Riseoftheclans - Tumblr Posts

6 months ago

WOODCLAN - RISE OF THE CLANS

WOODCLAN - RISE OF THE CLANS
WOODCLAN - RISE OF THE CLANS

OVERVIEW

Shrouded in foliage, WoodClan spends most of their life underneath the barrier of trees they call home. They are best known for their dutiful behavior, patrols never being missed and borders maintained perfectly. WoodClan has a strong sense of community and support, which is reflected in their choice of specialty rank -- the counselor, trained to aid their Clanmates through their mental woes and resolve internal conflict. 

TERRITORY

WoodClan territory is best characterized by the tight pine trees that cover the territory. Only WoodClanners know their way around the forest; newcomers are prone to getting lost and end up walking around in circles until a WoodClan patrol leads them out-that is, if they grow bored of watching the newcomer wander aimlessly! A trained warrior's eye is able to pick up the small winding paths that lead to the Thunderpath, the camp, and the training grounds. The main prey here are mice, squirrels, and songbirds, and very rarely, owls. The main predators are foxes, badgers, martens, large owls, and raccoons. The cats here are typically striped and dark colored, to best blend in with their territory.

DAILY LIFE

WoodClan prides itself on having obscure territory that they can quite literally disappear into within the blink of an eye. As a result, patrolling and maintaining the border is extremely important to this Clan. WoodClan cats also pride themselves on how good they are at hiding, and at younger ages often play hide and seek with one another to practice hiding in the territory. There is a strong sense of community and support for one another, as the forest of their territory gives off the impression of total privacy. One of the first training activities for new apprentices is to train their apprentice how to navigate their tricky territory. Naughty, adventurous kits are prone to getting lost in the territory if they make it out of camp, resulting in loud crying that experienced warriors can pinpoint almost immediately.

SPECIALTY RANKS

Following the murder of Bluefern and the eventual execution of Graybriar for his death, WoodClan’s morale was low. Hazelstar and Owlshine, then Leader and Deputy of WoodClan, sought for a way to improve their Clan’s attitude for the better. The role of Counselors, unlike the combat focused ranks of Warriors, are there to act as a comforting paw for their Clanmates, and are expected to put aside any judgement or prejudice to be the branch between the leadership of WoodClan and the cats that serve them. They are not expected to participate in border patrols, and are the last picks for any hunting patrols to ensure their presence whenever a cat needs them. A cat can begin training underneath the Counselors after completing their Warrior’s training. 


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6 months ago

STREAMCLAN - RISE OF THE CLANS

STREAMCLAN - RISE OF THE CLANS
STREAMCLAN - RISE OF THE CLANS

OVERVIEW

A Clan with a tumultuous past carving out a better future for themselves, StreamClan is best recognised by their unique talent to swim. More often than not, they are viewed as haughty by their fellow Clans thanks to their eye for detain, enjoying spending time grooming themselves and others. Their territory is not easily traversable for the uninitiated, with streams and rivers dominating the land. While the Clan sleeps, they are carefully guarded by their dutiful Rangers, who patrol the night.

TERRITORY

StreamClan territory is dominated by streams and ponds, varying from a few tail-lengths deep to merely a pawstep deep. In greenleaf, this territory is rich in prey and healer herbs. No cat has heard of a thin StreamClan warrior; they are always well fed. Cats that live in this territory typically have webbed paws that help these warriors swim, and typically have thick, beautiful pelts. The main prey found here are freshwater fish, minnows, and the occasional forest creature like squirrels and mice. The main predators are foxes, badgers on the outskirts of the territory, and large birds of prey. Predators can be uncommon, however, due to the abundance of water running throughout the territory. Besides swimming, the only way to access this territory is by the dangerous stepping stones found on both sides of the territory. In times of rain, these stones are anything but existent, submerged by water.

DAILY LIFE

StreamClan cats often share tongues as a bonding activity, to help maintain their thick pelts. As a result, they often come off as vain and haughty to other Clans. It's not uncommon to see StreamClan warriors use flowers as a way to help add color to their pelts. Swimming is also another activity StreamClan cats love to participate in, especially during the hot midday of greenleaf. With bountiful prey, most StreamClan cats also love to eat, to the point that cats have the freedom to be extremely picky with what they eat. Border patrols are lax with rainy days, as the rain causes the streams to swell and cover the only way into the territory; only a truly foolish non-StreamClan cat would dare try to swim through those rapids.

