
I'm a Metal Slug player who is neither a novice nor an expert XD Thanks to SNK and NAZCA CORPORATION for this great franchise.
74 posts
Billford Animatic I Made To The Song 'confrontation'! ^^
billford animatic i made to the song 'confrontation'! ^^
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More Posts from Rossimercenary
I can explain it!!!






Missed some photos whoops
Hmmm... Tequila š¾
Updated: September 18, 2024
Reworked Group #4: S.P.A.R.R.O.W.S.
Overview
Tequila and Red Eye successfully dismantled a rogue military organisation engaged in illicit human trafficking and arms dealing, which had also planned to launch a global bioterrorist attack in collaboration with the Pipovulaj Army. The plot involved spreading a zombie plague to control the population, transforming numerous innocent civilians into violent Man Eaters as a means to create a twisted form of super-soldier. Impressed by Tequila and Red Eye's exceptional performance as highly capable spies, the Intelligence Agency and the Regular Army jointly established a covert operations branch, S.P.A.R.R.O.W.S., through a mutual agreement.
The S.P.A.R.R.O.W.S. is responsible for gathering intelligence and managing information to prevent public panic and global hysteria. They provide their members with specialised training in high-risk covert operations that surpass the scope of regular Intelligence Agency agents, which are all conducted with utmost discretion and situational awareness. Some of these special covert operation missions involve precision targeting of high-priority threats and strategic disruption of complex criminal schemes.
Insignia
It features a cerulean square Iberian shield, rimmed with a spiky teal vine thatās outlined in bronze. Above the shield, the words "S.P.A.R.R.O.W.S." are inscribed in bluish-white, surmounting a stylized pair of bronze eyes with a yellowish-white star at their centre. The shield is flanked by a stylized peregrine falcon holding a gilded blade on the right side and a male house sparrow clutching an olive branch on the left side.
S.P.A.R.R.O.W.S. Base
The Intelligence Division is tactically positioned adjacent to the Joint Military Police Headquarters, deeply entrenched within a dense and remote forest in Northern Russia. The rectangular military compound features a forest-inspired camouflage colour scheme, a secure warehouse for military vehicles, multiple surveillance cameras, and several elevators leading to a subterranean base. They have a rooftop array of parabolic antennas that enables real-time surveillance, threat detection, and situational awareness, preventing surprise attacks and informing strategic decision-making. The base features comprehensive protection through an advanced security system and a defensive magnetic field, which automatically activates in response to potential threats, safeguarding against enemy attacks.
The subterranean base features a state-of-the-art command and surveillance centre, equipped with cutting-edge technological systems to orchestrate and execute operations. Additional facilities include:
An armoury housing the groupās most cutting-edge, high-clearance weaponry and specialised ordnance.
A high-tech meeting room with a high-resolution, encrypted display screen and multi-axis, AI-enhanced holographic projection system.
A state-of-the-art gymnasium for maintaining elite physical readiness, featuring biometric monitoring systems and AI-driven training programs.
A fully equipped, high-tech medical bay with regenerative treatment capabilities and telemedicine connectivity for remote expert consultation.
A secure dining area serving optimised, nutrient-rich rations for peak performance.
A high-security quarters with biometrically locked storage for personal gear and AI-monitored, secure communication arrays.
A Combat Academy, led by Margaret Southwood, featuring a heavily fortified training area with advanced combat simulation zones, tactical obstacle courses, stealth and surveillance training areas, and high-tech weapons testing ranges.
Extra Information
S.P.A.R.R.O.W.S. stands for Special Pursuit Agents and Rapid Response Operations Worldwide Strikeforce.
Members of the S.P.A.R.R.O.W.S. are commonly known as "Sparrowers" or "Following Falconers", reflecting their affiliation with the unit and their close relationship with the P.F. Squad.
Despite being part of an elite covert operations branch, Sparrowers face a significant pay disparity: males earn a quarter of the average government agent's salary, while females earn about a third. Additionally, underperforming Sparrowers, both male and female, experience further financial hardship due to delayed salary payments, often waiting between one to two months to receive their overdue compensation.
The S.P.A.R.R.O.W.S. conduct their covert operations in collaboration with the Peregrine Falcons Squad who provide primary firepower and protection for their agents.
The handguns carried by Sparrowers are the Murder Model-1915 .38 Mk.1Am or Classic Murder .38 for short. Itās a double-action revolver that features a 6-round cylinder. Originally designed to enhance the Enfield No.2 .38 Caliber revolver in 1915, the Murder Model retained only the frame and grip from the original. All other components were replaced with newer parts in later years.
"OLDš«µš"
-Marco.
Updated: September 3, 2024
Reworked Character #5: Trevor Spacey
POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to child abuse, neglect, suicide, death, crime, and drug addiction.
