katya knows a lot of insider knowledge of Gjallarhorn for example, which the others remark on regularly. While Range is sceptical of the existence of mobile armours and views the Asmoday as just a particularly strong mobile suit. So they provide different ends of the same spectrum, I suppose.
I like how each of the maids/guides has their own personality, and I like seeing how they interact with each of their charges. But I do wish we saw more of them. Part of its because they feel like they have that potential to shine very well, and it’s also quite a large cast, so not everyone gets an equal share. I also found it interesting that they were all stated to have been “bought”, so they’re all former Human Debris. Unfortunately, Parstai (blue, with Foundling) is the only one it really comes up with, but presumably the others had full and interesting lives beforehand. You get hints of it with Batch and Tagging (the two that go with Cyclase), with Tagging being an excellent mobile suit pilot, and Batch having experience in ship command and a cautious bearing, but we know very little of the others prior lives.
I didn’t expect to vibe with the Zan Brothers as much as I did, that was weird.
Kouzou Mendou’s pretty rad. A genuine Archeologist, hoping to reveal the causes behind the Calamity War, and just generally seems to be a decent fellow. He does admittedly score points because he very clearly understands how dangerous Mobile Armours were/are, and is the first character to really articulate that. I kinda wish he’d told us, the audience, some new information about the Calamity War, but that’s not really a criticism at all.
Cameos from other Ibo Characters - mostly I can take or leave them, but I’d be lying if I didn’t get pumped when Mcgillis (as Montag) showed up in the Grimgerde to fight Londo Bron. I also loved seeing Isurugi going around, being generally competent.

Actually yeah, Londo Bron. For my talk about Cyclase Mayer at the start of this, I found myself really enjoying Londo Bron, surprisingly so even. He’s a good pilot, he has noble intentions, and he feels like a really good example of an Antagonist, but not a villain. He’s only really opposing Wistario because he wants to restore the Issue Family, and Katya is the best way to do that (I might do a proper post on him some other time).
Another character I really like, despite their short screentime would be Major Bradley. He’s essentially the perfect picture of a colonial administration officer - he’s corrupt, he’s unreasonable, he’s pretty solidly classist, and it all just works. He’s not even cartoonishly evil, he’s just the sort of corrupt Gjallarhorn Official that illustrates the failings of the organisation. Obviously he shares a lot of DNA with Coral Conrad, from the original series, but the boredom, the arrogance with which he carries himself just makes him memorable. Plus he just looks obscenely British, furthering the colonial parallels.
I am absolutely loving the fight scenes in this. Yeah, a lot of the fighting is supposed to be for the in-engine graphics, so they could have totally phoned it in. But they didn’t. If only other shows that cut out background, story, plot and characterisation to ostensibly focus on the fights *cough* *cough* Build Divers *cough* could do that.
I do love how absolutely shameless Cyclase is. Just like “Oh boy, how do I get out of this one? I know, Betrayal!” It works into his character and it’s really fun to watch, but it’s just kind of hilarious how he makes at least like five betrayals in the space of the show. Very efficient.
Character Designs’ still top-notch. I don’t really have any specific examples that I haven’t already mentioned but yeah. It’s good.
Ah, I mentioned that I was considering getting the Hajiroboshi kit? The thing is, a lot of the time I can really like a character, and that can end up selling me more on their mobile suit’s model kit. This is the first time that’s ever happened with a mechanic. In brief; I don’t want the Hajiroboshi because it’s the mobile suit Wistario Pilots, I want the Hajiroboshi because it’s the mobile suit Denmer maintained all these years.
I do have two more points - one positive, one negative, but I’m gonna pull those out as separate posts, simply because I want to consider them separate from everything else, and I feel like I’ll want to follow them up separately after the finale.
In a nutshell, I’ve generally liked Iron Blooded Orphans: Urdr Hunt - it gives a good showing of the world of Post Disaster besides what we’ve seen with Tekkadan and Tanto Tempo, and a lot of the side characters are interesting. The only issue is that some characters and mechanics feel somewhat under-utilised.
(Though maybe that’s my own fault for hyping myself up for the Asmodeus).