SPECIALTY RANKS

Sleek and stealthy, StreamClan’s Rangers were introduced by Quillstar in an effort to stop nighttime attacks on the Clan. Unlike the typical warrior, these cats work primarily alone at night, patrolling StreamClan’s vast marshlands or standing guard at camp. Due to the irregularity of their active hours, Rangers are not required to participate in daytime patrols, but are encouraged to do so if they wish. Rangers are required to know basic herbal knowledge in the circumstance that they, or another Ranger, are injured and unable to be quickly seen by a Healer. For covert missions, Rangers are the first choice, and it is preferable that they are able to be stealthy and able to quickly hide themselves from potential foes for sneak attacks or quick getaway. They are required to work closely with StreamClan’s Leader, reporting their findings for the night and participating in any covert operations that need them. A cat can begin training underneath the Rangers after completing their Warrior’s training. 


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6 months ago

VALLEYCLAN - RISE OF THE CLANS

VALLEYCLAN - RISE OF THE CLANS
VALLEYCLAN - RISE OF THE CLANS

OVERVIEW

Living underneath the sun and sleeping underneath the stars, ValleyClan sees the world at its best and worst. Their lands are as vast and free as they come, with rolling hills and fields of flowers. ValleyClan is known for their 'get up and go' personalities, loving exercise and running through their beautiful land. Their specialty ranks of choice, the Sentinels and the Guardians, are trained to guard and keep watch from any incoming threats.

TERRITORY

The territory is characterized by large hills. The ground underpaw is half grass, half dirt and sand. The grass varies in length, from dense tall grass to large patches of short but soft grass. Sparse bushes dot the territory; anything larger in vegetation is rare. There are very few trees, save along the borders; any few trees found among the sloping hills are long dead. Out of all the territories, this territory has the most interaction with Twolegs. From a fully functional farm to remnants of past farming attempts, these cats are no strangers to the ways of these strange creatures. The main prey here are rabbits, pheasants, and very rarely, hawks. The main predators that can be found here are coyotes, badgers, and the occasional fox or large bird of prey. The cats that live here are wiry and typically brown-colored, to blend in with their territory.

DAILY LIFE

Having no tree cover, ValleyClan members are typically early birds: they get up at the crack of dawn! These cats typically use phrases that associate with the farm close by; examples of phrases include "soft as a sheep's pelt," "cow dung," and "A rooster's flight away." ValleyClan members have a slight advantage to running then other Clans, due to their wiry builds: they are built for speed. As a result, kits love to play tag and chase one another for games; this love of running continues into warriorhood. Warriors often challenge each other to races for fun, though these competitions can get heated easily for bragging rights. As the competition gets more serious, it's not uncommon to barter prey, and even morning patrol shifts.

SPECIALTY RANKS

Following the invasion of the Pack in ValleyClan’s territory, the new leader, Lilystar, and her deputy instated two new ranks in an effort to keep the fragile Clan sage from future threats. These ranks are the Guardian and the Sentinel. The Guardians act as ValleyClan’s first line of defense, and are set to patrol the perimeter closest to camp. Cats who decide to step into this position must be adept in all sorts of fighting styles. The Sentinels are regarded as the eyes and ears of ValleyClan. They patrol the outskirts of ValleyClan’s territory and report signs of oncoming danger to the Guardians. Sentinels are expected to be quick, prioritising speed over strength in order to be a carrier of information. A cat can begin training underneath the Guardians and Sentinels after completing their Warrior’s training. 


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6 months ago

ROCKCLAN - RISE OF THE CLANS

ROCKCLAN - RISE OF THE CLANS
ROCKCLAN - RISE OF THE CLANS

OVERVIEW

RockClan is most known for their resillience in the face of adversity. Their lifestyle -- living in the depths of boulders and mountainous lands -- is a life that only the strongest can truly thrive in. To water down RockClan to simply tough is a disservice to the family that makes up this Clan. As close as they come, RockClan warriors would do whatever it takes to defend their home. Their land is carefully guarded by their Sentries, cats who are trained to watch and survey for potential threats. 

TERRITORY

RockClan's territory is by far the most perilous territory to live in- the territory consists of very mountain-like terrain, complete with large boulders and douglas fir trees. Mudslides and rock slides occur frequently, and it's very hard to traverse the territory. As a result, RockClan warriors are some of the toughest cats you're ever going to meet. RockClan warriors have paw pads that're tougher than hide and are very muscular, making any sort of climbing in this territory a breeze. The main prey found here are voles, moles, shrews, and occasionally an adder or an armadillo. The main predators found here are large birds of prey, coyotes, foxes, and large venomous snakes.