Real name: Yeong-Gi Kwak
Alias: Nerdy Knife Licker
Occupation: Sergeant of the P.F. Squad
Retirement plans: Become a security programmer
Special skills: Proficiency in security programming and computer hacking, repurposing stolen enemy technology, psychological manipulation, taekwondo, and knifemanship
Hobbies: Helping Marco with technological issues and computer programming, doing graffiti on abandoned buildings and enemy bases, creating anti-virus programs, drawing manhwa, and playing darts and video games
Likes: Marcoās heroism and superior computer skills, tinkering with security software while listening to music that has grabbed his attention, reading psychological horror books, his two combat knives, and Nadia (his best friend)
Dislikes: Being called āoldā due to his silver-bleached hair, laughing so much to the point heās coughing and wheezing, people making fun of his art, faulty security software, and boredom
Favourite food: Samgyeopsal and slushies
Sexuality: Heterosexual
Gender: Male
Age: 13 (in 2022), 19 (in 2028), 21 (in 2030), 23 (in 2032), 25 (in 2034), 32 (in 2041), 34 (in 2043), 35 (in 2044), and 38 (in 2047)
Blood type: AB-
Weight: 148 lbs. (67 kg)
Design: He's a 5' 9" (175.26 cm) Korean ectomorph with a lanky build, a weak musculature, sloping shoulders, warm ivory skin, dark brown eyes, nails painted a silver-grey, and a black mole beneath the left corner of his lip. He has a jet-black undercut hairstyle, featuring icy blonde hair on top with nearly middle-parted bangs that fall over his left eye, covering it partially. On his back, he has a large tattoo depicting a fiery Jindo dog chasing a golden pheasant in orbit around the moon. His lower right leg was amputated due to gangrene caused by the use of the opioid Krokodil, and has since been replaced with a bronze-hued prosthetic. He bears several scars: a curved scar on his left cheek; an X-shaped pair on his chest; a jagged stab wound on the top of his right hand; a long scar running down the length of his left upper arm; and a series of parallel scars on his right forearm.
Trevor's military gear consists of a metal dog tag necklace with his name, a scarlet bandana worn around his neck, bronze-plated goggles with orange-tinted lenses, and glaucous fingerless gloves. He wears a ruddy blue sweater with two deep pockets, cerulean wool lining, a bronze zipper, silver-striped cuffs, and an embroidered logo of the P.F. Squad on the back, which he occasionally ties around his waist. He wears baggy Cambridge blue army cargo pants, tucked into his Russian violet paratrooper boots, which have hidden knives and are held up by a glaucous belt. He also wears a sleeveless reddish-black shirt with a mock neck and a bust mesh panel, sheathes for his two combat knives, and a gun holster for his handgun.
His sweater has two hidden strapped compartments that can hold up to two firearms or two additional blades when needed. The pockets of Trevor's sweater carry a bag of THC-infused red box gummies (given to him by Ralf), a gourd-shaped jade charm necklace believed to capture fortune and health, and a photograph of him and Nadia. He also carries around a metallic pink-purple lighter and a plastic bag that contains six weed joints. A claw hammer is concealed in the right pocket of his cargo pants, while the left pocket is occupied by a sound-cancelling, bluetooth headset and his black cellphone with a metallic blue case.
Over his shirt, he wears a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries his walkie-talkie and ammo for other firearms. A black bandolier is wrapped above his belt, holding onto the ammunition for his handgun. He carries a Cambridge blue load-bearing backpack containing camping equipment, tactical explosives, portable ammo boxes, a canteen full of water, seven cans of spray paint in different colours, a wide range of hacking tools such as the Flipper Zero and O.MG cables, and nunchucks. He has a collection of piercings, including: sapphire wire hook earrings; black industrial piercings; dark blue tragus piercings; a shiny silver barbell nose bridge piercing; a bold black horizontal eyebrow piercing on his left side; a metallic purple frog eyes tongue piercing; and a dainty gold hoop vertical labret piercing.
Personality: He's a stoic existentialist who focuses on what he can control, accepts what lies beyond his grasp, and believes in the power of individual free will to shape the course of one's life. He's a highly intelligent, cunning, and resourceful man whoās confident in his knife skills and computer knowledge, but can come across as overconfident at times. Despite Trevorās easy-going demeanour and calm smile, heās watchful, and his jovial nature often serves as a facade to conceal his underlying anxiety. He's easily amazed and intrigued by the wonders of nature, unexpected revelations, explosions, and impressive feats performed by his friends and comrades such as effortlessly hacking into an entire military mainframe. When discussing his interests or sharing fascinating experiences, he becomes quite talkative.
Trevor is an ambivert capable of being ruthless, intensely serious, and unsettling when the situation demands it. He's a skilled manipulator, able to turn enemies into allies in desperate situations by exploiting their morals and convincing them they're in the wrong. When manipulating others, he also instills fear through physical and psychological torment, such as breaking their fingers with a hammer or threatening to kill a loved one in front of them. However, he's unexpectedly stubborn when it comes to protecting those he cares about and the lives of innocent people.
He has a playful and mischievous streak, evident in his habit of licking his combat knives and taunting those he considers āmorally weakā and āblindly stupidā. Unlike most people, he's willing to forgive his enemies when he realises they're suffering and have an opportunity to redeem themselves. Trevor is surprisingly internet savvy and enjoys using internet slang in both his online and offline conversations with most of his friends, often finding humour in it. However, he's perplexed by his popularity among women, who admire his physique and exceptional computer skills.
