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"Other" (name not final) game devlog #1
Hello everyone, aside from art (so far i have only shared older artworks of mine) I also do game developing, on my own, and this is my first devlog!
The game is about you, a robot like being thats called a "guardian", travelling through 4 main areas in order to clean an area out of mimic population and figure out your past
The game, since its my first ever proper game, is rather short (plan to keep it around 4 hours MAX) even if i wanted to make it longer, sadly i am too busy with school to make a longer game on my own. And the game will consist of 4 main areas: Dawn, Sunrise, Dusk, Nightdown and Dawn again for the ending (areas ordered according to progression)
The game is a top down/isometric game with hand drawn 2D graphics, all of the animation and art is going to be done with textured brushes to give it a unique look (pictures below for example of the brushes) but so far I havent decided on the artstyle
Below are some concept art and designs for the game, top being the mc "Sanctuary", middle being some designs for the mimics (first pose has been referenced from a boisvert fanart by xreamy on twitter) and the bottom being a tiny gif for a character known as "Sher Shiner".
So far the team only consists of me and I am open to hear from people who are interested in the project. My asks are also open and I would love to answer various questions about the game


Yo Paleo Pines is a sick as hell game it’s so cute and the devs are so generous
You can tell the devs aren’t in it for the money too- their most recent (and only) dlcs were 2$. They do plenty of giveaways also in regards to the game and plushes, please just go give them some support (even engaging with their posts help!)
An important update to our Paleo Pines Community🦖💙😞



Transcript Below;
Paleo Pines Needs Your Help
A lot of you have been asking what’s next for Paleo Pines and we wanted to provide our community with an update on the challenges we are facing. The sad truth is, the future is uncertain.
For the better part of this year we’ve been working behind the scenes to create a plan for the next iteration of Paleo Pines, filled with stunning new regions, quirky new NPCs, plenty more adorable dinosaurs, plus eggs, babies and - yes - multiplayer. The job after launch seemed simple - listen to our community, provide a roadmap full of updates and DLC to ensure that our players can continue to enjoy the existing world… and double-down on that enjoyment with the plan for bigger, better, shinier Paleo Pines for you to enjoy with friends and family.
We've been searching high and low for a production partner, one that felt your love and passion to help us bring the next Paleo Pines to life. On several occasions in our journey, we were within a few small steps of the finish line, only to have circumstances beyond our control cause the future to fall through.
This isn't happening just to us. It seems the whole indie game scene is facing a sudden drying up of publishing and investment opportunities. Thanks to the unwavering dedication of our small team and the massive love from all of you, we've been able to support the first year of Paleo Pines on a shoestring budget.
We’ve managed to keep the lights on… until now. Unless we can find a partner who is keen to see the Paleo Pines universe grow, we won’t be able to keep our team together for much longer.
So, we’re making our situation public. Here's how you can help:
Do you know a publisher/investor who would be a great partner for Paleo Pines 2? If you're a serious publisher or investor and are interested in seeing a production plan, financial model, game design document and more, please reach out to kevin@italicpig.com. (By the way, Paleo Pines isn’t the only property we’re working on... Our talented team has a diverse collection of small, medium and large scale projects, for PC, console and mobile. If you’re looking for something fun and a little bit different, get in here.)
Can you help in smaller ways? Every little bit helps! Here are a few ways you can directly support the devs:
Have you got our DLC yet? We've just released our very first Halloween DLCs – a great way to support us while getting more gameplay for yourself.
Still playing the demo? Are we on your Wishlist? Please consider buying the full game today, or in the next sale. We promise it'll bring you hours of dino-tastic joy!
Befriend a Paleo Pines plushie. These adorable creatures aren't just cute, our portion of the sales goes towards development. Our latest, Boo, the albino Styracosaurus, is available now. Our previous plushies helped fund our new Halloween DLCs and free update.
Order Paleo Pines merchandise. We’ve got dozens of fun items celebrating your favourite dinos available in time for gifting this year.
Even if you can't offer financial support, you can still be a hero! Share this post with anyone who might be interested in helping. Wishlist us, buy the game, talk about how it makes you feel, and share share share. The power of community is real, and every share brings us closer to making more Paleo Pines!
The team here can't express enough gratitude to the incredible Paleo Pines community. You've been with us through every step of this amazing journey, from the demo launch to the release last September, and through our adorable plushie collaborations with Makeship. You've become more than players and we couldn't have imagined building this world with a kinder, more supportive group.
Thank you from the bottom of our hearts for supporting us on this roller coaster of a year since launch, and your patience and understanding with our current situation. Hopefully with your help, this won’t be the end of the Paleo Pines adventure.
Lots of love, The Paleo Pines Team
They’re so me for real /hj

Introducing... Kipper the Anurognathus! 🤎🍞
- Officially our smallest and softest Paleofolk
- Likes bread and collecting bugs
- No thoughts only friendship

My first pixel art walking cycle, 8 frames

Running preview


I just finished working on the strike movement. I also made a more refined version to see how much I could improve on the looks of the character. What do you think? Any feedback is appreciated.
Currently working on parallax effect, here's a video showcasing it. Also thanks to my Supreme Manager @EmpyreanFlaw for all the feedback! #indiedev #indiegame #IndieGameDev #gamedev #pixelart #madewithunity #aseprite
Goblin running cycle and block animation. wip

Some character portraits I am working for my game.

Things are progressing. Not as fast as I would like, but progressing nonetheless.

New Goblin Animations
I've being working on this goblin for a while. Improving on the initial animations I did and adding more moves. More moves will be added to it in time.


This is Ameretat. One of the characters for my game, though I cannot talk much about her right now. This is a study on the characters actions and powers and how I will represent them on pixel art.

I started tackling codding a game by myself on GameMaker Studio 2. At the moment, I'm trying to make a side scrolling shooter like Blackthorn and other on that same vein.
Here some of the character sprites I made for it.
unity is making me want to kill myself why can the player just clip through probuilder meshes i am not replacing every fucking probuilder object with the default cube
if anyone knows how to fix this Please tell me this shit is due sunday lolz