DAILY LIFE

RockClan like to keep up a profile of extremely tough cats. To help keep this image, it's a common bonding activity on patrol to sharpen one's claws on the rocks along the border, for the other clans to see. Whoever makes the largest scratch marks gets bragging rights, and gets to lead the rest of the patrol. From a young age, kits will challenge one another to see who can push the biggest rock in camp. This continues as a competitive activity into warriorhood; this can be dangerous, and has led to injuries, so it is frowned upon by senior warriors and leadership positions. Despite this gruff and tough outward appearance, RockClan is actually very easy going with one another and truly care about each other. They are extremely loyal, and will put aside personal differences to defend their Clanmate from outside trouble. Once a RockClan cat, always a RockClan cat.

SPECIALTY RANKS

With the uptick in trouble caused by rogue and forces unknown to the Clans, the leadership of RockClan decided that it was time for a specialized role in keeping a watchful eye out for the Clan. Sentries are a rank that specialize in surveillance and dexterity. They are expected to hone their climbing skills to perfection to effortlessly scale the mountainous terrain of RockClan. They are typically stationed at high vantage points such as trees and boulders both solo and with their fellow Sentries for day and night patrols. They are known to work closely with the Deputy, keeping them updated with anything concerning or notable they may have seen on their patrols. A cat can begin training underneath the Sentries after completing their Warrior’s training. 


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6 months ago

FJELL'BYR - RISE OF THE CLANS

FJELL'BYR - RISE OF THE CLANS
FJELL'BYR - RISE OF THE CLANS

OVERVIEW

Fjell'Byr is a feline community that is a mix of feral cats and Fjell. The Fjell are a unique hybrid species of lynx and cat mixed together. They live far away, high up in the mountain ranges that oversee the Clans of the Lake. To journey from the Clans to Fjell'Byr takes several quarter-moons, and is not considered easy to travel. Unlike the Clans of the Lake, they do not insist on borders, and instead welcome all to traverse or visit their community, known as a Byr.

TERRITORY

Fjell'Byr's territory is not defined by formal borders: travelers are welcomed to traverse through their territory. The mountains are already dangerous as is, and it is not in Fjell'Byr's spirit to make the wandering traveler's life more perilous. It is cold, and snow is always present. There are trees lower down within the mountains, but as one climbs higher and higher, the skies are as open as the view across the horizon.

DAILY LIFE

Fjell'Byr is a large feline population that spans across the mountains, resulting in a social hierarchy to ensure cooperation and unity across the Byr. There are three main factions:

The Disciples, who take an oath of pacifism and specialize in medical care of Fjell'Byr

The Champions, who battle-train rigorously even as full-fledged Champions to specialize in protecting Fjell'Byr

The Scouts, who are swift with their paws and keen in their senses, who specialize in keeping a watchful eye, and hunting, for Fjell'Byr

Their high ranks are a delegation of representatives from the factions, known as the Circle, as well as six main figureheads:

The Monarch, who is the leader of Fjell'Byr and has the highest authority

The Heir, who is next in line to become the Monarch

The Herbalist, who has final say in prophecies and care for Fjell'Byr

The Head Disciple makes the final decisions for the Disciple Faction, and reports to the Herbalist

The Head Champion makes the final decisions for the Champion faction, and reports to the Monarch and Heir

The Head Scout makes the final decisions for the Scout faction, and is relatively new to Fjell'Byr's hierarchy

Through this social structure, Fjell'Byr thrives in peace and harmony.


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6 months ago

CLANS OF THE LAKE - RISE OF THE CLANS

WoodClan's symbol
ValleyClan's Symbol
StreamClan Symbol
RockClan Symbol

The Clans of the Lake consist of four feral cat communities,  known as WoodClan, ValleyClan, RockClan, and StreamClan. They follow what is known as the warrior code, living as warriors in the wild.

Their four territories lie next to one another, next to a lake. The terrain and foliage is vast in its variety, with the mountains close by in the north, and ocean not too far away in the south. In between are varied forests, streams, and other varying foliage.

To learn more about the Clans, click the Clan names below!

WOODCLAN

WoodClan lives in a tight-knit pine forest, the paths among it known only to the Clan itself.

VALLEYCLAN

ValleyClan lives among the sloping hills and valleys, next to the large, bustling Twoleg farm.

