
You can call me V or Vivian. She/her. But you can use he/him for me as well I don't care lol. 14 yrs old. Aroace and genderqueer and I'm proud đ Self diagnosed ASD (Autism Spectrum Disorder) Please don't be weird or else I'm blocking you. Homophobia, racism, sexism, etc, NOT TOLERATED
903 posts
*Third Dnd Night At The Diesel Works*
*Third dnd night at the diesel works*
D10: When I said to make some deals with the devil that didn't include SEALING IT WITH A KISS YOU DUMB BARD!
Dennis: Shut up any loot you have will put me into debt if I sell it!
D10: *Takes 1d4 vicious mockery damage* AH- *Brain calculations* Wait that one doesnt make any sense. For you to go into debt for selling my stuff... that means you would have to pay someone... To- OH WAI- *takes 1d4 realization damage*
Dart: Why are we even doing this?....
Arry: Ah, you're just a pussy. It's fun to see them argue.
Bert: Yeah, ah agree. Fifty bucks on Dennis to tell Ten that he gets no bitches.
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More Posts from Unpopularvivian
More Characters For Classically Modern!
FINALLY, IT'S BEEN ABOUT A YEAR SINCE I MADE THE ORIGINAL POST.
I finally got more concepts for the characters that were wips! So now we got Diesel, Henrietta, Hannah, Emily, Henry with actual personalities! Also, we got some new characters like Alfred and Timothy! Let's get right to it!
Recap on the swaps:
Diesel ⏠ď¸âĄď¸ BoCo
Henrietta ⏠ď¸âĄď¸ Hannah
Emily ⏠ď¸âĄď¸ Henry
Alfred ⏠ď¸âĄď¸ Timothy
Characters:
BoCo: Looks intimidating, rough, brooding and is somebody that you wouldn't want to mess with. But he's actually really nice and kind just like his og self. Though he can and will bend you into a balloon animal, he is very strong. Is often weary and distrustful of people because of rumors spread at his old railway of how dangerous he was made to be. He is very good at telling twins apart without looking at them. Inspo: Bo from the Epic Tales of Captain Underpants.
Henrietta: Spunky, doesn't care for rules, bouncing with life and motivation and is just a cool old lady! She and Toby are partners for life and crime! Although, unlike og Hannah, she does have the ability to calm herself down and stay focused. Also fuck the police haha. Inspo: Madame Foster from Foster's Home For Imaginary Friends.
Hannah: Is basically that fun teacher, parent or relative that you meet at some point in your life. She loves to teach new engines or coaches how to be Really Useful while also teaching them how to relax and to have a good time when your work is done! Is besties with James. They love to shit talk about modern society. She does not get along with Edward, there's something about him that feels off whenever she looks at him in the face.... Inspo: Two From TPOT.
Emily: Instead of Henry being one of the First Three engines on Sodor, she instead takes his place! Which means, she was a guy when Sodor just had its own railway. She didn't have any mechanical problems but she was horribly miserable inside because of her gender dysphoria. Fed up, pissed at everybody and everything and bites more than she chews. (Literally) So she would often vent to Gordon or Edward about her problems. Eventually, Emily was sent to Crewe to be given gender reassignment surgery. Once she was done, she felt like a new engine completely! It seemed like all of the world's problems just disappeared in a snap! Loves to collect gems and crystals from the quarry or mines. Is now determined, amiable and huffs and puffs! Inspo: Frankie Foster from Foster's Home For Imaginary Friends.
Henry: Fatherly, generous and is an excellent shoulder to cry on. Instead of having trouble burning coal, he now has problems with his wheels and brakes. They either don't let him move, let him move too soon, don't allow him to stop or can't let him stop at all. The infamous Flying Kipper crash actually happened due to the tender engine's brakes not working at the last second. Repairs were made to fix the wheels and the brakes. Still loves nature but is now interested in sea life. Inspo: Mr. Ree from The Epic Tales Of Captain Underpants
Alfred: Sure, he still might be snobbish, arrogant and rude. But this time, he actually has a hidden heart of gold that somehow nobody has seen yet. Not even Gordon, the optimist that than happens to know everybody on the island! That all changed when a little green tank engine came to the railway. As quick as a fox landing headfirst into the snow and then getting stuck in it, Alfred and Percy quickly formed one of the most brotherly bonds that the quaint island has ever seen. He helped, defended and hanged out with Percy whenever the pair had time to see each other. However, the pair were unfortunately taken away from one another when Alfred voluntary sacrificed himself in a raging fire and got burned alive. Inspo: Mr. Krupp from Captain Underpants.
Timothy: He may look like a nice and harmless fellow, but don't be fooled. He is actually one of the most abusive and callous engines to ever exist. According to Thomas, he was known to be physically and verbally abusive towards his younger brother and constantly terrorized him. And was the only reason why Thomas started inventing new items, it was to protect himself from Timothy. Died when he got pushed off by Thomas on a bridge and fell into a rapid stream below. Inspo: Terrence from Foster's Home For Imaginary Friends.
This is weird but guess I gotta save lives now.

