demon64 - Horseman of Procrastination
Horseman of Procrastination

Age 22 | Like a platypus, I don't do much | Multi-Fandom Crossover Enthusiast

809 posts

So... I Finished The Ultraman Anime On Netlfix The Other Day. You Know, The Ultraman Anime About The

So... I finished the Ultraman anime on Netlfix the other day. You know, the Ultraman anime about the son of the original Ultraman? Yeah, that one.

Overall, it was a fun show. It being a sbow about someone essentially learning to be a great hero while also trying to live up to expectations set by the ones that came before may get some people to make some comparisons to Invincible. Which isn't unwarranted, I think.

Don't let the similarities be a negative however, since from what little I know of the Ultra Series, this Ultraman anime is still very much Ultraman, just in its own way.

Some plot points may feel a bit odd or rushed, which is kinda expected. It is an adaptation of an Ultraman Manga that probably ran for at least a couple hundred chapters while the anime is probably shorter.

Shinjiro is a good character, a teen trying to figure out his place in the world, eventually taking on the role of Ultraman. The other Ultramen, like Moroboshi, Seiji, Kotaro, and Jack are all interesting in their own ways as well.

After watching this, I am excited to check out Ultraman Rising next at some point.

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More Posts from Demon64

9 months ago

Occasionally, I still think about how some of the Darksiders characters could work in a MOBA like LoL or SMITE. It's sort of a fun thought experiment. A couple posts ago I went over how I guessed the Horsemen could work, now let's try some of the other characters. Considering these are non-playable characters, I'll use what I can from the Darksiders games as a bit of a basis while also taking some inspiration from the move-sets of characters in MOBAs.

First, a slight addendum to a previous post about the topic. Death’s three abilities could be Teleport Slash, his summoning ghouls, and Dust acting as a sort of "scout" similar to Ashe's Hawkshot in League while his Ultimate is his Reaper Form. Fury's three abilities could be a dash, her one Hollowless Wrath attack in Ds3, an ability to pull an enemy towards you while her Ultimate would he her Havoc Form.

SAMAEL: Using his boss fight from Ds2 as a bit of inspiration, he would have lightning and fire as part of his kit. His first ability could be fire related, being something like summoning a pillar of flame in a specific area while his second ability could maybe be a skillshot of throwing a bolt of lightning which has a chance of stunning an enemy. His third ability could be based off of when he summons the huge balls of plasma during his boss fight, the ones Death has to dodge. Finally, his Ultimate could be something like him forming an aura of lightning and fire to boost his attacks. So I guess he's got bits of Aatrox, Brand, and Kennen as inspiration?

URIEL: Using he boss fight from Ds1 as a bit of inspiration, alongside that of Kayle from LoL. She has one ability where she launch a blade of energy at the enemies, another ability where she summons down a sword or two, while another is a dash attack or tempory shield that could grant invulnerability, and her Ultimate is... I don't know at the moment. I'm sorry.

The ARCHON: He could maybe like a weird mix of Kayne and Lux. Abilities based around both his Angelic nature and the Corruption infecting him, with his Ultimate being a huge beam attack from the Rod of Arafel. I'm sorry I can't think of how to go in depth compared to others.

The DESTROYER: His Ultimate is kinda easy. Make it turning into his huge dragon form. His overall move-set could be a bit like Shyvana's? Oh, or maybe his overall move-set could take a tiny bit of inspiration from both Deathwing and Diablo in Heroes of the Storm! That could maybe work?

Anyways! Hope you all enjoyed this! If you got any input, that's cool! I would love to hear from people what ideas they got!


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8 months ago

I don't like Monkey Wrench

The show is just not my kind of thing. Also, I don't want to like it. I first heard about it when this fucking hellsite was going through a whole batch of Vivziepop drama and it was practically overflowing in the Helluva Boss tag. People kept making some wild statements and eventually I saw one post that basically said to go watch other shows and it used Monkey Wrench as an example. That did not sit with me. So, I just kinda became a hater for a bit, and guess what?... I'm not gonna flip the script now. I don't care how good people say it is and I don't care if it reminds of you of those Saturday Morning Cartoons you loved so much. I think there's a reason it's not a big thing that everyone talks about, and that is because it's not doing anything special. I watched episode one, it used a plot I've seen with nothing new added. I watched episode two, it tries to create a marketable character, nobody cares because it has no personality. I tried watching the third episode and quit within the first minute.

So... call me a hater if you want. Try convincing me to give it another try if you want. Just know that I don't care about your uninspired blorbos or whatever you want to call them. I'll honestly be surprised if this post gets any reactions at all.


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10 months ago

So... lately I have been having plenty of some fun playing LoL Wild Rift. It's a fun time... for the most part. Hope you all don't mind me venting a bit about the game. Or I guess more like just speaking my thoughts about some of what I find more annoying about it. In particular, Master Yi.

Master Yi... looks ridiculous, but that's not exactly what I want to talk about. It's about the utter ridiculousness of how much of a challenge he is. The dude is killing machine and so hard to defeat. I, as a player, have only killed him a very small handful of times. In my opinion, he's more annoying to fight than Teemo, fucking Teemo, just because he's got his stupid ass ability that makes him invulnerable.

Occasionally, I have looked at stuff around online, the least helpful being obviously Reddit, for just some help on maybe being able to take down the fucker. All Reddit fucking gives is "CC him" or "Invade his jungle early." You know, stuff that can be really hard to do if shit is just not going your way. Also, don't even think of giving me crap about this, I play this game casually, for fun. I can't have as much fun as I'd like if the cocaine samurai, as I saw someone call him once, is just constantly wreaking havoc on me and/or my teammates.

All this is probably not helped by how often I see Master Yi being played compared to other Junglers. The dude is just so good at clearing his jungle and taking down enemies that I see him very often in matches. Specifically PVP matches, I somewhat surprisingly don't see him in ARAM all that much. Then again, it is ARAM, and in ARAM I rarely get Champions that I play as in PVP.

I guess that’s all. You know, felt good to say this shit. To speak my mind about this stuff. I doubt I'll do more posts like this. Anyways! Hope anybody who reads this has a great day!


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10 months ago

Since it has been on my mind again, I want to talk about maybe another idea that could have been cool to see Riot Forge try out: a game set in ancient Shurima that focuses on the story of the Ascended versus the Void, or how the Darkin would become the Darkin. Or something that does both?

It could maybe something like the Civilization series of games, or maybe something like what I've seen of Marvel's Midnight Suns. Now that I think about, a smaller version of Midnight Suns would probably be a good idea for a game set around the Ascended versus the Void. I have heard that Midnight Suns is like XCOM, a game I have never played, so maybe whoever it was that Riot Forge could have hypothetically gotten for the game could pull off a 2D version of that gameplay.

Kinda wish I had more to say, but the ideas are not popping in my head all that easily. I do think it would be cool to get more of an idea on the Darkin before they were the Darkin, so who knows, maybe Riot themselves will give the idea a try one day.


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