Nasus - Tumblr Posts

9 months ago

With the popularity of Arcane, it does sometimes make one wonder how a similar series in the LoL multiverse could work. My first thought for a new series would be something set in ancient Shurima, either set around the brothers of Nasus and Renekton or the bond between Azir and Xerath. Maybe both, where each is their own season, and maybe an epilogue set closer to present day where all of them are in conflict with each other.

Now some are probably wondering why I have the song linked, and that is because I do think this song, specifically this version of it, could work as the opening credits song/theme song to something set in Shurima. Seriously, give it a listen, even if you are not a fan of LoL.

Beyond those, I don't got much to say right now, though there is a small chance I might add more to this later. Or others could add onto it if they so wish.


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5 months ago

So... continuing this again. I want to talk about Absalom, the Seven Deadly Sins, Azrael, and maybe some others.

I'm expecting to have trouble with all of these, especially some of the Seven Deadly Sins. The Sins I imagine could vary between Manaless or using resources, more likely to former than the latter. Also, I'm still getting to used to Passives, so not everyone will have one right away.

ABSALOM: He would use "Wrath" like the Horsemen, his fellow Nephilim. His abilities would take some inspiration from his boss fight. His three abilities would be swinging his ax around him in a circular motion, Rooting someone in place temporarily, and for his third ability, I'm thinking maybe a dash. His Ultimate would work similar to Nasus and/or Renekton, increasing his size and health for the duration, while his Passive be where his attacks would stack an effect, in this case Corruption, allowing additional damage.

WRATH: Manaless. His Passive would be that the longer he fights, the stronger he gets, up to a point of course. His three abilities would the combined form of his weird weapon, which looks like a mix of an ax and a sword, a buff to his next attack, and a pound on the ground, where in a small radius, he creates a shockwave that damages enemies. His Ultimate could pretty much be the same as Sion's, a charge where he is Unstoppable until hits a wall or an enemy. Or maybe swap the third and Ultimate, just make the third a smaller dash, maybe something akin to Ornn's.

AVARICE: Mana. His passive would be like Fafnir's from SMITE, where he can gain a set amount of bonus gold from minions, structures, kills, assists, and hitting hitting an enemy god with an ability. Overall, I think Fafnir's moveset works well for the Sin himself. So, a thrown projectile, a buff to his attack speed that also minorly heals him, and a leap that damages and disarm enemies. Only difference? Avarice would not turn into a dragon, his Ultimate would be different... I'm just a bit unsure of what it would be at the moment.

SLOTH: Manaless. Being Sloth, he would have minions to do most of his basic attacks, while his abilities would be something he has to do. Considering he doesn't do a whole lot in his boss fight, I gotta get a bit creative. I'm thinking a powerful swing of his staff that can knockback enemies, I'm thinking making Exhaust ans ability of his, as well as a minion doing special attack. His Ultimate would see him get of his "throne," empowering his basic attacks and causing nearby enemies to slow. Once over however, he would be exhausted, with maybe an extra bit of defense so that he's not completely out of the game.

LUST: I'm unsure, Mana or Manaless. They would take some inspiration from Wukong of all characters. An ability that empowers their attacks, a clone/stealth combo ability, and what I call a lock-on dash. Lust's Ultimate however would be something like Charm or Renata Glasc's Hostile Takeover, where the enemy is non-hostile to you but has a chance of attacking their allies.

GLUTTONY: Manaless. Compared to the other Sins, he's relatively easy to come up with moveset for. Spitting out a bit of slime that can slow enemies, a long-ranged rake of his claws, and a vacuum pull, all while his Ultimate would see him transform essentially into Kraken, gaining extra health at the very least. I'm unsure of how to make his passive currently.

PRIDE: Mana. Her overall moveset would take some inspiration from Leona, such as the ability to stun an enemy and shield herself, just without the ability to pull herself to an enemy, instead with the ability to heal herself, similar to one of Tryndamere's abilities. Her Ultimate would be a bit like a short duration laser, with a pretty long cooldown.

ENVY: Mana. Being Envy, her abilities would be copies of the others. Considering Envy is especially jealous of the Horsemen, except Fury, she would have one ability similar to theirs. So, she would have Teleport Slash, Stoneskin, and World Ender, with her Ultimate being copying anybody else's. Think Sylas' Ultimate.