*The following post contains spoilers fro Gundam Iron Blooded Orphans Urdr Hunt, episodes 1-22*
As a follow up to my previous post about Urdr Hunt:


Wistario Afam.
Wistario just doesn’t really….. grab me, as a protagonist. And I’m not sure why, but I do want to extrapolate a little. I like that Wistario has a solid, defined Goal, which is to win the Urdr Hunt, and use the prize money to buy and do up the Radonitsa colony.
Gjallarhorn making a play for Katya upends this - not completely mind, but it causes Wistario to pivot to protecting Katya at the expense of the Urdr hunt. This makes sense, he’s able to recover data from the Urdr hunt without directly collecting it himself since he knows and is friends with roughly 3/5 of the other participants (4/5 if we count the Zan brothers). This is a good decision, but it does still cause him some grief, since he knows he doesn’t have the resources to take on Gjallarhorn.
Then he meets Londo Bron, and makes a steadfast declaration of protection/marriage proposal to Katya. This is where he sorta loses me.
It’s not a bad choice, and I understand it’s borne out of his desire for family, which has been slowly building in the background as the series goes on. Thing is….. him and Katya haven’t really interacted other than collaborating on the Urdr Hunt. Honestly, the only person he’s interacted with enough that I would genuinely believe a proposal would be Range. So when I first heard it, I genuinely thought he was bluffing Londo, but then as things progress he’s serious about it, and I just can’t really fathom why, because they just haven’t interacted in any capacity that I feel would lead to romance. What I’m getting at is that Wistario’s wish to buy Radonitsa and do it up to improve the lives of people on Venus feels like the thing that keeps him “tethered”, I suppose. So I kinda lose him when that gets taken away. I don’t disagree or fail to understand his actions, it’s just that it’s such a big part of his personality that I struggle to parse him without it.
Part of this could be a bigger issue of certain characters not being explored enough - I like Range, Katya and Denmer, they’re all either explored enough for me to like them and understand their actions or have enough going on that I can fill in the blanks myself. But Wistario and Korunaru kind of aren’t, and this wouldn’t be an issue if they weren’t ostensibly the main characters. I like Korunaru, but she suffers because I believe her character could have been combined with Katya without losing much in the process, and I seem to recall the marketing pushing her as important.
I’d like to stress that if there’s some sort of Bio section in-game, or some extra side conversations that flesh them out then that sounds great, but I don’t have those in front of me so I can’t really account for them. Wistario’s just fairly obvious since he’s the protagonist, so he kind of needs to have a defined (though not necessarily strong) character.
However, I do rather like his design. It’s got a youth and energy to it that I think goes well with his desire to re-invigorate Venus’ economy, and his clothing’s functional without looking drab, so it’s believable that this is something he lives and works in. His childishness (at least comparatively. Honestly it comes and goes) and friendliness also illustrate that he’s a positive spirit and force for change in a negative environment (read: basically all of Post Disaster).
*The Following contains spoilers for Gundam Iron Blooded Orphans Urdr Hunt*
The *other* follow-up point to my prior Urdr Hunt Post.

Okay, so the Gundam Marchosias was apparently scary enough to give a mobile armour PTSD.
That is RAD AS HELL.
Let’s analyse that, shall we?
So the Gundam Marchosias was apparently able to beat Harael, a Mobile Armour from the Calamity War that is programmed to kill humans and has no brain, will or personality of its own, badly enough that when it sees the Hajiroboshi 325-ish years later, it instantly recognises its killer and has a flashback to the Calamity War, leading to it desperately trying to kill the Hajiroboshi (which for its part seems to recognise its victim).
Absolutely fantastic.


Ah. A thought has occurred.
I did basically binge the series over the time period of half a week, so it’s possible that has affected both my sense of pacing and time passing in-universe.