This wonât make your blog look ugly. How could you not reblog this? REBLOGGING THIS COULD SAVE A LIFE!!!
*Second diesel works DND night*
Diesel 10: When I said take the goblins out I didn't mean ON A DATE!
Dennis: Shut up your not even worth the XP!
Diesel 10: *Takes 1d4 vicious mockery damage, Condition: Flabbergasted* Uh- bu- buti'mabbeg?
Dennis: A bbeg in the TUTORIAL FIGHT!
Diesel 10: *Takes 1d4 vicious mockery damage*
Diesel: Is he going to explode?
Salty: Well, I hope that he doesn't matey! I mean, that's even worse than the time I fought a group of sea krakens!
Phillip: Can I go home?....
*Everybody instantly start laughing and snorting as Diesel 10 has an expression of dismay*
Mavis: Okay, now look what you guys have done....
Diesel: GAHAHAHAHAHAHA-
BoCo: I think inviting Phillip to the Dieselworks was a bad idea....
Guys please stop I'm literally taking music in my first semester. I play the cello and piano please stop giving random instruments stupid names. đđđđđđ
FOR THOSE OF YOU WHO DO NOT KNOW
THIS IS A TRUMPET

THIS IS A TROMBONE

THIS IS A TUBA

AND THIS IS A FRENCH HORN

THANK YOU FOR YOUR TIME
This some serious gourmet writing advice.

How To Write A Chase Scene
Before anyone takes off running, the reader needs to know why this matters. The chase canât just be about two people running, itâs gotta have a reason. Is your hero sprinting for their life because the villain has a knife? Or maybe theyâre chasing someone who just stole something valuable, and if they donât catch them, itâs game over for everyone. Whatever the reason, make it clear early on. The higher the stakes, the more the reader will care about how this chase plays out. Theyâll feel that surge of panic, knowing whatâs on the line.
Sure, a chase scene is fast, people are running, dodging, maybe even falling. But not every second needs to be at full speed. If itâs too frantic from start to finish, the reader might get numb to the action. Instead, throw in some rhythm. Use quick, sharp sentences when things get intense, like someone stumbling or almost getting caught. But then slow it down for a second. Maybe they hit a dead end or pause to look around. Those brief moments of slow-down add suspense because they feel like the calm before the storm kicks up again.
Donât let the setting just be a backdrop. The world around them should become a part of the chase. Maybe theyâre tearing through a marketplace, dodging carts and knocking over tables, or sprinting down alleyways with trash cans crashing behind them. If theyâre running through the woods, youâve got low-hanging branches, roots, slippery mud, and the constant threat of tripping. Describing the environment makes the scene more vivid, but it also adds layers of tension. Itâs not just two people running in a straight line, itâs two people trying to navigate through chaos.
Running isnât easy, especially when youâre running for your life. This isnât some smooth, graceful sprint where they look cool the whole time. Your characterâs lungs should be burning, their legs aching, maybe their side starts to cramp. Theyâre gasping for air, barely holding it together. These details will remind the reader that this chase is taking a real toll. And the harder it gets for your character to keep going, the more the tension ramps up because the reader will wonder if theyâll actually make it.
Donât make it too easy. The villain should almost catch your hero or the hero should almost grab the villain. But something happens last second to change the outcome. Maybe the villainâs fingers brush the heroâs coat as they sprint around a corner, but they manage to slip out of reach just in time. Or maybe your hero almost gets close enough to tackle the villain, but slips on some gravel, losing precious seconds.
And Donât let the chase end in a way that feels too predictable. Whether your character gets away or is caught, it should be because of something clever. Maybe they spot a hiding place thatâs almost impossible to notice, or they use their surroundings to mislead their pursuer. Or, the person chasing them pulls a fast one, Laying a trap, cutting off their escape route, or sending the hero down the wrong path. You want the end to feel earned, like it took quick thinking and ingenuity, not just dumb luck or fate.
if you have any questions or feedback on writing materials, please send me an email at Luna-azzurra@outlook.com âđť