vegan-kaktus - free palestine | bahidkw
free palestine | bahidkw

23 | sweden | she | ts2 | rdr2

352 posts

I've Been Thinking Of Defaulting Some Of The Plants In Ts2 For A While, And This Is The First WIP Batch

I've been thinking of defaulting some of the plants in ts2 for a while, and this is the first WIP batch of said defaults!

Bonsai

I've Been Thinking Of Defaulting Some Of The Plants In Ts2 For A While, And This Is The First WIP Batch

yesterday I wasn't too sure about my new vase, but today I think I like it more than EA's?

Fig

I've Been Thinking Of Defaulting Some Of The Plants In Ts2 For A While, And This Is The First WIP Batch

I'm really liking this! I got the textures from one of verankas flowers (plant 5), I also fixed the mapping problem (<- image snatched from this upload by Michelle)

Ficus

I've Been Thinking Of Defaulting Some Of The Plants In Ts2 For A While, And This Is The First WIP Batch

got rid of the horrible shadows under the leaves (like wtf EA) and re-mapped the tree a tiny bit. Not sure if I should re-use EA's bark texture or go with the brown one?

Small bonsai

I've Been Thinking Of Defaulting Some Of The Plants In Ts2 For A While, And This Is The First WIP Batch
I've Been Thinking Of Defaulting Some Of The Plants In Ts2 For A While, And This Is The First WIP Batch
I've Been Thinking Of Defaulting Some Of The Plants In Ts2 For A While, And This Is The First WIP Batch

I kind of like EA's leaves so I think I'll replace the grass(?) with my version and make the flowers a recolor instead. I fixed the pot's mapping and hafiseazale's CEP-extra issue too :-D perhaps that's already been fixed by now though?

Philodendron

I've Been Thinking Of Defaulting Some Of The Plants In Ts2 For A While, And This Is The First WIP Batch

the pot is from trapping's julstjärna but slightly edited by me. I really like how this one turned out :-D

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More Posts from Vegan-kaktus

3 years ago
@deedee-sims, @vampireacademysims, @claudettesims, @hemfbg, @lottes-little-place, @balkopat, @phoebe-twiddle,
@deedee-sims, @vampireacademysims, @claudettesims, @hemfbg, @lottes-little-place, @balkopat, @phoebe-twiddle,

@deedee-sims, @vampireacademysims, @claudettesims, @hemfbg, @lottes-little-place, @balkopat, @phoebe-twiddle, @tvickiesims, @goatskickin, @itsdiamondeyesuniverse, @gingerplaysthesims, @episims, @twofingerswhiskey (and two anons!)

Thank you for the birthday wishes and kind messages everyone! ( ´༎ຶㅂ༎ຶ`)❤

@deedee-sims, @vampireacademysims, @claudettesims, @hemfbg, @lottes-little-place, @balkopat, @phoebe-twiddle,

(I'm very happy to hear you liked the paintings @itsdiamondeyesuniverse! :-D I'll probably make some more recolors in the future on other frames because in the end, turned out I liked them as paintings too, haha \(★ㅂ★)/)


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3 years ago

You don't know what the file name is called for the original roads in game in SimPE? Would love some help to find it (A)

Hello anon! :-D I can be of help! \(★ㅂ★)/

If you use finder's "namemap search" and put in "lotskirtroad" and "roads" you'll find the textures you're after! :-D

You Don't Know What The File Name Is Called For The Original Roads In Game In SimPE? Would Love Some
You Don't Know What The File Name Is Called For The Original Roads In Game In SimPE? Would Love Some

in case tumblr is acting up and you can't click on the images, here they are in high-res: 1, 2

Keep in mind that the different terrains (lush (aka grass), dirt, concrete) all have their own road textures, so if you only replace the concrete textures with your new road (if you're making a default replacement that is!) the grass/dirt terrains won't be using your new default, because you only replaced the concrete ones :-) and the "lotskirtroad" are the ones used when in lot-view and the *insertterraintyphere*_roads_*insertnumbershere* (i.e resources seen in the second image) are the ones used in neighborhood-view!

... Hopefully that made sense? (♡˙ㅂ˙♡)b


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3 years ago
I Don't Think I Will Ever Get Tired Of The Nature In Rdr
I Don't Think I Will Ever Get Tired Of The Nature In Rdr
I Don't Think I Will Ever Get Tired Of The Nature In Rdr

I don't think I will ever get tired of the nature in rdr


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3 years ago

Believe it or not, but this actually makes perfect sense! The chips bag has morphs, and when a mesh has morphs they need to have the exact same amount of vertexes as the main group (aka the mesh). Since this is not always the case, it's solved like this :-D it's the same with all foods in game. Small, tiny duplicates of the main group can be found inside them (or outside, why EA decided to put some outside I have no idea). Here are some examples:

Believe It Or Not, But This Actually Makes Perfect Sense! The Chips Bag Has Morphs, And When A Mesh Has
Believe It Or Not, But This Actually Makes Perfect Sense! The Chips Bag Has Morphs, And When A Mesh Has
Believe It Or Not, But This Actually Makes Perfect Sense! The Chips Bag Has Morphs, And When A Mesh Has

spaghetti, hamburger (prepboard) and hotdog.

Though I admit, EA could make them smaller and hide them better in the chips bag's mesh 🥴

I Hate This Game.
I Hate This Game.
I Hate This Game.

I hate this game.


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3 years ago
Does Anyone Know If This "police Nightstick" Is Being Used In-game At All Or If It's Unused? The Txmt

Does anyone know if this "police nightstick" is being used in-game at all or if it's unused? The txmt is pointing to a non-existing texture named "aubodycop-uniform" which I think is an older name for the now "aubodycop-police" texture - which has a texture for the nightstick:

Does Anyone Know If This "police Nightstick" Is Being Used In-game At All Or If It's Unused? The Txmt
Does Anyone Know If This "police Nightstick" Is Being Used In-game At All Or If It's Unused? The Txmt

^mesh

It hasn't been updated since basegame which makes me question if the accessory is being used at all. Basically I'm just wondering if it's worth including this small fix in my future police/security defaults :-D thanks in advance for any help!


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