I’m currently at Episode 22 of Gundam Iron Blooded Orphans: Urdr Hunt, I’ve got about two episodes left and since it seems to be a two-episode finale kind of deal, I figured I’d take a break and note down some thoughts up till now, then maybe do another post after the finale. Though I haven’t really arranged these, so I’m probably just gonna ramble.
*The following contains spoilers for episodes 1-22 of Gundam Urdr Hunt*
I’m liking a lot of the Mobile Suit Designs, Gundam and Grunt. Plus, it’s nice to see old favourites again, like the Grimgerde and Hyakuren. However, I do feel like some could be better utilised - The Asmodeus is a cool design, and it works as a lancer to the Hajiroboshi, I just feel like it could have been used more.
Similarly, is is odd how a lot of the major threats are lead-from-the-front characters, since obviously they have to function as bosses. I dunno, it’s just strange compared to all the non-action opponents from the original series.
I really enjoyed Range and Katya’s inclusion as characters, since they’re just sitting there providing a good general basis of what the average citizen of Post Disaster knows - Katya knows a lot of insider knowledge of Gjallarhorn for example, which the others remark on regularly. While Range is sceptical of the existence of mobile armours and views the Asmoday as just a particularly strong mobile suit. So they provide different ends of the same spectrum, I suppose.
I like how each of the maids/guides has their own personality, and I like seeing how they interact with each of their charges. But I do wish we saw more of them. Part of its because they feel like they have that potential to shine very well, and it’s also quite a large cast, so not everyone gets an equal share. I also found it interesting that they were all stated to have been “bought”, so they’re all former Human Debris. Unfortunately, Parstai (blue, with Foundling) is the only one it really comes up with, but presumably the others had full and interesting lives beforehand. You get hints of it with Batch and Tagging (the two that go with Cyclase), with Tagging being an excellent mobile suit pilot, and Batch having experience in ship command and a cautious bearing, but we know very little of the others prior lives.
I didn’t expect to vibe with the Zan Brothers as much as I did, that was weird.
Kouzou Mendou’s pretty rad. A genuine Archeologist, hoping to reveal the causes behind the Calamity War, and just generally seems to be a decent fellow. He does admittedly score points because he very clearly understands how dangerous Mobile Armours were/are, and is the first character to really articulate that. I kinda wish he’d told us, the audience, some new information about the Calamity War, but that’s not really a criticism at all.
Cameos from other Ibo Characters - mostly I can take or leave them, but I’d be lying if I didn’t get pumped when Mcgillis (as Montag) showed up in the Grimgerde to fight Londo Bron. I also loved seeing Isurugi going around, being generally competent.

Actually yeah, Londo Bron. For my talk about Cyclase Mayer at the start of this, I found myself really enjoying Londo Bron, surprisingly so even. He’s a good pilot, he has noble intentions, and he feels like a really good example of an Antagonist, but not a villain. He’s only really opposing Wistario because he wants to restore the Issue Family, and Katya is the best way to do that (I might do a proper post on him some other time).
Another character I really like, despite their short screentime would be Major Bradley. He’s essentially the perfect picture of a colonial administration officer - he’s corrupt, he’s unreasonable, he’s pretty solidly classist, and it all just works. He’s not even cartoonishly evil, he’s just the sort of corrupt Gjallarhorn Official that illustrates the failings of the organisation. Obviously he shares a lot of DNA with Coral Conrad, from the original series, but the boredom, the arrogance with which he carries himself just makes him memorable. Plus he just looks obscenely British, furthering the colonial parallels.
I am absolutely loving the fight scenes in this. Yeah, a lot of the fighting is supposed to be for the in-engine graphics, so they could have totally phoned it in. But they didn’t. If only other shows that cut out background, story, plot and characterisation to ostensibly focus on the fights *cough* *cough* Build Divers *cough* could do that.
I do love how absolutely shameless Cyclase is. Just like “Oh boy, how do I get out of this one? I know, Betrayal!” It works into his character and it’s really fun to watch, but it’s just kind of hilarious how he makes at least like five betrayals in the space of the show. Very efficient.
Character Designs’ still top-notch. I don’t really have any specific examples that I haven’t already mentioned but yeah. It’s good.
Ah, I mentioned that I was considering getting the Hajiroboshi kit? The thing is, a lot of the time I can really like a character, and that can end up selling me more on their mobile suit’s model kit. This is the first time that’s ever happened with a mechanic. In brief; I don’t want the Hajiroboshi because it’s the mobile suit Wistario Pilots, I want the Hajiroboshi because it’s the mobile suit Denmer maintained all these years.
I do have two more points - one positive, one negative, but I’m gonna pull those out as separate posts, simply because I want to consider them separate from everything else, and I feel like I’ll want to follow them up separately after the finale.
In a nutshell, I’ve generally liked Iron Blooded Orphans: Urdr Hunt - it gives a good showing of the world of Post Disaster besides what we’ve seen with Tekkadan and Tanto Tempo, and a lot of the side characters are interesting. The only issue is that some characters and mechanics feel somewhat under-utilised.
(Though maybe that’s my own fault for hyping myself up for the Asmodeus).

