Shape Language - Tumblr Posts

2 years ago
Part 2 Of Cino Art Tips Is Some Basic Tips On Shape And Silhouette Design Which Are Also Principles I
Part 2 Of Cino Art Tips Is Some Basic Tips On Shape And Silhouette Design Which Are Also Principles I
Part 2 Of Cino Art Tips Is Some Basic Tips On Shape And Silhouette Design Which Are Also Principles I

Part 2 of cino art tips is some basic tips on shape and silhouette design which are also principles I think about a lot :)

(also i'm so sorry i chose comic sans to write this in idk what i was thinking but i already flattened the layers)

i don't have any other obvious tips off the top of my head rn but feel free to ask anything you are curious about! i love getting asks uwu


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1 year ago

It makes me go feral when people who have very shape oriented artstyles draw Aziraphale and Crowley as circles and as triangles


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2 years ago
Some Little Notes I Wrote Out Last Night Regarding Shape Language And How It Informs My Design Choices.

some little notes i wrote out last night regarding shape language and how it informs my design choices. shapes are rad


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2 years ago
Tuesday Tips- Crowd Characters When I Need To Fill A Crowd With Characters, I Usually Try To Pick A Few

Tuesday Tips- Crowd Characters — When I need to fill a crowd with characters, I usually try to pick a few simple shapes and use those to build a series a characters to complete the scene. I may switch it up by adding a hat, glasses, switching gender, or a slight difference in posing. In essence, the goal is create a variety of characters without spending too much time on each one. That’s why repeating shapes or even entire characters saves a tremendous amount of time. -Norm


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2 years ago

Character Design Tips

Some people have asked how I went about drawing the Overwatch cast, so I threw together a list of things I think about when designing characters: shapes, silhouettes, colors, and inspiration.

1. Shapes

There are three basic shapes in my toolbox: round, box, and triangle. If I follow my intuition, each shape conveys a personality. For example:

Round = charismatic, harmless, endearing

Box = reliable, uniform, traditional

Triangle = cunning, dynamic, competent (downward pointing more aggressive)

Character Design Tips

Shapes can also be combined for more complex characters

Character Design Tips

2. Silhouettes

Block in the character. If I can still recognize who it is, then it has a strong, readable silhouette.

Character Design Tips

3. Color

Sometimes less is more. Limit the palette for unity and impact. When working with three colors, keep the 60-30-10 rule in mind. Pick one color to make up about 60% of the character, a second color to make up about 30%, and the last color is about 10%.

Character Design Tips

When working with just two colors, use the 70-30 rule. One color is about 70%, the second is about 30%.

Character Design Tips

4. Inspiration

Designs come to mind easier when I’m listening to music, or when I have a mental image of something in mind. For example, I was listening to Klezmer music when drawing Reaper, and I was thinking of a chicken when I was drawing Lucio. It can take a while to warm up, so a good source of inspiration is important to stay motivated.

Beyond that, it’s up to you! 

[If you want to see the specific artists I drew influence from, click here to see my influence map.]


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