Stp Narrator - Tumblr Posts

oh yeah i played kinitopet and slay the princess recently btw


🐦⬛🔪👑
very rough draft of all of The Voices. their designs will eventually change somewhat.
I’m allowed to draw them as humans, right?
this might be my favorite narrator line

Slay the Princess spoilers under the cut because im diseased
I have such mixed feelings on the Slay the Princess Narrator.
As a character, I love him, He's such a tragic antagonist, warped by his own fear of death to the point that he literally tore the cycle of life apart, and in a twist of irony, he killed himself to make sure his plan would work, leaving nothing but Echoes of who He once was. His being is scattered across worlds in a vain attempt to rid the world of death, but he never stopped to consider if this was what was best for the world, never considered if everyone else would be content with a life of stagnation and devoid of the ability to change, He never considered that other people might not be as terrified of dying as He was. There's so many questions about him that might never be answered because the original "Him" is dead. All that's left are mere gusts in the wind, holding on to the embers of his plan and fated to be destroyed if The Long Quiet decides to awaken to his godhood. Even His Echoes are condemned to the same fate He tried so hard to erase.
But as a person, I fucking hate him he's such a whiny little bitch like SHUT UP bro you sound like that kid on the playground that would always change the rules of the game so they could never lose only to go "i dont wanna play anymore" when they lose anyway. Fucking grow up. 😭
I absolutely CANNOT play horror games. So it's so delightfully surprising I am able to enjoy Slay the Princess, and experience my OWN story despite it being a horror game.
All the dialogues between the Narrator vs Other Voices in Your Head vs the Princess is so wittingly funny, sassy and absurd I find myself grinning playing this game no matter which route I'd take.
Especially when they all bicker and more of them becoming sassier vs the Narrator while Voice of Hero desperately trying to keep the peace
Damsel Chapter 3 leaked. I'm dubbing it The Bride (Pls Black Tabby Games make it canon)
I woke up this morning out of a dream I don't remember with nothing but the phrase
"You're meant to slay the princess, not MARRY her!"
stuck in my head.
Instant visuals of a cabin reconstructed as a church. Shifting mound and Long Quiet in wedding outfits. Narrator splutters indignantly. Smitten weeps in inconsolable joy. Every other voice stands about in the aural equivalent of having your mouth hanging open.
I mean, I don't know if I'm getting visions of The Pristine Cut, but I am amusing myself endlessly.

Art by the amazing @abby-howard and @blacktabbygames
One concept I thought would be fun is that the voices (+ narrator) could show up through the TLQ's shadow when they're talking.
So, imagine this...


Saw this irl and... I had one thought.










Change is a two-way street.
(Is my favoritism towards the Damsel obvious enough, or?)
note: TLQ [aka my sona Bloombird] is a butch sapphic and this is yuri







ERMM... so I may have come up with a concept for an animation to "not a lot, just forever" by Adrienne lenker (oh god the brain worms are getting me)
ANYWAYS I wanted to show it off and also see if anyone had any other ideas! keep in mind I'm not looking for art style critique, this is a draft. I would be interested in hearing any suggestions for what scene should go with what lyric, or if I should make any changes!

This took much longer than I thought it would, but finally, the STP x TSP crossover drawing is done!
All of his coworkers were gone-- wait, no, that's not right.
Two constructs have crashed into each other, and Voices who once were part of one being are suddenly thrust into their own bodies, in a new setting. Everybody is confused.
Thinking about how the Narrator doesn't really know if the world stays saved when we die, and yet in some cases He tries to reassure/console us during our 'last moments'.
"You've paid a terrible price, but you've saved us all." He doesn't know that. Maybe He's just trying to describe it into existence, hoping that if you die with the thought, it'll become true? But in other times, He's sure that our death means doom for whatever world we've left behind. "The world doesn't stay saved if you die." Then why tell us that we've saved it?
I also think it's interesting how emotional Narrator gets by the end of each chapter 1. He treats us differently based on our actions and how we approach the situation.
If we try and save the Princess, he purposely makes our death as long and painful as he possibly can, presumably, out of pure spite. "It is agony. But you aren't dead yet." "She sinks the blade into your chest again, and again, and again... and you feel every inch of burning pain that slices itself into your body."
If we resist his instructions at first, but give in later, he seems genuinely apologetic. "This can't actually be how everything ends..!" "I'm sorry, but it is." or "As much as I'd preferred for things to have gone differently, I can't deny the reality of what has happened." He wants this to work, and he wants us to come out happy and content by the end of it.
He seems caught off guard in the Spectre route if we try to kill her while she's in our body. "Slay her would slay you. Are you sure you're willing to do that?" One would expect Him to immedietly be on board with whatever plan gets rid of Her, but the "heroic"(in His eyes) gesture immedietly makes Narrator develop a soft spot and start to worry for our well being. He doesn't like the idea of the hero being denied their happy ending.
He genuinely believes the Princess to be a manifestation of everything evil in the world and constantly denies her any personhood. It's not an active choice either, as Narrator is an Echo with a set amount of beliefs that cannot be changed. He never changes His mind about anything and one of His core beliefs is that He is right. He has to be, otherwise everything he'd done, everything he went through, it would all be for nothing.
That which was once a defensive thought, shaped by his own hurt and unwillingness to see another perspective, becomes a universal truth.


Couple goals: Horrid beast tormented by voices, whose only choices are to witness/cause the death of their soulmate and a princess who’s doomed by the narrative to repeat the cycle upon their death.
what if i made a human design for the narrator of slay the princess voiced by jonathan sims…
what if


The new Pristine Cut announcement trailer is so cool... I've watched it at least a dozen times at this point. But there's this one part I can't get out of my head: that final line from the Narrator.
"I—I refuse to let her get the last word in."
Banger voice acting and accompanying music aside, it's also an interesting character beat for the Narrator imo. He's framing the situation like a debate that the Princess is getting the last word in, and not as a situation with a single correct answer (Slay the Princess) the way He usually does.
I think it shows a little more self-awareness from Him than usual: a moment of hesitation and a quiet admission of His lack of control over your opinions and actions. If He really was able to convince you, it wouldn't matter if she got the final words, because you'd choose to slay her regardless.
It's also such an specific thing for him to focus on... He's not just stopping you from freeing her or stopping her from ending the world, He's stopping her from getting the last word in. Because that's usually what happens, right?
The game starts with His narration, His perspective. You need to slay her, or it will be the end of the world. But then you get her perspective, and as the game progresses, inevitably the Narrator falls behind as you and the Princess go through more and more loops that He can't remember and can't meaningfully respond to. You and She build a vastly sprawling dialogue across a network of lives, and meanwhile He's struggling to get his first words in.
And even when you discover your true identity and talk with him openly through the mirror, He inevitably shatters, and moments after that you talk to Shifty, who has much more space to argue her position. The Princess always gets the last word in.
...except for in this trailer. The sentimental moment with the base princess cuts abruptly to the Narrator. Usually when He talks about stopping you in-game, you have the power to resist or outright ignore Him, but here? The video just ends. He gets the last word in.
I just wonder, what does this mean for the Pristine Cut? Will there be a point where the Narrator really does get the last word?
i think i got it down:
the hubris and annoyingness of victor frankenstein. the heavily masked depression and repression of dr. jekyll. and the hell-leading good intentions , as well as desperate insanity of norman osborn.