Damn, I really like the idea of “N” being Nemo Baklazan, particularly since we now know there’s a movie in the works - There’s likely going to be a couple of new mobile suits for that, like the custom Reginlaze from the trailer, and Gundam’s are normally a pretty safe bet for this sort of thing. Furthermore, I think the only Seven Stars missing from points on the Urdr Hunt were the Baklazan’s and……. The Fareed’s, I think? (It goes Elion, Falk, Bauduin, Kujan, then skips one to go to Issue, right?)


What’s also interesting is that the Baklazan Family Gundam is the only remaining Seven Stars Gundam Frame we haven’t seen yet, almost like it’s going to play a part in something.
There is also the point of it being missing from Vingolf, but a) it’s *possible* that that is an animation error and b) it seems that the Issue Family Gundam, the Zagan, is kept in Ratatoskr, so there’s no garuntee that every Seven Stars Gundam is stored in Vingolf (maybe the Issue’s had special privileges, being the head of the Seven Stars and all).
But I do like the idea of the other two Seven Stars Families having stuff going on.
(Also, props for describing Range as “kind of a chump” because that is an excellent description and I love it)
Thoughts on the Urdr Hunt (Eps 1-5)
As of writing, five episodes (each in two parts) of the Iron-Blooded Orphans tie-in game campaign ‘Urdr Hunt’ have been released on the Iron-Blooded Orphans G App. This is currently only available in Japan; I’ve been watching it subbed by Youtuber Trafalgar Log. I thought I’d summarise my impressions so far, since we’ve now had every character who shows up in the opening sequence appear at least once. Spoilers etc below.
Keep reading
*the following contains spoilers for Gundam Iron Blooded Orphans Urdr Hunt*
Alright, so I’ve finally finished Gundam Ibo Urdr Hunt, and I’ll be doing a proper post on it momentarily, but I do want to get one thing out right now.


I kind of really love the Hajiroboshi Second Form.
Which is a little odd in isolation, since it’s not actually that different from the original Hajiroboshi.


It’s really just got new shoulders, the new boosters on its backpack (the head might have been reworked slightly, but I think that might just be me) and a new sword. However, two of these features (the Boosters and Sword) bring it closer to its original form.

