
Doom/stoner metal fanatic, art student, yippee creature diagnosis, all things heavy alt
46 posts
Half-Life Be Like:
Half-Life be Like:
"Hello, Mister Free Man", Gman said to the mf effectively imprisoned in a giant facility that's trying to kill him.
Not very "Free", is he?
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More Posts from Fuzz-hound
Do y’all remember Black Ops 3?
You know, the coolest COD?
Because it was the one and only time in my recollection that there was a fundamental mechanical variation that made it wholly unique from the rest of the COD formula?
The last good COD game?
I’m playing it right now and it fucking rocks. Even the campaign was something wholly itself. It wasn’t just “evil terrorist guy shrouded in mystery” fights “rough and tumble loose cannons”. Okay, maybe it was a LOT of that, but they put twists as flourishes in it that made it interesting and DIFFERENT.
NO COD GAME HAS HAD FUNDAMENTAL DIFFERENCES LIKE THIS SINCE.
And there’s no point in asking EA to change it, because they don’t bother listening to their customers. Our wallets are the only thing they’ll ever listen to, and it’s been proven time and time again.
I’ve got a question for all artists:
How do you guys cope with putting dampeners on yourselves?
Presently, I’m in Art School, and a lot of my projects come with prompts or instructions to fulfill. I often find myself putting dampeners on the work I’m actually interested in doing in order to fulfill “the requirement” of the work. Sometimes I do it to myself sometimes on personal pieces. I think it’s partially just a remnant of High School classes and how down to the letter everything felt then, that I had to do this in a very specific way to get the grades you need. How do you guys “let loose” and just make work? Not just doodling, but a fully fledged piece you just let yourself have fun with?

Oh, you silly billy! That’s not a CLOTHING WARDROBE, that’s a cardboard box!!!
I want Games Workshop to acknowledge that Necromunda exists more.
So often, GW (Games Workshop) goes straight where the money is. Where are people spending their money? On Space Marines, of course. It's the poster boy of the franchise, so the number one thing that they're gonna do is make as many space marines as they can because it's essentially guaranteed revenue for the company. Every noob to the 40k franchise wants a space marine army. It's just how it goes.
The problem I have is that within the franchise, there's so much more they can do with it than just the most powerful guys in the galaxy. rather than make the biggest, baddest guy in the room the posterboy, the citizenry of the imperium should take center stage to really introduce people to the universe, and to make neofascists understand that THIS IS NOT FOR THEM.
The problem with Space Marines is that they already know everything. They study up on all the enemies of the Imperium, which means a lot of the mystique of the factions is lost. Save for the Tyranids, of course, because they’re from another galaxy so nobody *really* knows what their deal is. If you are introduced to 40K by getting to know a bunch of Mary Sues like the Ultramarines, you wouldn't be remiss for thinking that humanity wins all of the time.
That statement couldn't be further from the truth.
In %80 of battles, wars, and any other conflict in the Imperium, people are fighting tooth and nail for inches of the battlefield, often with catastrophic losses on both sides because of just how desperate and how pissed the factions are at each other. This is one of the main messages that 40k as a whole is directly screaming into people's faces: War Has No Winners. What better way to introduce people to the concept who look at the battles and cant see that about the universe than looking at it from the perspectives of people who are practically destined from birth to lose?
Under the crushing power of the Imperium, scuttling around the piles of garbage, among all the soot and shit and piss and rust that EVERYONE generates; what are their little victories that help them to live another day in the Underhive? What keeps them from driving themselves to drink in a place where it's likely they've never even heard of the Sun before? In a world without hope, what gives them life?
This applies to whatever Cavill's cinematic project is in the universe as well. In order to make people understand that the viewpoint of the protagonist is bad, we have to start small. Dumping an audience in a place where there is practically infinite scale makes it meaningless, and kills off any serious stakes. A Necromunda story is the perfect starting point for people who have no Idea what the word 'grimdark' even means and by keeping it "small", we have a baseline for just how huge everything is.
I just want more Necromunda books, videogames, ANYTHING BUT THE TABLETOP GAME, man! There is SO much potential there for stories that are more than "I am the Big Gun Man!" Gang wars are happening all the time, High society intrigue, Smuggling and illicit stuff?! People love that mafia shit!
WOKE liberals when they tell me I can't drink half a bottle of Jack Daniel's as I'm doing 80 MPH on a major highway...
Can't do anything these days without getting CANCELLED!!!!1!!!!1!!