He occasionally participates in Nadia's antics, adding a touch of dramatic flair to them, but will draw the line when her schemes exceed his comfort zone. Heās often disappointed and shocked by Nadia's actions and words, frequently expressing his distaste and uncertainty. When he's extremely bored, he becomes lethargic and sleepy, making it challenging for him to muster interest in anything until the feeling passes. Trevor enjoys tagging along with Tarma, Marco, Eri, and Ralf because he regards them as role models, skilled fighters, and experts in their respective fields of expertise.
If he notices that one of his friends or comrades is struggling with a drug addiction, he'll go out of his way to provide them with comfort and try to help them break away from that addiction. Due to his upbringing, he struggles with golden child syndrome, but he has made significant progress in overcoming its challenges, thanks in large part to the support of friends like Fio. He's extremely allergic to felines, so he regards domestic cats as ādiabolical little buggersā and makes every effort to avoid them. He hates how Perifa often likes to bug him for cuddles and how Marco is a "cat magnet", which attracts cats that exacerbate his allergies.
Backstory: Yeong-Gi Kwak was born on June 25, 2009 in Seogwipo, Jeju Island, South Korea. He is the eldest of four siblings: his twin sister, Eun-Gyeong; his younger brother, Il-Seong; and his youngest brother, Seok-Jin. His father is a businessman who owns a computer software company, and his mother is a medical engineer. His parents, who were workaholics, put a lot of pressure on him and his siblings to be high achievers, believing that more effort and hard work would lead to a successful career. However, they were quick to forgive the faults of Yeong-Gi and Eun-Gyeong, allowing them to get away with more than their two younger brothers. As the oldest children in the family, his parents put a lot of pressure on him and his twin sister to set a good example and be proper role models for their two younger brothers.
This parenting style fed into Yeong-Gi's and Eun-Gyeong's need to consistently achieve, satisfying their perfectionistic and people-pleasing tendencies. Nevertheless, it also stirred an inflated sense of self in both, with Eun-Gyeong exhibiting signs of narcissistic personality disorder and Yeong-Gi experiencing a great deal of guilt on behalf of his two younger brothers. In contrast, Il-Seong was often scapegoated, frequently blamed for things he didn't do and severely punished by his parents, who would often lock him in the basement for hours. Meanwhile, Seok-Jin was neglected, retreating from his dysfunctional family by spending time alone in his room drawing or going to the park to play by himself. Yeong-Gi made a concerted effort to support Il-Seong and Seok-Jin, which undoubtedly brought some comfort and solace into their lives.
At the age of 3, Yeong-Gi received his first computer from his parents as a gift of appreciation. By the time he turned 7 years old, he had already developed a comprehensive understanding of binary codes and computer languages. During his summer breaks from school, he spent most of his time creating anti-virus programs, which often served as his homework assignments.
However, his dedication to his work left him with little time to spend with his two younger brothers, Il-Seong and Seok-Jin; however, he did manage to sneak in some time to draw manhwa. His parents heavily encouraged his efforts, as he strove to make a positive impact on his school. Ultimately, his hard work paid off, as the school he formerly attended continued to utilise his sophisticated anti-virus programs to combat growing threats from the Internet.
By the time he enrolled in secondary school, his twin sister, Eun-Gyeong, mysteriously vanished. She was last seen with her friends near a shopping mall. Although their relationship was complicated due to her narcissistic tendencies and disrespect towards their younger brothers, Yeong-Gi still cared deeply for her. He had often tried to help her, teaching her the value of humility and assisting her with homework she struggled to understand. He was utterly devastated when his parents announced her disappearance, and it made headlines in the news. A part of him felt lost that day, and the family's desperate search efforts ultimately proved futile. Despite their best efforts, Eun-Gyeong was never found by the authorities and remains missing to this day.
Despite the tragic disappearance of his sister, Yeong-Gi continued to excel in all his classes, but the pressure on him to become successful and be a role model intensified. As he finished grade 10 and summer break began, tragedy struck again when Il-Seong took his own life, sending Yeong-Gi spiralling into an identity crisis. He ran away from home and sought solace with Feodosiy, a Russian transfer student he had befriended in grade 9.
Feodosiy introduced him to his street gang and offered him his first dose of the opioid Krokodil, which Yeong-Gi accepted without hesitation. He became a delinquent, rebelling against his parents and their mistreatment of him and his siblings, but at the cost of becoming addicted to Krokodil. He bleached his hair an icy blonde, adopted the alias Trevor Spacey, and got a tattoo from Feodosiy's right-hand man, Haneul.
For three months, he lived with Feodosiy and his street gang, surviving by stealing essentials and inhabiting a rundown apartment. During this time, he engaged in various criminal activities, including theft, mugging, drug dealing, extortion, and arson. With Haneul's guidance, he honed his knifemanship skills and mastered the art of taekwondo. However, his Krokodil addiction spiralled out of control, leading to a near-fatal overdose, which led to the subsequent amputation of his lower right leg. This traumatic experience forever deterred him from using street drugs.
