Gundam Iron Blooded Orphans Urdr Hunt Part 3 - Wistario And The Rest Of The Cast
Gundam Iron Blooded Orphans Urdr Hunt Part 3 - Wistario and the rest of the Cast

I think that it’s overall a good cast, but I definitely found some characters better than others - 598, Range and Katya all have actual arcs, which results in them changing as people throughout - I’ve said prior that I found both 598 and Range genuinely compelling characters. I also found a lot of characters, while not fully developed, had enough going on that I was interested in them - Tamami, Mendou, and above all, Denmer (honestly I would love to see more of him). The only characters I find lacking are Wistario and Korunaru, which, again, would be fine if they weren’t ostensibly important. I wish the guides had more focus in general to be honest, since the only ones who get really any focus are Slice and Parstai (who get an episode at best).
Denmer Kitaco Jr., though. It genuinely bothers me how little we know about him, because it just all feels so tantalisingly close - he’s (presumably) a Venus resident, who has enough street smarts in the Era of Post Disaster, and presumably passed these on to Wistario (since I don’t really see how else he could have picked them up). He knows some form of martial art, enough to take on numerous Gjallarhorn Officers. He’s got a referenced history that Dexter and Sinister routinely bring up, he’s MISSING AN EYE, which I was initially willing to write off as a way to make him seem grizzled, but the more I think about it must be relevant in some way, considering that Wistario’s parents seem to be dead. And, as I’ve said before, he’s INHERITED A GUNDAM FRAME, which, from the way he talks and acts about it, is almost certainly something that was impressed upon him a great deal - he’s not casual or dismissive about it, this is something he’s carefully and meticulously maintained for most of his life, and he understands, on some level, what it is and what it represents. I’d wager he has his own suspicions about its past, given that he seems to have inklings but not the whole picture. And it makes it all the more significant when Wistario uses it to fight - it’s their family’s past and ancestry, but for Denmer, it’s also their families future. How must he feel, when Wistario risks his life over and over again, in a machine that he allowed him to access? And the way he interacts with Wistario- it’s obvious he cares for him a great deal, and besides Sprah, it seems like he’s been Wistario’s primary carer for pretty much Wistario’s entire life. There’s so much good stuff there, but it all feels just out of reach.

So, my love of Denmer established, what about his young charge? Well, I still think Wistario lacks a strong character, but I feel a lot more of him coalesces nearer to the end of the series. However. The central theme of Wistario is family, not Venus, buying Radonitsa is just his immediate expression of that goal. But because of the early emphasis on the Urdr hunt it’s muddled. When you look at the series through the lens of Wistario building a family, his “character” makes a little more sense. But because he’s not setting out to build a family, it’s not obvious. I’m genuinely not really sure. Either, the central theme of Wistario is buying and doing up Radonitsa Colony, and he acquires a found family along the way. Or; the central theme of Wistario is Family, and buying and doing up Radonitsa is just his early expression of that goal. I feel like I could argue for one or the other, since neither theme is strong enough for me to come down on. Because he slowly befriends every single competitor in the Urdr Hunt other than Cyclase, so if any of them win, it feels like they’ll give at least a portion of the money to Wistario, since he has the “best goal”, so to speak. Even Cyclase doesn’t really seem to care about the prize money, since he seems to be more interested in the chance of finding a mobile armour during the Urdr Hunt.
Wistario and Katya - hm. Feels more like an exploration of what Katya wants, as opposed to a genuine romance. Thematically it’s similar to Wistario’s interactions with Range and 598. He gives them autonomy since that’s an aspect of his dream? Or just because he believes it’s the right thing to do? Yes, Wistario cares for Katya, but him rescuing her feels more like he’s granting her the power to make her own choices, like he did by telling 598 about Kimball and extending an offer to Range. If it’s meant to be a straight romance, then it feels token, but “ensuring the freedom of others from a bad situation”, as I think he’s doing, doesn’t really tie in with Wistario himself at all (unless it’s about the greater economic freedom of Venus, but that feels like I’m reaching).

Another thing about Wistario; Somehow the moment where he thinks Londo Brom’s about to kill him gave him more characterisation than half the series. Here, in this moment, he comes face-to-face with death. He’s a child, a young boy, who’s carrying the dreams of everyone around him, who just really wants to save his friend, who’s about to die. Despite his competence and piloting skills, he is still a child, and this moment showcases that vulnerability. Hell, the only reason he survives is that the Zagan gets struck by lightning and 598’s able to pull him clear just in time. He gets outclassed and barely survives, sure he manages to pull himself together and fight the mobile armour afterwards, but I’d wager that he’s going to have some rough nights ahead of him.
In fact, that might be it with Wistario. While his character is tied to the aftereffects of war (the economic depression, and effects of colonial administration), there’s kind of no connection between him and mobile suits. There’s no “reason” for him to be as good a pilot as he is, there’s no real sense of mobile suits being a part of his life before this. Yes, he wants to buy the Radonitsa colony, but he is just essentially fighting - and killing, for a big pile of money. And it’s an active choice on his part. But we’re not really shown the sort of person that would take the decision to fight for money - pretty much every engagement Wistario enters is the result of another party attacking him first. So there’s this disconnect between who Wistario is, and what Wistario does.
I don’t really think that he’s a *bad* protagonist per se, he just feels a little half-baked, and I feel that, for being the protagonist, we really don’t know a lot about him.
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More Posts from Gremoria411

Kycilia is a really cool and fascinating character.