Just looking at its armaments on their own, I like them. I will admit I have a weakness for suits that are “We have a sword, let’s just use that really really well”. I like both the Destiny and the Throne Zwei for those reasons. But the Hajiroboshi second form has some points in its favour that those two don’t- it’s in Post Disaster 324, a setting where that is a very viable strategy, and it’s got those lovely thrusters on its back that seem to primarily serve to get it into melee range (not to mention the harpoons). I also like the shield -it’s streamlined, but not to the point of not being protective, and while I like how it’s got the claw tips for thrusting, it’s nice how there’s so little emphasis on them (though that might just be from the last protagonist suit I looked at being the Lah). But the Cross Mace hearkens back to the main sword of its original armament and the thrusters also bring it closer to the original silhouette of the Marchosias
So it kinda just feels like the ghost of the Marchosias.
Which is great, because both the Hajiroboshi and Barbatos seem to have something going on in that regard. Mikazuki talks to the Barbatos during the battle against Ein in Edmonton as if there’s some last vestige of its former pilot present, while the Hajiroboshi seems to react on its own when encountering mobile armours. Based on what we know about Gundam Frames from the original series, it’s typically some form of interaction with the Alaya-Vijnana (like when the Gusion Rebake gets shut down when attempting to engage the mobile armour, since Akihiro gets overwhelmed by the feedback). The Barbatos’ connection is obvious - Mikazuki’s in a high stress situation when using the Alaya-Vijinana, and presumably he’s doing something similar to what the original pilot did - using the sword to fight an enemy not too dissimilar to a mobile armour. However, the Hajiroboshi’s is considerably less clear. It seems to either lock up, as the Gusion Rebake did, implying it’s fitted with a limiter; or it seems to “flash back” to a similar fight from the calamity war (at least that’s my read on it versus Harael) and from there act as if it has the “True Alaya-Vijinana” installed (it’s only in speech marks because I don’t really have a better term for it). It’s honestly a little unclear on whether it’s Hajiroboshi, the Mobile Armour or both that has the flash backs, since it’s from Harael’s perspective but Wistario mentions seeing them.
So presumably, the Hajiroboshi’s fitted with some kind of system that mimics Alaya-Vijinana, but I would like to offer another suggestion; What if, on some level, the pilots are still in them?
Now, we know that Alaya-Vijinana is a man-machine interface developed prior to the calamity war, but there’s two specific pieces of information that we’re told about it I want to focus on;
“The Alaya-Vijinana creates a Pseudo-brain lobe in the pilot’s body using nanomachines, allowing the pilot's brain to directly process mobile suit data fed through the physical connection.”
“Furthermore, this continuous link can cause consciousness to be forcibly maintained even in situations where the pilot is supposed to faint or even die instantly.”
So, an extra brain lobe to process the information and the system will keep the pilot alive even in situations where they shouldn’t be. So, is it possible there could be some sort of feedback loop or that the mobile suit could retain some of the pilot’s habits (the Barbatos telling Mikazuki how to use the katana through a sort of frame-wide “muscle memory” of its previous pilot).
It’s also interesting that this seems to happen during moments of great stress for their modern pilots - at those points when the greatest amount of data would be moving from the person to the mobile suit. So, if, say for example, a pilot was regularly facing strong enemies in life-or-death situations, might the system retain that data too? The heightened reaction speed, the chemical reactions leading to emotional output, the movements of the pilot to resolve the situation. The Calamity War was a time when humanity was desperately pushed to the brink by the mobile armours, it’s very unlikely that they would have taken the time to work out all the bugs in the system (heck, if they were taking high pilot losses, it might have been seen as a bonus).
So yeah, the Hajiroboshi might be haunted.
As the Hajiroboshi appears as a ghost of the Marchosias, there might also be another ghost in the machine.
I just thought that it’s a rad connection.
Gundam Iron Blooded Orphans Urdr Hunt Masterpost - Part 1

Alright, I’ve finally finished watching Gundam Iron Blooded Orphans Urdr Hunt, however when putting together this post I didn’t quite realise the scale of it until I was almost finished. As such I’ll be splitting it into three (ish) main posts - This one will be discussing the Ending, a little bit on Londo Bron, and the Zagan. The second post will be my thoughts on Cyclase Mayer and Gjallarhorn, and the last post will be my thoughts on Wistario and the rest of the cast. I’m also planning to do both a post on the series mechanics (in which I’ll talk about the mobile suits and mobile armours) and a character piece on Londo Bron at some point in the future. It just felt a little too long to be just one post, even for me.
Overall, I enjoyed Gundam Urdr Hunt. That said I’m glad I waited to watch it until now, because I think if I’d watched it without the promise of the movie on the horizon, I would have found the ending disappointing. But we’ll get to that. I’m largely going to be referring to my prior post, but I’ll be covering a lot of the same points. Though some of these I noted down as I was watching, so it might be a little more disjointed than usual.
We’ll get to the ending Immediately, as it happens. As I said, I found it overall a good show. The ending, well, it isn’t really an ending. It’s sort of a “the adventure continues”. Katya is recovered and Wistario goes around and thanks all the other Urdr Hunt Participants (except Cyclase) then returns to Radonitsa Colony on Venus. It feels more like the culmination of an Arc than a conclusion to the series, which I guess it is. But Gundam’s never been a series that has arcs so it’s a little odd. All that said, this is where i feel Urdr Hunt’s nature as a video game works against it, since most of the story prior to this has been “gathering the party”, with the Mobile Armour (Nerimiah) functioning as the final boss. I think the movie’s a way to give it a proper conclusion that isn’t tied down to the needs of a videogame.
But the battle at Ratatoskr I do have one criticism of - Wistario races to reach the shuttle, but it’s struck by lightning and explodes. Agonising moments pass, as Wistario thinks he’s failed, then Katya appears from the explosion. Putting aside the fact that we knew damn well she was gonna survive, fuck those Gjallarhorn Pilots, am I right? Also, she survives an explosion in just a normal suit? No shrapnel or explosive force? It feels more annoying because she could have just been in a casket or escape pod or something, but no, magic explosion. I don’t know, it just seems odd, like there’s so many other ways that it could’ve gone that would’ve made more sense.
I like how we get that view into Gjallarhorn with Mcgillis, Okina Uroka and Isurugi. It’s nice to see an internal view on how that all went down (even though I’m sure Uroka is seething on the inside). It’s also very interesting how Uroka just straight up doesn’t answer Mcgillis’ direct question. Way to tip off you have something to hide, my guy.
In brief, the ending’s just alright, there’s stuff I liked (Gjallarhorn), stuff I didn’t (Magic Explosion) and stuff I’m middling on (Nerimiah). I’m glad that there’s a movie coming so it can have a proper conclusion.
However, I do have plenty of other things to say, so let’s get to those;