After being discharged from the hospital with Feodosiy's gang members' help, he returned to a life of crime, although at a reduced level, as he adjusted to his prosthetic leg. He eventually abandoned his delinquency after accidentally killing a junkie behind a restaurant. Haunted by the incident, he remembered gazing at his reflection in a seedy restaurant's mirror, realising he had gone too far. The deep-seated fear of arrest drove him to the brink of madness, and he decided to eliminate Feodosiy, who had dragged him into crime.
After orchestrating the demise of Feodosiy and his cohorts, he scrubbed himself clean in the bathroom of the run-down apartment where Feodosiy had been staying. He then returned home, where his parents, relieved to see him, sensed the guilt and shame etched on his face for mistreating their children. Seok-Jin was also relieved to see him come home, fearing that he would never return. He confessed to them about his experiences, but kept his murders and certain crimes a secret.
He returned to high school, completing his remaining years successfully, embracing his new identity. Upon coming home from his graduation ceremony, he noticed a flyer seeking recruits for the regular army. He expressed interest to his parents, who were initially hesitant but eventually agreed with Seok-Jin's support. Leveraging his expertise in knifemanship and computer languages, he joined as a military scout in the Regular Army. After enlisting, he befriended Nadia, a scientist and soldier for the Amadeus Syndicate, and thwarted a computer virus that Marco had inadvertently released. During a mission to counter a cyber attack on European governmental forces, he earned Marco's respect due to his exceptional computer skills in hacking and security programming. As a result, he was invited to join the prestigious Peregrine Falcons Squad, where he rose to the rank of Sergeant.


color vs no color idk
What very interesting skills...
Updated: October 4, 2024
Reworked Character #10: Gimlet
POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to death, torture, neglect, SA, child abuse, substance abuse, necrophilia, cannibalism, and crime.
Real name: Vasser Gutenschiff-Wolstenholme
Esper title: Avatar of Theriomorphic Anima, Parasitism, and Aggression
Alias: Libertine of Animus
Nickname: Gimlet
Occupation: Chief Warrant Officer 3 of the P.F. Squad
Retirement plans: Doesnāt know what kind of purpose heāll have after resigning from his military duties
Special skills: Foraging for food and edible plants in the wilderness, proficiency in dagger throwing and operating radio communication technology, orchestrating surprise attacks, mastery of escape, and quick drawing
Esper abilities: By focusing on the internal dynamics of his muscles and the rhythmic pulse of his blood, he can tap into the depths of his unbridled strength. When he does so, his veins bulge from his skin and his muscles spasm uncontrollably. However, this transformation enables him to deliver blows that cause the earth to tremble, crush his opponents' bones with a single grip, and lift and throw objects with ease, including those that weigh as much as a small mountain. By tapping into the irrational part of his soul, he can access a feral state of mind for 1 to 3 hours, amplifying his killing instincts and physical strength to nearly earth-shattering levels. However, the longer he remains in this primal state, the more his hostility levels intensify. Surrendering to this feral state of mind allows his id to gradually dominate his psyche, a process worsened by his cocaine addiction. Additionally, he can inherit the distinctive animalistic qualities and abilities of any animal he consumes, but this adaptation only lasts for 30 minutes.
He can unleash a loud, painful scream or cry of anger, generating paralysing vibrations that temporarily stun his enemies for three minutes. Additionally, he can teleport to targets within his line of sight, focusing intently on them. By superheating the water-rich waste materials in his intestines and blood, he can boil them to extreme temperatures and project the scalding, watery vomit at his opponents through regurgitation. He can create steel-hard weapons by drawing his own blood through minor skin incisions. Occasionally, he must consume the blood of others to replenish the nutrients used up by his powers. His body hosts a multitude of tiny parasites and viruses, which coexist harmlessly with his organs, blood circulation, and cellular structures. However, he can harness these microorganisms as a defence mechanism, releasing them to infect his enemies through physical contact and airborne respiratory droplets.
Gimlet has the ability to create worm-like creatures that are grotesque, breathing, and multi-eyed with additional mutations such as wings, serrated teeth, and elongated snouts. This can be achieved through impregnation or by introducing his bodily fluids into another person's body (e.g. through spitting in their mouth). When a host is impregnated, they experience rapid growth, severe stomach pains, and bodily soreness. However, this method often results in stillbirth. If a host is not impregnated but still has Gimlet's bodily fluids enter their body, they will eventually experience a debilitating stomach flu. This leads to vomiting, and the contents transform into a worm-like creature that inherits the host's eye colour and hair colour.
These creatures mature into bipedal worms, distinguished by sparse, wispy hair growth on their chests, armpits, scalps, and jawlines. They are also adorned with spiky, cartilaginous armour plating in dull silver or glossy black, which covers their faces, backs, and limbs. They serve as obedient soldiers and suicide bombers, possessing the same abilities as Gimlet. They can instantaneously self-destruct, releasing either a poisonous gas or a burning, gooey, glowing purple acid that engulfs their surroundings.