Gundam Requiem for Vengeance then. I don’t really have anything to say on the new trailer other than it reminds me of a trailer I once saw for Final Fantasy 7: Advent Children.
However, given that I did a post on the Gundams in the one year war last time, I figured I’d go over the Full Armour units that I skimmed over this time around.

First up, the PF-78-1 Perfect Gundam. Now I usually try to use fairly neutral pieces of art for these, so they best illustrate the mobile suit in general, but this thing…… well.
It’s a bit of an odd one. First originating in the 1982 Manga Plamo-Kyoshiro, it was built by Shiro Kyoda (the kid in the bottom left of the above picture). Note how I said built. This manga is essentially the earliest permutation of what would eventually become the build series, where the focus is shifted from War to Modelling. Now normally this is where I’d earmark it as a build kit, except that it’s canon to the Universal Century as well. It was apparently a planned upgrade plan for the original Gundam, but was never built, with its data being carried into the Full Armour Gundam, being canonised in MSV. Its armaments are much the same as the original, only adding a built-in 2-barrel beam gun to the arm, four drop mines to the shield and a Shoulder Cannon to the backpack. The shoulder cannon is notable because it’s nature is different in each work - it’s a high pressure water gun in Plamo-Kyoshiro, a 360mm Rocket Gun in MSV, and a high-output beam cannon in Build Fighters.

I admit I was looking forward to talking about the Full Armour Gundam here, but its position in canon is just difficult. Officially, it was never built and existed only as simulation data, because the excess armour and weaponry would have slowed it down too much. Unofficially, it shows up damn everywhere, typically as a foe of either Johnny Ridden or the Perfect Zeong. I’m going to call out two examples here and then move on, primarily because they actually name pilots of the thing. In the videogame Spirits of Zeon: Dual Stars of Carnage, a blue Full Armour Gundam is piloted by Earth Federation Fighter Ace Takashi Kitamoto during the Battle of Solomon. Meanwhile in the manga Mobile Suit Gundam MSV Battle Chronicle Johnny Ridden, a Full Armour Gundam is piloted by Heinz Baer against Johnny Ridden’s Full Bullet Zaku (honestly I mention this because I absolutely love Heinz Baer’s character design, shown below). Armament wise, the Full Armour Gundam retains the Vulcan Guns and Beam sabers of the original Gundam, but carries a twin beam rifle as opposed to the original’s single-barrelled model. In addition, it gains a 360mm Rocket Cannon on its back and four missile bays, built into the knees and clavicles. As a design, I really like the thing, but I’m unsure why. Maybe it’s the simplicity of it being an up-armed and armoured version of the original Gundam, or maybe it’s that there’s some really nice art of it, particularly it’s Debut in Mobile Suit Variation (MSV).

C’mon, Look at this guy. A flying ace who wears a sweater under his pilot suit.

Next up, the FA-78[G] Full Armour Gundam Ground Operations Type, originating in MSV-R. Nice and simple, now. It’s essentially a Full Armour Variant that’s designed for ground combat, using the RX-78-1 Prototype Gundam as a base. It was designed, but never built (whether due to costs, practicality or the lack of the RX-78-1). Design-wise, yeah, it’s nice. Critical areas are up-armoured, and some new weapons added, but it still looks fairly agile, and the Prototype Gundam features make it stand out a little more. It’s armed with Vulcans, Two Beam Sabers on the left arm, a twin beam rifle on the right arm, a 360mm Rocket Cannon on the backpack and a missile launcher. Not much more on this one, it’s just neat.

