
Multi-type Simp, game designer, art goober sometimes - DMs open
40 posts
This Week I Have Been Tearing The Game Apart To Implement A Much Improved Player Mechanic. I Have Also

This week I have been tearing the game apart to implement a much improved player mechanic. I have also been adding in new pattern themed backgrounds. Since the game is a top-down perspective these will fill the entire screen.
The main goal with these patterns was to break up the previous checkers/ square pattern that was used for every level by using fun shapes and negative space to make each level feel like a fresh scene.
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More Posts from Rocketsimp
New camera follows your cursor around. way better than the lame static camera.

Trees. Because if my computer keeps playing dead, I will be dropping a tree onto it.
Trying to make natural props look like they have been handmade and sewn. Like the Birch tree having the stitch lines
The bomb now increases its blast radius every time you circle it. Spending longer to circle it gives enemies more chance to attack you and cancel detonation. A nice risk-reward.
There is atomic-grade sewing potential here.

On an art grind while the computer is dead. Today's booty: metal hand-stitched props