Can We Take A Second And Discuss EA's Soda Textures?
Can we take a second and discuss EA's soda textures?
1. taco

2. soda!!!

3. tampons

4. dirt? poo and toilet paper? nobody knows

5. and let's not forget the lottery-win protein shake!!

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More Posts from Vegan-kaktus


^me atm
🥺🥺 idk how to thank you enough anons, you're both too kind!! ❤️
i love your afhairhatballcapnpc default but wish that the other hats in the game like exterminator and the plain ones used it aswell no chance you'd do that is there?
Hello anon! :-D I'm very happy to hear you like my default!! Actually, I could totally do this, but I'm afraid you might have to wait a bit.. Atm I don't have any motivation to do anything lol, but I'll throw it together asap for you (♡˙ㅂ˙♡)b

I love tsld's chess default, but the polycount is very high (the pieces range between rougly 600-900 polys per piece plus a texture size of 2048x1024) so I thought, why don't I give it a try and well, here is my take on a chess default (♡˙ㅂ˙♡)b
This is a simple txmt edit (it's literally 1kb!) were I removed the reflection and changed color from gold and turquoise(?) to black & white, which I think EA originally intended the colors to be - since the txmts are named "chessboardpiece_white" and "chessboardpiece_black" :-D
BlueBlood220 has a very similiar default here, but I found the white to be too bright and the black too black (and their default still have the reflection).
Oh and also, based on how what lighting mod you use (if, you use any!) and what kind of lamp/outside light there is, the colors will look different. In my preview I'm using a yellow-ish light (and I'm using the cinema secrets lighting mod) hence the white pieces looking a bit yellow. In daylight they will look more white :-)
The file has been compressed to reduce file size, and remember you can only have one default for the chess pieces in your downloads folder at a time! In other words, if you use any of the defaults I linked above you have to remove them before installing mine :-)
DOWNLOAD: SFS | MTS
Credit: EA
Sorry for butting in, but maybe some of you could help me? 🥺 I tried using Skell's txmt in my invisible doormat rec but no matter what I did, it looked like this:

(excuse the jagged lines, sometimes ts2 is confused with my settings lol)
I tried changing the stdMatAlphaBlendMode from "none" to "blend" in the txmt too, but it looked the same :-( so in the end I had to use an empy texture (;´༎ຶД༎ຶ`)
Edit: solved thanks to @deedee-sims! :-D
you have to change stdMatUntexturedDiffAlpha to 0 (if you do glass stuff without textures, you can control the transparency with this)
and for anyone thick skulled like me, you have to change stdMatAlphaBlendMode from none to blend as well as and stdMatUntexturedDiffAlpha from 1 to 0! B)
Creators, who do not put spaces and character symbols in their package names or name it something long and unidentifiable, are the heroes of our community.
That is all.


I still need to fix the top-texture a bit, but I think my cleaned-up trash texture is looking kind of good ( ⊙ᴗ⊙)b I don't think I will use this as a default for the breakfast replacement (second image) but instead make it a default for one of the soda textures.
Isn't the top-texture just perfect in terms of not being too realistic, but not too cartoony? It took me ages finding a texture fitting that criteria, and this one is just *chef's kiss*