
Mostly headcanons, maybe scenes and stuff. Inconsistently posting and obsessing over topics for a while.
318 posts
I Never Caught It At First But Honestly The Most Relatable Line In The Whole Show.
I never caught it at first but honestly the most relatable line in the whole show.
Everyone has felt that ‘oh my god’ at one point. The pure annoyance and disdain
"Oh my God" canonical in Star Wars. Sir you are so sick and tired im so sorry
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More Posts from Tesalicious2
Kit Fisto's Scuba Troopers
Lets go! (halfway through this became OC time)
Monnk was reconditioned once when he was 3 standard because Dred Priest was trying to get at the Mandalorian training Monnk (they were basically father and son, the Mandalorian giving Monnk his name and his sea dragon on his armor)
He was a very playful and joyful child until the reconditioning, the old personality is still there but is rarely shown anymore
After Monnks reconditioning, he didn't remember how to do anything so all of his fellow CCs and Scuba troopers retaught him so he doesn't fall behind, thanks to them he wasn't decommisioned
Kit Fisto had an incredibly hard time reading Monnk at first, feeling a blank wall in the Force but flickers of brightness
Kit's playful attitude when off duty helped bring out some of Monnk's old personality and Monnk will now crack smiles and make the occasional joke
Kit finds out abut the reconditioning after a hard battle that ended with Monnk in the bacta tank and it was marked in his file
The Scuba Troopers mostly take after Monnk's old personalility, being very playful and pranks are common in the Acclimator
Though, they can get serious very quickly and they are masters at fighting underwater
They have an extra set of armor, they underwater gear, while also having to maintain their snow, sand, and regular gear
Their CMO, Plague, known for treating infections and his harsh and constant anger. Do not make him mad or play any pranks in his Medbay. He is apart of the scariest batch of medics to come out of Kamino
He has/can/will scream at his patients (including generals)
(These include Sacrifice of the 104th, Agony of the Corries, Reaper of the Marine Corps, and Suffering of the 327th. They were one of the first batches of medics and the original Mandalorian Trainer was very hands on. Their attitude comes from her, she adores them the most.)
When meeting his batch, Plague is much more chill and can be seen smiling
If you want to get on his good side, you get one chance (your first visit that isnt the standard 'this is the medbay, i'm here to help')
If you come in on your own and are honest about what happened he will treat you nicely (no screaming, just silent treating of injuries)
If you had to be dragged in, complain, down play your injuries, don't say all of them, try to worm out, make excuses, lie about why you're there, kiss his ass (not so much but this is usually accompanied by any previous thing on this list), or he finds you before you come to him, you've lost and no longer get his good graces
so far, only one shiny has his good graces and is absolutely his favorite
Cancer was a fresh off Kamino shiny who was quiet and clearly uncomfortable with his batchmates being in another battalion. He came in two weeks after picking him up with a freshly bleeding slice in his face from where he fell in the mess and cut himself of a bench corner
He was warned against going to the med bay but went alone, Plague found something in his chest when they met (affection?) and was taken in by the shiny apologizing and explaining what happened. Cancer made no fuss and listened very well, when Plague checked on him in a week, his injury was gone!
Cancer made Plague speechless and ten minutes later Cancer was changed to a medic track with a new Ori'vod
Cancer excelled in the medic track and quickly took after Plague, however he didn't have his anger instead doing the "you're dissapointing me, i thought you were better than that" mixed with baby sad eyes which is somehow worse
Originally his name was Fungus (dubbed by others), because he grew on Plague quickly. Plague offered the name Cancer to which the newly dubbed Cancer hugged Plague
Plague moved Cancer to his room, since as CMO he gets private quarters
Cancer is completely aware of the favoritism and totally takes advantage (he may be a shiny, but Plague has taught him to guilt trip so hard.)
Plague has introduced Cancer to his batch and they adore him, Cancer became the most untouchable clone in the whole army
Due to the nature of their battalion, the medics can fix simple injuries and surgeries underwater and their belts have cloth loops to slide medical tools into
The ARCs can't wear their kamas or pauldrons underwater so their armor is painted to mimic the shapes of them, made up of swirls or wavy lines, their normal gear does have kamas and pauldrons
Kit is very bad at picking who to make ARCs because if he had his way, everyone would get the training
To make up for this, the ARCs teach much of what they learn to the regular troopers, though they are all rather adept at adapting to fit the situation
It is common for Kit’s ship to be covered in shells, dead coral, animal bones, and shiny rocks
All of the troopers have some love for the water and the species in them and after the war, many choose to become marine scientists, dive instructors, or underwater cinematographers
they do set him up but everytime Jason has to make up an excuse that isn't 'i'm married' and they get weirder everytime. He could say 'my night job' but no its 'i planned to make homemade pasta sauce that night.' It's become a competition to see how far they can push it before anyone realises.
Jason and Roy put up several photos of the three (Jay, Roy, and Lian) do various FAMILY activities and not one person has noticed.
Alfred does a simple 'congratulations' out of knowhere but the look in his eye said 'i know.' Jason didn't even have to bribe him to keep quiet.