The FA-78-1B Full Armour Gundam (Type B). Oh, I love this thing. Also originating from MSV-R, it was developed from the G-3 Gundam, rounding out the three full armour units. It was designed primarily for anti-fleet combat, with the assumption that it would be piloted by a Newtype. MSV-R keeps things vague on the details, but given that it seems to have been developed in response to The Battle of a Baoa Qu, the general theme of Full Armour Units and that it was intended to be used with a Newtype Pilot (which the Federation really didn’t have a lot of), it feels a safe bet to say that it was probably never built (honestly, Zeon went big on Newtype research and even they only had about five combat-ready examples). Armament wise, the Full Armour Type B is rocking Vulcan guns, a 360mm Rocket Launcher, a Triple Beam Rifle, upgraded missile launchers in the knees and clavicles, two beam sabers mounted on the left arm and a large missile launcher on the back, which is loaded with two large anti-ship missiles on the front and twenty along the back of the launcher, designed to counter any anti-beam defences employed by its victi- targets. Employed by its targets. Design-wise, gorgeous, I love the patterns on its armour and the simplistic colour palette of blue, grey and golden-yellow for the details is just wonderful. It’s heavyset yes, but it doesn’t feel excessive since it’s designed for anti-fleet work in space. The box-style beam saber adds to this, since it gives the idea of a quick weapon primarily to block attacks, as opposed to its primary armament. I’m not typically a fan of the G-3, but the Full Armour Type B blends its aesthetic so wonderfully.


Next up, the FA-78-2 Heavy Gundam. Another simple one. Three-Four units built postwar, with at least one of them being piloted by one Den Berserk. Apparently one unit was lost during atmospheric entry tests. Essentially a second go-around at the full armour Gundam concept, only a brand new mobile suit as opposed to an add-on. It is armed with: A shoulder mounted Beam Cannon, a singular beam saber, a frame launcher (essentially a composite weapon combining a Gatling gun with a 4-tube missile launcher) and an optional Beam Rifle. Again, just a lovely design, really liking the added bulk on the chest and the visor emphasises its ranged speciality.
The second unit (right) is equipped identically to the regular Heavy Gundam and appears in the Manga MSV-R: the return of Johnny Ridden, where it’s repainted and piloted by Ingrid 0. Due to the series being set in U.C. 90, Unit 2 is somewhat upgraded when compared to the original, being equipped with a bio-sensor for use by newtypes and a set of Dummy Launchers not dissimilar to those found on suits around the time of Char’s Counterattack. These were pretty clearly later additions, however. It was also equipped with a bazooka, patterned off the original Hyper Bazooka used by Gundam units in the One Year War. EDIT: I’d like to note that we don’t know which unit was lost during atmospheric entry tests, so it’s possible that the “lost” unit was Unit 2, so it could be employed “off the books”, as it were.

The RX-78SP Gunner Gundam was designed shortly after the end of the One Year War, during a review of captured Zeon materials. It’s essentially a sniper Gundam, featuring an improved sensor pod and specialised beam rifle in addition to the standard Gundam armament of Vulcans and beam sabers. I say designed because it was never built, development began and a mock-up unit was built from a GM, but it was deemed that the G06 Mudrock Gundam was able to perform the same role. A Full Armour variant appears in the Shin Matsunaga Manga however (MSV-R: Legend of the Universal Century Heroes: Rainbow’s Shin Matsunaga).


The AMX-017 Gigantic was a planned nuclear-capable mobile suit designed by Axis Zeon for use in their Invasion of Earth, being one of multiple competing plans designed to tip the balance in Axis’ favour. The Gigantic was based on data recovered from the stolen Gundam Gp02 “Physalis” during Operation Stardust memory by the Axis Technical Fleet, and was designed for much the same purpose: the deployment of Tactical Nuclear Weapons. To this end it was armed with an Atomic Bazooka, for deployment of the nuke itself, and a beam saber, for the suit’s own protection. Presumably, it was intended to be deployed with an escort to cover for its lack of armaments (either that or the Axis engineers took the Gp02’s limited armament to be a feature, not a bug). The Gigantic was ultimately passed over in favour of the Dublin Colony Drop, which was ultimately successful for the Axis Forces, inflicting heavy casualties on Karaba and the AEUG, while resulting in the Earth Federation Government ceding Side 3 to Axis, returning the Republic of Zeon to their forces. Though the Delaz Fleets’ attack at Konpei Island (/Confeito/Solomon) demonstrated the power of nuclear weapons, the Axis forces lacked any nukes which could be utilised by the Gigantic. Following their failure to seize the federation asteroid base Luna II and the nuclear arsenal held there, the Gigantic was then mothballed, as it was unable to carry out its assigned task.
I do like the Gigantic’s design, you see the GP02 Influence, and yet there’s an obvious Zeon flair to the design. I like the white and purple colour scheme, it converts the same sense of danger as Haman’s Qubeley, and the art’s lovely of course. The large thrusters on the design also imply a speed, again analogous to those on the Gp02. The cockpit’s reinforced, suitable to survive a nuclear blast, and I love how beefy the head is. Sleek, yet armoured, designed to funnel blast waves around the body. The feet remind me of the Don, another Zeonic influence. It’s just rather nice. That said, I’m just now noticing that the elbows can’t bend, which is a choice.
Interestingly, in SD Gundam G Generation FIF, there’s a non-canon scenario where the Gigantic is Piloted by Karius, a surviving wingmate of Anavel Gato, the pilot of the Gp02, which is neat.

