Energy Manipulation - Tumblr Posts
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Here are some tips for you to keep your energetic field strong and bright ✨☀️✨
For the confidence boosting ritual - You should carry the Carnelian with you, like in a pocket or bra.💜🖤💜
How To Sense Your Own Energy
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Energy Work 101: Sensing Energy
When first trying to sense energy, it's suggested you try on crystals and objects first. The first step to learning to sense crystal energy is to discover which is your sending hand and which is your receiving. Although some ambidextrous people can sense energy equally in both hands, most people find they have one hand in which they feel energy more strongly. Typically, your receiving hand is your nondominant hand and it draws in universal energy. Your sending hand is your dominant hand (the hand with which you write) and moves energy out of the body and back out to the universe after the receiving hand has drawn it in. The process of sending and receiving energy is constant, but you can also consciously direct the energy flow, during healing and meditation, for example.
SENSING YOUR OWN ENERGY FIELD: A simple way to become familiar with energy is to learn to sense your own. Start by rubbing the palms of your hands together to activate the tiny energy centers located here. Then draw your hands apart and slowly move them together, palms facing one another until you feel the quality of the energy shift or change. Continue moving your hands together and apart to become familiar with the feeling of your energy.
Don't get caught up on if you can or cannot feel it right away. Use visualization if it helps you. You aren't imagining it and you're doing great. Take a minute to just play with the energy. Make it grow larger, make it tiny. Envision it turning into different elements, different shapes, moving around away from your hands using your will and intent to guide it. Play with it, see or sense it in your mind's eye, and roll with it. It may seem silly at first, but I promise it works.
For some, sensing energy is difficult, it may come more naturally to others but don't get discouraged. Keep practicing.
SENSING DEITY AND SPIRIT ENERGY: One great way to get a feel for the energy of your spirits or deities is going to be to have them come to you and put their energy on your back or hands or whatever you feel is right for you. What does the energy feel like? Do you get any images from it? What color do they feel like? Hot or cold? What makes their energy different from others? In my practice, Bast feels like red velvet. Hades feels cold but fatherly. Rhiannon feels like the color yellow and pale flowers, Medusa feels like staring up at the sun through a lemon tree. See how the energy of the deities feels to you. It may be different for everyone.
Fundamentals of Magic and Magi Artes
In the Cryas Chronicles reality, magic is a phenomenon that is known by many civilizations throughout the different realms. While many had their own ideas of what this phenomenon was, magic in due time was studied and understood what it was at its core by some. Magic is understood as the ability for an individual to manipulate different forms of energy and forces in the universe to perform different effects. Over many, many millennia, several forms of magic described as 'Elementals' were discovered and documented. The Elementals are as such: Fire, Ice, Terra, Wind, Lightning, Water, Dark, Light, Energy, and Aura. Each elemental has a connection to a different form of energy or force:
Fire and Ice both deal with the ability to manipulate heat energy, but in different ways. Fire is the ability to concentrate heat into a targeted area while Ice is the ability to rapidly remove heat from a specified area. Interestingly, the use of Ice magic does cause areas around the field of effect to feel increased temperatures as the energy cannot be destroyed and must be placed elsewhere. Many tend to throw the heat into the air.
Terra is the manipulation of the force of gravity. Historically, many have made use of it to manipulate the ground and rocks to cause many effects as they manipulate their position in order to attack. Fundamentally though, Terra magic is not reliant on dirt or rocks to be around in order to be used. So long as one's ability to concentrate gravity is excellent, then they can still make things work.
Wind is the manipulation of the atmosphere to move air in a desired way. So long as the caster is in an area where air is present, Wind magic can be used.
Lightning is the manipulation of electrical energy.
Water is the manipulation of water particles in the environment. The power and effects of such artes is dependent on the environment, both in terms of water being in the soil or atmosphere.
Dark is the use of energy to manipulate soundwaves. Historically, Dark had been associated with the perceived notion of evil, negative emotions, or dark energies. But eventually, it was discovered that Dark Magi Artes had an affinity for soundwaves. While many things can produce sounds, the way sound is manipulated via Dark Artes has been noted to be particularly dreadful.