Londo Bron is an idiot and I love him
I’ll be doing a proper post on him at some point later, but I’m so very happy for his inclusion in the series. He’s basically one of Carta’s former subordinates, her ex-“knight” if you will and I absolutely love the character dynamic this brings to the table. If I didn’t already love the Zagan, he would have definitely made me look at it fondly.

Speaking of, the Gundam Zagan. I’ve already talked about it just from a design perspective prior, but it’s an absolute juggernaut in this. It carves through three Grazes with ease, and is the only enemy in the series to seriously give Wistario a run for his money. It does all this, with a pilot without Alaya-Vijinana. I don’t doubt that other skilled pilots like Londo Brom exist in post disaster, but the Issues certainly weren’t head of the Seven Stars for nothing. It would have been sufficient as a final boss in my mind, but I really can’t find flaw with it. (I might do a proper post on the series mechanics too)
It’s possible that it’s stored in Ratatoskr as a last resort if Nerimiah was to escape. I’m genuinely unsure as to why anyone would willingly preserve a mobile armour, especially (presumably) Arzona Issue, but at least Zagan’s inclusion as part of the prison shows some foresight.
I really hope it’s able to be salvaged though, mostly because if it appears in something else, we might get a HG kit of it. (Also it bothers me a little that Londo Bron essentially wrecked a relic of the Calamity War in its first sortie in 300 years against Wistario. Kinda feels like I’m watching someone use an antique vase to bludgeon a child to death).
Gundam Iron Blooded Orphans Masterpost Part 2 - Cyclase Mayer and Gjallarhorn