Roy has it so much easier and is so much more obvious. Everytime he has something he REALLY doesn't want to do and can't use hero work he'll say "Jason and I have plans tonight."
The joke has been going on for a year at this point and the joke hasn't lost its touch.
Roy and Jason got married in Vegas. It was after a mission and they had just been laying around in their hotel room and kinda joking about being in Vegas and not doing anything, and how they had seen so many people on their honeymoon there, and then they joke about people getting married in Vegas and how even Jason, with his minimal existing paperwork, could do it, and Roy goes really quiet for a moment before he says "we should get married"
"what"
"This is one of the only places where you can easily get married without all the hassle and for it still to be legally binding. we should get married"
"Is this your way of proposing to me?"
"Maybe? Yes"
"....okay, sure, let's get married"
And so they do. The thing is, it's been years now, and they still haven't told anyone.
Delta Squad Headcanons
Focusing on Advisor
During transport and some missions, Asvisor will wear his dress grays which are actually pitch black so Admirals can distinguish commando squad advisors from the other regular clones (though most have no idea what the black means, just that it is different)
Few of the GAR know about advisors at all and those who do are very high up commanders (when I say GAR, this includes ARC, CTs, regular CCs, literally anyone but the Commandos and the Advisors)
Advisors often work with multiple squads at one time, though their missions usually don’t overlap (ie, two different missions at the same time, not two squads on the same mission)
In the beginning of the war, it was common for multiple squads in the same planet working together and the command center to be very active with Advisors working maps, intel, and avoiding the GAR
The more dangerous missions occur right before or lead to a campaign and no one is the wiser, though its about equal between those that happen before and those that happen during
In one instance, Delta squad was on a LAAT/i heading toward their ship and saw an LAAT/i heading toward the planet carrying troops
The commandos themselves have small ports on them to inject bacta into for damage and internal stress
All that’s needed is to lock a small container of bacta into the port with a click and it auto injects
There is one port per arm and one port on the upper and lower leg, then two on the front and back of their chest below the ribs
These ports are meant for long missions with little rest time, injections are saved until enough damage is accumulated or one major injury
These are inputted at standard age 2 and they all put completely out and given a week recovery before the ports can be used
All commandos have basic medical training, however there are a few specially trained medic commandos that stick to one squad and partner with others for missions
Walon Vau, while a very strict and harsh teacher, did care about Delta squad in his own way
This care continued into the instruction of the Delta squad Advisor CC-01/425
The Advisor program came along about a year after the Commando project began, however they took CC cadets with low physical score and high intelligence and processing to be the candidates
These cadets had essentially no continued combat training since age 2, with only one day a week reserved for it (half day of blasters and half day of sparring)
The rest of the days would be full of strategy, team management, intelligence collecting, map reading, etc. everything they’d need to lead a squad from an ship in orbit safe and sound
(They were never really safe and sound. They were the squads almost guide and half guy in the chair with a smidge of leader and decision maker, any and all failure in any compacity fell to them. Squad failure=their failure and just as harsh of punishment. Death)
Each Mandalorian in charge of a squad would teach a class for the advisors. Though with the amount of mandalorians, only the ones with top ranking squads would get to teach
Walon would often pass up to teach Delta, but a training accident that left three squads out of commission for a week left him and Mird restless
He decided to watch some of these advisors and CC-01/425 caught his eye
He had a look of defiance and a ‘take no shit’ attitude that was perfect for his squad
During that week, Vau rearranged the training system so each day included 3 hours of physical training as well as their full day
During these three hours, Vau had the Deltas study on their own while he took CC-01/425 for personal training
In the beginning, these three hours were spent playing strategy games and gambling, sabaac was a key game. Gambling games were used to teach how to read others who show little and how to weigh risks
He also taught him how to command and care for Mird, since Vau wanted him to learn that responsiblity (also he would get Mird if anything happened to him)
Eventually, these changed into sparring and language studies (ie, mando'a), and taught him a lot of the mandalorian customs that he taught the Deltas (so CC-01/425 could understand how the Deltas think/act and to be competable with them)
Though Vau taught CC-01/425 with the purpose of advising the Deltas, he kept them separate and did not tell them about each other (he does care for CC-01/425 just as much as the Deltas)
This choice was because he cared for CC-01/425, since if CC-01/425 bonded with them as children, his judgments would change based on his past experiences
Keeping them separate kept him unbaised and able to be brutally honest and strict with the Deltas while on missions
The only time they've interacted is on a training mission, which ended in success for the Deltas and the highest score of all the commando groups
Due to Vau's want to prepare CC-01/425 for the Deltas, he modified the Advisors training track, overall improving the quality of troopers; with their intelligence and strategy matching the command track CCs (CCs specialize in large scale attacks, Advisors specialize in small strike teams and stealth missions)
One Advisor can operate and strategize for -at most- 3 Commando Squads before another needs to step in. However, if all the squads are on the same mission, the number rises to 5 squads since the commands go to each squad instead of every member of a squad
There has been a few instances where Advisors have helped/guided GAR troopers on stealth missions. Though the Advisors are referred to a different titles (depending on the mission) and they have never truly made contact with the men they were helping
GAR troopers rarely work with Commandos, due to the animosity between the groups (especially the ARC troopers). During those times, Commando squads will defer to their Advisor rather than the ranking officer, even if the officer is a nat-born
Delta has drawn the short end of the stick the most and often find themselves working around the GAR, keeping their mission secret
There were a few training sessions were the CCs would work a Commando squad, these would often end in longer mission times and lower success rates
Vau often enjoyed watching these sessions and would have CC-01/425 analyze what the CCs were doing wrong to improve his strategies
Vau would also take Delta to watch other Commando squads training sessions to see how different squads act during a mission. He would also have them watch CTs completing sims to see the difference in techniques and approaches
Though, Vau doesn't let them interact with the non-Mandalorian trainers. This is not because of anything about them but rather Vau knows from experience that the trainers care little for improving the individual troopers but just that their numbers are met
Vau is particular with who his troopers interact with (trainer wise), not letting them interact with trainers such as Dred Priest. Despite this strictness, Delta works with Skirata's Commandos very often and will let the Nulls teach the Deltas when he goes to train with CC-01/425
The Commando barracks are on a completely separate building on Kamino with their own sim and training areas for them to learn without the distractions of the CTs and other CCs, though the Advisors are kept on the same building as the Commandos
I'm already on a part 2, who knew Tumblr had a character limit?