ROCKCLAN

RockClan lives at the base of perilous mountains, a threat to all but the tough cats who live there.

STREAMCLAN

StreamClan lives surrounded by rushing water, the fish there a steady source of prey for the sleek cats.


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6 months ago
RockClan's Camp - Rise Of The Clans

RockClan's Camp - Rise of the Clans

Location

RockClan makes its camp among a circle of rocks and boulders. The boulders vary in shape and size, seemingly scattered randomly to form a rough ring. The camp entrance is marked by two large boulders, not hard to miss, making this camp somewhat accessible to outsiders. Once inside, there is a clearing with smaller rocks scattered about, with a few trees to offer shade in green-leaf overhead. These rocks serve as perfect warming and sunning spots, due to the sparse overhead cover. It is not uncommon to catch apprentices and kits playing atop the rocks that border the camp: it is frowned upon for warriors to partake in this activity, however.

Dens

The boulders that slope against one another and ring the camp form the entrance to the underground burrows that serve as the Clans' dens. These burrows are rather large and spacious, but pitch dark once inside. During times of heavy rain, these burrows flood and the cats of RockClan must seek shelter above ground, atop the boulders that make up the camp walls. Despite the flooding, the nursery in RockClan is considered the most secure out of all the four Clans, due to the emergency bolthole located between the nursery and the Leaders' Den. This bolthole exits into the RockClan training grounds.

Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3


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6 months ago
StreamClan's Camp - Rise Of The Clans

StreamClan's Camp - Rise of the Clans

Location

The cats of StreamClan make their camp on an island surrounded by water on all sides. The only way to enter the camp is either to swim or to use the stepping stones located on the far side of camp. Reeds and bushes surround the perimeter. On the north side of camp lies the stepping stone path to get to the StreamClan training grounds. A large willow dominates one side of camp; within its trunk, the Leader of StreamClan makes their den. Although this camp is overall really secure due to how tough it is to enter, the threat of drowning is very real for kits; adults are advised to constantly keep watch.

Dens

StreamClan cats make their dens among the bushes and reeds that make up the outside of camp. On the inside, there is special care to pad the walls with bracken and branches, to prevent cats from accidentally stepping in water. In times of heavy rain, the Clan sleeps under the willow tree, as the dens are susceptible to light flooding due to the waterline swelling from rainwater.

Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3


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6 months ago
ValleyClan's Camp - Rise Of The Clans

ValleyClan's Camp - Rise of the Clans

Location

ValleyClan's camp resides at the base of the only cliff located as a rather prominent dip among the rolling hills of their territory. Marked by a dead tree, the only safe point to enter ValleyClan camp without breaking a limb from falling is a short sandy incline located just among the dip of two bushes. This hard to locate incline serves as the entrance to ValleyClan camp. Once inside, the ground underpaw is smooth and sandy, with very, very sparse vegetation. The bushes above offer a sort of camouflage to the uneducated eye.

Dens

ValleyClan cats make their dens among the caves and recesses found along the cliff sides. They're rather large, somewhat deep, and spacious, with a sort of stone floor underpaw. In times of heavy rain, cats are moved from the caves below to the caves above; due to the multi-level elevation of ValleyClan, rain does not flood whatsoever into the top caves.

Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3


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6 months ago
WoodClan's Camp - Rise Of The Clans

WoodClan's Camp - Rise of the Clans

Location

In the thick, tight pine forest WoodClan calls home, there is a single, large clearing that serves as WoodClan's camp. On either side, large thick bushes serve as both dens and the camp's walls. At the end of the clearing, a large, long dead oak serves as the Leader's Den. Sometimes for fun, or to take a nap, warriors of WoodClan will shelter in the large, gnarled branches of the dead oak. Because this is the only place the forest opens up, this is the one part of the territory where sunlight can directly touch the grass underpaw. Because this is the one clearing, it's virtually impossible to locate this camp to complete strangers of this forest.

Dens

Giant, thick bushes serve as the dens for WoodClan. While not pitch dark like the burrows of RockClan, the thick leaves and tangling branches of the bushes make these dens very, very dark overall. Cats must be careful not to trip over the large, thick roots: if a warrior's not careful, they're easy to trip over. Rarely, there are nooks and bends in the bushes that make the perfect lofted nests, for the very particular.

Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3


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6 months ago
Name: Ether

Name: Ether

Name Meaning: Name given by himself

Gender: Agender (he/him)

Age: ???

