
Welcome to Rise of the Clans (RotC), an age 16+ discord-based warrior cats roleplay game! We are open for new members! About Rise of the Clans Official Toyhou.se | Official Website | How To Join
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STARCLAN HAVE ABANDONED YOU

STARCLAN HAVE ABANDONED YOU
Illustration from a Rise of the Clans RP event
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More Posts from Riseoftheclansrpg
VALLEYCLAN - RISE OF THE CLANS


OVERVIEW
Living underneath the sun and sleeping underneath the stars, ValleyClan sees the world at its best and worst. Their lands are as vast and free as they come, with rolling hills and fields of flowers. ValleyClan is known for their 'get up and go' personalities, loving exercise and running through their beautiful land. Their specialty ranks of choice, the Sentinels and the Guardians, are trained to guard and keep watch from any incoming threats.
TERRITORY
The territory is characterized by large hills. The ground underpaw is half grass, half dirt and sand. The grass varies in length, from dense tall grass to large patches of short but soft grass. Sparse bushes dot the territory; anything larger in vegetation is rare. There are very few trees, save along the borders; any few trees found among the sloping hills are long dead. Out of all the territories, this territory has the most interaction with Twolegs. From a fully functional farm to remnants of past farming attempts, these cats are no strangers to the ways of these strange creatures. The main prey here are rabbits, pheasants, and very rarely, hawks. The main predators that can be found here are coyotes, badgers, and the occasional fox or large bird of prey. The cats that live here are wiry and typically brown-colored, to blend in with their territory.
DAILY LIFE
Having no tree cover, ValleyClan members are typically early birds: they get up at the crack of dawn! These cats typically use phrases that associate with the farm close by; examples of phrases include "soft as a sheep's pelt," "cow dung," and "A rooster's flight away." ValleyClan members have a slight advantage to running then other Clans, due to their wiry builds: they are built for speed. As a result, kits love to play tag and chase one another for games; this love of running continues into warriorhood. Warriors often challenge each other to races for fun, though these competitions can get heated easily for bragging rights. As the competition gets more serious, it's not uncommon to barter prey, and even morning patrol shifts.
SPECIALTY RANKS
Following the invasion of the Pack in ValleyClan’s territory, the new leader, Lilystar, and her deputy instated two new ranks in an effort to keep the fragile Clan sage from future threats. These ranks are the Guardian and the Sentinel. The Guardians act as ValleyClan’s first line of defense, and are set to patrol the perimeter closest to camp. Cats who decide to step into this position must be adept in all sorts of fighting styles. The Sentinels are regarded as the eyes and ears of ValleyClan. They patrol the outskirts of ValleyClan’s territory and report signs of oncoming danger to the Guardians. Sentinels are expected to be quick, prioritising speed over strength in order to be a carrier of information. A cat can begin training underneath the Guardians and Sentinels after completing their Warrior’s training.
RISE OF THE CLANS IS OFFICIALLY OPEN!!

We're OPEN for applications!! Please check out how to join from our official website:

Everything you need to know can be found in the link!! Thank you for reading!
GHOSTS - RISE OF THE CLANS

Ghost characters are a unique, special playable character type in Rise of the Clans: they are active, undead spirits that haunt the territories the Clans call their home. It's unknown what compels one's spirit to manifest as a ghost, but there is one being responsible for this happening: Ether.
PAST LIFE MEMORIES
A ghost will never be able to formally recollect their entire life while alive. It is up to roleplayers what memories are taken from life into death!
HAUNTING THE LIVING
Every ghost is tied to a specific location as their "haunting grounds". They can only visually manifest at night. It takes a lot of energy for a ghost to manifest in front of the living: as a result, they will eventually fade from view after being spotted. They cannot interact with the physical world, but they can enter cats' dreams. They are somewhat transparent, with their eyes always "blanking out" into pure black or pure white, with no pupils or irises whatsoever.
Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3
AFTERLIFE - RISE OF THE CLANS

The General Spirit World
All animals when they die become a spirit in the afterlife. Their species, beliefs, and choices in life, will determine their outcome and afterlife residence. Next to the living in the waking world, spirits and ghosts also traverse the land, in a different realm of existence. The Spirit world is all-encompassing, thought to exist in the same reality. Some afterlives are located within the stars, others are in dark regions that only malevolent, malignant beings seeking to harm will find themselves...