Eventually Fox’s ramblings get a little to sensible with the Commanders and they’re like ‘wait a min. He might be onto something’
Commander Thire mentions it to Yoda on a mission and is like ‘kinda makes sense tho’ and Yoda is like ‘makes sense, it does’
So eventually it gets back to the Council as a joke but someone is like ‘we gotta check this out’
And Palpatine is like ‘not more people to wipe!’ And Fox also bursts in and doing the usual thing of ‘ur a Sith’ and Palpatine just sighs
The urge to make Fox a massive conspiracy theorist who is actually right.
Like he’s convinced Palpatine is a sith who’s planned the entire war as a way to kill the Jedi and turn the republic into a facist empire except he has zero proof and Palpatine seems like a nice grandfather and is perfectly normal and no one believes him.
The reason Fox thinks this is because Palpatine told him right after Fox got to Coruscant and Fox immediately pulled a blaster on him and when Palpatine grabbed the blaster with the force he went at him with a knife. Palpatine erased his memory but it stayed buried in his subconscious and manafests as insanity.
I LOVE IT!!!!!
Written thanks to the wonderful prompt by @tesalicious2 : 'The Caf machine is sacred, and the commanders get first pick of the day'
_____ The caf machine gurgled. Hacking up grounds and its plastic vibrating slightly as water was pushed through its filter. The brown sludge, diluted and gritty with grounds too fine to be caught by the flimsy filter, no matter how often it was changed, dripped down into the caf pot. It was already half full and only slowly filling with the weak stream of caf from its spout.
Spittle had been eyeing it for the past 15 minutes, having been the one to start this pot. his shift was nearing closer and closer yet, his mug remained far too clean and empty.
See, as a lieutenant, Spittle knew the rules. He was the first one in their recreational-slash-break room, and so, he was obligated to start the first pot of caf. He was also privileged to the second cup of caf today. The first, no matter how much he itched to grab the pot and finally stave off some of this exhaustion, was reserved for whichever commander managed to force their way to the caf machine first.
It hadn’t been such a big deal for the first year of the guard, but a few too many caf induced burns by exhausted troopers prompted a rule from Commander Fox. He had said that they, the commanders, could at least be trusted to be punctual and calm over the beverage.
Spittle’s eye twitched as the clock above the door ticked on. 16 minutes had passed. He knew damn well both Commander Stone’s and Commander Fox’s shifts started at the same time as him.
The metal door finally slid open. Eyes flicking down from the clock and Spittle was privileged to the sight of Commander Stone elbowing Commander Fox right in the cheek.
He let out a surprised laugh as Stone forced his way in front of Fox with the action, thundering steps carrying him to the caf pot. It let out one last shutter, the sludge coming to a stop as Stone grabbed for the pot, attention pulled away from it as he opened the cabinet above the pot, pulling a white mug off of the middle shelf.
Commander Fox leaned up against the counter, foot tapping against the ground, arms crossed against his chest, and glaring daggers into Stone’s back.
“Gonna survive, C’mander?” Both Fox and Stone swung their heads to look at Spittle as he spoke. Fox had tensed, letting out a sigh a moment later. Stone just smirked and finished pouring his caf, lingering in front of the machine as he blew across the steaming liquid before taking a sip. They all learned to choke it down, no matter how hot, at some point.
“Probably. Hurry up trooper.” Fox waved to the machine as Stone stepped away, slouching into himself as he did so.
Nearly leaping out of his seat, mug in hand, he stepped over to Stone. Finally handed the pot, barely holding his mug over the counter, he filled it up. Slotting the pot back into its place on the machine, he held his mug with two hands, taking the time to inhale the sweet, sweet scent of liquid energy. About damn time.