History: When ghosts began appearing across the Clan territories, ValleyClan healer Clouddancer traveled to Fjell'Byr, bringing Minerva the Oracle in company as well, to seek answers. Minerva began to travel the Empty, seeking answers to the ghosts. Her search came to an end, with a being that introduced themselves as Ether.

Their full conversation can be found here.

Personality:

+ Amicable

+ Peaceful

= Observant

= Unruffled

- Cryptic

Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3


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6 months ago
Name: Minerva The Oracle

Name: Minerva the Oracle

Name Meaning:

Minerva: Long, long ago, before the Clans resided by the lake, twolegs would catch glimpses of this phantom. They began to call her Minerva, after the old twoleg that used to own the fishing shack by the lake. The twolegs claim she is the spirit of the old lady; Minerva, however knows otherwise.

The Oracle: Her title, the Oracle, comes from StarClan and ancient warriors, to indicate her ability to predict future events even StarClan cannot foresee.

Species: Lynx

Gender: Female (she/her)

Age: Unknown

Rank: Oracle for the Clans

The Oracle is a prophetic spirit that can perfectly recount events of the past, deliver news of the present, and catch glimpses of the future. These small fragments of time are always accurate, and she can foretell things even beyond the sight of StarClan. She has the power to conjure any StarClan warrior from the past to be among the living, whether the StarClan cat wanted to be summoned or not.

Clan: Not affiliated with any specific Clan.

General Description: Minerva is a large, stark white albino lynx with faint, sparse markings. She has long, bushy fur with a mane of fur wreathing her fluffy cheeks. Her legs are long and sturdy, and she has formidably large sized paws. Her eyes are a piercing, glowing red, with white pupils. Darker tufts of fur outline her eartips, elbows, and ankles. She is slightly transparent in appearance in the waking world; she only appears solid in dreams.

Fur texture: Long, bushy, thick

Body type: Large for a lynx, thick muscles

Scars: None

History:

Minerva was born in the mountains as a young lynx a long, long time ago. It's hard for her to remember her life as a living creature, given it was so long ago. She has faint memories of being both revered and feared; animals far and wide came to know her special abilities. Animals of the forest would come to her, to have her summon a deceased animal for them to commune. Every time she summoned the dead, however, she could feel her soul's grasp among the living slipping away. One day, after summoning the drowned pups of a fox for a distraught mother, Minerva found herself overwhelmed with exhaustion, and her red eyes closed, as she sunk deeper and deeper into a slumber. When she woke up, she found that she was no longer in the physical realm; her body lay before her, lifeless. Without a general direction for what to do next, she descended from the mountains, and found herself in close proximity to four Clans of cats.

Despite being dead, Minerva still found herself able to speak with these cats. Through their healers she learned that these cats had recently lost warriors. Minerva showed them the way to the meteor pool, and taught them how to bring their ancestors present to speak with them once more. Through several practices and rituals, the medicine cats of the Clans learned how to commune with StarClan.

Minerva found through death, she was able to witness the very channel of time that all cats follow. She found, for a short period of time, she could recall the past events of a living cat, or catch glimpses of future events. This made StarClan horribly uneasy: Minerva time and time again was able to accurately predict future events that StarClan had no idea was going to occur. This drove them to such paranoia, they began to tell the medicine cats and leaders of every Clan behind Minerva's back that she was not to be trusted, as was the will of her ancestors. With these seeds of doubt planted, the Clans slowly began to cut off communing with Minerva, until visits to her Hollow completely ceased. With the sudden drop off of Clan cat visits, Minerva went dormant, for many, many moons.

She emerged once more with the exile of StreamClan. The actions of the Clans caused such a disturbance and rift in StarClan, the tremors of the rift were felt by Minerva, waking her once more. She became slowly awake in the Clans once more, watching and taking interest once again in the lives and relationships of the cats by the lake.

Personality:

+ Benevolent

+ Compassionate

= Unflappable

= Wise

- Cryptic

- Intense Anger

Minerva hardly ever shows her emotions: she is hard to read, with a piercing, hard gaze that is hard to keep for long. She tries to remain unbiased with delivering time fragments, but she is known to withold information or provide guidance to help cats who are going through troubles in their life. While she hasn't been seen outwardly angry, it is well-known not to try and anger this spirit. The few fragments of anger that Minerva has let slipped have been felt with a scorching intensity, discouraging any cats from trying to trick or double cross Minerva.

Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3


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5 months ago

CHARACTER CREATION - RISE OF THE CLANS

CHARACTER CREATION - RISE OF THE CLANS

In Rise of the Clans, you are allowed two free character slots. With the use of group currency earned through participation, you can unlock up to fifteen character slots, as well as a special active ghost character slot.

The Clans of the Lake and Fjell'Byr are free to join without purchase. Rogues, loners, and kittypets require a purchase from the shop to create!

All LGBTQ+ identities are welcomed and respected. There are no limitations whatsoever. Characters may have any and all disabilities, there will never be a purchase required to implement a character disability. Cats are limited in their vocabulary and therefore cannot name the medical terms for their mental illnesses. That does not mean they do not have them, however: characters are allowed to exhibit all range of symptoms and side effects, provided all portrayals are respectful in nature. No ableism, homophobia, transphobia, or bigotry otherwise will be tolerated.

Character designs are meant to be "semi-realistic": cats must have realistic appearances with pelt colors and markings found naturally across the species: no unnatural colors (i.e. neon green, bright blue, firetruck red, etc.), and no completely unnatural markings such as complex or geometric symbols. Slightly unnatural markings and toned colors are allowed within reason, such as “doberman dog” coloration/markings on a cat, blue/purple toning to gray pelt colors, hearts/diamond shaped markings, etc. Genetic accuracy is not remotely necessary, i.e. there can be fertile male calicoes, and all color mutations are allowed without purchase.

Pure breeds and rare mutations such as polycaudal cats are allowed via shop purchases.

Characters are allowed accessories via shop purchases.

Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3


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5 months ago

GHOSTS - RISE OF THE CLANS

GHOSTS - RISE OF THE CLANS

Ghost characters are a unique, special playable character type in Rise of the Clans: they are active, undead spirits that haunt the territories the Clans call their home. It's unknown what compels one's spirit to manifest as a ghost, but there is one being responsible for this happening: Ether.

PAST LIFE MEMORIES

A ghost will never be able to formally recollect their entire life while alive. It is up to roleplayers what memories are taken from life into death!

HAUNTING THE LIVING

Every ghost is tied to a specific location as their "haunting grounds". They can only visually manifest at night. It takes a lot of energy for a ghost to manifest in front of the living: as a result, they will eventually fade from view after being spotted. They cannot interact with the physical world, but they can enter cats' dreams. They are somewhat transparent, with their eyes always "blanking out" into pure black or pure white, with no pupils or irises whatsoever.

Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3


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5 months ago
FJELL'BYR'S TERRITORY - RISE OF THE CLANS

FJELL'BYR'S TERRITORY - RISE OF THE CLANS

Nestled far, far away in the north, is a large, flourishing community of feral felines, known as Fjell'Byr. There is sparse vegetation, and snow season-round. This territory is not for the faint of heart...

Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3


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5 months ago

Rise of the Clans opens TOMORROW!!

Rise Of The Clans Opens TOMORROW!!

Hello Tumblr!! The mod team is excited to announce that Rise of the Clans will open tomorrow, August 19th, 2024, for new members! We will also be publishing our official website, which will have everything you need to know about how to join our official discord server, character creation, official group rules, and more.

In the meantime, you can Learn more about us here! Thank you for reading!! <3


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5 months ago

RISE OF THE CLANS IS OFFICIALLY OPEN!!

RISE OF THE CLANS IS OFFICIALLY OPEN!!

We're OPEN for applications!! Please check out how to join from our official website:

Rise of the Clans Warrior Cats RPG - HOW TO JOIN
sites.google.com
HOW TO JOIN - CHARACTER CREATION GUIDE HOW TO JOIN 1. Please read all of the following prior to joining: Group Rules Activity Requirement

Everything you need to know can be found in the link!! Thank you for reading!


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5 months ago
RISE OF THE CLANS - MAP OF THE WORLD
RISE OF THE CLANS - MAP OF THE WORLD

RISE OF THE CLANS - MAP OF THE WORLD

RotC is set in a fictional region located somewhere in the United States Pacific Northwest! As a result, the area is diverse from twoleg living and marshes, to deserted, harsh, frigid mountains in the north.

FIND THE TEXT DESCRIPTION HERE!

RotC is OPEN!! Interested in applying? Click me to learn how to join!


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5 months ago
I Am The Keeper

I am the Keeper

I am the Secret

I am the Answer

I AM THE END

Introduction art for the Serval Sisters, three new NPCs that bring with them the return of the Dark Forest...

Rise of the Clans is OPEN for new members! Click me to learn more!


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