Okay, Cyclase. I don’t really have that much to say on his origin - there’s nothing wrong with “disgruntled former archeologist whose parent was murdered by gjallarhorn”, but it just doesn’t really grab me for some reason. I do still love how utterly unrepentant he is about his numerous betrayals. He does have *some* similarities with Mcgillis for me, but that’s probably only because Mcgillis sees Gundam Frames (or rather, Bael) as the end-all of strength, whereas Cyclase sees Mobile Armours. It’s interesting how they’ve both been negatively influenced by Iznario Fareed however.
It took me a weirdly long time to realise that Cyclase was a Char Clone. Then again, I was comparing him to Mcgillis basically from the start, so……
Hm. I think that the fight at the end with the mobile armour (Mebahiah) is supposed to be an illustration of Afam and Cyclase’s differing philosophies - Afam wins because he has his friends with him to back him up, forming an effective force against the mobile armour, whereas Cyclase, who has sought power in solitude, has his “champion” defeated. It’s further shown with how they treat their allies, with Wistario visiting each in turn and thanking them, while Cyclase just rebuffs Tagging’s attempt at small talk.
Wait, so what was the point of Omden Colony Corporation/Cyclase getting two rings? That feels like it should be significant in some way. I assumed that it was either to emphasise their ruthlessness (they killed someone else for their ring) or the scale of the company (they’d managed to obtain two on their own), but in practice it just means Cyclase has two guides.
Given what mobile armours are capable of - hey, maybe Gjallarhorn was right to suppress the technology? Just gonna throw that out there. Like, the more of them we see, the easier it is to believe how deadly they were, and why the Gundam’s were so necessary. Though obviously, that doesn’t justify Gjallarhorn’s murder of Doctor Mayer.
Speaking of that, it’s possible that that was just an accident which Gjallarhorn had no part in, and Cyclase is just jumping to conclusions. That said, why I think he’s right is the fact that it’s Iznario Fareed, the shadiest seven star of them all. If it had been someone else then maybe you could say Cyclase was wrong, but Iznario? Yeah, definitely murder.
“Does this mean…… the mobile armour isn’t a higher form of being?” - Cyclase, buddy, it’s a giant robot that wants to kill all humans, it’s not that hard a concept to grasp. I do kinda love how absolutely crushed he is that his plan failed though. Like, no “hm, an imperfect god” or “this is but a temporary setback”, he’s genuinely pissed that this didn’t work out and even his “I’ll start again” thing feels like he’s desperately trying to save face. All in all, he’s a good villain because of what he does and how he does it, more so than who he is.

Okina Uroka is an interesting character, especially in contrast to Londo Bron, since they both want the same thing, but go about it in different ways. I like his design, it feels very good for an “old retainer”. I’m genuinely unsure how much power he held in the Issue family when Carta was still alive, since he doesn’t seem at all unused to power. It’s also nice because it’s another exploration of the consequences of Tekkadan’s actions in the main series, showing the far-reaching effect they had.
Another interesting detail is that Okina Uroka mentions “the Baklazan and Falk Families Calculations have been a great comfort to us” and Mcgillis states that they “hadn’t lost their privileges”, so could they also be heirless? If so, it could be that we’re witnessing Gjallarhorn finally crumbling since the Noble families that compose it are really struggling with their lines of Succession. Huh, the Fareed’s also kinda count here, since Iznario’s has no “legitimate” heirs (i.e. by blood). This also presents a fascinating possibility of why the Gundam Murmur wasn’t seen/used - the vault’s locked to a blood relation of the Fareed’s which Mcgillis isn’t, so he wouldn’t have been able to access it.
Gundam Iron Blooded Orphans Urdr Hunt Part 3 - Wistario and the rest of the Cast

I think that it’s overall a good cast, but I definitely found some characters better than others - 598, Range and Katya all have actual arcs, which results in them changing as people throughout - I’ve said prior that I found both 598 and Range genuinely compelling characters. I also found a lot of characters, while not fully developed, had enough going on that I was interested in them - Tamami, Mendou, and above all, Denmer (honestly I would love to see more of him). The only characters I find lacking are Wistario and Korunaru, which, again, would be fine if they weren’t ostensibly important. I wish the guides had more focus in general to be honest, since the only ones who get really any focus are Slice and Parstai (who get an episode at best).
Denmer Kitaco Jr., though. It genuinely bothers me how little we know about him, because it just all feels so tantalisingly close - he’s (presumably) a Venus resident, who has enough street smarts in the Era of Post Disaster, and presumably passed these on to Wistario (since I don’t really see how else he could have picked them up). He knows some form of martial art, enough to take on numerous Gjallarhorn Officers. He’s got a referenced history that Dexter and Sinister routinely bring up, he’s MISSING AN EYE, which I was initially willing to write off as a way to make him seem grizzled, but the more I think about it must be relevant in some way, considering that Wistario’s parents seem to be dead. And, as I’ve said before, he’s INHERITED A GUNDAM FRAME, which, from the way he talks and acts about it, is almost certainly something that was impressed upon him a great deal - he’s not casual or dismissive about it, this is something he’s carefully and meticulously maintained for most of his life, and he understands, on some level, what it is and what it represents. I’d wager he has his own suspicions about its past, given that he seems to have inklings but not the whole picture. And it makes it all the more significant when Wistario uses it to fight - it’s their family’s past and ancestry, but for Denmer, it’s also their families future. How must he feel, when Wistario risks his life over and over again, in a machine that he allowed him to access? And the way he interacts with Wistario- it’s obvious he cares for him a great deal, and besides Sprah, it seems like he’s been Wistario’s primary carer for pretty much Wistario’s entire life. There’s so much good stuff there, but it all feels just out of reach.