Hobbies: Treasure hunting, frequenting underground nightclubs, going to the beach, watching action-packed, splatterpunk, and pornographic films, and building scale models of military vehicles and historical war events
Likes: Intelligent women (such as Sagan, Eri, Fio, and Red Eye), experimental weapons, abandoned radio towers, collecting rare pornography magazines and seashells, and the satisfaction he feels when killing a highly dangerous individual
Dislikes: Necrophilia, becoming like his father, being underestimated and lectured, Tequila being disappointed in him, and opponents who arenāt willing to engage in a fair fight
Favourite food: Full English breakfast
Favourite drink: French gimlet (preferably if it has two parts sweetened lime juice)
Sexuality: Sex-favourable, grayromantic gynesexual
Gender: Male
Age: 27 (in 2022), 33 (in 2028), 35 (in 2030), 37 (in 2032), 39 (in 2034), 46 (in 2041), 48 (in 2043), 49 (in 2044), and 52 (in 2047)
Blood type: O-
Weight: 217 lbs. (98 kg)
Design: Heās a 6 ft (182.88 cm) British-German mesomorph with a perfectly chiselled musculature, a subtly rounded abdomen, semi-broad shoulders, and prominent thighs. He has rose beige skin, a black mole on the right side of his chin, and reddish-brown freckles scattered across his face, chest, and hands. He has sparkling rusty orange eyes and middle-parted maroon hair with subtle waves and neatly chopped mutton chops. His eyes were originally a light brown, and his hair was once a golden bronze colour with sideburns and straight locks. His muscle fibres and intestines with a yellowish-green tint, and he possesses two forked tongues coated in a translucent, gelatinous slime mixed with his blood.
His forearms and shoulders are covered in healed minor incisions, and a massive scar extends from his left deltoid to his right hypochondriac region, organically zigzagging across his torso. His left hand and right leg have been augmented with cutting-edge prosthetics, featuring sleek, aerodynamic plates and agile, fibre-optic wires that blur the lines between human and machine. The prosthetics are infused with AI-driven neurosync technology, allowing for seamless integration and real-time synchronisation with his neural signals. His left-hand prosthetic features retractable blade claws made of razor-sharp adamantium, and they can extend and retract with a mere thought, thanks to the advanced neural interface.
Gimletās military gear consists of a mahogany headband, a metal dog tag necklace with his name, and a grimy meat brown sleeveless shirt with vertical Carolina blue stripes. He has a dark bluish-green belt with a bronze buckle, a sheath for his combat knife, and a gun holster for his Mauser C96 Broomhandle. He wears a dark goldenrod vest with four pockets and two hidden strapped compartments, boasting the logo of the P.F. Squad on the back. Additionally, he wears persimmon-hued wristbands and dark green moss army cargo pants tucked into rose ebony combat boots. The pockets of his vest carry around iron knuckles given to him by Hyakutaro, a pornography magazine from his personal collection, a pontifical mitre shell, a flask of vodka gimlet, a bottle of Ritalin, a small plastic bag of crushed cocaine, a rolled-up piece of paper the size of a straw, and his motorcycle key.
Over sleeveless shirt, he dons a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries around his walkie-talkie and ammo for other firearms. His are wrapped worn and dirty gauze, and he wears a rust-coloured bandolier draped over his right shoulder, holding throwing daggers. Gimlet carries around a dark bluish-green load-bearing backpack that contains camping equipment, tactical explosives, portable ammo boxes, a canteen full of water, two bottles of French gimlet, an APX P25 radio, a rocket launcher, a grenade gun, and a shotgun.
His backpack also holds four plushies from his childhood, which serve as trusty companions and help maintain his grip on sanity. This menagerie consists of four distinct plushies: Emmerich, a polar bear with a light coral bow tie; Theobald, an orange-eyed black tiger with Hunyadi yellow stripes; Philomena, an opalescent white dragon with lavender eyes and azure spines; and Linnaea, a bronze-horned husky with a white fur coat featuring blue-grey, citron, and fallow brown splotches. He wears golden huggie earrings, a silver ring featuring a square-cut fire opal on his left middle finger, and bronze-plated goggles with orange-tinted lenses.
He owns a state-of-the-art drop pack with a metallic blue finish, compact and aerodynamic, approximately half the size of his torso. This advanced pack features high-thrust mini-jet engines, each adorned with a light blue stripe at their entrance, and retractable, razor-sharp airplane wings that provide enhanced stability and maneuverability. Additionally, its integrated artificial intelligence ensures real-time weather analysis and automatic adjustments for a smoother, more stable flight and parachuting experience. Furthermore, it boasts rapid-deployment technology for quick and seamless wing extension, enabling swift response times in high-pressure situations. It has been built to withstand extreme weather conditions, including intense turbulence, heavy rainfall, and scorching temperatures.
Tequila built him a modified Ariel W/NG 350 with a bulkier, steadier design, boasting a camouflage pattern in fern green, golden brown, and taupe grey, and completed with a rusty orange leather seat.