StarClan
The Clans of the Lake believe that when a warrior dies after living their life as authentically as possible following the Warrior Code, their spirit will live on forever with StarClan. Their territory can be found watching the Clans from above, in the starry night that covers the lake, known as Silverpelt. All good Clan cats will find themselves as part of StarClan, regardless of their prior Clan in life. Here, the season is always Greenleaf, and it is a mixture of the lushest, most vibrant nature. Streams and ponds are filled with crystal clear water, crisp and clean in taste, stock full of fish and other prey. The grass underpaw is soft, plush, and always seems to shine golden when the light hits it just right...

The Place of No Stars
Warriors who repeatedly, intentionally, break the warrior code and bring harm to others, will find themselves in The Place of No Stars, also colloquially known as the Dark Forest, after dying. It is a large, dim, wretched place of existence, with only a ghostly pale gray light in the far, far distance serving as the only source of light. The Dark Forest is said to be once ruled and led by its first ever resident, ■■■■■■■...

Stjar'Keld
Fjell'Byr felines find themselves in Stjar'Keld after death. They reside in the skies above the mountains, so that they may watch over their living counterparts. Stjar'Keld's territory is a bit more of a mystery to Fjell'Byr, as living spirits do not visit the territory like a Clan warrior might visit StarClan's territory in their dreams. As a result, their realm is thought to be a bit more ethereal in interpretation, with emphasis on the bright midday sky. Only the residents of Stjar'Keld truly know what their territory looks like...

THE EMPTY
The Empty is a vast expanse of open, blank rolling fields and open sky in between the realms of the afterlife. The time of day is always dusk, just after sunset, with the stars in the vast distance that define the other realms of the afterlife, such as StarClan, twinkling overhead. There is no prey, water, nor shelter, but none of that is needed: hunger, thirst, and fatigue are not experienced by the spirits that wander the Empty. Wandering aimlessly somehow always leads to nowhere, no matter how far a spirit walks...

Ghosts
Ghosts are active spirits that haunt the living both in the waking world, and in a cat's dreams. They are selected by ⬛⬛⬛⬛⬛ to become a ghost, and it is completely indiscernable as to why, or when. It does not seem to be based on morality or prior choices in life: only Ether himself knows why he chooses the spirits he does to return to the living once more as a ghost. By rejoining the land of the living, ghosts will lose memories of their previous life. The memories, and the amount, vary, but there is no ghost that can recollect their entire past...
RISE OF THE CLANS - CONTENT / TRIGGER WARNING , BANNED CONTENT , SKILL LEVEL

CONTENT / TRIGGER WARNING: This roleplay group contains content with mature themes present within the canon warrior cats series, including but not limited to topics such as violence, gore, predator attacks, animal death, character/young character death, family death, torture, neglect/abuse, abandonment, murder, stillbirth, starvation, severe illness and infection, and may also contain strong language and swearing both in and out of character. While we always require & provide proper censors and warnings whenever these themes are present, please keep in mind these themes may be introduced indirectly or directly to your roleplaying experience. Viewer & participation discretion is advised!
BANNED CONTENT: Because we are a minor-friendly group, absolutely no 18+/NSFW content is allowed to be within or associated with the group whatsoever, both in and out of character. This is including but not limited to sexual content, any innappropriate relationships between adults, as well as adult and underage individuals, (il)legal substance usage and abuse, self harm, suicide-related topics, detailed depictions of severe abuse, and anything that falls within our zero-tolerance policy. You may not share, link, mention, insinuate, or otherwise introduce mild, suggestive, or explicit 18+ content that falls within these topics to this roleplay in ANY manner whatsoever.
Intentional abuse of introducing banned content to the roleplay will result in immediate discipline, up to immediate banning from the group based on grievance, and you will not be permitted to rejoin once more.
SKILL LEVEL: Rise of the Clans is an English-Literate Roleplay/Writing/Art group. We welcome all roleplayers of any skill level: beginners to the world of art, writing, and roleplay are more than welcome to join! Please keep in mind, however, that this group will have minimums for reading comprehension, writing, and roleplay-related activity requirements to maintain membership within the group. There is a lot of reading of lore, mechanics, etc. to be able to participate fully within Rise of the Clans. Please only join if you feel your skill levels are enough to meet the minimum reading, writing, and roleplay literary requirements! Being able to create artwork is not a necessity to be able to participate in this roleplay: you may use any artwork that you have the consent and rights to use. If a roleplayer chooses to use others' artwork with prior consent and permission, this artwork must be properly credited. Those who are brand new to art, however, are encouraged to begin trying within this group: we strive to support and foster a new artist’s journey into the world of art! AI artwork is NOT accepted within Rise of the Clans whatsoever. We will not accept traced or stolen artwork, and pre-emptively ban those with a public record of doing so. Anyone caught violating rules in regards to artwork will result in immediate removal and a permanent ban.