Ps1 Graphics - Tumblr Posts
The Elder Scrolls II: Daggerfall (Unity)





Testing Mae in 3D :D It's fun to work with it tho Really hope something good comes out of this ┐('~`;)┌

A better look of the Lancer commission for @littleouroboros a PS1 style Horus Lich, all the commissions comes now with gifs and VHS and crtv filters to choose for the final render!
I got new slots OPEN for commission so send me a DM for more info!
Thanks for the support! All the shares are welcome!
My 3rd favorite thing about sharing my art online is finding all the goobers who share interest with me and then looking at their cool interests and projects. This is so friggin good.
Fanart of Legotora mech designs: https://www.pixiv.net/en/artworks/75025548


This was supposed to be a quick style test for a larger project but man did I not realize how complicated this would be.
First I didn't realize how complex the design actually was with things like the pipe things connect the torso to the elbows and the back feather parts (also somehow I didn't notice this is a Linebarrels of Iron OC till the 80% mark, so that's kinda funny).
Second I've found that I just kinda hate painting more traditional textures, I should just go back to focusing on more heavily stylised stuff.
Third was all that vertex painting stuff, like this wasn't actually that hard to make, it was just modifying what Pawę Piotrowski https://blenderartists.org/t/animated-vertex-lighting/1468617/4 already made but it didn't come together till the very end which is pretty demoralizing.


PS1 style nun I did for a comission on fiverr
comission for AltTab on Fiverr of his character doing several poses





WIP of a comission model, testing out some 64x64 textures

Hey! I’m currently accepting comissions for 3D characters and objects, I do renders, simple animations and VR Chat/Vtuber Avatars, also doing Animal Crossing Style Characters, hit me up for pricing
Base Prices:
Character Ready for VR Chat or Vtubing: 120
Character render with rigging and texturing: 40 $
Character with Animation (walk cycle): 60$
Aditional props/weapons: 15$
comission of a retro style furry character I did last week

havent done 3d in a while so this was fun! meant to be inspired by ps1 aesthetic very very loosely. hoping to make more stuff like this soon as i repair my strained relationship with art blehh
Nothing special, just a quick scene made to learn how to do the artstyle and some water shaders.
Closer render of the water, not so sure on how it intersects with the ground.


This took far to long but hey she look cool! Made this for a BRC modding tutorial I'm making.

Get It Here: https://gamebanana.com/mods/473932
Fanart of Legotora mech designs: https://www.pixiv.net/en/artworks/75025548


This was supposed to be a quick style test for a larger project but man did I not realize how complicated this would be.
First I didn't realize how complex the design actually was with things like the pipe things connect the torso to the elbows and the back feather parts (also somehow I didn't notice this is a Linebarrels of Iron OC till the 80% mark, so that's kinda funny).
Second I've found that I just kinda hate painting more traditional textures, I should just go back to focusing on more heavily stylised stuff.
Third was all that vertex painting stuff, like this wasn't actually that hard to make, it was just modifying what Pawę Piotrowski https://blenderartists.org/t/animated-vertex-lighting/1468617/4 already made but it didn't come together till the very end which is pretty demoralizing.


It's @shock-micro!!!