Super Devil form: He's a 20' 11" (637.54 cm) reptilian kangaroo with bulging, viciously torn, infected muscular tissue that pulses with every heartbeat. His scaly taupe grey skin, which hosts a multitude of tiny parasites and viruses, is coated in a thin layer of translucent, gelatinous slime. Gimlet has a head shaped like a bear's, featuring three forked tongues smeared with bloody slime and four rows of dark goldenrod teeth that resemble those of a humpback anglerfish. His eight rusty orange eyes have flecks of moss that are dark green and metallic blue pupils that dilate in response to sunlight. His coarse, unruly middle-parted hair is strikingly two-toned with the left side silver-grey and the right side mahogany. The hair falls slightly over his broad shoulders, which are ridiculously wide and covered in jagged, cartilaginous spikes that stand straight up. He has persimmon-hued ram horns, twitching Apantesis phalerata antennae, and retractable, razor-sharp bronze claws and talons.
He has two pairs of arms: the first pair is elongated yet uncomfortably muscular, covered in shaggy coyote fur ravaged by mange; and the second pair resembles long puma-furred forelegs, but with uncannily slender toes. From his hip joints, he has notably large hind legs of a yellowish-green locust, complete with a deep red tibia and brownish-grey tiger-like stripes on the femurs. He has an exceptionally long, thin rose ebony rodent tail, twice the size of his torso, that splits halfway along its length. Additionally, Gimlet possesses wings similar to those of a migratory locust, but with a leathery texture and a subtle mahogany sheen.
His back is covered in writhing, sinuous tendrils that resemble dark bluish-green smooth-skinned serpents, each tipped with hook-like bronze claws. His neck features sixteen delicate, petal-shaped skin flaps that can open to reveal thirty-two small openings, which he can use to release his blood to create deadly weapons. Additionally, he possesses a pouch containing intestinal appendages with a yellowish-green tint, which he uses to spray scalding, watery vomit.
Character summary: He identifies as an agnostic Protestant Anglican that takes responsibility for his actions when it's convenient for him. He shows a willingness to take risks and face danger head-on, never backing down from a fight. He's resolute and unshakeable in his convictions to get the job done and to eliminate the weak and corrupt, even when advised against certain actions. He values his autonomy and privacy, preferring to work independently rather than as part of a team and keep his personal life and feelings closely guarded. While he thrives on constant action, excitement, and a desire for immediate gratification, he occasionally appreciates the quiet comfort of mundane routines and stillness. When he doesn't understand something, he exclusively seeks clarification from Tequila, Red Eye or Sagan as he fears that asking anyone else might lead to ridicule or insults for his perceived lack of sophistication.
He's a mischievous, troublesome, and forgetful prankster who enjoys poking fun at the cadets and has a passion for the thrill of combat and uncovering new horizons. He's a skilled conversationalist, but also a pathological liar who manipulates others through guilt-tripping and gaslighting. Occasionally, his grandiose sense of self-worth becomes apparent, particularly in situations that either threaten his ego or feed his overconfidence. When a military mission or chore lacks excitement, he becomes slothful and goes to great lengths to avoid it, much to Tequila's annoyance. When heās drunk, he objectifies and harasses women, displays violent outbursts, engages in verbal altercations, and causes trouble with his rowdy behaviour.
He has a quick temper, which makes him prone to argumentative outbursts, physical and verbal aggression, and hostile behaviour. When extremely angry, he frequently resorts to shouting death and rape threats as well as making racially and sexually charged comments that are deeply hurtful and damaging. He becomes instantly offended and irritated when people compare him to his abusive, psychopathic father as he harbours a deep-seated fear of emulating him. He struggles to show remorse, particularly towards his enemies, people who get on his nerves, and those he's not emotionally invested in. Heās a street-smart, resourceful, attention-seeking thief with a yearning for physical and emotional intimacy and an aversion to being ignored. Notably, he quickly becomes emotionally attached to individuals who show him genuine kindness and tenderness.
He enjoys playfully teasing those he's familiar with as it's his way of alleviating tension. He isn't afraid to speak his mind and call out people when they do something that defies common sense, even if it means he sometimes comes across as a hypocrite. He has a dark, provocative, and irreverent sense of humour, which often leaves those around him feeling uneasy and uncomfortable. When he's deadly serious, he assumes a stoic and expressionless demeanour, exuding a menacing aura that commands attention. He's a bloodthirsty adrenaline junkie who derives sadistic pleasure from killing and torturing his enemies, taking his brutality to extremes by devouring their entrails and bathing in their blood. He strongly appreciates his friends and comrades and will go to great lengths to protect them from harm, but his anger issues and self-absorbed nature hinder his ability to fully care for them.
He's haunted by his emotionally scarred past, which he attempts to numb through substance abuse, alcohol, and sex. His ongoing search for purpose and moral direction contributes to his introspective and brooding demeanour. He possesses a surprisingly adept talent for con artistry, which is most evident when he skillfully evades precarious situations or deceives his enemies with clever misdirection. He has a history of making unwanted flirtatious advances towards women, and his licentious behaviour in sexual relationships is often selfish and irresponsible. Heās known to rely on his glib and superficial charm to try to seduce women with the sole intention of gratifying his own sexual desires.