Gundam Iron Blooded Orphans Urdr Hunt Masterpost - Part 1

Alright, I’ve finally finished watching Gundam Iron Blooded Orphans Urdr Hunt, however when putting together this post I didn’t quite realise the scale of it until I was almost finished. As such I’ll be splitting it into three (ish) main posts - This one will be discussing the Ending, a little bit on Londo Bron, and the Zagan. The second post will be my thoughts on Cyclase Mayer and Gjallarhorn, and the last post will be my thoughts on Wistario and the rest of the cast. I’m also planning to do both a post on the series mechanics (in which I’ll talk about the mobile suits and mobile armours) and a character piece on Londo Bron at some point in the future. It just felt a little too long to be just one post, even for me.
Overall, I enjoyed Gundam Urdr Hunt. That said I’m glad I waited to watch it until now, because I think if I’d watched it without the promise of the movie on the horizon, I would have found the ending disappointing. But we’ll get to that. I’m largely going to be referring to my prior post, but I’ll be covering a lot of the same points. Though some of these I noted down as I was watching, so it might be a little more disjointed than usual.
We’ll get to the ending Immediately, as it happens. As I said, I found it overall a good show. The ending, well, it isn’t really an ending. It’s sort of a “the adventure continues”. Katya is recovered and Wistario goes around and thanks all the other Urdr Hunt Participants (except Cyclase) then returns to Radonitsa Colony on Venus. It feels more like the culmination of an Arc than a conclusion to the series, which I guess it is. But Gundam’s never been a series that has arcs so it’s a little odd. All that said, this is where i feel Urdr Hunt’s nature as a video game works against it, since most of the story prior to this has been “gathering the party”, with the Mobile Armour (Nerimiah) functioning as the final boss. I think the movie’s a way to give it a proper conclusion that isn’t tied down to the needs of a videogame.
But the battle at Ratatoskr I do have one criticism of - Wistario races to reach the shuttle, but it’s struck by lightning and explodes. Agonising moments pass, as Wistario thinks he’s failed, then Katya appears from the explosion. Putting aside the fact that we knew damn well she was gonna survive, fuck those Gjallarhorn Pilots, am I right? Also, she survives an explosion in just a normal suit? No shrapnel or explosive force? It feels more annoying because she could have just been in a casket or escape pod or something, but no, magic explosion. I don’t know, it just seems odd, like there’s so many other ways that it could’ve gone that would’ve made more sense.
I like how we get that view into Gjallarhorn with Mcgillis, Okina Uroka and Isurugi. It’s nice to see an internal view on how that all went down (even though I’m sure Uroka is seething on the inside). It’s also very interesting how Uroka just straight up doesn’t answer Mcgillis’ direct question. Way to tip off you have something to hide, my guy.
In brief, the ending’s just alright, there’s stuff I liked (Gjallarhorn), stuff I didn’t (Magic Explosion) and stuff I’m middling on (Nerimiah). I’m glad that there’s a movie coming so it can have a proper conclusion.
However, I do have plenty of other things to say, so let’s get to those;

Londo Bron is an idiot and I love him
I’ll be doing a proper post on him at some point later, but I’m so very happy for his inclusion in the series. He’s basically one of Carta’s former subordinates, her ex-“knight” if you will and I absolutely love the character dynamic this brings to the table. If I didn’t already love the Zagan, he would have definitely made me look at it fondly.

Speaking of, the Gundam Zagan. I’ve already talked about it just from a design perspective prior, but it’s an absolute juggernaut in this. It carves through three Grazes with ease, and is the only enemy in the series to seriously give Wistario a run for his money. It does all this, with a pilot without Alaya-Vijinana. I don’t doubt that other skilled pilots like Londo Brom exist in post disaster, but the Issues certainly weren’t head of the Seven Stars for nothing. It would have been sufficient as a final boss in my mind, but I really can’t find flaw with it. (I might do a proper post on the series mechanics too)
It’s possible that it’s stored in Ratatoskr as a last resort if Nerimiah was to escape. I’m genuinely unsure as to why anyone would willingly preserve a mobile armour, especially (presumably) Arzona Issue, but at least Zagan’s inclusion as part of the prison shows some foresight.
I really hope it’s able to be salvaged though, mostly because if it appears in something else, we might get a HG kit of it. (Also it bothers me a little that Londo Bron essentially wrecked a relic of the Calamity War in its first sortie in 300 years against Wistario. Kinda feels like I’m watching someone use an antique vase to bludgeon a child to death).
*The following is both a spoiler for Gundam Iron Blooded Orphans Urdr Hunt, and my immediate reaction while watching it*

ZAGAN NO YOU WERE SO COOL