AZRAEL: He would be a bit more support oriented than most others I have come up with. So, at least one long-ranged offensive ability, a zone that slows enemies, a shield that blocks Crowd Control, with his Ultimate being a powerful heal for himself and nearby allies. Maybe it could be global like Soraka's Ultimate, but I don’t just want to copy everything from League of Legends or SMITE.

So... once again thinking about the Darksiders characters if they were implemented into a MOBA. Sorry if this is a tired idea to anybody. It's just, with playing Wild Rift, it gets me thinking, and Darksiders is one of my favorite video game series, so sometimes thoughts just form together.

I was thinking about passives and got an idea while trying out Tryndamere. Maybe for the Horsemen, just like how Tryndamere generates "Fury," the Horsemen generate "Wrath." I don't think it's a bad idea, considering in the Darksiders games "Wrath" can be generated when in combat just like "Fury" is for Tryndamere.

Tryndamere isn't the only one with "Fury" in LoL either. Renekton and Shyvana also do use "Fury," just in different ways to Tryndamere. So, maybe "Wrath" is generated differently for each Horseman. Using the Rider of the Black Horse as an example, Fury could say generate "Wrath" in a similar way to Shyvana, where her abilities are based on how long they cool down and her "Wrath" is what is used for her Ultimate. Meanwhile, War and Death could take inspiration from Renekton and Tryndamere. War could generate "Wrath" and for his next basic ability will get an empowered effect once enough is stored, while Death when generating "Wrath," depending on the amount, could get a higher chance for a critical strike. Now, that just leaves Strife. He's a bit harder to figure out. His "Wrath" would be generated in combat just like the other Horsemen, but what extra effect could it have, if needed? I'm stumped. Oh, or maybe Strife is the one with "Wrath" related to his Ultimate while Fury share "Wrath" use similar to War or Death.

Now, what of other Darksiders characters? Would they use "Wrath?" I think that could depend. As part of a hypothetical passive in a MOBA, maybe it could work, while others I could see as having a Mana bar like Ekko, or an Energy bar like Akali. Depends on their personality, I guess. Or some could just be baseline Manaless, all their abilities being a bit more based on cool downs.

Someone like Absalom would probably also have "Wrath," while someone like Azrael would probably have Mana. Don't know what characters could use Energy though, not many feel like they have abilities built around doinf things quickly like Kennen, Akali, Shen, or Zed. Funny idea I just had while typing this is maybe The Hunter from Darksiders 2 having Ferocity, just like Rengar... I'm joking! That could probably fit Samael? Ulthane's abilities I could see being purely based on cool downs.

Speaking of Ulthane, what could his passive and abilities be? I think his passive could be a Living Forge type of deal similar to Ornn from League, where he can forge his own items on the battlefield instead of always having to return to base, and at least one of his abilities has to be throwing his hammer, while another could be a type of charge/dash, while maybe another could be something like throwing a powerful enough haymaker it sends out a shockwave, and I have no idea at the moment what his Ultimate could be. Now, some may be asking, "Why a powerful haymaker that can create shockwaves?" Simple enough answer. Considering War needed the Tremor Gauntlet to open heavy doors and lift Ulthane's hammer in Darksiders 1, a Gauntlet that can allow War to create shockwaves on the ground with a certain move, who's to say Ulthane can't be strong enough to do something similar? Or maybe it could be a Thunderclap, similar to what the Incredible Hulk can do?

Anyways, this is feeling like it's getting a bit long, and I am up bit late as I am writing this, so I will return to this later and try coming up with more ideas at some point. Hope you all enjoyed this and hey, if you got ideas you wish to add, that's cool.


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5 months ago
| Rp | Nasus | Shurima | Scholar | Human Form | Ascended
| Rp | Nasus | Shurima | Scholar | Human Form | Ascended

| Rp | Nasus | Shurima | Scholar | Human form | Ascended

| Rp | Nasus | Shurima | Scholar | Human Form | Ascended

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#•Nasus - art reference•

#•canon / headcanon• | #•Modern AU•

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