Despite viewing Red Eye as an older sister, he developed a troubling romantic and sexual obsession with her, which he attempts to conceal due to the immense shame it brings him. He often mistakenly confuses her with Fio due to their similar appearance, a resemblance that becomes even more pronounced after Red Eye undergoes human experimentation. He was once incredibly close to Sagan and Logan, considering them as his first true best friends. However, their friendship soured when he discovered they were secretly working as double agents for the Rebel Army. The betrayal was compounded when they fully defected to General Morden's side during the Great Morden War. Despite their falling out, he still finds himself sexually attracted to Sagan and hopes to rekindle a romantic connection with her. He admires her beauty, comparable to Red Eye, and is deeply impressed by her extraordinary intelligence, reminiscent of Tequila.
He deeply cares for Tequila, his adoptive father, and strongly fears losing him unexpectedly as Tequila was the only person willing to raise him as a son. However, he struggles with feelings of unworthiness to be considered the closest thing to a living son due to his frequent disappointments. He holds Hyakutaro and Margaret in high esteem, respecting them as his former drill instructors who played a significant role in shaping him into one of the Peregrine Falcons Squad's most exceptional soldiers. He frequently clashes with Marco because of his perceived intellectual superiority and willingness to confront Gimlet when he bullies their friends and comrades.
Backstory: Vasser Gutenschiff-Wolstenholme was born on October 8, 1995 in Birmingham, England, United Kingdom. The Gutenschiff family of Germany originated as a mix of archaeological explorers and con artists in the field of historical documentation. However, they later made a name for themselves as formidable soldiers during various conflicts of the German Empire and Weimar Republic eras. Their reputation grew as a feared and ferocious family, revelling in the defeat of their enemies and thriving on the adrenaline rush of battle. In contrast, the British Wolstenholme family was known for their relatively peaceful pursuits, dedicating themselves to advancing the significance of radio communication and entertainment. Additionally, the Wolstenholmes were esteemed for their long lineage of historians, who uniquely shared their expertise by crafting intricate models of ancient civilizations and pivotal events that shaped the course of history.
Unlike the Wolstenholmes, the Gutenschiffs descended into darkness with rumours swirling that they embraced cult-like practices. It became a dark and sinister tradition among the descending families to have only one child, preferably male, to carry on their legacy. In cases where twins or multiple births occurred, the eldest child was forced into a horrific coming-of-age act: they were coerced into killing their sibling and then consuming their flesh.
Vasser's father, Kanan Gutenschiff, was a notorious commander in the European Garrison of the Regular Army. He treated all of his enemies mercilessly, taking sadistic glee in the carnage that surrounded him. After a few years of military service, Kanan was discharged by his superiors in the Regular Army. This decision was made after numerous complaints of workplace harassment were filed against him, and following an incident in which he fatally shot a comrade with a rifle during a heated argument. The discharge was likely intended to prevent damage to the organisation's reputation as a peacekeeping force.
Following his discharge, Kanan took up work at a pub in Birmingham, where he led a double life as a professional con artist. One quiet evening, he met Cerys Wolstenholme, a skilled radio and television service technician, and was immediately smitten. He shamelessly flirted with her, offering drinks and engaging her in conversation about their daily lives. As they spent more time together on several dates, Kanan's charm eventually won her over, and they became intimate, resulting in a surprise pregnancy with triplets: Vasser, Teresa, and Rugal.
Kanan was a controlling and strict father, who prioritised his own desires, using Cerys for his own sexual gratification while feigning concern for his children. However, he showed a marked preference for Vasser, who, as the firstborn of the triplets, received a disproportionate share of his attention. According to the Gutenschiff tradition, Vasser was designated as the chosen heir, prompting Kanan to mould him into a fearless and apathetic individual, adept in both combat and deception. Kanan occasionally resorted to physical discipline and emotional insults when Vasser misbehaved. Meanwhile, Teresa experienced sexual abuse at his hands every two weeks, being treated as an object rather than a person with only superficial displays of kindness. As for the autistic Rugal, Kanan neglected his emotional well-being, viewing him as a disappointment and an unwanted responsibility.
Cerys devoted herself to nurturing Vasser, Teresa, and Rugal, imparting valuable life lessons, homeschooling them, and sharing joyful moments with them. Vasser's most treasured memory of his mother is the gift of Philomena on his 6th birthday, a cherished keepsake he holds dear to this day. She introduced Protestant Anglicanism into the lives of Vasser and his siblings, a faith he still holds onto to this day. However, due to Kanan's abuse and her worsening depression and agoraphobia, she relocated to the basement, where she became increasingly emotionally withdrawn and absent. Kanan would seize this opportunity to fatally asphyxiate Cerys, and then repeatedly commit a horrific act of necrophilia with her lifeless body.
When Vasser turned 14, Kanan attempted to manipulate him into killing his siblings to solidify his position as the Gutenschiff heir. However, Vasser was horrified by the suggestion of slaughtering his family members in cold blood, which infuriated Kanan. Kanan taunted Vasser, branding him a coward and an embarrassment to the Gutenschiffs. In a twisted display of power, Kanan brutally murdered Teresa and Rugal in front of Vasser, forcing him to witness the atrocity while subjecting him to verbal abuse. Later, Kanan used the bodies of Teresa and Rugal to prepare a meal, coercing Vasser into consuming it and leaving no remains.