Light is the manipulation of electromagnetic radiation. In the past, Light Artes were associated with perceived notions of good energy, positive emotions, or even the stars. However, with scientist discovering the existence of electromagnetic radiation, a fundamental understanding of Light Magi Artes came to be for the masses.
Energy is the manipulation of energy in its most pure, raw state. Devoid of the typical understanding of the elementals, Energy Artes tend to be rather destructive and difficult to perform as the ability to manipulate such force requires a keen mind and deep understanding of energy manipulation.
Aura is the manipulation of a special form of energy that is both corporeal and ethereal in nature. In a sense, it is a form of energy that is connected to an ethereal essence that many call 'life force'. While all complex life forms have auras to a degree, it is strongest in animals and intelligent lifeforms.
Making use of Magi Artes requires one to train themselves to understand the basic fundamentals of energy manipulation. In some cases, some people will have an affiliation for one elemental in particular, but some might be more gifted to be able to understand multiple. Even with that in mind, study and training is required. While each elemental has other applications outside of combat, the many Magi Artes that exist have been documented and tiered in a way to give an understanding of not only their power, but difficulty in use. The tiers of Magi Artes as follow:
Tier 1 = Neophyte
Tier 2 = Intermediate
Tier 3 = Master
Tier 4 = Arcane
Tier 5 = Mystic
Tier 6 = Ultima
Not only does each tier indicate power, but also gives an idea of the stamina required by the caster in order to make use of such artes. As the caster practices more, they can better improve their use of stamina in order to cast Magi Artes more efficiently. While taking time to focus on casting artes can be risky in battle, some casters found a way around this with the use of Spell Charges. Inducing a Magi Arte into an object, casters can instantly make use of Magi Artes in battle with not time wasted on incantations. However, they are limited and based on the power of the Arte, can take time to properly induce into an object.
Fundamentals of Magi Artes and Magic
In Cryas Chronicles (and to an extent Cryas Darkstalkers), magic has been a phenomenon that has prevailed for many eons in countless civilizations across the realms of the universe. Many cultures have described, observed, documented, and spread their own understanding of this peculiar ability that many lifeforms have been able to perform. In the purest understanding, magic is the ability for one to manipulate many forms of energy and the forces in the universe to heed their commands. Some cultures saw this as this work of supernatural forces beyond their understanding while others came to see these abilities with a rational, open mind worth time to study and truly understand. As the eons marched on and people discovered different forms of magic, 'disciplines' or 'elementals' of these artes were understood. While they go by different names, for the sake of you dear reader, here they are in a way you can understand: Fire, Ice, Water, Terra, Lightning, Wind, Dark, Light, Ethereal, Aura, and Astral.
One might be curious as to what these disciplines are. Fortunately, what they are and how they work will be presented
Fire and Ice share the same form of energy that is used to cast these artes: Heat energy. Where the difference lies is how the heat is manipulated. Performing fire artes has the user concentrate heat in whatever manner is desired. Ice meanwhile has the caster move heat away rapidly from an area at a need volume for the desired effect. Many forms of fire artes do take on the look of flames in various shapes and size, but the key feature is being able to concentrate that heat properly. Commonly, ice artes involve freezing particles of vapor and air to create ice crystal of various shapes and size for the need effect, though sometimes just the lack of heat to a certain degree can be more than enough. To a degree, both disciplines are intertwined enough to where some manipulators of heat will learn artes from both elementals.
Water, Terra, and Wind all use the force of gravity in order for the needed artes to be performed. At its basics, these artes require the user to both understand how to manipulate gravity and then the property of the desired substance to then move for the wanted effect. The better their understanding of gravity manipulation, the larger quantity and speed at which the substance can be moved. Due to water, the land, and air being all around for users to use, that is how these elementals got their names despite using the same force. However, there is a big difference between moving liquid particles, solids, and gases around. Practicing this is key to use either water, terra, or wind elemental.
Lightning is an elemental that involves the manipulation of electrical energy. Via this discipline, casters can either cause bolts of the largest and fiercest lightning to the smallest sparks of electricity, or even manipulate magnetic fields for whatever use is wanted.