So, my love of Denmer established, what about his young charge? Well, I still think Wistario lacks a strong character, but I feel a lot more of him coalesces nearer to the end of the series. However. The central theme of Wistario is family, not Venus, buying Radonitsa is just his immediate expression of that goal. But because of the early emphasis on the Urdr hunt it’s muddled. When you look at the series through the lens of Wistario building a family, his “character” makes a little more sense. But because he’s not setting out to build a family, it’s not obvious. I’m genuinely not really sure. Either, the central theme of Wistario is buying and doing up Radonitsa Colony, and he acquires a found family along the way. Or; the central theme of Wistario is Family, and buying and doing up Radonitsa is just his early expression of that goal. I feel like I could argue for one or the other, since neither theme is strong enough for me to come down on. Because he slowly befriends every single competitor in the Urdr Hunt other than Cyclase, so if any of them win, it feels like they’ll give at least a portion of the money to Wistario, since he has the “best goal”, so to speak. Even Cyclase doesn’t really seem to care about the prize money, since he seems to be more interested in the chance of finding a mobile armour during the Urdr Hunt.
Wistario and Katya - hm. Feels more like an exploration of what Katya wants, as opposed to a genuine romance. Thematically it’s similar to Wistario’s interactions with Range and 598. He gives them autonomy since that’s an aspect of his dream? Or just because he believes it’s the right thing to do? Yes, Wistario cares for Katya, but him rescuing her feels more like he’s granting her the power to make her own choices, like he did by telling 598 about Kimball and extending an offer to Range. If it’s meant to be a straight romance, then it feels token, but “ensuring the freedom of others from a bad situation”, as I think he’s doing, doesn’t really tie in with Wistario himself at all (unless it’s about the greater economic freedom of Venus, but that feels like I’m reaching).

Another thing about Wistario; Somehow the moment where he thinks Londo Brom’s about to kill him gave him more characterisation than half the series. Here, in this moment, he comes face-to-face with death. He’s a child, a young boy, who’s carrying the dreams of everyone around him, who just really wants to save his friend, who’s about to die. Despite his competence and piloting skills, he is still a child, and this moment showcases that vulnerability. Hell, the only reason he survives is that the Zagan gets struck by lightning and 598’s able to pull him clear just in time. He gets outclassed and barely survives, sure he manages to pull himself together and fight the mobile armour afterwards, but I’d wager that he’s going to have some rough nights ahead of him.
In fact, that might be it with Wistario. While his character is tied to the aftereffects of war (the economic depression, and effects of colonial administration), there’s kind of no connection between him and mobile suits. There’s no “reason” for him to be as good a pilot as he is, there’s no real sense of mobile suits being a part of his life before this. Yes, he wants to buy the Radonitsa colony, but he is just essentially fighting - and killing, for a big pile of money. And it’s an active choice on his part. But we’re not really shown the sort of person that would take the decision to fight for money - pretty much every engagement Wistario enters is the result of another party attacking him first. So there’s this disconnect between who Wistario is, and what Wistario does.
I don’t really think that he’s a *bad* protagonist per se, he just feels a little half-baked, and I feel that, for being the protagonist, we really don’t know a lot about him.
*The following is both a spoiler for Gundam Iron Blooded Orphans Urdr Hunt, and my immediate reaction while watching it*

ZAGAN NO YOU WERE SO COOL
hi, just wondering where are you watching urdr hunt?
There’s a YouTuber, Trafalgar Log, who’s translated and uploaded all the game cutscenes (and a little gameplay).

The entire series thus far can be watched on their channel, and it also includes translations of the sidestories from the game.