Kanan would continue to try to mould Vasser into a successful Gutenschiff heir through coercive behaviour and emotional mistreatment, but eventually gave up when Vasser became more defiant, anxious, and aggressive. As Vasser was labelled a failure in his eyes, he began to neglect and abandon Vasser's emotional and physical needs, focusing instead on his own desires, hedonistic lifestyle, and exploitative relationships with sex workers. After discovering his mother's lifeless body in the basement, Vasser packed his belongings and took his deceased sister's most treasured plushies (Emmerich, Theobald, and Linnaea). He fled his toxic household and took to the streets, where he honed his resourcefulness through cunning and stealth, mastering the arts of deception and thievery to survive against the odds.
He found refuge in an abandoned radio tower, using it as his shelter and an excuse to tinker with radio communication technology. Despite being practically homeless and living on the streets, he was faring well in this new lifestyle. However, everything changed when he inadvertently caught the attention of a group of bullies in his neighbourhood. They relentlessly harassed him, and the abandoned radio tower became an increasingly vital safe haven, while his plushies served as a source of emotional comfort. At 16, the bullies torched the radio tower, leaving Vasser feeling defenceless and vulnerable. Seeking vengeance, he attempted to fight back but was vastly outnumbered. They brutally beat him and quickly fled the scene, leaving him in an alleyway with a bruised and bloodied face.
It was then that Tequila found him and, in a surprising gesture of kindness, treated him to lunch at a local restaurant. This act of kindness led Vasser to form an instant emotional bond with Tequila, and he found himself opening up about his current situation, driven by a desire to further fuel his quest for vengeance. To his surprise, Tequila was deeply moved by Vasser's story and vowed to ensure Kanan would pay for the pain he had inflicted. After lunch, Vasser led Tequila to his father's house, deliberately drawing attention to himself as a distraction. Inside, a drunken Kanan violently dragged Vasser into the house, intent on using him to satisfy his twisted desires. Just in time, Tequila slipped inside unnoticed and silently ambushed Kanan, saving Vasser from harm.
With the deed done, Tequila took Vasser under his wing, providing him with a stable and nurturing environment, complete with nutritious food, proper education, and a sense of belonging. With Tequila's support and encouragement, he explored new interests and discovered a passion for treasure hunting, seashell collecting, and building scale models of military vehicles and historic battle scenes. He still remembers a trip to the beach where he found a rare hundred-eyed cowrie shell, which he gave to Tequila as a token of heartfelt gratitude.
Little is known about his life after being adopted by Tequila, but it is known that he went on to work as a radio technician apprentice after completing his education. He started frequenting strip clubs and an illegal nightclub as a way to unwind and have fun, but soon found himself addicted to luxurious alcoholic beverages like cognac, the gimlet cocktail, cocaine, and amphetamines as a way to self-medicate and numb his traumatic experiences. His friends began calling him āGimletā due to his fondness for the cocktail, a nickname he embraced because it sounded cool and served as a distraction from his past.
After completing his apprenticeship, he felt a sudden sense of purposelessness, questioning whether he was on the right path. Tequila noticed his struggle and persuaded him to join the Peregrine Falcons Squad, hoping it would give him direction. Initially, Gimlet was hesitant, opposing the idea of engaging in warfare and using violence against criminals and terrorists. However, after a night of contemplation over drinks, he decided to join the P.F. Squad, shortly after completing a stint in drug rehab, which Tequila had helped him seek out after discovering his struggles with substance abuse.
Once he joined the P.F. Squad, his true nature began to surface, leading to several issues, including making inappropriate advances towards women, taking a disturbing delight in the demise of his enemies, and taunting the cadets. He quickly formed strong bonds with Sagan and Logan during a treasure hunt in the Bahamas, which, although unsuccessful, allowed them to share their life stories, aspirations, and interests. He remembers having a one-night stand with Sagan, which subtly shifted the dynamics of their friendship and introduced a hint of sexual tension. A year before the Arms Deal Barrage, he met Red Eye and quickly came to regard her as an older sister, but soon found himself developing romantic and sexual feelings for her, which filled him with shame.
He played a crucial role in the Arms Deal Barrage as a fighter, during which he exposed the Regular Army's secret corruption. Initially, he playfully taunted Tarma, Marco, Fio, and Eri when they joined the P.F. Squad and S.P.A.R.R.O.W.S. special forces units. However, after Marco stood up to him for his excessive teasing of Tarma and crude behaviour towards Eri, and Tequila reprimanded him for bullying the cadets, he ceased his teasing and gradually formed friendships with them.
During a mission in Indonesia, where he was combating a rogue military organisation involved in illicit activities such as bioterrorism, murder, and weapon trafficking, he sustained severe injuries in battle, losing his left hand and right leg. These injuries were subsequently replaced with advanced cybernetic prosthetics, designed by Tarma, for which he remains deeply grateful.
Tragically, during the Great Morden War, he was brutally tortured and executed in front of Marco and Tarma. Unbeknownst to him, Morden had secretly promised Tequila to revive him in a new form, and his body was sent to Doctor Amadeus. Through Doctor Amadeus' expertise, Gimlet was successfully revived, but as a semi-clone of Tarma, drastically altering his existence.