Dark elemental is a peculiar form of magic that involves the manipulation of energy to vibrate. In essence, the creation of sound waves. While sounds are a constant in the lives of those in the universe, the particular soundwaves crafted by dark magi artes tend to involve inducing emotional response from the victim. Sometimes it can be pleasant or sometimes it can instill dread. It is up to the caster to manipulate sound for what they want.
Light magic is the manipulation of electromagnetic radiation in order cast various artes. While light is something we all see and can perceive, manipulators of light can command the various wavelengths of this energy for many applications. From clusters to concentrated rays of energy, the possibilities are endless.
Ethereal and Aura are an interesting pair of elementals as they use exactly the same energy, and both involve using that energy in the same potential ways. However, where the difference lies is how both source their energy, of which is known as spiritual energy. Spiritual energy exists primarily in a 'soul'. A soul is an extremely condensed cluster of energy that has tightly bonded in a bizarre fashion. Due to this occurrence, the energy that combines into these clusters take on special properties. These properties can potentially allow for the phenomenon intelligent life has come to interpret as a 'conscious'. While this energy is forged in by this occurrence, it doesn't have to just exist in a soul. Should something force the bonds that hold a soul together to break, the spiritual energy can scatter. No longer in its cluster, in time the spiritual energy will eventually convert into other forms of energy. It can last longer if it can inhabit other lifeforms, but in time it will lose its properties and breakdown into other forms of energy. While both elementals are capable of making use of this scattered spiritual energy, the primary draw of their abilities is the ability to maneuver through the bonds of a soul and siphon fractions of the immense well of spiritual energy. The key difference is the soul used: Ethereal draws on using the soul's of others while aura draws from the user's own soul for power. The ethereal elemental can use as many souls as needed, but due to each soul bonding in different ways, their wells to draw from need to be understood before they can cast any ethereal artes. Because an aura caster's soul is innately familiar to them, it is significantly easier to draw from this well. However, improper handling of this flow of spiritual energy can potentially be fatal. Either elemental is capable of numerous feats due to the immense amount of energy but can be dangerous is not properly learned.
Astral elemental is regarded as the oldest discipline of magic. The name of the elemental draws inspiration from the thought that all energy from the dawn of time came into existence due to the birth of stars and the cosmos as a whole. Primordial, raw energy that flows everywhere. In time, this energy and the forces of the universe allowed for the realms that would come to be. When astral artes were figured out and understood better, this allowed others to find their way to other forms of manipulating the forces and energies that exist.
Making use of Magi Artes requires one to train themselves to understand the fundamentals of the chosen elemental's discipline of manipulation. Some are only capable of one elemental; others are capable of many forms. Some individuals are natural gifted to use magic, while others require hours upon hours of training to even begin at a basic level, if they are even capable of doing so. As time marched on, people found a desire to regard certain magi artes into what are known as 'tiers'. The idea is to give people a benchmark idea that artes of a higher tier have much better effects or power, but also require better stamina and skill to even use these magi artes. The tiers of Magi Artes as follow:
Tier 1 = Neophyte
Tier 2 = Intermediate
Tier 3 = Master
Tier 4 = Arcane
Tier 5 = Mystic
Tier 6 = Ultima
Magic Artes require knowledge of the arte, stamina, and the knowledge of the needed amount of energy or force required to manipulate. With practice and experience, casters can use artes of any tier more efficiently so long as they understand their limits and the risks with each elemental. Many magi artes do require the user to be still and focus in order to properly manipulate their elemental of choice, which can be risky depending on the urgency of the situation. With that in mind, some casters found a way around this with the use of Arte Reserves. Inducing a Magi Arte into an object, casters can instantly make use of Magi Artes in situations with practically no time wasted on incantations. However, Arte Reserves are limited and thus users must keep in mind how many are still in stock lest they find themselves in a dangerous situation.
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Consider this a revision of this lore blog here:
I'd rather not completely delete this blog for the purpose of looking back on things and... well cause I don't feel like it. 😅